Day Off - Best Characters and Materials

Day Off - Best Characters and Materials

Day Off is a S-Rank Solid weapon in Neverness to Everness. Our guide covers its stats, ability, upgrade costs, and best users.

Last updated Today at 21:27
1.

Day Off Skills, Stats and Overview

Day Off is a S-Rank Solid arc available in Neverness to Everness. Learn how to get Day Off, the best characters for it, stats and details here!

From early progression to endgame loadouts, Day Off stays relevant thanks to consistent stats, practical utility, and strong synergy with Solid lineups.

Day Off OG imageDay Off card image
RankS-Rank
Arc TypeSolid
Max Base ATK512
Max Charge Efficiency33%
DescriptionEclipse said, "Let there be double days off." And thus, the double days off came into being (Eclipse Exclusive Edition).
1.1.

None of our character build guides currently use Day Off. Please keep an eye on our build guides to see if Day Off will be used in the future.

1.2.

All Solid Characters

Day Off is best used with Solid type characters in Neverness to Everness:

2.

Day Off Skill Summary

Day Off has the Eclipse effect, listed below is this effect at base level.

Eclipse

Increases wearer's ATK by 30%. Unlocks Arc: Eclipse.
Arc: Eclipse — The wearer creates a 40s Eclipse. During the Eclipse, each enemy defeated restores 6 Ultimate Energy, up to 5 times. (cooldown: 300s).

Learn about the other Arcs available in Neverness to Everness using our dedicated Arc Database:

3.

Day Off Stats

Day Off gains Base ATK as it levels. Listed below are Day Off's stats up to Max Level, plus Charge Efficiency up to a max of 33%.

Max Level ATK Substat
20 377 13.2%
30 398 16.5%
40 420 19.8%
50 443 23.1%
60 466 26.4%
70 489 29.7%
80 512 33%
4.

Ascension Costs and Bonuses

Listed below are the materials required to upgrade Day Off both by the overall total and the materials broken down with each level.

4.1.

Total Materials Needed

Material Total
Beetle Coin 420,000
Beaty 14
Lost Whispers 14
Versey 18
Obscure Whispers 18
Harmony 18
Paradoxical Whispers 18
4.2.

Ascension Materials for Each Level

Ascension Cost Stat Bonus
20 -> 30 Beetle Coin x20,000, Beaty x4, Lost Whispers x4 ATK +21, Charge Efficiency 16.5%
30 -> 40 Beetle Coin x40,000, Beaty x10, Lost Whispers x10 ATK +43, Charge Efficiency 19.8%
40 -> 50 Beetle Coin x60,000, Versey x6, Obscure Whispers x6 ATK +66, Charge Efficiency 23.1%
50 -> 60 Beetle Coin x80,000, Versey x12, Obscure Whispers x12 ATK +89, Charge Efficiency 26.4%
60 -> 70 Beetle Coin x100,000, Harmony x6, Paradoxical Whispers x6 ATK +112, Charge Efficiency 29.7%
70 -> 80 Beetle Coin x120,000, Harmony x12, Paradoxical Whispers x12 ATK +135, Charge Efficiency 33%
5.

Mixing Levels of Day Off

Mixing Level: 1
Mixing Level Effect
1 Increases wearer's ATK by 30%. Unlocks Arc: Eclipse.
Arc: Eclipse — The wearer creates a 40s Eclipse. During the Eclipse, each enemy defeated restores 6 Ultimate Energy, up to 5 times. (cooldown: 300s).
6.

Sources for Day Off

  • Shop: Arc Selection (Tri-Key x25, Limit 4)