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Vlad

Shaman Hybrid Standard

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Teching in a Lightning Storm was the best invention since sliced bread. Last week I drew that 1-of approximately 15 games in a row, to my opponents' many outrages. It makes your only real bad matchup - Zoo - really better, and its overall utility across the board is truly outrageous - beats Call of the Wild, beats Violet Teacher + Power of the Wild, beats mirror, beats other random stuff. It even buffs Tunnel Trogg, for beatdown's sake! 

I didn't touch Maelstrom Portal yet, so no feedback on that one, but I've heard Ravaging Ghoul is a good card. Played Flame Juggler instead and he's proven to be mediocre to good, which is really enough, but in the end a second Lightning Storm took its place. Oh boy I love me some Lightning Storms.

This is the sole best proactive deck in the format. Your draws are gas, your interaction is great, and with new tech and some good draws you can play a longer game or come back from behind slightly better than before. I'd ladder with it over anything else, which I currently do. It's even more great against people experimenting with Karazhan nonsense and playing Hunter 24/7.

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Guest shmeeps

Really looking for a fun Shaman deck to play, but I don't have LoE :(

Anything I can replace those two cards with? Should I even bother if I don't have Trogg?

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3 hours ago, Guest shmeeps said:

Really looking for a fun Shaman deck to play, but I don't have LoE :(

Anything I can replace those two cards with? Should I even bother if I don't have Trogg?

Tunnel Trogg is one of the strongest cards in the game. If you don't have LoE, you can try Wall Shaman, or much cheaper Evolve Shaman , in which you can use Doomhammer or Bloodmage Thalnos in place of Brann Bronzebeard.  They are the only shaman decks I had fun playing, so I'd say they still fulfill the fun criterion.

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Guest shmeeps
3 minutes ago, positiv2 said:

Tunnel Trogg is one of the strongest cards in the game. If you don't have LoE, you can try Wall Shaman, or much cheaper Evolve Shaman , in which you can use Doomhammer or Bloodmage Thalnos in place of Brann Bronzebeard.  They are the only shaman decks I had fun playing, so I'd say they still fulfill the fun criterion.

Great, thanks for the substiutions! I'll give the other decks a shot.

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This might be a stupid question but does abusive sergeant have value when played by itself?

 

like if I don't get the good starting cards in my hand but I get abusive sergeant, do I play him on turn one? Or should I always hold it for a later buff?

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It's tricky thing. You need to plan a couple of turns ahead and see if Sarge body will be of any use, and if you have action other than him. 

Generally, a 1 mana 2/1 is a good body if you expect your opponents class to be aggressive, so if it can possibly beat something in combat, like Hunter's early game minions, then it's a safe play. It's also handy to be paired with a pump to counterplay Shaman, for instance. 

Slamming it just for "Tempo" is generally ill-advised, unless, as I said, you have a follow-up. It's marginally easy to kill a Murloc Raider.

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On 9/28/2016 at 2:11 PM, Abelcain said:

This might be a stupid question but does abusive sergeant have value when played by itself?

 

like if I don't get the good starting cards in my hand but I get abusive sergeant, do I play him on turn one? Or should I always hold it for a later buff?

As Paracel says, you're essentially needing to plan as your opponent would. It's pointless to play it if a Mage can just ping it and kill it, or they have a 1/3 on board already. 

It can have value by trading into a 3/2, for example. It's all about making sure you get something from it.

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On 28. 9. 2016 at 3:11 PM, Abelcain said:

This might be a stupid question but does abusive sergeant have value when played by itself?

 

like if I don't get the good starting cards in my hand but I get abusive sergeant, do I play him on turn one? Or should I always hold it for a later buff?

Since the nerf is nigh, I want to say that you should not play it as a 1/1 on turn 1. Do so only if you do not have a better turn 1/2 play AND you have another Abusive Sergeant in your hand. Until the nerf drops, just go by what Paracel said.

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