Jump to content
FORUMS
Sign in to follow this  
Starym

Bolvar, Arthas, Tyrande, the Jailer and a More Linear Story: Lead Narrative Designer Interview

Recommended Posts

JaOEtkf.jpg
 

We have a whole lot more lore info coming from the Taliesin and Evitel interview with Lead Narrative designer Steve Danuser! Not that many spoilers present, as it's mostly hints at what's to come, but if you really want to go into Shadowlands blind you might want to skip this one, but we'll also mark the really spoilery stuff separately anyway.

Let's start off with the big stuff:

The first run through of the Shadlowlands storyline will be linear, unlike BfA or Legion, with a very specific narrative direction showing off the individual zones in a specific order, starting with Bastion and ending in Revendreth. The lack of souls in each of the zones and how they deal with it is a major part of their individual stories as well, as the Jailer is taking them all. After you've seen all of them in action throughout the story and get a feel for them, you'll get to choose your Covenant. Then when it comes to alts you can immediately choose the Covenant and play through the zones in which ever order you want.

BlizzCon_2019_-_Shadowlands_map.jpg

Bolvar will play a key role in the expansion (as we already know, he's the one that actually takes us to Shadowlands) and will take on the Magni/Khadgar role (so, prepare for a whole lot of CHAMPIONing in a deep voice this time). He's already seen into the Shadowlands before so he knows a lot more than the rest and will be a guide for us. We'll also get to learn more about his past, with Taelia being involved as well.

The Covenant campaigns will be similar to the War campaign, and most like the Legion order hall/artifact campaigns, as they'll take you all over the Shadowlands. The individual Covenant stories are different, but have some elements that overlap.

The Jailer is the central villain of the expansion with a focus on him driving the main events. Again they learned from BfA and the very loose and spread-out nature of the bad guys there. He's been plotting for a very long time and Sylvanas isn't his only ally/pawn(?), while his action won't be quite as simple as it will appear at first. The Shadowlands has been in a bad place for a while thanks to him and we'll get to know what it was like before all of this started as well.

jailer.thumb.jpg.6c038633f2dbb4daedbdc70

They wanted to avoid bringing everyone back as a simple greatest hits list, the decisions on who returns were made based on the stories they wanted to tell, and how those stories help describe the Shadowlands and the Jailer's plot, not character popularity.  It seems Arthas isn't coming back just yet, as they wanted to do right by him, not just throw him in there because it would be cool. No word on if he's coming back in Shadowlands at all (but it really seems likely in a later patch, just from my own outsider perspective). There will, however, also be smaller and more light returning character moments, they won't all have their own big stories.

Slight spoiler as to the presence of a specific storyline, no details about it though:

Spoiler

Tyrande will be back and be in the Ardenweald storyline quite a bit, as well as later in the expansion. Her Night Warrior plot thread is also going to be important, as her increased power will be a factor.  The death of so many Night Elves will get attention and is very important. We also may get some cool cinematics related to Tyrande.

1200px-Ardenweald_concept.jpg

Non-specific spoiler about Torghast:

Spoiler

The rougelike dungeon is tied into the story and isn't just tacked on, as it hosts a major plot point in the Forge of Domination, which was used to craft the Lich King's helm. The remaining pieces of the Helm of Domination will factor into the story and still have some power which will be relevant.

And here's some of the shorter tidbits:

  • Sargeras' sword "has a part to play" in something to come.
  • Hints we might get to see/hear about a Titan homeworld/homeworlds.
  • The Sylvanas loyalist storyline is concluded and won't pop up again in Shadowlands, as all players experience the same story. However, there will be some NPC interactions specific to loyalists.
  • The Forsaken storyline will continue, but it's sounding like it won't be there until later in the expansion.
  • The story of Shadowlands is already "done" for the entire expansion, they know where and how it ends and how it sets up the next expansion, as they've learned from the issues of BfA.

There's a whole lot more, especially details and slightly less relevant stuff in the full interview, so definitely check it out!


Timestamp in case it's not working: 06:05:25
 

4z99v04.jpg?1

Latest Shadowlands News

Share this post


Link to post
Share on other sites

"The story of Shadowlands is already "done" for the entire expansion, they know where and how it ends and how it sets up the next expansion, as they've learned from the issues of BfA."

It might be both a good and a bad thing. At least they have general outline to follow, but it can also mean that this is a "filler" expansion, kind of like WoD was. We conclude our business in Shadowlands, with Sylvanas, Jailer and so on, only to find out that Void is attacking, again.

  • Like 1

Share this post


Link to post
Share on other sites

...I _really_ hope we get some explanation on how the Helm, which was crafted by the legion using fel magic to host the soul of nerzul, somehow became the key to breaking the barrier between worlds and was also (Retconned?) into being crafted in Torgast's forge

?????

I mean did the legion have access to the afterlife all this time?    Did the original forge get stolen from the legion a few years back when noone was looking?    If not, how did all the legendaries it apparently created get out of "hell" and into Azeroth?

I am glad they realized "Oh Crap we forgot the continent sized sword!" and plan to address it though.

Share this post


Link to post
Share on other sites
15 minutes ago, Arcling said:

"The story of Shadowlands is already "done" for the entire expansion, they know where and how it ends and how it sets up the next expansion, as they've learned from the issues of BfA."

It might be both a good and a bad thing. At least they have general outline to follow, but it can also mean that this is a "filler" expansion, kind of like WoD was. We conclude our business in Shadowlands, with Sylvanas, Jailer and so on, only to find out that Void is attacking, again.

With Sylvannas betraying the Jailer and stabbing him in the back before becoming "The Harbinger" of the Void?  😛

Share this post


Link to post
Share on other sites
On 4/10/2020 at 11:40 PM, Migol said:

...I _really_ hope we get some explanation on how the Helm, which was crafted by the legion using fel magic to host the soul of nerzul, somehow became the key to breaking the barrier between worlds and was also (Retconned?) into being crafted in Torgast's forge

?????

I mean did the legion have access to the afterlife all this time?    Did the original forge get stolen from the legion a few years back when noone was looking?    If not, how did all the legendaries it apparently created get out of "hell" and into Azeroth?

I am glad they realized "Oh Crap we forgot the continent sized sword!" and plan to address it though.

Feels more like the Legion stole the helmet and used it as part of the plan to conquer Azeroth.

Probably Nathrezim's doing since they were practicing necromancy as far back as War of the Ancients, they might have discovered a way into the Shadowlands.

Share this post


Link to post
Share on other sites
15 hours ago, Teufel said:

Feels more like the Legion stole the helmet and used it as part of the plan to conquer Azeroth.

Probably Nathrezim's doing since they were practicing necromancy as far back as War of the Ancients, they might have discovered a way into the Shadowlands.

Again, that would be a retcon, since the current lore has it being directly crafted by the burning legion, as was Shadowmourne (which, it should be noted, did not cause a giant dimensional rift when it was shattered).

Not trying to downplay your theory but I really hope we get a good, lore friendly story than some hand wavy "all the souls attached to it caused everything int he sky to explode!"     We had WAY too much of that in BFA.

Edited by Migol

Share this post


Link to post
Share on other sites
On 4/12/2020 at 5:33 PM, Migol said:

Again, that would be a retcon, since the current lore has it being directly crafted by the burning legion, as was Shadowmourne (which, it should be noted, did not cause a giant dimensional rift when it was shattered).

Not trying to downplay your theory but I really hope we get a good, lore friendly story than some hand wavy "all the souls attached to it caused everything int he sky to explode!"     We had WAY too much of that in BFA.

Not really a retcon, if you count in Blizzard's current lore policy.

Chronicles in general are accounts of lore from the Titans' point of view, but since they are not omniscient, that leaves "what is the actual truth" up for debate in regards to this topic, as well as many others. 

It's not like they made direct moves against the Legion after Sargeras left the Pantheon, so how'd they know for sure how demons got their hands on the Helmet.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Starym
      Source.
      Did you always get slightly upset when Pelagos and Kleia would mount up on those cool flying lion-looking mounts in the Bastion quests and you couldn't? Well now you can! The Silverwind Larion has been found, or rather the way to get him has, as you'll "just" need to collect 50 tiny Anima Shards in Bastion.

      Image by Warcraft Mounts.
      As Belivious677 pointed out, the WoW secret finding community has recently found the final 50th one, and you can find all their locations (and details on the hunt itself) in this google document, or they may have already been uploaded to the HandyNotes: Shadowlands addon as well (the creator put together the google doc as well), or they will be soon.

      These aren't all of them so definitely check out the google doc for the full guide.
      So once again, thanks to Belivious677 for pointing out the secret has been solved, to HandyNotes maker Zarillion for putting the search together and to the WoW secret finding discord for, well, finding the secret!
    • By Starym
      We have a very useful list/visual made by TempusSimian today, as they've taken a look at all the Covenant-related mounts you can acquire, and you don't even need to be in that specific Covenant for all of them (although you might need help from someone who is)! This isn't a definitive and final list, as TempusSimian has just researched the matter and the expansion is 2 days old, but it's very useful nonetheless! It's also a giant image so zoom in for the best results!

      In terms of actually being able to ride the mounts when not in that specific Covenant, the non-Covenant specific section SHOULD be usable regardless of affiliation. Another thing to note: it's likely that after Shadowlands, all of the Covenant exclusive mounts will become available to everyone, as you won't be in your Covenant for the next expansion's content (presumably, at least). We can't be sure on that last one, but it's a safe/reasonable bet. Also, don't forget, you can swap Covenants if you're just after the mounts for your collection and mounts collected total number (so maybe one of your alts will be the Covenant traitor and go around collecting mounts)!

      Source.
      So thanks a lot to TempusSimian for assembling this and hopefully it will aid you in your mount collecting journey!
    • By Staff
      It seems Blizzard are putting together some official info for new players, as we have a new trailer for new players and their adventure in Exile's Reach, as wel as the official Chromie Time guide/reminder to chekc out. 
       
      Timewalking Campaigns (source)
      Have you ever wanted to seamlessly explore the story in full for Wrath of the Lich King, Burning Crusade, or a different past expansion? Now you can fully immerse yourself in any expansion’s questlines (and earn level-appropriate loot and experience gains) with Timewalking Campaigns! Once you reach level 50 on any character on your account, any 10 to 49 level characters can use Timewalking Campaigns to choose an expansion for their leveling experience. To do so, interact with the Hero’s Call Board located in Stormwind’s Trade District or Orgrimmar’s Warchief’s Command Board in the Valley of Strength and select “Chromie’s Call.” From here, you’ll be pushed a quest, “Adventurers Wanted: Chromie’s Call” which will lead you to Chromie who awaits adventurers near the Stormwind Embassy to the north-west of the Dwarven District or the Orgrimmar Embassy in the southern-most area of The Valley of Spirits. After meeting with Chromie, you’ll be able to pick a campaign from any past expansion which will scale to your level.
      Now just select a campaign, and you’re ready for adventure! Simply follow the new quest pushed to you and travel to the destination listed in the quest’s objective. From there you’ll be able to explore the expansion content as you choose, and can even stay within the content for the entirety of your level-up experience.
      Exploring Dungeons
      While using the Dungeon Finder (hotkey: I), you'll be offered dungeons for your selected timeline to keep the exploration of the zone’s story intact. However, if you join a group and different characters have chosen different timelines, you'll be able to enter the queue for dungeons from any timeline represented by the party. If the queue for dungeons within the timeline you’ve chosen takes too long to find a suitable group, you’ll be offered to expand the search to other timelines.
      Timewalking Campaigns are available for you to use as soon as your character reaches level 10 or completes the new starting experience, Exile’s Reach. Now, go forth in your journey—your future is waiting for you in the past!
    • By Stan
      Battle for Azeroth is over, and we are taking a final look at how tanks and healers ranked in Mythic+ during the final week!
      DATA RELIABILITY: The data used in this article comes from benched.me. Reddit user OtherwiseUniversity7 plotted all keys available from the Blizzard API (excluding the CN region) on a single ridge plot to gather all data.
      Total Runs Recorded
      We are first looking at the total runs recorded for each specialization that we filter down to find out the most popular ranged and melee DPS specializations in the subsequent sections of this article.
      Most Popular Tanks for Mythic+
      1st: Protection Paladin - 644,782 runs 2nd: Vengeance Demon Hunter - 398,483 runs 3rd: Brewmaster Monk - 320,971 runs 4th: Blood Death Knight - 310,136 runs 5th: Protection Warrior - 266,016 runs 6th: Guardian Druid - 228,635 runs Detailed Look at Spec Performance
      The meta kicks in at around Keystone 16+, where most specializations lose their share of representation to the meta classes.

      Share of Tank Specializations in Weekly Top 6,000 Runs
      Here is a sample of the top 500 runs for each dungeon (6,000 total keys) each week. We then count the number of times each spec appears in this weekly top 500 sample. Spec numbers go up and down each week as a result of the Tyrannical/Fortified split.

      Most Popular Healers for Mythic+
      1st: Restoration Druid - 645,537 runs 2nd: Restoration Shaman - 412,500 runs 3rd: Discipline Priest: 359,561 runs 4th: Holy Paladin - 273,054 runs 5th: Mistweaver Monk - 238,220 runs 6th: Holy Paladin - 234,232 runs Detailed Look at Spec Performance

      Share of Healer Specializations in Weekly Top 6,000 Runs

    • By Stan
      Forlorn's Grace is a buff obtained at the Court of Harvesters in Revendreth that increases your damage instead of decreasing it as it says on the tooltip, resulting in a +10% damage buff. 
      Rextroy made a short video on a buff that's supposed to decrease your damage done by 2% per stack, but instead, it increases it on live servers.
      The buff stacks up to 5 times, resulting in a 10% damage buff. Rextroy hopes this will get fixed before Castle Nathria opens.
      Rextroy also made a short video about the buff that you can watch below.
×
×
  • Create New...