Sakiri Skills, Kit and Awakenings
Introduction — Sakiri
Sakiri is an S-Rank Incantation Gas character in Neverness to Everness. Our Sakiri guide and best builds cover everything you need to know about her best builds, including skills, Awakenings, weapons, gear, team compositions, and more. To learn more about Sakiri, use the tabs above to switch to our build information for her, or their team compositions guide.
Sakiri's Strengths & Weaknesses
Strong ATK buff to team-members
Good crowd control
Strong Ultimate damage.
Low on-field time needed
Team buffing requires Ultimate.
Bosses and larger enemies immune to some Skill and Ultimate effects.
High Ultimate Energy requirements
Sakiri's Character Upgrade Materials
| Ascension Level | Materials |
|---|---|
| Level 20 |
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| Level 30 |
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| Level 40 |
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| Level 50 |
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| Level 60 |
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| Level 70 |
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Sakiri's Skill Upgrade Materials
| Ability to Max Level | Materials (for 1 Ability) |
|---|---|
| Base Attack Redirect Skill Ultimate Support Skill |
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| Passive Skill 1 |
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| Passive Skill 2 |
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| Life Skill |
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Sakiri's Skills
Sakiri swings Kiroumaru and performs up to 5 consecutive attacks, dealing Incantation DMG.
Hold to activate Eating Mode with Kiroumaru. Mounts Sakiri onto Kiroumaru, allowing movement.
Opens its mouth to continuously pull nearby targets within a cone while Hungry. Destroys movable objects in the scene and devours weak enemies.
Takes 180s to digest each devoured enemy, with only 1 target digested at a time.
Becomes Full when the number of enemies being digested reaches the limit, remaining movable but unable to pull or devour enemies.
Release to exit the mode.
Wields Kiroumaru in the air and plunges, dealing 1 instance of Incantation DMG to an area upon impact. Increases DMG based on fall height, up to 100%.
Triggers when using Ram after a Critical Dodge. Leaps high into the air and strikes down hard with Kiroumaru against enemies left vulnerable by their missed attacks. Deals 1 instance of Incantation DMG to an area and reduces Break.
Ram: Sakiri swings Kiroumaru and performs up to 5 consecutive attacks, dealing Incantation DMG.
Eating Mode: Hold to activate Eating Mode with Kiroumaru. Mounts Sakiri onto Kiroumaru, allowing movement.
Opens its mouth to continuously pull nearby targets within a cone while Hungry. Destroys movable objects in the scene and devours weak enemies.
Takes 180s to digest each devoured enemy, with only 1 target digested at a time.
Becomes Full when the number of enemies being digested reaches the limit, remaining movable but unable to pull or devour enemies.
Release to exit the mode.
Swallow: Wields Kiroumaru in the air and plunges, dealing 1 instance of Incantation DMG to an area upon impact. Increases DMG based on fall height, up to 100%.
Critical Riposte: Mischief: Triggers when using Ram after a Critical Dodge. Leaps high into the air and strikes down hard with Kiroumaru against enemies left vulnerable by their missed attacks. Deals 1 instance of Incantation DMG to an area and reduces Break.
Burp: Press to activate. Kiroumaru opens its mouth, pulling in nearby enemies. Kiroumaru then inflates and knocks down the enemy.
Gravity Eater: Hold to activate. Kiroumaru opens its mouth, pulling in nearby enemies. Kiroumaru then bites through the ground, devouring the gravity in that area, levitating enemies there (not effective against powerful enemies).
No escaping this time! Kiroumaru spits out a large amount of Gravity Slurry from above, dealing 6 instances of Incantation DMG to an area. Applies strong gravity to hit enemies, pressing them heavily to the ground (not effective against Bosses). Prevents Suppressed enemies from moving for a period. Increases Team ATK (excluding Sakiri) based on Sakiri's Base ATK.
Let's see which unlucky soul is about to get squashed? Sakiri slams the enlarged Kiroumaru heavily onto the target, dealing 1 instance of Incantation DMG to an area.
Scorch Enhancement: Increases DoT taken by the target by 25% for each type of DoT effect while in Scorch state, up to 100%.
Reduces enemies' DEF by 10% for 20s after inflicting Airborne or Suppress.
Sakiri's Life Skills
Lv.1 - Sakiri increases dish prices by an additional 0.12 Fons.
Lv.2 - Sakiri reduces ingredient consumption rate by 1%.
Lv.3 - In Owner's Selection, Kiroumaru actively attacks and drives away Danzaburou.
Lv.4 - Sakiri reduces ingredient consumption rate by 1%.
Lv.5 - Sakiri increases dish prices by 0.3 Fons when a dish contains 3 identical tags.
Sakiri's Awakenings
These are simply listed in order of appearance inside the game. You can pick any one of these when you acquire dupes, and can freely switch between them at any time.
Extends the immovable effect inflicted by Feast of Gluttony to 6s.
Deals extra damage with Feast of Gluttony to airborne enemies, scaling with the target's mass and capped at 600% of ATK.
Increases Devour Whole and Feast of Gluttony damage by 6% for each enemy defeated by the Team over the next 15s, up to 60%. Resets when out of combat.
Increases Team ATK (excluding Sakiri) by 30% of Sakiri's Base ATK for 20s after casting Feast of Gluttony.
Fully restores Feast of Gluttony's Ultimate Energy and resets its cooldown immediately when Devour Whole makes the target airborne.
Allows Kiroumaru to devour and digest up to 3 enemies at a time in Eating Mode, with the digestion time for each enemy calculated independently.
Sakiri's Resonances
Increases the skill level of Kiroumaru Headbutt, Devour Whole, and Feast of Gluttony by 1.
For each negative effect on the target, Sakiri deals 3% increased damage to the target, up to 12%.
Sakiri Voice Actors
Sakiri Guide & Best Builds
To learn all about Sakiri's best weapons, gear and builds, check our dedicated Sakiri build guide below:
Changelog
- 27 Apr. 2026: Updated for Global Launch.
- 25 Apr. 2026: Console setup information added for Sakiri.
- 21 Apr. 2026: Initial build guide for Sakiri added.
- 24 Mar. 2026: Initial guide for Sakiri added.
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