Starstone Barrows Expedition Guide for New World
Welcome to our quick guide to the Starstone Barrows Expedition in New World. This guide will give you proper direction to completing this Expedition quickly and smoothly.
Starstone Barrows
This Expedition is located South-East of settlement of Everfall. While its
in-game recommended level is 35, we suggest going in as early as level 33,
because that is when you can start to receive repeatable quests for the
Expedition. This expedition is somewhat long and filled with dangerous laser
traps that will keep you on your toes. This is also currently the only known
place to drop Sliver of Crystalized Azoth which is a highly valuable
crafting mod for healers.
The entrance to the expedition is located on the north side of this building.
Enemy Type
Starstone Barrows contains solely Ancients foes who are weak to Strike, Void, and Lightning damage while being strong against Slash and Fire damage.
Tuning Orb
Like all Expeditions, you need a Tuning Orb in order to open this
Expedition. Each time you open the Expedition a Tuning Orb will be consumed
from the inventory of the player that opened the Expedition. You can receive
the Starstone Tuning Orb from Side Quests in both Everfall and
Brightwood.
The Everfall Tuning Orb comes from the quest line that starts with
Opening Supply Lines and finishes with
Starstone of Shattering (Expedition).
This quest line takes you through Amrine Excavation, so if you need
information about that, please check our Amrine Excavation walkthrough guide.
The Brightwood Tuning Orb comes from the quest line that starts with
Inquisitor's Legacy and finishes with
Reaper's Locus.
You can also craft a Tuning Orb with 10x Corrupted Fragment,
1x
Steel Chisel, 50x
Stone Bricks, and 1x
Elemental Heart.
Corrupted Fragments are rewards for closing Corruption Breaches found on the
map with a red marker and you can buy the Steel Chisel from your faction
vendor.
Repeatable Quests
At level 23 you can receive the More Bones for Barkimedes (Expedition)
quest. Each time you complete the Expedition you should encounter 3 Skeleton
mini-bosses that each drop a bone; loot them all to be awarded 6,760 XP upon
completing the quest with Barkimedes. This repeatable is okay, but different
than all other repeatables because the turn in is not directly outside the
entrance to the Expedition. Instead you will have to head over to Windsward to
talk to Barkimedes outside the Amrine Excavation to get the quest and hand it
in. You can also start to receive Expedition faction missions from Everfall
once you reach level 33.
Layout
Starstone's layout can be a bit confusing at first, because there is some back tracking and there are a lot of lasers. Outside of the laser room, lasers are there to tell you not to go that way and should never be bypassed, except with the laser protector. If you get lost, check your map for the location of your next objective and head towards it.
Bosses
While Starstone only has one true boss (Greundgul), there are many mini-bosses within the Expedition. These mini-bosses are slightly tougher versions of the normal skeletons you face in the expedition.
Greundgul the Regent
This boss starts off as a pile of bones on the ground and, once engaged, will spin together into a fierce sword wielding skeleton. This boss has two phases and, once its first health bar is depleted, it will collapse to the ground and then reform again with an ability.
Abilities
Bone Spear — Greundgul will occasionally throw a spike-like bone at a player which will immediately spawn several skeletons and then continue to spawn more skeletons over time. The first time Greundgul uses this ability, they will throw one bone and each time after they will increase the number of bones they throw by one.
Shockwave Slam — In Phase Two, Greundgul will leap into the air and slam their sword into the ground, releasing a shock wave from the point of impact. This shock wave does mild damage but also staggers those hit by it.
Strategy
This boss hits extremely hard with its two-handed sword attacks, so the DPS and Healer should make sure to stand behind the boss to avoid getting hit by Greundgul's sweeping attacks. Ranged players should stay group up and somewhat close to the boss, so that when Greundgul throws a bone at a player it can be quickly killed along with its skeletons. Whenever a bone is thrown it should be focused right away along with the skeletons. In Phase Two, you can avoid being staggered by the leap shock wave by blocking or dodge rolling through the wave. Try to stay grouped up to take down the bones when they are thrown and then maximize DPS while avoiding the shock wave.
Puzzles
Starstone is full of lasers that will instantly kill you if they touch you, most of the time you either need to crawl under them or avoid them but there is one exception, the Laser Room.
Laser Room
Entering the laser room for the first time can be intimidating. Since lasers instant kill those that touch them, it is important to traverse this room the proper way. You can go left of the entrance and then climb over this rock to left of this gate.
After that walk around the next laser gate to the left.
Then walk to the left of this ramp and leap across the small gap.
Then climb up this ledge.
Next walk along this lower pathway and climb up.
The next thing is to pass under this moving laser. This laser does not always move consistently up and down so be careful to move quickly.
Next jump across several gaps until you get to the protection font.
Activating this provides you with a temporary buff that projects a dome around you that blocks lasers. You can use this buff to block the lasers in the door leaving this room. Be careful to not attack, use an ability, or dodge roll because it will remove the laser dome.
Loot Drops
Graveguard's Seal
Staff of the Immolated Veil
Obsidian Rapier
Creeping Cold
Tip of the Morning Star
Stonehewn Ring
Ancient Heartstring
The Obelisk
Fleeting Reality
Glacial Longsword
Sliver of Crystalized Azoth
Sparkling Bone Dust
Changelog
- 31 Oct. 2021: Guide added.
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