Crime and Punishment Details and Best Characters in Neverness to Everness

Crime and Punishment Details and Best Characters in Neverness to Everness

Crime and Punishment is a S-Rank Gas weapon in Neverness to Everness. Our guide covers its stats, ability, upgrade costs, and best users.

Last updated Today at 12:39
1.

Crime and Punishment Skills, Stats and Overview

Crime and Punishment is a S-Rank Gas arc available in Neverness to Everness. Learn how to get Crime and Punishment, the best characters for it, stats and details here!

From early progression to endgame loadouts, Crime and Punishment stays relevant thanks to consistent stats, practical utility, and strong synergy with Gas lineups.

Crime and Punishment OG imageCrime and Punishment card image
RankS-Rank
Arc TypeGas
Max Base ATK570
Max CRIT Rate24%
DescriptionWhy spare me, only to draw me into your embrace?
1.1.

The following NTE character build pages currently reference this Arc in their dropdown setup:

Please check out their build guides to see how good of a weapon Crime and Punishment is for them.

1.2.

All Gas Characters

Crime and Punishment is best used with Gas type characters in Neverness to Everness:

2.

Crime and Punishment Skill Summary

Crime and Punishment has the Twinflight effect, listed below is this effect at base level.

Twinflight

Increases Cycle Intensity by 72.
Increases the wearer's Psyche DMG by 20%. Increases the team's Crit DMG by 16%, and the wearer's by an additional 32%, for 15s after the wearer casts Ultimate. Resets the duration when triggered again.

Learn about the other Arcs available in Neverness to Everness using our dedicated Arc Database:

3.

Crime and Punishment Stats

Crime and Punishment gains Base ATK as it levels. Listed below are Crime and Punishment's stats up to Max Level, plus CRIT Rate up to a max of 24%.

Max Level ATK Substat
20 416 9.6%
30 442 12%
40 467 14.4%
50 493 16.8%
60 518 19.2%
70 544 21.6%
80 570 24%
4.

Ascension Costs and Bonuses

Listed below are the materials required to upgrade Crime and Punishment both by the overall total and the materials broken down with each level.

4.1.

Total Materials Needed

Material Total
Beetle Coin 420,000
Flavorless Cold Dessert 14
Blurred Numeral 14
Plain Cold Dessert 18
Unsolved Numeral 18
Special Cold Dessert 18
Distorted Numeral 18
4.2.

Ascension Materials for Each Level

Ascension Cost Stat Bonus
20 -> 30 Beetle Coin x20,000, Flavorless Cold Dessert x4, Blurred Numeral x4 ATK +26, CRIT Rate 12%
30 -> 40 Beetle Coin x40,000, Flavorless Cold Dessert x10, Blurred Numeral x10 ATK +51, CRIT Rate 14.4%
40 -> 50 Beetle Coin x60,000, Plain Cold Dessert x6, Unsolved Numeral x6 ATK +77, CRIT Rate 16.8%
50 -> 60 Beetle Coin x80,000, Plain Cold Dessert x12, Unsolved Numeral x12 ATK +102, CRIT Rate 19.2%
60 -> 70 Beetle Coin x100,000, Special Cold Dessert x6, Distorted Numeral x6 ATK +128, CRIT Rate 21.6%
70 -> 80 Beetle Coin x120,000, Special Cold Dessert x12, Distorted Numeral x12 ATK +154, CRIT Rate 24%
5.

Mixing Levels of Crime and Punishment

Mixing Level: 1
Mixing Level Effect
1 Increases Cycle Intensity by 72.
Increases the wearer's Psyche DMG by 20%. Increases the team's Crit DMG by 16%, and the wearer's by an additional 32%, for 15s after the wearer casts Ultimate. Resets the duration when triggered again.
6.

Sources for Crime and Punishment

  • Banner: Miracle Box (Tri-Key x10, Guarantee 80)
  • Other Source: Arc Research Program
  • Other Source: Drop Group Reward