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I'm not entirely sure what I am doing wrong that is getting me this result, but I am getting about a 30k dps difference on training dummy when I use a defile, clawing shadows, shadow infusion build than when I use the recommended talents. I left the rest of my talents unchanged and I have yet to see where the dps difference is coming from (arbiter or clawing shadows), but I'm very confused as to how this could happen. Links to armory and mrrobot below.
Defile damage breakdown, Arbiter damage breakdown
I felt like I had a harder time keeping my disease up and using coldheart on cooldown (or rather whenever at max stacks) with the arbiter build. Am I missing some key thing or do I just need to git gud? Thanks in advance for any help.
It's a few months later (what with delays and distractions and getting old and all that), but I just wanted to start by saying THANK YOU to those who helped me with amazing advice on levelling my fire mage alt. It made all the difference - you guys rock.
I finally dinged 110 the other day and went into a few instances and raid finders with her. As a caster noob - I main a feral - there are a few things I've noticed and am unsure about.
The guide here on Icy Veins recommends Dragon's Breath for AoE of 3+ grouped mobs. I may have overlooked something, but I can't for the life of me find anything on the *range* of Dragon's breath. The animation makes me think I need to stand right in front of the mobs to hit them, but that can't be right, I'm supposed to be ranged and standing a good bit away - aren't I? During levelling, I've gotten used to casting Living Bomb regardless of how many mobs I'm facing. The guide has it exclusively as an AoE ability. Is that true, or is it worth casting on a single target (boss)? Does meteor "work" on huge bosses who are standing behind a ledge/cliff, in the manner of Engine of Souls (Desolate Host) or Garothi Worldbreaker? I try placing it as close to the edge of the "cliff" as possible, does that mean it'll hit the boss?
I'm sure this is a popular topic so I apologize if this is the 1 millionth time you've seen this.
I haven't played a level capped character since probably Wrath of the Lich King. Friends are sucking me back in and I'm thinking about picking up Warrior. I used to love tanking as a warrior but unfortunately (or fortunately) it looks like all the tank slots are filled. Basically my question is, is rolling Warrior a wise choice? Are they fun to play? Pretty sure id pick Fury as my DPS spec but I don't know how it or arms plays now. I want to be competitive on the meters against my guildmates but I don't think we're going to be super hardcore.
I suppose this is "living the dream" but i want to be near the top of the DPS charts while having fun doing it. Is the warrior for me? Other classes I was looking at were Shadow Priest, Hunter, or Death Knight.
I guess I should also mention that I haven't played in a LONG time so ill probably be doing things like world pvp, BGs, 5-mans, ect. I'm not an Arena type of person.
I was recently asked to start playing enhance for my guild. So nothing else to do than grabbing the good ol' hammers and start swinging. I've read the guides here on IV, watched a few videos on Youtube and been on and off on the enhance discord. I thought I got the hang of it, felt pretty comfortabel doing a few bosses but when I skimmed through our loggs from a few of the bosses I noticed that my preformance is more or less garbage.
I decided to test my luck here. I was hoping that someone could analyze my loggs and give me a few pointers on what and what not to do.
I would also appreciate a few tips and trix about how to start analyzing my preformance myself so I dont have to turn back here as soon as the RNG gods are not with me.
Here is the log I was refering to:
And here is my armoy:
In advance I apologize for any misspelling and other nonsense that might confuse you. I should point out that English is not my main language.
If you need any other basic information in order to help me just give me a shout and I will comply.