Nefer Guide and Best Builds

Nefer Guide and Best Builds

Nefer is a 5-star Dendro Catalyst character in Genshin Impact. Our Nefer build guide will focus on Nefer's best weapons, best artifacts, skills, constellations and Nefer's best teams.

Last updated Yesterday at 11:30 by GachaHub
Dendro Element
Catalyst Weapon
Rarity
Ashleigh Haddad EN Voice Actor
Mizuki Nana JP Voice Actor

Nefer Guide & Best Builds

Welcome to our Nefer build guide for Genshin Impact. Nefer is a Lunar Bloom-focused, on-field Main DPS who scales primarily with Elemental Mastery and CRIT. In this guide, we'll cover everything you need to know to get the most out of your Nefer, from building the best Artifacts and Weapons to understanding key stat priorities and optimal rotations.

1.

Nefer Build Guide Infographic

Best Weapons for Nefer

Listed below are Nefer's best weapons. While weapons are listed in a priority order, what's best to build on your Nefer can vary depending on the team composition and level of investment you want to put into Nefer.

Reliquary of Truth (R1) 124%

Essence of Falsity

Base ATK: 542

CRIT DMG: 88.2%

CRIT Rate is increased by 8% / 10% / 12% / 14% / 16%. When the equipping character unleashes an Elemental Skill, they gain the Secret of Lies effect: Elemental Mastery is increased by 80 / 100 / 120 / 140 / 160 for 12s. When the equipping character deals Lunar-Bloom DMG to an opponent, they gain the Moon of Truth effect: CRIT DMG is increased by 24% / 30% / 36% / 42% / 48% for 4s. When both the Secret of Lies and Moon of Truth effects are active at the same time, the results of both effects will be increased by 50%.

This is Nefer's signature weapon and by far her best weapon option which massive CRIT DMG main stats and extra buffs making it significantly better than other options.
Nightweaver's Looking Glass (R1) 109%

Millennial Hymn

Base ATK: 542

Elemental Mastery: 265

When the equipping character's Elemental Skill deals Hydro or Dendro DMG, they will gain Prayer of the Far North: Elemental Mastery is increased by 60 / 75 / 90 / 105 / 120 for 4.5s. When nearby party members trigger Lunar-Bloom reactions, the equipping character gains New Moon Verse: Elemental Mastery is increased by 60 / 75 / 90 / 105 / 120 for 10s. When both Prayer of the Far North and New Moon Verse are in effect, all nearby party members' Bloom DMG is increased by 120% / 150% / 180% / 210% / 240%, their Hyperbloom and Burgeon DMG is increased by 80% / 100% / 120% / 140% / 160%, and their Lunar-Bloom DMG is increased by 40% / 50% / 60% / 70% / 80%. This effect cannot stack. The aforementioned effects can be triggered even if the equipping character is off-field.

This also another very good option with high EM and a passive perfectly matching Nefer's kit of lunar bloom damage and 2nd best option for Nefer.
Dawning Frost (R5) 108%

Nocturnal Dreams

Base ATK: 510

CRIT DMG: 55.1%

For 10s after a Charged Attack hits an opponent, Elemental Mastery is increased by 72 / 90 / 108 / 126 / 144. For 10s after an Elemental Skill hits an opponent, Elemental Mastery is increased by 48 / 60 / 72 / 84 / 96.

Tome of the Eternal Flow (R1) 103%

Aeon Wave

Base ATK: 542

CRIT DMG: 88.2%

HP is increased by 16% / 20% / 24% / 28% / 32%. When current HP increases or decreases, Charged Attack DMG will be increased by 14% / 18% / 22% / 26% / 30% for 4s. Max 3 stacks. This effect can be triggered once every 0.3s. When the character has 3 stacks or a third stack's duration refreshes, 8 / 9 / 10 / 11 / 12 Energy will be restored. This Energy restoration effect can be triggered once every 12s.

Starcaller's Watch (R1) 101%

Offering Unto Wind and Sun

Base ATK: 542

Elemental Mastery: 265

Increases Elemental Mastery by 100 / 125 / 150 / 175 / 200. Gain the "Mirror of Night" effect within 15s after the equipping character creates a shield: The current active party member deals 28% / 35% / 42% / 49% / 56% increased DMG to nearby opponents. You can gain the "Mirror of Night" effect once every 14s.

Sunny Morning Sleep-In (R1) 100%

Bathhouses, Hawks, and Narukami

Base ATK: 542

Elemental Mastery: 265

Elemental Mastery increases by 120 / 150 / 180 / 210 / 240 for 6s after triggering Swirl. Elemental Mastery increases by 96 / 120 / 144 / 168 / 192 for 9s after the wielder's Elemental Skill hits an opponent. Elemental Mastery increases by 32 / 40 / 48 / 56 / 64 for 30s after the wielder's Elemental Burst hits an opponent.

Blackmarrow Lantern (R5) 100% (baseline)

Token of Covenant

Base ATK: 454

Elemental Mastery: 221

Bloom DMG is increased by 48% / 60% / 72% / 84% / 96%, and Lunar-Bloom DMG is increased by 12% / 15% / 18% / 21% / 24%. Moonsign: Ascendant Gleam: Lunar-Bloom DMG is increased by an additional 12% / 15% / 18% / 21% / 24%.

Dawning Frost (R1) 99%

Nocturnal Dreams

Base ATK: 510

CRIT DMG: 55.1%

For 10s after a Charged Attack hits an opponent, Elemental Mastery is increased by 72 / 90 / 108 / 126 / 144. For 10s after an Elemental Skill hits an opponent, Elemental Mastery is increased by 48 / 60 / 72 / 84 / 96.

A Thousand Floating Dreams (R1) 98%

A Thousand Nights' Dawnsong

Base ATK: 542

Elemental Mastery: 265

Party members other than the equipping character will provide the equipping character with buffs based on whether their Elemental Type is the same as the latter or not. If their Elemental Types are the same, increase Elemental Mastery by 32 / 40 / 48 / 56 / 64. If not, increase the equipping character's DMG Bonus from their Elemental Type by 10% / 14% / 18% / 22% / 26%. Each of the aforementioned effects can have up to 3 stacks. Additionally, all nearby party members other than the equipping character will have their Elemental Mastery increased by 40 / 42 / 44 / 46 / 48. Multiple such effects from multiple such weapons can stack.

Blackmarrow Lantern (R1) 96%

Token of Covenant

Base ATK: 454

Elemental Mastery: 221

Bloom DMG is increased by 48% / 60% / 72% / 84% / 96%, and Lunar-Bloom DMG is increased by 12% / 15% / 18% / 21% / 24%. Moonsign: Ascendant Gleam: Lunar-Bloom DMG is increased by an additional 12% / 15% / 18% / 21% / 24%.

The Widsith (R5) 96%

Debut

Base ATK: 510

CRIT DMG: 55.1%

When the character takes the field, they will gain a random theme song for 10s. This can only occur once every 30s. Recitative: ATK is increased by 60% / 75% / 90% / 105% / 120%. Aria: Increases all Elemental DMG by 48% / 60% / 72% / 84% / 96%. Interlude: Elemental Mastery is increased by 240 / 300 / 360 / 420 / 480.

Sacrificial Jade (R1) 95%

Jade Circulation

Base ATK: 454

CRIT Rate: 36.8%

When not on the field for more than 5s, Max HP will be increased by 32% / 40% / 48% / 56% / 64% and Elemental Mastery will be increased by 40 / 50 / 60 / 70 / 80. These effects will be canceled after the wielder has been on the field for 10s.

Kagura's Verity (R1) 94%

Kagura Dance of the Sacred Sakura

Base ATK: 608

CRIT DMG: 66.2%

Gains the Kagura Dance effect when using an Elemental Skill, causing the Elemental Skill DMG of the character wielding this weapon to increase by 12% / 15% / 18% / 21% / 24% for 16s. Max 3 stacks. This character will gain 12% / 15% / 18% / 21% / 24% All Elemental DMG Bonus when they possess 3 stacks.

Solar Pearl (R1) 93%

Solar Shine

Base ATK: 510

CRIT Rate: 27.6%

Normal Attack hits increase Elemental Skill and Elemental Burst DMG by 20% / 25% / 30% / 35% / 40% for 6s. Likewise, Elemental Skill or Elemental Burst hits increase Normal Attack DMG by 20% / 25% / 30% / 35% / 40% for 6s.

Mappa Mare (R5) 87%

Infusion Scroll

Base ATK: 565

Elemental Mastery: 110

Triggering an Elemental reaction grants a 8% / 10% / 12% / 14% / 16% Elemental DMG Bonus for 10s. Max 2 stacks.

Best Artifacts for Nefer

Night of the Sky's Unveiling

Night of the Sky's Unveiling

2-Piece Set: Increases Elemental Mastery by 80.

4-Piece Set: When nearby party members trigger Lunar Reactions, if the equipping character is on the field, gain the Gleaming Moon: Intent effect for 4s: Increases CRIT Rate by 15%/30% when the party's Moonsign is Nascent Gleam/Ascendant Gleam. All party members' Lunar Reaction DMG is increased by 10% for each different Gleaming Moon effect that party members have. Effects from Gleaming Moon cannot stack.

Night of the Sky's Unveiling is currently Nefer's best artifact set. Nefer increases Moonsign level and therefore activates Nascent/Ascendant Gleam and can therefore take advantage of the 30% increased CRIT Rate alongside the Lunar Reaction DMG buffs.

Nefer's Stat Priority

Sands of Eon: EM
Goblet of Eonothem: EM
Circlet of Logos: CRIT Rate / CRIT DMG
Substats: CRIT Rate/DMG > Elemental Mastery > Energy Recharge

Recommended Stats for Nefer

Build recommendations assume a "decently built" level of artifact rolls alongside Nefer's best free to play weapon, Blackmarrow Lantern. Using other weapons may increase or decrease certain stats relative to these recommendations.

HP: 18,000-20,000
ATK: 900-1100
CRIT Rate: 45-55%
CRIT DMG: 160-190%
EM: 600
ER: 120-130%

Nefer's Talent Priority

Talent Priority: Senet Strategy: Dance of a Thousand Nights > Sacred Vow: True Eye's Phantasm >>> Striking Serpent

Nefer's most important talents to level are her Elemental Skill and then Elemental Burst. Nefer's Basic Attacks can be ignored for the most part.

How to Play Nefer

Nefer is a Lunar Bloom Main DPS who deals the majority of her damage through Charged Attacks that scale from her Elemental Skill. Her kit revolves around a unique Lunar Bloom interaction rather than traditional reaction damage.

When Nefer uses her Elemental Skill, she converts existing Lunar Bloom cores into Seeds of Deceit. This mechanic completely disables Hyperbloom interactions, meaning Nefer cannot be played in Electro-based Bloom teams. Instead, these Seeds of Deceit are consumed by Nefer’s Charged Attacks to deal additional Skill damage.

Each Charged Attack also consumes Verdant Dew stacks, which are generated by triggering Lunar Bloom reactions. Because of this, it is mandatory to run at least one additional Hydro character in Nefer teams to consistently generate Lunar Bloom and maintain Verdant Dew uptime.

Nefer’s basic rotation is very straightforward. Use her Elemental Skill, then perform three Charged Attacks. After that, cast her Elemental Skill again to consume the Seeds of Deceit, allowing Nefer to perform three additional Charged Attacks with increased damage.

Nefer’s Elemental Burst can be used every other rotation but is not mandatory. Since her Burst does not contribute to Lunar Bloom damage, it is considered a secondary source of damage rather than a core part of her rotation.

Nefer's Best Constellations

Constellation % of C0 % From Previous Constellation
C0 100% 100%
C1 124% 124%
C2 146% 118%
C3 162% 111%
C4 175% 108%
C5 175% 100%
C6 261% 149%
Investment Priority: Weapon > Constellation 1 > Constellation 2

Nefer's Best Team Compositions

To learn all about Nefer's synergies and best team compositions, check our dedicated Nefer team page below:

Changelog

  • 11 Feb. 2026: Nefer guide updated for 6.3.
  • 18 Oct. 2025: Full Nefer guide released.
  • 11 Sep. 2025: Nefer guide released.
Show more
Show less