Fire Druid Build for Diablo 2 Resurrected

Last updated on Sep 30, 2021 at 12:00 by MrLlamaSC 6 comments

The Fire Druid is known for being very strong in the early and mid game but running into a lot of Fire Immune monsters in Hell. That being said, he can be extremely strong in targeted farming of areas with few Fire Immune monsters and overall still has great damage output to beat the game.

1.

Introduction

The Elemental Skill Tree is the strongest of the three, offering both strong Wind and Fire Skills. With a large Area of Effect damage skill in Fissure Fissure and a close range burst damage from Firestorm Firestorm, the Fire Druid can dominate in areas without Fire immunes. Unfortunately, many areas in Hell have a lot of Fire Immune monsters dropping this build from S tier to A or B tier.

You can check the viability of this build in PvM by consulting our PvM Tier List.

2.

Fire Druid Skill Build

The following section shows the core skills for the Fire Druid. For a detailed breakdown of all core and optional skills as well as the recommended order for allocating skill points, refer to the Skills page of this guide.

  1. 1 point to all prerequisites
  2. 20 points to Fissure Fissure — Invest immediately. This is your main damage skill, required
  3. 20 points to Firestorm Firestorm — Main Damage until Fissure Fissure. Fissure Fissure synergy, required
  4. 20 points to Volcano Volcano — Synergy for Fissure Fissure and decent single target damage against monsters like Baal who do not move much, required
  5. 20 points to Oak Sage Oak Sage — Big increase in Life, required
3.

Fire Druid Stat Points and Attributes

Strength Dexterity Vitality Energy
Enough for Gear Enough for Gear Everything Else None

You can read more details about the Stats and Attribute requirements for this build on our Skills page.

4.

Fire Druid Gear

The following section shows some of the most important items for the Fire Druid. For a detailed per-slot breakdown of all Fire Druid items and alternative builds, refer to the Gear page of this guide.

5.

MrLlamaSC's Fire Druid Video Guide

We also have a video guide that goes over the build, if you prefer that instead of or in addition to our written guide.

6.

Fire Druid Breakpoints

In Diablo 2, stats that affect action speed (known as frames) for attacking, casting, blocking, and recovering from a hit can almost never be taken literally. For example, gaining 10% Increased Attack Speed from an item will not necessarily translate into 10% faster attacks. To achieve faster actions, certain breakpoints must be reached, which vary for every class. The tables below list how much of a given stat is required to actually improve the action speed of the class for the stated action.

6.1.

Faster Hit Recovery Breakpoints

Faster Hit Recovery Breakpoints
Frames to perform action 14 13 12 11 10 9 8 7 6 5 4 3 2
Faster Hit Recovery required to reach frame (Human, Two-Handed Weapon) - 0% 5% 10% 16% 26% 39% 56% 86% 152% 377% - -
Faster Hit Recovery required to reach frame (Human, One-Handed Weapon) 0% 3% 7% 13% 19% 29% 42% 63% 99% 174% 456% - -
Faster Hit Recovery required to reach frame (Wolf) - - - - - - - 0% 9% 20% 42% 86% 280%
Faster Hit Recovery required to reach frame (Bear) - 0% 5% 10% 16% 24% 37% 54% 86% 152% 360% - -
6.2.

Faster Cast Rate Breakpoints

Faster Cast Rate Breakpoints
Frames to perform action 18 17 16 15 14 13 12 11 10 9
Faster Cast Rate required to reach frame (Human) 0% 4% 10% 19% 30% 46% 68% 99% 163% -
Faster Cast Rate required to reach frame (Wolf) - - 0% 6% 14% 26% 40% 60% 95% 157%
Faster Cast Rate required to reach frame (Bear) - - 0% 7% 15% 26% 40% 63% 99% 163%
6.3.

Faster Block Rate Breakpoints

Faster Block Rate Breakpoints
Frames to perform action 12 11 10 9 8 7 6 5 4 3
Faster Block Rate required to reach frame (Human) - 0% 6% 13% 20% 32% 52% 86% 174% -
Faster Block Rate required to reach frame (Wolf) - - - 0% 7% 15% 27% 48% 86% 200%
Faster Block Rate required to reach frame (Bear) 0% 5% 10% 16% 27% 40% 65% 109% 223% -
7.

Fire Druid Mercenary

You can either choose a Defensive (Holy Freeze Holy Freeze) or Offensive (Might Might) Act 2 Nightmare Mercenary here depending on if you prefer a slower pace and safety, or want your Mercenary to have added Damage to help take care of Fire Immune enemies. I prefer Might Might Mercenary for this character. If running Phoenix I would not recommend Holy Freeze Holy Freeze since it diminishes the viability of Redemption Redemption.

8.

Fire Druid Early Leveling

  1. 5 points to Firestorm Firestorm
  2. 1 point to Molten Boulder Molten Boulder at level 6
  3. 6 points to Firestorm Firestorm at levels 6-11
  4. All remaining points to Fissure Fissure
  5. Once Fissure Fissure is maxed, rest of the points into Firestorm Firestorm and Volcano Volcano

For more comprehensive leveling advice, please refer to our Druid Fastest Leveling Build.

9.

Changelog

  • 30 Sep. 2021 (this page): Added video guide embed.
  • 19 Sep. 2021 (gear page): Page added.
  • 19 Sep. 2021 (skills page): Page added.
  • 19 Sep. 2021 (this page): Build added.
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