TBC Classic Shadow Priest Spell Summary

Last updated on May 30, 2021 at 09:38 by Abide 17 comments

On this page, we present you with all spells and procs that you need to understand as a Shadow Priest in TBC Classic.



Here we will discuss the basics of a Shadow Priest's abilities, as well as what changes are present from WoW Classic and all of the different uses certain abilities have.


TBC Classic New and Updated Spells

TBC Classic has brought with it a number of new abilities for Shadow Priests. In addition, a number of abilities were also improved. These new and altered abilities are as follows:

  • Fear Ward IconFear Ward is now available to all races.
  • Shadowfiend IconShadowfiend — This new ability gives all Priests an additional means of Mana restoration
  • Shadow Word: Death IconShadow Word: Death — This instant-cast ability offers a burst of Shadow damage that causes the caster to take recoil damage equal to the damage dealt.
  • Vampiric Touch IconVampiric Touch — This new DoT spell causes 5% of your Shadow damage dealt to be returned as Mana to your party.
  • Mass Dispel IconMass Dispel — This is an AoE version of Dispel Magic IconDispel Magic. It attempts to remove 1 Magic debuff from up to 10 friendly targets and 1 Magic buff from up to 10 enemy targets. It can also remove spells that previously could not be dispelled, such as Ice Block IconIce Block and Divine Shield IconDivine Shield.

Core Abilities

These are the main abilities that you will be using frequently and should be very familiar with.

  • Dispel Magic IconDispel Magic — Use this to remove important buffs or debuffs.
  • Power Word: Shield IconPower Word: Shield — You can use this in an emergency to give someone a buffer of HP if they would die before you can finish a cast.
  • Shadowform IconShadowform — This is a huge damage increase, but only allows you to cast Shadow spells while active.
  • Shadow Word: Pain IconShadow Word: Pain — This is a massive DoT. Make sure to keep it up at all times.
  • Mind Flay IconMind Flay — This becomes your main filler spell between your other abilities. Oftentimes you will cancel the channel after 2 ticks of damage when higher-priority spells come off cooldown.
  • Vampiric Embrace IconVampiric Embrace — This causes a high portion of your Shadow damage dealt to be returned as health to your party.
  • Shadow Word: Death IconShadow Word: Death — This is an instant-cast, high Shadow damage spell that reflects the damage dealt back to you. Make sure to not use this when you are low health or in a dangerous position as you can easily die from the backlash damage.
  • Mind Blast IconMind Blast — This is a high-damage spell with a short cast time. Make sure to keep this on cooldown as much as possible as it deals amazing damage.
  • Vampiric Touch IconVampiric Touch — This is your second damage-over-time spell. Causes 5% of your Shadow damage dealt to be returned as Mana to your party.


Shadow Priests have no cooldowns specific to their spec, only their general class ones.

  • Fear Ward IconFear Ward — This can be used on a friendly target to prevent one fear effect. Its effect lasts for 3 minutes with a 3-minute cooldown.
  • Shadowfiend IconShadowfiend — This summons a temporary pet that follows your attack orders. Every time it lands a melee attack, it returns Mana back to you based on the damage dealt. Use this when you are low on Mana and have a target nearby.
  • Inner Focus IconInner Focus — This reduces the Mana cost of your next spell by 100% and increases its Critical Strike chance by 25%. Use this to stay inside the 5-second rule if possible. It is great for ressing as well.

Defensive Abilities

  • Psychic Scream IconPsychic Scream — This ability fears up to 5 nearby enemies. Use this if you have aggro and will die otherwise.
  • Fade IconFade — This ability temporarily reduces your threat by a small amount. It is useful if you pull threat early on in a fight.

Crowd Control Abilities

  • Shackle Undead IconShackle Undead — This lets you crowd control an Undead mob for 50 seconds.

Utility Abilities

  • Mind Soothe IconMind Soothe — This allows you to reduce the range at which Humanoids pull, allowing you to possibly skip certain trash mobs.


  • 30 May 2021: Guide added.
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