Damien

N'Zoth Control Warrior Standard

9 posts in this topic

This thread is for comments about our N'Zoth Control Warrior Un'Goro Standard Deck.

Share this post


Link to post
Share on other sites

I like this version of N'Zoth control, the armor gain can snowball and alone can win you the game. I am currently playing it with -1 I Know a Guy and -1 Faceless Manipulator for +1 Chillmaw and +1 Ragnaros the Firelord.  It makes for a Stronger N'Zoth swing and gives Barnes two more amazing targets, one of which can further boost N'Zoth's swing. 

Share this post


Link to post
Share on other sites
1 hour ago, Guest Brabbel said:

Why play such a deck when aggro pirate is way easier and way stronger?

Because some people do not enjoy playing aggro decks. I personally play this deck because it's nice to see suddenly full board of high value minions.

Share this post


Link to post
Share on other sites
5 hours ago, Guest Kagu said:

If you're matched against a jade druid, just concede. You can't win.

If you draw well and are able to push your opponent and get an early, yet beefy N'Zoth, the Corruptor, you'll be able to win. Jade druid is a very bad matchup indeed, but not an unwinnable one. You just need to have the blessing of RNGesus.

Share this post


Link to post
Share on other sites
3 hours ago, positiv2 said:

If you draw well and are able to push your opponent and get an early, yet beefy N'Zoth, the Corruptor, you'll be able to win. Jade druid is a very bad matchup indeed, but not an unwinnable one. You just need to have the blessing of RNGesus.

Jade druid is not the only unwinnable matchup, many things are. I've played so many N'Zoth decks in last 2 seasons, shaman and rogue mainly, and also some hunter and priest. And, just a tiny bit of warrior. I love playing this card for real, and I really wish, after next expansion, it becomes one of the stronger cards of the meta. But for now, it is not I think.

They are so slow, only matchup this deck consistently beats is reno decks, N'Zoth as a late game threat is so bulky most of the time, the turn it is played, it is over. Kazakus doesn't always bring you polymorph all. So, if you see so many reno decks, this is a good counter. 

 

 

  • Like 1

Share this post


Link to post
Share on other sites
8 hours ago, Guest Wanderer said:

Too slow, too weak. Usually dead before you can even think about N'Zoth.

N'Zoth warrior decks are indeed quite weak in current meta, as are N'Zoth, the Corruptor decks as whole now, with the exception of N'Zoth paladin.

Share this post


Link to post
Share on other sites

Your content will need to be approved by a moderator

Guest
You are commenting as a guest. If you have an account, please sign in.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Zadina
      A new series of posts in the official forums will shed some light into the inner workings of the Hearthstone team. Welcome to Tavern Talk!
      In this first installment, three questions are answered. The first has to do with additional rewards for players who have earned a Golden Hero with every class. Unfortunately, no extra rewards are planned since the team wants new features or rewards to be obtainable by 10% or more of the playerbase.
      Then, we have an update on the new player experience. Team 5 wants to add additional ranks above rank 25 for new players, so they can mostly face each other in their first steps in the ranked ladder. You will be able to only progress forward in these ranks, similarly to what already happens from rank 25 to 20.
      Lastly, we have a double question about using alternate card art and reprinting cards. The team doesn't like the idea of alternate card art, since it makes sense that players associate and remember a specific card from its art. Reprinting cards is something that has been discussed already and it's something they might do in the not-so-near future after careful consideration.
      Jesse Hill
      Ever wondered what goes on behind the closed doors of the tavern? Ava and the crew’s antics aside, the Hearthstone development team works hard on a myriad of tasks to bring you the game you know and love so well. More than that, we also make the time to read about the different issues and questions the community brings to light each day. Welcome to Hearthstone Tavern Talk, where we’ll share with you answers to some of the questions we see in our community!
      Are there any additional rewards for players who have achieved a Golden Hero in every class?
      Usually when we add new features or rewards we like to make something that can be obtained by 10% or more of our players. Only very few of our players have the 9 Golden Heroes, and we feel that’s already pretty awesome by itself.
      Do you have any changes planned for the new player experience?
      We have some small ladder changes that we would like to do at some point, specifically targeted at new players when they first enter the game. The change will add some additional ranks above rank 25 that new players can play through before having to play more invested players. There will only be forward advancement through those ranks, so even if they lose, no one will be able to drop back down.
      What are your thoughts on alternate card art or reprints of cards from earlier sets?
      Alternate card art is something we have avoided because players almost always use art to recognize a card and instantly know what it does. Good gameplay is very important to us so we have avoided adding multiple pieces of art for a single card.
      Reprints are something that we have discussed in the past, but we would want to do so only after careful consideration. We don’t have any specific plans for this in the near future.
      See you at the next edition of Hearthstone Tavern Talk!
      (source)
    • By Zadina
      Choose Your Champion returns for the HCT Summer Championship 2018 with the promise of free Witchwood packs!
      Apart from the games of the championship itself, picking a favourite champion and following his progress has to be one of the most intense experiences while watching the Hearthstone Championship Tour!
      Sixteen players are going to battle it out in the Blizzard Arena in California for their share of a $250,000 prize pool and a spot at the World Championship finals. The tournament will take place from June 28 to July 1st. Here are the groups, each featuring a champion from four different regions:
      Group A Group B Group C Group D Rase A83650 Jinsoo Leaoh Viper BloodTrail Rugal killinallday XiaoT Nalguidan Turna Glory Tansoku YuYi Dog BunnyHoppor The voting happens on this site. Make sure you have chosen your champion until June 27 at 11.59 PDT. If you want to make a more informed choice, the decklists for each players have been published here.

      You will receive a free Witchwood pack just for participating in the voting and you can win up to 4 packs in total, depending on the performance of the player you've picked. Good luck!
    • By Zadina
      This is the second time this Brawl appears.
      The trend of Tavern Brawls themed after Death Knight Hero Powers continue: last week we had Rise of the Zombeasts, now we have Shadow Reflection.
      In this constructed Brawl, you can craft a deck of any size with cards from your collection. The rest of the deck will consist of Shadow Reflections. Decks consisted of 30 cards (and thus with no Shadow Reflections) can still work, given that Odd Paladin has reportedly been successful (and a total fun breaker).
      Judging from the previous time this Brawl was around, Aggro and OTK decks seems to be more favoured. Some decks that had success were Aggro Mage or Ice Lance Mage, Combo Priest with Radiant Elemental, Hunter with Mechwarper and Metaltooth Leaper and Quest Rogue. This time around a new Warrior deck, which mostly relies on Bring It On!, has surfaced to counter all the Priest Mind Blast madness.
      Good luck and have fun!
    • By positiv2
      This thread is for comments about our Goblin Farming Guide.
    • By positiv2
      This thread is for comments about our Witch Doctor Helltooth Grasp of the Dead Build.