Damien

Jade Token Druid Standard

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This thread is for comments about our Jade Token Druid Gadgetzan Standard deck.

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45 minutes ago, Guest richi-95 said:

How about including cenarius in this deck? 

Cenarius is bit too expensive (mana-wise) to be included in the deck. The deck already runs 2 Savage Roars as finishers, so no need for the +2/+2 buff from Cenarius, and if you need a taunt past turn 9, you have most likely lost anyway.

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3 minutes ago, FanOfValeera said:

Could Mark of the Lotus be a part of this deck? I always thought it could be a good card for token druid. And it is also a 1-mana spell, which can be used effectively with Gadgetzan Auctioneer

Absolutely - the swap sections says that you can use Mark of the Lotus in place of Power of the Wild.

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On 1/28/2017 at 10:18 AM, positiv2 said:

Absolutely - the swap sections says that you can use Mark of the Lotus in place of Power of the Wild.

To add to this: As it was my first deck, Sottle took a look and suggested Mark too. I played both cards extensively, and came down on the side of the PotW as I felt that sometimes I was a little short on minions. Swapping them over to suit your own playstyle will be absolutely fine.

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Is there something to be done vs super aggro decks like Pirate Warrior?

 

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55 minutes ago, Guest alexd said:

Is there something to be done vs super aggro decks like Pirate Warrior?

 

Sadly it is just a bad matchup. You should play Living Roots to make 2 1/1s if at all possible. Don't get greedy with any cards, play Power of the Wild as a 3/2 if you need a body to get in the way and concentrate on not dying. Your 3/5 minions should be able to take over the game if you can get them down either before the Pirates has got rolling, or after you've got rid of the first wave. If you can get them down on turn three with either Wild Growth or Innervate you can get into the game. You should also be able to steal some games with Savage Roar too if the Pirates player gets too ambitious.

Overall though, you will lose a lot of the time to Pirates for now. 

The good news is that this all changes in the next patch. The upcoming nerf to Small-Time Buccaneer should mean that Pirates is played less.

Edit: At the early stages of testing, I didn't even play Swipe, and went all-in on making a huge board. The Swipe is a nod to the fact that Pirates exists, and although you don't keep it in your opening hand as there are bigger problems to worry about, drawing into it can be a godsend.

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3 hours ago, L0rinda said:

Sadly it is just a bad matchup. You should play Living Roots to make 2 1/1s if at all possible. Don't get greedy with any cards, play Power of the Wild as a 3/2 if you need a body to get in the way and concentrate on not dying. Your 3/5 minions should be able to take over the game if you can get them down either before the Pirates has got rolling, or after you've got rid of the first wave. If you can get them down on turn three with either Wild Growth or Innervate you can get into the game. You should also be able to steal some games with Savage Roar too if the Pirates player gets too ambitious.

Overall though, you will lose a lot of the time to Pirates for now. 

The good news is that this all changes in the next patch. The upcoming nerf to Small-Time Buccaneer should mean that Pirates is played less.

Edit: At the early stages of testing, I didn't even play Swipe, and went all-in on making a huge board. The Swipe is a nod to the fact that Pirates exists, and although you don't keep it in your opening hand as there are bigger problems to worry about, drawing into it can be a godsend.

On the flipside, it is a fantastic deck to play when pitted against other control decks and a favourable draw on curve will set up a nearly unbeatable jade golem formation unless you're opponent has some hard board clears to hand. Nerfing Pirates, the natural counter to Jade Druid, may not be all good news if it makes an already strong deck even harder to beat. Hopefully there will be one or two jade card adjustments to balance out the changes.  

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