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Vlad

Freeze Mage LoE Wild

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I'm currently running a list similar to laughing's(the one with double torch and double novice engineer and no Tony, though I'm running one hoarder and one novice myself) and I have to say I'm getting much better results on ladder with it than with "regular" freeze mage. I recommend everyone to look it up and try it out.

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It's true that the Roaring Torch can block you from more important draws from your deck on occasion, but the inclusion of more burn is important in my opinion in a meta where Reno Jackson exists. The ability to more consistently draw an answer to a threatening early-game minion like Knife Juggler is great too.

True on both accounts.

 

What I find interesting, though, is that in my experience the best tool to deal with Reno Jackson is Archmage Antonidas, which is missing from Laughing's recent list. May be lack of play experience on my part though.

 

Regarding problematic early minions, that is definitely one of the strengths of Forgotten Torch, since compared to Frost Bolt which is key in activating Ice Lance you can liberally use the three damage half as removal. I therefore would not want to cut it unless I have at least four two mana minions in the deck to do a bit of early board contesting. This is also why I still feel Loot Hoarder is superior to Novice Engineer. 

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The Laughing version has just been submitted, so that will be up soon. There's a section on the Reno matchup that might help you out when it's live.

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Guest wristwister

worst deck ever. always lose with it.

 

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worst deck ever. always lose with it.

 

Not a surprise, it's incredibly hard to play. But it's also one of the most long standing and successful deck archetypes in the history of the game.

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Guest Mysterious Sandwich
On 5/1/2016 at 11:05 PM, Sottle said:

 

Not a surprise, it's incredibly hard to play. But it's also one of the most long standing and successful deck archetypes in the history of the game.

Hi Sottle, just a quick one for you if you still read these comments. I notice in your standard freeze mage you updated it to include more cycle through novice engineer in addition to loot hoarder. I see that you have somewhat less cycle in this deck and you have both Pyro and Archmage Antonidas. Is the lack of more cycle purely down to Mad Scientist? 

Cheers

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Just now, Guest Mysterious Sandwich said:

Hi Sottle, just a quick one for you if you still read these comments. I notice in your standard freeze mage you updated it to include more cycle through novice engineer in addition to loot hoarder. I see that you have somewhat less cycle in this deck and you have both Pyro and Archmage Antonidas. Is the lack of more cycle purely down to Mad Scientist? 

Cheers

This deck is actually rather outdated due to it belonging to our Wild section. There should be a huge update and refreshment of the section coming soon with a new writer behind it. Sottle simply can't maintain perfect knowledge of two completely different metas. 

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Outdated guide or not, the dynamic of tech switch towards more cycle in Freeze Mage did in fact come with the rotation of Mad Scientist. Outside of buying time in the mid game efficiently with Ice Barrier, Scientist can guarantee Ice Block - a detrimental piece when you are trying to win without Alexstrasza but with a big Archmage Antonidas turn. 

Having to draw Ice Block manually and the overall increased pressure of mighty SMOrcs combined with weaker defense forced the deck to adapt, omitting Antonidas as too slow. With more card draw in the Standard deck, you can incidentally spend more removal to stay alive while getting to your Alexstraza faster.

Same is true for Pyroblast for the most part. It's incredibly effective in the two-turn setup kill, which practically requires Ice Block that you can't consistently have, as I stated. It is still Standard playable, because Ice Block still can happen plus top-deck factor is real. What puts him over Antonidas is the fact you don't need anything else with it, just 10 mana.

Edited by Paracel
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