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Rastakhan's Rumble Is Now Live

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The last expansion of the Year of the Raven is now live in all regions and we have compiled everything you need to know about it!

Rastakhan's Rumble introduces the new Overkill keyword and two different types of class cards - Spirits (Rare) and Loa (Legendary). As usual, each class will have two Legendaries: a Loa and the class Champion. The whole thematic of the expansion is that each class is a team of their own, so most class cards synergise well with each other. You can find all of the 135 cards revealed in our dedicated expansion hub.

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Upon logging in, you will receive a bunch of free stuff. You will get one of the nine Legendary Loa, as well as two Spirits from the same class. You will also get 6 Rastakhan's Rumble packs for free - and an additional one if you participated in the voting that took place on the official site. These rewards won't be around forever, so grab them during the expansion's launch period!

The Rumble Run is the single-player adventure mode that accompanies this expansion. It will be released in 9 days from today, on December 13.

Don't forget to share your best pack openings, as well as some week 1 crazy decks that you like!

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38 packs (32 farmed with gold, + 6 bonus): 3 legendaries and 1 golden legendaries.

I just don't know if I'll ever use the 2 priest legendaries I found.....

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3 hours ago, WedgeAntilles said:

Seriously...

I opened my 6 packs.

I got 6 x 1 rare + 4 common, non golden.

 

Ragequit.

 

Edit: And my free legendary was Jan'alai, the Dragonhawk

Looks like total garbage to me. 7 Mana a 4/4? And it takes ages until the battlecry is fullfilled? Wow, what a great deal. Not.

With Baku the requirements are easy to fulfill. When the requirement is met its 7 mana 12/12 because you summon Ragnaros which is a really strong legendary (especially since its in Hall of Fame). I don't think it's bad at all, its not meta defining but can definitely help you for some big swing turns.

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66 packs, 5 legendaries. Possibly all useless, except High Priest Thekal.

So far, I only played 2 decks, dragon warrior and dragon control priest. I especially liked priest, think it has potential to be a Tier 2 deck at least. Seance is really good at 2 mana, and Mass Hysteria can clear some complicated boards. I lost one game against a very greedy control warrior, who had War Master VooneAlexstraszaYsera and The Lich King, other games were easier. 

Dragon warrior on the other hand seems a bit highroll-y. Crowd Roaster is a really nice card and so is Smolderthorn Lancer, but I can't anticipate how strong it will be.

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8 hours ago, WedgeAntilles said:

Seriously...

I opened my 6 packs.

I got 6 x 1 rare + 4 common, non golden.

 

Ragequit.

 

Edit: And my free legendary was Jan'alai, the Dragonhawk

Looks like total garbage to me. 7 Mana a 4/4? And it takes ages until the battlecry is fullfilled? Wow, what a great deal. Not.

Yeah, mine was the Warlock loa. Would’ve been fine with literally any other one.

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10 hours ago, WedgeAntilles said:

Seriously...

I opened my 6 packs.

I got 6 x 1 rare + 4 common, non golden.

 

Ragequit.

 

Edit: And my free legendary was Jan'alai, the Dragonhawk

Looks like total garbage to me. 7 Mana a 4/4? And it takes ages until the battlecry is fullfilled? Wow, what a great deal. Not.

Ive been playing otk fireblast mage for a couple games and the card fits good in there tbh 🙂

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I made a list of my pack openings (which I sometimes do out of curiousity), and I'd like to share my results. This time however, I only tracked the legendaries I got:

First - Login reward

Second - 8. Pack (First 10 packs of expansion, so guaranteed Legendary)

Thrid - 13. Pack

Forth - 27. Pack

Fifth - 65. Pack

Sixth - 103. Pack (stopped here)

So 6 Legendaries in total, which I think is not too bad, but while the third and forth were just about 5-15 packs away, the other ones were almost going the full 40 pack distance.

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Bleh...

Got Gonk, the Raptor which isn't great... but it was free and at least it wasn't Gral, the Shark.

Then I opened 56 packs total. Started off strong with Jan'alai, the Dragonhawk in the very first pack, but then I got Hir'eek, the Bat and Da Undatakah. And that was it... Not a great haul quantity- nor quality-wise.

Oh well... Let's see if something can be done with Jean-Alain to start with.

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I got warlock loa, while there are some cards that synergi well with it, i much rather have the mage one or druid one (which both have good decks u can play them in)

i got 2 legendaries from 30 packs which were better. i got war master voone (nice in dragon warrior) and thekal (good in heal pala).

(on the side note whizbang decks have changed to new expansion decks which is amazing :) !!! )

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I feel that in Wild, almost nothing had changed... No new ideas, nothing to try. I don't know what to try. Everything is old archetype plus 1 card maximus.
After witchwood I was busy finding the best even/odd deck, and it was funny. After boomsday, I was busy finding a good Mech'thun deck, and it was funny. After this, I don't know what to play.

I need inspiration 😕

Edited by Synesthesy

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So far I’ve tried (entirely my own lists so admittedly probably way off optimal):

(I) Rush Warrior - seems terrible still. The spirit can make for some very powerful turns but it just doesn’t carry the otherwise weak archetype enough.

(ii) Dragon Warrior - seemed mediocre. Think I won as many as I lost but it seems a bit weak overall. You can get lots of nice value out of the new dragon related cards but it doesn’t win fast so combo decks outrace you, and stuff like Rexxar outvalues you anyway.

(iii) Odd Dragon Warrior - seemed better than the not-odd version but not convinced it was better than old odd warrior.

(iv) Pirate Rogue - I tried an aggro list (so not with the 6/3 legendary) which was utterly hopeless.

(v) Elemental Mage - gone from rank 5 to rank 2 with this today, the new tempo cards seem to really help it. Not sure it’ll last but seems good for now. (running Zihi to help against combo which has worked out pretty well so far - even against non-combo can be decent when you in a strong position and want to limit the opponent’s options). For spells, currently just running spellstone, the two new elemental spells and the draw-3-but-discard-any-spells. Got the 6 mana duskbreaker which can be very handy, otherwise the list is just full of the fairly obvious elementals and Jaina. Oh, and Mountain Giant as your hand naturally gets full anyway, so why not?

 

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Okay, guys, forget about Jan'alai, the DragonhawkShirvallah, the Tiger is where it's at in Rasthakan's. I crafted it to try out what I believed would be a meme deck and ended up going 15-4 with it despite changes to the deck while running and some suboptimal plays on my part at moments. This was just nuts!

The idea is simple: Get Shirvallah down to 0 mana, draw your whole deck and then you go Shirvallah, the TigerBaleful Banker, and Holy Wrath for the undiscounted 25 damage to the face. All the rest is either card draw, removal and or survival tools. Just chip 5 health away from your opponent and you're golden! 

This is the deck I used at first. Cherry on top, it's pretty cheap. One single Legendary (Kitty) and one single Epic (the banker) and you can start. All the rest are commons and rares.

- Baleful Banker
- Equality * 2
- Flash of Light * 2
- Loot Hoarder * 2
- Potion of Heroism * 2
- Wild Pyromancer * 2
- Acolyte of Pain * 2
- Stonehill Defender * 2
- Time Out * 2
- Chillblade Champion * 2  (=> Replace with a second Baleful Banker and one Augmented Elekk in the punchier version)
- Consecration * 2
- Truesilver Champion * 2
- Hammer of Wrath * 2
- Holy Wrath *2
- Spikeridged Steed * 2
- Shirvallah, the Tiger

Problem with my attempt is that you can deal only 25 damage and that some opponents can armor up/heal and keep out of range (and then deal with your Kitty easily). But then (thank you, Kripp!), there's a way to double the trouble with Augmented Elekk and a second Banker. It's a two-turn-kill setup (Kitty, Elekk, Banker, Banker, Time Out!) but thanks to Time Out! you can sit back and imagine your opponent rage impotently while you know have fuel for two 25 damage Holy Wraths sitting tight into your deck.

Have fun!

Edited by Keizoku
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Seems nice, will definitely have a play with that. Guess there are a few hard counters though? Odd warrior should be able to armour up out of range. And Combo-druid likewise (or in the case of the two-turn combo, break it with naturalise).

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*filtered* I played against that stupid deck and lost so badly with my SS Priest.

I am only rank 20 and when I saw the Novice Engineers and some turns he just hero-powered and did nothing, I got super cocky. I found the Time Outs a cute attempt at stalling , even bmed the guy with "Brilliant!" a couple of times.

and then I saw the Shirvallah, Elekk, Banker combo and then boom 25 damage to the face....

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1 hour ago, Zadina said:

*filtered* I played against that stupid deck and lost so badly with my SS Priest.

Haha. But I agree, it's a stupid deck. It's just that normally I'm usually not a fan of OTK combo decks, but for some reason I'm having a blast with this one.

 

9 hours ago, Bozonik said:

Seems nice, will definitely have a play with that. Guess there are a few hard counters though? Odd warrior should be able to armour up out of range. And Combo-druid likewise (or in the case of the two-turn combo, break it with naturalise).

Any form of Control Warrior is this deck's worst enemy, yeah, they can just armor out of kill range. Pure aggro can also rush you out. Haven't run into a MechaCt'hun druid yet, but anything that can force you to draw will indeed ruin your day.

This deck is far from unbeatable, but for something that basically started as a "*filtered*, Molten Giant - Holy Wrath is back!" meme, it's doing surprisingly well.

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