L0rinda

Ultimate Infestation Reveal: Knights of the Frozen Throne

8 posts in this topic

2JYSqSm.png

Ultimate Infestation has been revealed by Trump. It is a 10 Mana Druid Spell. It is the seventy-second card to be revealed.

Trump revealed the card in a YouTube video, shown below.

Ultimate Infestation is a powerful looking card. Usually card draw of this nature turns out to be less good than it appears, because the opponent sets up a huge tempo advantage which the card draw cannot overcome. DOOM! is a good example of such a card. Ultimate Infestation solves this issue by actually influencing both sides of the board while drawing the cards. This should allow for the player to be able to survive long enough to get the value from the cards drawn. 

DragNDrop.png

At ten Mana, it seems unlikely that there will be space for two of these in a deck. Having a ten Mana card sit in your hand for the entire game is a downside in its own right. I do believe it is a card we will see played though. Do you agree? Feel free to comment below.

For a full list of previously revealed cards, as well as all of the information about the new expansion, check out our Knights of the Frozen Throne expansion hub.

Share this post


Link to post
Share on other sites

That's a nice Kazakus Potion. It's great value, and with the game supposedly slowing down, it will likely see play. I feel like running two would be too risky, especially with fatigue being a thing.

Share this post


Link to post
Share on other sites

Looks totally overpowered to me.

Taking out a mid size enemy minion - check

Getting armor to survive a round if neccessary - check

Getting a midsize minion on the board - check

Getting hillariously much cards - check

  • Like 1

Share this post


Link to post
Share on other sites

Another thought on this new card:

Compare it with Firelands Portal - a good card that is used in quite a lot of decks. (And probably picked in 95% if offered in arena)

5 damage is identical, the 5/5 is even a little bit better then what you get from Firelands Portal. Yes, there are a few minions with better stats then 5/5, but there are some who have way worse stats.

For 3 mana more you get 5 cards and 5 armor. Arcane Intellect e.g. costs 3 mana - and only gives you 2 cards, not 5. (And Arcane Intellect only nets you +1 card (you get 2, but you have to play one card -> after the play you have +1 card in your hand.)

 

As always, it is important to see if the enemy has some chance to counte the card. (Tirion Fordring e.g. is very strong, but a Polymorph takes him out of play.) Other cards are very strong, but you have to get a combo to pull them off. You don't get one piece of the combo? Well, then there is no combo at all.

Or Yogg-Saron, Hope's End - yes, he can win a game that is nearly over. But you can have bad luck with him too.

But this card? Absolutly nothing the enemy can do to counter it. And there aren't any combo-pieces you have to draw. There is just one card. And no bad luck is possible, it can never backfire.

 

It is not a "you win the game, gg" card. But close.

 

Share this post


Link to post
Share on other sites

Not to mention the fact that Malfurion has plenty of ways to gain extra crystals so you could play a 10-cost card several turns earlier than most other classes.

Share this post


Link to post
Share on other sites

While I may not be the Mayor of Valuetown, I certainly am a resident and I approve of this card.  This is essentially casting Firelands Portal + Shield Block + Sprint for 10 mana and 1 card.  That is some legit value.  On top of that druid tends to be a class that doesn't really mind drawing cards, and what I mean by that is a lot of heavier late game decks don't like drawing since fatigue is a thing, but most big ez big druid decks don't really care, you will never make it too fatigue since their threats just out value other control decks so heavily.  On top of that, with the new card that destroys all the 1 cost spells, auctioneer and harden scales might become a lot less useful in jade decks, and this just gives them a way to heavily out value and out tempo control decks regardless.  Who cares if they can't go infinite, if they can draw 5 cards, swing the board then start slamming down large threats, it hardly matters, they will just tempo the control deck out.  Which is sad, but I guess I can't have my cake and eat it too (I hate jade druid but love the more controlly ramp style).

Share this post


Link to post
Share on other sites
On 8/3/2017 at 8:37 PM, MrPumpson said:

Not to mention the fact that Malfurion has plenty of ways to gain extra crystals so you could play a 10-cost card several turns earlier than most other classes.

Wild Growth x2 into Innervate x2 into this. I love it.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Zadina
      The Fortune Teller and member of the League of E.V.I.L is a Legendary minion for Priest.
      Madame Lazul was revealed by @PlayHearthstone on Twitter:
      Even though her effect is slightly unoriginal and perhaps not worthy of an orange gem, it's quite flavourful for Madame Lazul to be able to see through your opponent's hand. She can fill Curious Glimmerroot's place quite well. On the other hand, Chameleos offered a bit more insight on the opponent's hand and it wasn't really played in any serious decks. Lazul is more versatile thanks to the Discover effect.
      What's your take on this card?
    • By Zadina
      In his inaugural Hearthside Chat appearance, Chad "Celestalon" Nervig introduces us to the League of E.V.I.L. and shows two new Warrior and a Warlock card.
      Rafaam's Scheme: The number of 1/1 Imps grows each turn

      Omega Devastator

      Imrove Morale

      We also learn that the 5 Lackeys shown in the announcement video are all Lackeys we'll get for Rise of Shadows. More of them will be recruited in the upcoming expansions.
      Card images are a courtesy of Hearthpwn.
    • By Zadina
      Ever since the announcement of the Hearthstone Masters system, the details on the final tier - Hearthstone Grandmasters - have been a mystery. However, Tom Matthiesen from Inven Global has released some info on its format, prize pool and invited players.
      According to Inven Global, Hearthstone Grandmasters will have a league structure. It will consist of two seasons per year, with each season lasting eight weeks. Each region will have 16 players, who will be divided into two groups of eight. Europe and the Americas seem to be paired together, while it's not defined how Hearthstone Grandmasters will work for other regions.
      Inven has even acquired the names of 15 European participants and 13 from the Americas. They are all well-known pro players like Bunnyhoppor, Pavel, Thijs, Kolento, RDU, Firebat, Muzzy, Dog, Purple and more! The last four players will be determined by the results of the upcoming World Championship.
      Participants will play twice a week, facing off against each other in a double round-robin system. Hearthstone Grandmasters conclude with global finals. After the two seasons have ended, the two players who performed worst in season 2 in their respective region will be demoted and no longer play in Hearthstone Grandmasters.
      As far as the compensation of the players is concerned, each of them will earn $1,000 per week as an appearance fee. For each match won, another $500 is given to the participating players. The prize pool of the global finals is said to be $500,000. It's highly likely there'll be more rewards per seasonal performance.
      Hearthstone Grandmasters is set to start soon after the Hearthstone World Championships have concluded. Blizzard is expected to share these details sometime next week.
    • By Zadina
      This is a brand new Constructed Tavern Brawl.
      In Battle of the Bans, you pick a class and you initially make a deck of four cards. Your opponent bans one of them and then your deck is filled with copies of the remaining three cards.
      The "ban phase" happens after the mulligan but before turn one, and will show 3 of your opponent's cards plus a mystery card. If you pick the mystery card to ban, it will be revealed to you. If you have copies of the card your opponent chose to ban in your hand, they will be replaced randomly by your 3 other cards.
      To keep things balanced, the following cards have been banned from Battle of Bans: Jade Idol, Ice Block, Time Out!, Patches the Pirate and Whizbang the Wonderful.
      The concept of this Tavern Brawl is very interesting. Not only do you need to pick the proper cards that work well together, you also have to keep into account that one of them will get banned. In turn, you also need to be smart with your ban choice.
      This Brawl is very similar to Top 3: one of the decks that is really consistent in both of these Brawls is Mech Hunter with Metaltooth Leaper. Jade Shaman seems to be doing well as you get to summon even larger men every consecutive turn. Discardlock is reportedly performing very solidly, as well. A really strong counter-deck includes Holy Wrath and Shirvallah, the Tiger.
      As far as bans are concerned, since this Brawl seems to favour aggro decks in general, make sure to ban any taunts your opponent has. Alternatively, you can try a spell-based Mage or Priest deck.
      Feel free to share the decks that worked for you in the comments!
    • By Zadina
      The community card reveals for RIse of Shadows will happen during the next ten days.
      The reveal of the... reveal schedule was done a bit differently this time, since there was no official article. Only the dates and the links for the various community sites and streams were posted on the Rise of Shadows official website.






      The first reveal stream will happen on Monday March 25 at 10 am PDT.
      The final reveal stream, where the entire set is unveiled, should happen during the first week of April. The expansion releases on April 9.