Mists of Pandaria Classic Discipline Priest Spell Summary
On this page, we present you with all spells and procs that you need to understand as a Discipline Priest in Mists of Pandaria Classic.
Discipline Priest Spells, Cooldowns and Abilities
Discipline Priest has a
wide arsenal of spells available to them. Knowing your important spells and when
they are best suited to be used is a key part of performing well in any
environment. The sections below aim to show you your most important spells by
each category and give you a brief example of what each spell does.
Buffs
Buffs are an important part of any party or raid group as they greatly increase your abilities to tank, heal, and deal damage as a whole. Make sure you keep your buffs up at all times to ensure the highest chance of success in whatever content you are in. Unfortunately we have very limited buffs and don't bring any debuffs.
Power Word: Fortitude Buffs all nearby party and raid members, increasing their Stamina for one hour.
Core Rotational Abilities
These are your core damaging abilities that you will use frequently, either while leveling or at max level.
Holy Fire deals Holy damage to the target instantly and deals additional Holy damage-over-time. Grants healing to nearby injured targets through
Atonement. Thanks to the
Divine Fury passive, you will never miss with this spell.
Smite deals moderate Holy damage to the target. Grants healing to nearby injured targets through
Atonement. If you are using the
Glyph of Smite,
Smite will deal 20% more damage to targets with the
Holy Fire damage-over-time debuff. Thanks to the
Divine Fury passive, you will never miss with this spell.
Archangel consumes your stacks of
Evangelism to increase your healing by 5% for each stack consumed. You will keep this up as often as you need the 25% total healing increase.
Penance You gain this spell when choosing the
Discipline specialization. This can either heal an ally, or damage any enemy. Typically you will be using this as a heal as it is one of your most powerful healing spells.
Penance will tick 3 times during the channel, with each tick having its own chance to crit, proccing talents and additional healing or damage.
Power Word: Shield Buffs an ally with a shield which absorbs damage and prevents spell push-back while it lasts. Also places
Weakened Soul on the target, preventing them from being shielded again for a short duration. Restores mana whenever a shield is broken thanks to the
Rapture passive.
Prayer of Mending Whenever the person with this buff takes damage,
Prayer of Mending will heal them for a moderate amount and then bounce to another nearby ally. This spell is great when there is constant damage happening to multiple allies.
Greater Heal A slow cast, single-target heal. The long cast time is made up by a very large heal, great for healing tanks and players missing high amounts of health.
Flash Heal A quick, single-target heal useful for healing individual targets that are not missing much health. This should be used often as a way to fill in spots of your rotation.
Binding Heal Heals you and a friendly ally for a small amount after a quick cast. Useful if you and an ally are both low health and require a quick heal.
Prayer of Healing Heals the target and their nearby party members for a moderate amount. This is your main way of AoE healing, but has a high Mana cost and cast time, meaning you should only use this when your raid group is taking high amounts of damage.
Renew Place a heal-over-time on an ally, healing them every few seconds while the buff is active. Great to keep up on tanks as they will constantly be taking damage and anyone else that is frequently taking damage.
Cooldowns
Discipline Priest has long
been the go-to healer when it comes to raid cooldowns, and this remains true
still during Mists of Pandaria, as
Discipline gains serveral
additional cooldowns to use in raids.
Spirit Shell 1-minute cooldown. Converts all of your healing from
Flash Heal,
Greater Heal, and
Prayer of Healing into shields, causing them to absorb for the amount that they would regularly heal for. This is an amazing new ability we get in Mists of Pandaria that allows you to stack massive shields on players when you know a large, upcoming raid-wide ability is coming.
Void Shift 5-minute cooldown. New to Mists of Pandara, this swaps your health with the target. After swapping, if either player is below 25% of their maximum health, they will be healed to that amount. This is great for saving someone who is about to die, as long as you are safe too!
Power Word: Barrier 3-minute cooldown. Summons a barrier at the selected location; players inside the barrier take 25% reduced damage from all sources and receive 10% increased healing. While inside the barrier spell casts will not be pushed back by taking damage. Remains the best raid-wide cooldown in the game!
Pain Suppression 3-minute cooldown. Reduces targets damage taken by 40% for 6 seconds. You will mostly use this on tanks right before a boss mechanic goes off, or on large trash pulls. Be sure to coordinate this cooldown with your tanks as to not overlap multiple defensive cooldowns at the same time.
Power Infusion Tier 5 Talent Choice; Can only be used on yourself now; 2-minute cooldown. Grants you a self-haste and mana-reduction buff that also increases your damage dealt. If you took this talent, its perfect to use to increase your
Atonement healing during phases where there is high single-target damage.
Inner Focus 45-second cooldown. Reduces the Mana cost of your next
Flash Heal,
Greater Heal, or
Prayer of Healing by 25% and increases its crit chance by 100%. Also makes you immune to silence and interruption effects for 5 seconds; try to save this on fights where you know a predictable silence is coming.
Shadowfiend 3-minute cooldown. Restores 3% of your Mana with each attack. Use this early and often, you should get several off every fight.
Utility Spells
In addition to your main spells and cooldowns, you also have many utility spells that can be game-changing when used in the proper scenario. Make sure you understand each of the spells listed below to fully take advantage of your entire spellbook.
Leap of Faith Pull the target ally towards your location. A great cooldown to save a group member who is in a bad position or help someone catch up if they are falling behind.
Purify Our new-and-improved dispel in Mists of Pandaria. Removes all harmful Magic and Disease effects from a friendly target. This will dispel all debuffs, rather than 1 only as it did previously, but now as an 8 second cooldown.
Mass Dispel An AoE version of
Dispel Magic that removes 1 magical debuff from up to 10 friendly targets, and 1 magical buff from up to 10 enemy targets. Can also remove stronger magical buffs that cannot be dispelled in other ways, such as
Ice Block and
Divine Shield when paired with
Glyph of Mass Dispel.
Fear Ward Makes a friendly target immune to the first fear used against them. Use this whenever you are facing enemies that will use a fear, ideally on the tank or yourself.
Levitate Allows your target to float above the ground, walk above water, and greatly reduce their falling speed.
Shackle Undead Shackles an Undead enemy in place, preventing them from moving, attacking, and casting; this crowd control will break if the target takes any damage. Use this if you ever need to crowd control an Undead enemy.
Fade Temporarily reduces your threat to 0. This is mostly useful when new adds have spawned as they might not have been picked up yet by the tank. Remember that this is temporary and you will regain the threat back after the effect ends.
More MoP Priest Guides
More Mists of Pandaria Spec Guides from Other Classes
MoP Dungeon Guides
MoP Profession Guides
This guide has been written by Abide, TBC veteran for nearly a decade. Abide is a Warrior tank and multi-class expert currently playing on Faerlina as Horde. You can find him in the the Icy Veins Discord. You can also see him live on Twitch.