L0rinda

Shadow Ascendant and Skulking Geist Reveals: Knights of the Frozen Throne

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Shadow Ascendant and Skulking Geist have been revealed, bringing the number of revealed cards so far up to seventy-five.

Shadow Ascendant was revealed by Chinese Streamer Hanxiao711.

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(Image: Hearthpwn)

Until Radiant Elemental was released in Journey to Un'Goro, Priest has traditionally struggled for good cards in the the 2 Mana slot. At first look it doesn't seem like Shadow Ascendant will continue the new trend as, although it will be reasonable if played on Turn 2 after a 1-drop is played on the first turn, that is a very conditional situation. To be an average card, this will need to buff once, and to be a good card it will need to buff twice. Getting it to survive more than one turn to become a good card seems like it will need a very specific deck to be built around it.

Skulking Geist was revealed by 4gamer.net, and is sure to cause a stir.

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(Image: Hearthpwn)

There are many smaller uses of this card, but the one that immediately springs to mind is that it is a counter to Jade Idol. This will likely bring mixed responses from the community, as many people would like to see Jade Druid countered in any way  possible. Against that though, will be those who feel this is a particularly heavy-handed way to do it. 

How do you feel about this kind of tech card? Feel free to comment below!

For a full list of previously revealed cards, as well as all of the information about the new expansion, check out our Knights of the Frozen Throne expansion hub.

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R.I.P jade druid.  Also, playing this against secret paladins in wild on turn 6 or turn 5 with coin...

I am not a fan of a such hard counter. At least it could destroy cards in decks only, giving jade druid a chance to hold their Jade Idol

 

 

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Skulking Geist could also work as a Inner Fire priest combo, should it get out of hand.

8 minutes ago, Oxygen said:

Could wild secret paladins run this as a 1-of to get rid of bad draws post-challenger play?

Because of its stats, this wouldn't help much, as it would be a bad play itself. Besides, it will still be possible to draw the secrets, making the card slightly risky. 

2 hours ago, Strongpoint said:

I am not a fan of a such hard counter. At least it could destroy cards in decks only, giving jade druid a chance to hold their Jade Idol

That wouldn't work well. Even the one Jade Idol in their hand will result in 3 in the deck. That wouldn't solve the problem we are facing with Jade Idol.

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I get it was needed... but this is SO heavy handed. I want something a little more targeted at least.

Curious to see the interaction with mana-reducing. Does a Sorcerer's Apprentice mean that 1 costs are saved and 2 costs are burned? Or is it what is on the original card no matter what?

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Personally I like Skulking Geist because it helps other control decks against a control killing control deck. Those are really the only decks I see running it. Now if Gadgetzan Auctioneer moves to the HoF then I don't see Jade Druid being as big but I could be wrong about that. 

4 hours ago, Strongpoint said:

At least it could destroy cards in decks only, giving jade druid a chance to hold their Jade Idol

It destroys 1 costs from both hands and Decks so Druid holding it wouldn't matter. 

1 hour ago, Laragon said:

Curious to see the interaction with mana-reducing. Does a Sorcerer's Apprentice mean that 1 costs are saved and 2 costs are burned? Or is it what is on the original card no matter what?

I wouldn't think so but I'm not 100% sure on that. If it did count the reductions than that would up the potency and reach. Quest Mage would hurt as well and anything in wild running Emperor Thaurissan. Hmmmm....

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Evolve shaman also gets hit, as do parts of the rogue toolset (hallucination & cold blood). In wild the secret paladin is going "Who am I? I don't exist..."

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38 minutes ago, Migol said:

Evolve shaman also gets hit, as do parts of the rogue toolset (hallucination & cold blood). In wild the secret paladin is going "Who am I? I don't exist..."

When used, this card is definitely going to make an impact. I'm going to go out on a limb and say that this card is Meta Defining. 

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While I am not a huge fan of the Skulking Geist design wise, as someone who loves playing old school control and fatigue decks and HATES jade druid with a passion, I can overlook that for the wondrous things it does.  On another note, I also thing jade idol is one of the worst designed cards in hearthstone so I am also a little more okay with them being a little more heavy handed then usual.  

 

The shadow ascendant seems to be a really strong arena card, in constructed I am not sure if it is busted enough to see play.  Like 3/3 stats for 2 is really strong, especially because some of those stats have charge, it just generally doesn't synergize well with priests game plan and priests don't run that many 1 drops.  Plus only having 2 health really lets this card down.  Priests really like things with at least 3 health to get value out of their hero power.  

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On 8/3/2017 at 4:46 PM, Migol said:

Evolve shaman also gets hit, as do parts of the rogue toolset (hallucination & cold blood). In wild the secret paladin is going "Who am I? I don't exist..."

And then just when you think you're safe, they double evolve with the Death Knight Shaman.

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