Arcane Guide and Best Builds
Arcane Guide & Best Builds
Welcome to our Arcane build guide for Arknights: Endfield. Arcane is a 6-star Arts Unit Caster Character available in Arknights: Endfield who utilizes the Nature element.
Arcane's Best Weapons
Intellect-Focused Arts Units
Type 42: Solemn Phalanx
- Intellect Boost [L] +156.0 (9/9)
- Ultimate Gain Efficiency Boost [L] +46.43% (9/9)
Detonate: Debilitating Assault:
ATK +25.6%. Wielder's Intellect ≥ Will: When the wielder applies Arts Infliction with their own skill, the wielder gains Arts DMG Dealt +32% for 20s; when the wielder applies Arts Susceptibility with their own skill, the wielder gains ATK +32% for 20s; Wielder's Will > Intellect: When the wielder applies Arts Burst with their own skill, the target enemy suffers Arts DMG Taken +9.6% for 25s; when the wielder applies Arts Susceptibility with their own skill, the target enemy suffers Arts DMG Taken +9.6% for 25s. Effects of the same name cannot stack. The aforementioned attributes only include effects from the wielder's level, talents, potentials, and attribute bonuses provided by equipped gear and weapons.
Junction Point
- Intellect Boost [L] +156.0 (9/9)
- Ultimate Gain Efficiency Boost [L] +46.43% (9/9)
Efficacy: Feedback Loop:
Nature DMG Dealt +11.2%. When the wielder applies Arts Susceptibility or Arts Infliction with a combo skill, the wielder gains ATK +9.6% while other operators in the team gain ATK +2.4%. Duration: 20s. Max stacks for effects of the same name: 2. Duration of each stack is counted separately.
Detonation Unit
- Main Attribute Boost [L] +132.0 (9/9)
- Arts Intensity Boost [L] +78.0 (9/9)
Detonate: Imposing Champion:
Secondary Attribute +16%. When the wielder applies an Arts Burst, target enemy suffers Arts DMG Taken +14.4% for 15s. Effects of the same name cannot stack.
Stanza of Memorials
- Intellect Boost [M] +124.0 (9/9)
- ATK Boost [M] +31.2% (9/9)
Twilight: Lustrous Pyre:
Max HP +28%. When the wielder casts an ultimate, operators whose elements differ from the wielder gain ATK +22.4% for 20s. Effects of the same name cannot stack.
Hypernova Auto
- Intellect Boost [S] +93.0 (9/9)
- Arts Boost [S] +26.0% (9/9)
Inspiring: Start of a Saga:
When the wielder's HP is above 80%, ATK +42%.
Will-Focused Arts Units
Opus: Etch Figure
- Will Boost [L] +156.0 (9/9)
- Nature DMG Boost [L] +43.33% (9/9)
Suppression: Tillite Etchings:
ATK +11.2%. When the wielder's battle skill applies Nature Infliction, other operators in the team gain Arts DMG Dealt +8% for 15s. For every enemy suffering from Nature Infliction applied by the said battle skill, other operators in the team gain bonus Arts DMG Dealt +3.2%, up to a max of +9.6%. Effects of the same name cannot stack.
Monaihe
- Will Boost [M] +124.0 (9/9)
- Ultimate Gain Efficiency Boost [M] +37.14% (9/9)
Inspiring: Mortise-and-Tenon Analysis:
Main Attribute +14%. Arts Intensity +70.
Fluorescent Roc
- Will Boost [S] +93.0 (9/9)
- ATK Boost [S] +23.4% (9/9)
Suppression: Emergency Boost:
When the wielder's battle skill hits the enemy, the wielder gains ATK +33.6% for 20s. Effects of the same name cannot stack.
Arcane's Best Essences
Essences are one of the repeatedly farmable ways to further boost the weapon effects of your Arcane. Which area and essence you will want to farm will depend on the weapon you are playing, as not all Essences are compatible with every weapon. Essences will increase the stats of your weapon, as well as enhance the passive effect it provides.
- Type 42: Solemn Phalanx: Intellect, Ultimate Gain Efficiency Boost, and Detonate, farmable in The Hub, Wuling City, and Qingbo Stockade.
- Junction Point: Intellect, Ultimate Gain Efficiency Boost, and Efficacy, farmable in The Hub, Originium Science Park, and Marker Stone.
- Detonation Unit: Main Attribute, Arts Intensity Boost, and Detonate, farmable in The Hub, Origin Lodespring, Qingbo Stockade, and Sword Vault Dale.
- Stanza of Memorials: Intellect, Attack Boost, and Twilight, farmable in Wuling City, and Marker Stone.
- Hypernova Auto: Intellect, Arts DMG Boost, and Inspiring, farmable in Originium Science Park, Qingbo Stockade, and Marker Stone.
- Opus: Etch Figure: Will, Nature DMG Boost, and Suppression, farmable in The Hub, Originium Science Park, Origin Lodespring, and Test Area.
- Monaihe: Will, Ultimate Gain Efficiency Boost, and Inspiring, farmable in Originium Science Park, Qingbo Stockade, and Marker Stone.
- Fluorescent Roc: Will, Attack Boost, and Suppression, farmable in The Hub, and Originium Science Park.
Best Gear for Arcane
Array Arcana: INT Sets
Hot Work
- Body: Hot Work Exo-Rig Set - Hot Work Exo-Rig — Intellect, Will, Heat and Nature DMG Dealt Bonus
- Hand: Hot Work Hands PPE Set - Hot Work Hands PPE — Intellect, Will, Heat and Nature DMG Dealt Bonus
- Kit 1: Hot Work Insulation Slab Set - Hot Work Insulation Slab — Intellect, Will, All Skill DMG Dealt Bonus
- Kit 2: LYNX Offpiece - LYNX Slab — Will, Intellect, Main Attribute
Array Arcana: WILL Sets
Eternal Xiranite
- Body: Eternal Xiranite Light Armor Set - Eternal Xiranite Light Armor — Will, Ultimate Gain Efficiency
- Hand: Eternal Xiranite Wraps Set - Eternal Xiranite Wraps — Will, Intellect, Ultimate Gain Efficiency
- Kit 1: Eternal Xiranite Bracing Slab Set - Eternal Xiranite Bracing Slab — Will, Secondary Attribute
- Kit 2: Eternal Xiranite Bracing Slab Set - Eternal Xiranite Bracing Slab — Will, Secondary Attribute
Leveling Gear for Arcane
While the above gear sets are the optimal choice, it might take you some time before you will be able to craft it. Below are some of the more early and mid-game sets that we recommend until you've reached the pinnacle of craftsmanship.
Since the Intellect > Will gear options are better supported that Will > Intellect during the leveling process, we will recommend using her in Array Arcana: INT until you're ready to build her for endgame.
Mordvolt Insulation
- Body: Mordvolt Insulation Set - Mordvolt Insulation Vest T2 — Intellect, Will, HP
- Hand: Miner Fists T1 Offpiece - Miner Fists T1 — Will, Intellect, Ultimate Gain Efficiency
- Kit 1: Mordvolt Insulation Set - Mordvolt Insulation Battery T1 — Intellect, Ultimate Gain Efficiency
- Kit 2: Mordvolt Insulation Set - Mordvolt Insulation Battery T1 — Intellect, Ultimate Gain Efficiency
Mordvolt Insulation
- Body: Mordvolt Insulation Set - Mordvolt Insulation Vest — Intellect, Strength, Attack
- Hand: Mordvolt Insulation Set - Mordvolt Insulation Gloves — Intellect, Will, Arts DMG Dealt Bonus
- Kit 1: Mordvolt Insulation Set - Mordvolt Insulation Battery — Intellect, Critical Rate
- Kit 2: Mordvolt Insulation Set - Mordvolt Insulation Battery — Intellect, Critical Rate
AIC Light
- Body: AIC Light Set - AIC Light Armor — Intellect, Will, Battle Skill DMG Bonus
- Hand: Miner Gloves Offpiece - Miner Gloves — Intellect, Will, HP
- Kit 1: AIC Light Set - AIC Light Plate — Intellect, Combo Skill DMG Bonus
- Kit 2: AIC Light Set - AIC Light Plate — Intellect, Combo Skill DMG Bonus
Arcane's Skill Priority
Array Arcana: INT
Array Arcana: WILL
For the first time, we have an Operator whose kit is modified at the buildcrafting stage based on how her stats are assigned. This system is called Array Arcana. Whenever Arcane has more Intellect than Will, she is set to Array Arcana: INT. In this mode, she first and foremost favors the output of her Battle Skill. Whenever Arcane has more Will than Intellect, she is set to Array Arcana: WILL. In this mode, she places far more weight on the utility provided by her Combo Skill.
Either way, all four of her skills play heavily into how she plays, so don't neglect any of them!
How to Play Arcane
Arcane plays differently depending on which Array Arcana she is set to.
During Array Arcana: INT, Arcane is trying to play forward as your Main DPS. Fire off a Jadecrushing Grid to apply Nature Infliction to the enemy, and deal big damage. The Nature Infliction will trigger her Yinglung Stance IV combo skill. This will apply Nature and Cryo Susceptibility debuffs to enemies. While this stance is active, Jadecrushing Grid will deal additional damage, on top of the Nature Burst and Nature Susceptibility debuff that will be in effect. Doing this combo within the damage field of her Gloompurge ultimate will take advantage of Corrosion debuffs to do even more damage!
During Array Arcana: WILL, Arcane is instead trying to play back as a Support DPS. Depending on which Arts Infliction you're trying to quickly build stacks of, have an appropriate operator apply the initial Arts Infliction. This will trigger her Yinglung Stance IV combo skill, applying a 2nd stack of that Arts Infliction to the target, and spreading that stack to enemies within range, who are also Pulled In to the target. From here, you can activate the Gloompurge ultimate to apply yet another stack of that Arts Infliction to all enemies within range. Very quickly and cheaply, you've gained 3 stacks of any Arts Infliction of your choice with minimal resource costs. Have your other operators consume these Arts Inflictions to their taste.
Arcane's Best Teams
To learn all about Arcane's synergies and best team compositions, check our dedicated Arcane team page below:
Changelog
- 16 Jul. 2026: Updated for launch.
- 15 Jul. 2026: Page added.
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