Splendorous Tools Stage Four Guide for FFXIV

Last updated on Jul 19, 2023 at 12:00 by Shikhu 11 comments

Splendorous tools fourth upgrade transforms these tools into brilliant tools with a new style and higher stats bringing it up to ilv630. This guide will explain how best to upgrade your relics to the brilliant tools with rotations and gathering advice.

1.

Brilliant Relic Crafting and Gathering Tools in FFXIV

Carrying on from your last upgrade, accept a new quest by speaking to Chora-Zoi in the Crystarium (X: 10.5, Y: 7.7) and begin the quest "A Tool without Compare".

As with the previous stages, by speaking to Quinnana in The Crystarium(X: 10.4, Y: 7.8) you will be able to exchange your collectables for components(now called Brilliant Components in this stage). Gathering classes also continue to have the ability to use aetherial reduction on their collectables to gain more items than by simply exchanging them.

2.

Brilliant upgrades for Crafters

Crafting classes are required to craft collectables to exchange for Brilliant components. With a rating of 780-1299 you will obtain 1 component, whereas for 1300+ collectability you will obtain 3. These crafts will require some degree of HQ materials no matter your melds.90 Brilliant Components are needed meaning at the highest collectability tier you need 30 crafts per class. This is the same as the previous step.

Each craft uses a material purchased with White Scrips which can be found in the Other tab on the Scrip Exchange while speaking to Quinnana. It will cost you 60 scrips for every craft meaning 1800 white scrips for 30 crafts. I advised in the previous stage to grab 60 of each item, if so you will already have 30 of each available.

Click here for a crafting list i created for these tools.

2.1.

Crafting Macros for Brilliant Tools

Below are some recommended rotations depending on if you are using melded indagators or scrip gear. Your stats will differ from your gearset due to using these tool, because of this everyone needs to use some HQ materials. Scrip gear will generally need 2-3 while melded indagators needs 1.

The first macro is for higher stats at 4005/X/594 + HQ Jhinga Biryani Icon Jhinga Biryani. I have written the control with an X because your exact control depends on your chosen class and the HQ materials available as they have different contributions. 3730 is a good breakpoint to consider to only need 1 HQ material and if your stats are high enough for this rotation but my advice would be to test in trial synthesis and see what quality you have remaining at the end to see how many materials you need.

/ac "Muscle Memory" <wait.3>
/ac Manipulation <wait.2>
/ac Veneration <wait.2>
/ac "Waste Not" <wait.2>
/ac Groundwork <wait.3>
/ac Groundwork <wait.3>
/ac "Careful Synthesis" <wait.3>
/ac "Preparatory Touch" <wait.3>
/ac Innovation <wait.2>
/ac "Prudent Touch" <wait.3>
/ac "Basic Touch" <wait.3>
/ac "Standard Touch" <wait.3>
/ac "Advanced Touch" <wait.3>
/ac Manipulation <wait.2>
/echo Macro #1 finished <se.0>

/ac Innovation <wait.2>
/ac "Prudent Touch" <wait.3>
/ac "Basic Touch" <wait.3>
/ac "Standard Touch" <wait.3>
/ac "Advanced Touch" <wait.3>
/ac "Great Strides" <wait.2>
/ac Innovation <wait.2>
/ac Observe <wait.3>
/ac "Focused Touch" <wait.3>
/ac "Great Strides" <wait.2>
/ac "Byregot's Blessing" <wait.3>
/ac "Basic Synthesis" <wait.3>
/echo Craft finished <se.1>

This is our lower stat macro for players using scrip gear or cheaper melds with a stat requirement of 3907/3498/524 + HQ Tsai tou Vounou Icon Tsai tou Vounou as well as a starting quality requirement of 3746. This means 2-4 HQ materials will be required depending on your class. Other control stat points will work fine, you will just need more or less HQ materials.

/ac "Muscle Memory" <wait.3>
/ac Manipulation <wait.2>
/ac Veneration <wait.2>
/ac "Waste Not II" <wait.2>
/ac Groundwork <wait.3>
/ac Groundwork <wait.3>
/ac "Careful Synthesis" <wait.3>
/ac Innovation <wait.2>
/ac "Preparatory Touch" <wait.3>
/ac "Preparatory Touch" <wait.3>
/ac "Preparatory Touch" <wait.3>
/ac "Preparatory Touch" <wait.3>
/ac "Prudent Touch" <wait.3>
/echo Macro #1 finished <se.1>

/ac Innovation <wait.2>
/ac "Prudent Touch" <wait.3>
/ac "Trained Finesse" <wait.3>
/ac "Great Strides" <wait.2>
/ac "Byregot's Blessing" <wait.3>
/ac "Careful Synthesis" <wait.3>
/echo Craft finished <se.2>
3.

Brilliant Relics for Miner/Botanist

Gathering classes will need to gather two materials, collectables that you reduce or exchange for Brilliant components as well as Brilliant Crystals to be handed in at the end of the quest. The Crystals like previous stages continue to be hidden so make sure to focus them when possible.

You will again need 210 of both of these items, with collectables giving one or three depending on the collectability rating of 580 for 1 and 1000 for 3. With this step the minimum has increased to 580 while all previous steps had a minimum of 570. This may be something to keep in mind if you do not have high stats and barely cut it on the previous upgrade at times.

Reduction Bonus

However, when you use aetherial reduction on a collectable at 1000 rating, you have a roughly 10% chance to obtain a bonus of 6 instead. This means it is always better to reduce your collectables both to save inventory and to get additional items.

Class Collectable 210(When Reduced) Hidden Item 210
Mining Connoisseur's Aurum Regis Ore Icon Connoisseur's Aurum Regis Ore Brilliant Lightning Cluster Icon Brilliant Lightning Cluster
Botany Connoisseur's Cloves Icon Connoisseur's Cloves Brilliant Earth Cluster Icon Brilliant Earth Cluster

Mining materials can be found in Kholusia (X:34.2, Y:28.5).

Mining Splendorous Stage 4

Botany materials can be found in Amh Araeng (X:17.9, Y:18.7).

Botany Splendorous Stage 4
3.1.

Breakpoints for Gathering Nodes

These nodes introduce a more node bonuses and skill breakpoints you may want to consider when planning your food. Do not forget you need to consider these numbers after you have your relic equipped. These are:

  • 30-50% Boon Bonus - 3650-3900 Perception
  • +1 Integrity - 920GP
  • Collectable Skills Cap - 3919 Gathering.(Same as last stage)
  • Collectable Skill Proc Chance Cap - 4125 Gathering and Perception.(Same as last stage)
  • Scrutiny Cap - 3919 Gathering and Perception.(Same as last stage)
3.2.

Advice for Gathering Nodes

Because reduction is always better for materials, inventory is no longer a concern while gathering. When you don't have a usable amount of GP, three Scour Icon Scour will allow you to hit above 580 collectability (unless you have lower stats), and netting you additional collectables as your GP regenerates.

The most important thing is Cordial use. Hi-Cordial Icon Hi-Cordial is the most efficient Cordial, and using it on cooldown will increase your yield drastically.

Aim for the crystals when possible, because they are not always guaranteed to appear, but do not spend your GP on them. Skills that increase Crystal/Cluster yield do not work on these items.

Check out our gathering collectables guide for collectable rotations.

4.

Brilliant Crystalline Relics for Fishers

Fishing classes will be tasked with obtaining two separate fish as collectables, one for Rod components and one for Reel components. Quinnana requires 80 of each Brilliant Component with different amounts of components being given based on your collectability.

This stage again gives you the ability to use Aetherial Reduction to break the fish down, rather than exchanging them. Much like with Mining and Botany, this has a roughly 10% chance to give you four components instead of two, improving efficiency with no downside.

Fish Component Offered Rating for 1 Component Rating for 2/4 Components Location
Oil Slick Icon Oil Slick Brilliant Fishing Rod Component Icon Brilliant Fishing Rod Component 94 - 219 220+ Kholusia (X:29, Y:21)
Gonzalo's Grace Icon Gonzalo's Grace Brilliant Fishing Reel Component Icon Brilliant Fishing Reel Component 47 - 109 110+ The Tempest (X:6, Y:13)

The bait for these fish is Select Bait Ball Icon Select Bait Ball which can be purchased from Quinnana.

4.1.

Fishing Advice for Oil Slick

You want to use Patience II Icon Patience II with Precision Hookset Icon Precision Hookset on Every '!' bite within the first 8 seconds of your cast.

If you have spare GP or Anglers Art stacks to use on Thaliak's Favor Icon Thaliak's Favor, you can use Identical Cast Icon Identical Cast to catch another Oil Slick Icon Oil Slick.

Up to the 8 second mark there are no other fish available. This makes it really easy to catch a large amount of this fish.

The following macro makes it easy to catch this fish, it is exactly the same as other previous stages:

/ac "cast" <wait.5>
/e 5 <wait.1>
/e 6 <wait.1>
/e 7 <wait.1>
/e 8
/ac "Precision Hookset"
/micon "Cast"

It is worth mentioning sometimes that fish can bite slightly before the 5 second mark because fish bites are not at exact seconds. If so, use Precision Hookset Icon Precision Hookset immediately.

4.2.

Fishing Advice for Gonzalos Grace

Gonzalo's Grace Icon Gonzalo's Grace's can be easily caught Patience II Icon Patience II regularly due to Gonzalo's appearing roughly 40% of the time making the fish quite common.

Gonzalo's Grace Icon Gonzalo's Grace is available between 8 and 13 seconds. Every available fish in the hole is a '!' so you will sometimes catch other fish. Mostly Yeti Crab Icon Yeti Crab who can appear starting at 11 seconds.

I would not advise a macro for Gonzalo's Grace Icon Gonzalo's Grace. If the fish bites early on it the cast it may get away before your macro hooks it. But you can use a macro to avoid wasting bait, it will not catch every fish so you still need to pay attention but does guarantee you hook on the 14th second.

/ac "cast" <wait.8>
/e 8 <wait.2>
/e 10 <wait.1>
/e 11 <wait.1>
/e 12 <wait.2>
/e 14
/ac "Precision Hookset"
/micon "Cast"
5.

Changelog

  • 19 Jul. 2023: Guide Added.
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