Wind Druid Build for Diablo 2 Resurrected

Last updated on Sep 30, 2021 at 12:00 by MrLlamaSC 1 comment

The Wind Druid is a relatively strong and safe build that can clear out a large portion of the zones in Diablo 2 without much fear. He does not require a ton of gear, but getting a couple of key items can help accelerate his farming speed and keep him safe from harm.

1.

Introduction

The Elemental Skill Tree is the strongest of the three, offering both Fire Skills, strong for early game, and Wind Skills, stronger for mid and late game. With Cyclone armor to absorb Elemental Damage, Hurricane Hurricane to slow nearby mobs, and strong Physical damage Tornado Tornado the Wind Druid is a stellar choice for a Druid build.

You can check the viability of this build in PvM by consulting our PvM Tier List.

2.

Wind Druid Skill Build

The following section shows the core skills for the Wind Druid. For a detailed breakdown of all core and optional skills as well as the recommended order for allocating skill points, refer to the Skills page of this guide.

  1. 1 point to all prerequisites
  2. 20 points to Hurricane Hurricane — main crowd control and cold damage dealer, required
  3. 20 points to Tornado Tornado — main damage dealer, required
  4. 20 points to Twister Twister — prerequisite to Tornado Tornado, required
  5. 20 points to Cyclone Armor Cyclone Armor — great elemental absorb, required
  6. 1-20 points to Oak Sage Oak Sage — bonus to Life for you and party, required

Since the Wind Druid is not a starter character, we recommend using a generic Druid build until the appropriate level. For more information, refer to the Early Leveling section of this guide.

3.

Wind Druid Stat Points and Attributes

Strength Dexterity Vitality Energy
Enough for Gear Enough for Gear Everything Else None

You can read more details about the Stats and Attribute requirements for this build on our Skills page.

4.

Wind Druid Gear

The following section shows some of the most important Items for the Wind Druid. For a detailed per-slot breakdown of all Wind Druid Items and alternative builds, refer to the Gear page of this guide.

5.

MrLlamaSC's Wind Druid Video Guide

We also have a video guide that goes over the build, if you prefer that instead of or in addition to our written guide.

6.

Wind Druid Breakpoints

In Diablo 2, stats that affect action speed (known as frames) for attacking, casting, blocking, and recovering from a hit can almost never be taken literally. For example, gaining 10% Increased Attack Speed from an item will not necessarily translate into 10% faster attacks. To achieve faster actions, certain breakpoints must be reached, which vary for every class. The tables below list how much of a given stat is required to actually improve the action speed of the class for the stated action.

6.1.

Faster Hit Recovery Breakpoints

Faster Hit Recovery Breakpoints
Frames to perform action 14 13 12 11 10 9 8 7 6 5 4 3 2
Faster Hit Recovery required to reach frame (Human, Two-Handed Weapon) - 0% 5% 10% 16% 26% 39% 56% 86% 152% 377% - -
Faster Hit Recovery required to reach frame (Human, One-Handed Weapon) 0% 3% 7% 13% 19% 29% 42% 63% 99% 174% 456% - -
Faster Hit Recovery required to reach frame (Wolf) - - - - - - - 0% 9% 20% 42% 86% 280%
Faster Hit Recovery required to reach frame (Bear) - 0% 5% 10% 16% 24% 37% 54% 86% 152% 360% - -
6.2.

Faster Cast Rate Breakpoints

Faster Cast Rate Breakpoints
Frames to perform action 18 17 16 15 14 13 12 11 10 9
Faster Cast Rate required to reach frame (Human) 0% 4% 10% 19% 30% 46% 68% 99% 163% -
Faster Cast Rate required to reach frame (Wolf) - - 0% 6% 14% 26% 40% 60% 95% 157%
Faster Cast Rate required to reach frame (Bear) - - 0% 7% 15% 26% 40% 63% 99% 163%
6.3.

Faster Block Rate Breakpoints

Faster Block Rate Breakpoints
Frames to perform action 12 11 10 9 8 7 6 5 4 3
Faster Block Rate required to reach frame (Human) - 0% 6% 13% 20% 32% 52% 86% 174% -
Faster Block Rate required to reach frame (Wolf) - - - 0% 7% 15% 27% 48% 86% 200%
Faster Block Rate required to reach frame (Bear) 0% 5% 10% 16% 27% 40% 65% 109% 223% -
7.

Wind Druid Mercenary

You can either choose a Defensive (Holy Freeze Holy Freeze) or Offensive (Might Might) Act 2 Nightmare Mercenary here depending on if you prefer a slower pace and safety, or want your Mercenary to have added Damage.

8.

Wind Druid Early Leveling

  1. 5 points to Firestorm Firestorm
  2. 1 point to Molten Boulder Molten Boulder at level 6
  3. 6 points to Firestorm Firestorm at levels 6-11
  4. All remaining points to Fissure Fissure
  5. Respec around levels 35-40 into the Wind Druid

For more comprehensive leveling advice, please refer to our Druid Fastest Leveling Build.

9.

Changelog

  • 30 Sep. 2021 (this page): Added video guide embed.
  • 19 Sep. 2021 (gear page): Page added.
  • 19 Sep. 2021 (skills page): Page added.
  • 19 Sep. 2021 (this page): Build added.
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