Emilie Guide and Best Builds
Emilie is a 5-Star Dendro Polearm user in Genshin Impact who deals high amounts of off-field Dendro damage in Burning teams. This guide will focus on Emilie's best builds, artifacts, weapons, and team compositions.
Emilie Guide & Best Builds
Welcome to our Emilie build guide for Genshin Impact. Emilie is a powerful 5-Star Dendro Sub-DPS character known for dealing high off-field Dendro damage. In this guide, we'll cover everything you need to know to get the most out of Emilie, from building the best Artifacts and Weapons to important stat priorities and rotations.
Best Weapons for Emilie
Listed below are Emilie's best weapons. While they are listed in priority order, the best option for your Emilie can vary depending on team composition and your level of investment.
Lumidouce Elegy
121%
Bright Dawn Overture
Base ATK: 608
CRIT Rate: 33.1%
ATK increased by 15% / 19% / 23% / 27% / 31%. After the equipping character triggers Burning on an opponent or deals Dendro DMG to Burning opponents, the DMG dealt is increased by 18% / 23% / 28% / 33% / 38%. This effect lasts for 8s, max 2 stacks. When 2 stacks are reached or when the duration is refreshed at 2 stacks, restore 12 / 13 / 14 / 15 / 16 Energy. Energy can be restored this way once every 12s. The 2 aforementioned effects can be triggered even when the character is off-field.
Calamity Queller
111%
Extinguishing Precept
Base ATK: 741
ATK: 16.5%
Gain 12% / 15% / 18% / 21% / 24% All Elemental DMG Bonus. Obtain Consummation for 20s after using an Elemental Skill, causing ATK to increase by 3.2% / 4% / 4.8% / 5.6% / 6.4% per second. This ATK increase has a maximum of 6 stacks. When the character equipped with this weapon is not on the field, Consummation's ATK increase is doubled.
Fractured Halo
107%
Purifying Crown
Base ATK: 608
CRIT DMG: 66.2%
After an Elemental Skill or Elemental Burst is used, ATK is increased by 24% / 30% / 36% / 42% / 48% for 20s. If the equipping character creates a Shield while this effect is active, they will gain the Electrifying Edict effect for 20s: All nearby party members deal 40% / 50% / 60% / 70% / 80% more Lunar-Charged DMG.
Staff of Homa
105%
Reckless Cinnabar
Base ATK: 608
CRIT DMG: 66.2%
HP increased by 20% / 25% / 30% / 35% / 40%. Additionally, provides an ATK Bonus based on 0.8% / 1% / 1.2% / 1.4% / 1.6% of the wielder's Max HP. When the wielder's HP is less than 50%, this ATK Bonus is increased by an additional 1% / 1.2% / 1.4% / 1.6% / 1.8% of Max HP.
Staff of the Scarlet Sands
105%
Heat Haze at Horizon's End
Base ATK: 542
CRIT Rate: 44.1%
The equipping character gains 52% / 65% / 78% / 91% / 104% of their Elemental Mastery as bonus ATK. When an Elemental Skill hits opponents, the Dream of the Scarlet Sands effect will be gained for 10s: The equipping character will gain 28% / 35% / 42% / 49% / 56% of their Elemental Mastery as bonus ATK. Max 3 stacks.
Symphonist of Scents
102%
Seasoned Symphony
Base ATK: 608
CRIT DMG: 66.2%
ATK is increased by 12% / 15% / 18% / 21% / 24%. When the equipping character is off-field, ATK is increased by an additional 12% / 15% / 18% / 21% / 24%. After initiating healing, the equipping character and the character(s) they have healed will obtain the "Sweet Echoes" effect, increasing their ATK by 32% / 40% / 48% / 56% / 64% for 3s. This effect can be triggered even if the equipping character is off-field.
Deathmatch
100%
Gladiator
Base ATK: 454
CRIT Rate: 36.8%
If there are at least 2 opponents nearby, ATK is increased by 16% / 20% / 24% / 28% / 32% and DEF is increased by 16% / 20% / 24% / 28% / 32%. If there are fewer than 2 opponents nearby, ATK is increased by 24% / 30% / 36% / 42% / 48%.
Primordial Jade Winged-Spear
98%
Eagle Spear of Justice
Base ATK: 674
CRIT Rate: 22.1%
On hit, increases ATK by 3.2% / 3.9% / 4.6% / 5.3% / 6% for 6s. Max 7 stacks. This effect can only occur once every 0.3s. While in possession of the maximum possible stacks, DMG dealt is increased by 12% / 15% / 18% / 21% / 24%.
Engulfing Lightning
95%
Timeless Dream: Eternal Stove
Base ATK: 608
Energy Recharge: 55.1%
ATK increased by 28% / 35% / 42% / 49% / 56% of Energy Recharge over the base 100%. You can gain a maximum bonus of 80% / 90% / 100% / 110% / 120% ATK. Gain 30% / 35% / 40% / 45% / 50% Energy Recharge for 12s after using an Elemental Burst.
Sacrificer's Staff
95%
Untainted Desire
Base ATK: 620
CRIT Rate: 9.2%
For 6s after an Elemental Skill hits an opponent, ATK is increased by 8% / 10% / 12% / 14% / 16% and Energy Recharge is increased by 6% / 7.5% / 9% / 10.5% / 12%. Max 3 stacks. This effect can be triggered even when the equipping character is off-field.
Skyward Spine
89%
Black Wing
Base ATK: 674
Energy Recharge: 36.8%
Increases CRIT Rate by 8% / 10% / 12% / 14% / 16% and increases Normal ATK SPD by 12%. Additionally, Normal and Charged Attacks hits on opponents have a 50% chance to trigger a vacuum blade that deals 40% / 55% / 70% / 85% / 100% of ATK as DMG in a small AoE. This effect can occur no more than once every 2s.
Blackcliff Pole
89%
Press the Advantage
Base ATK: 510
CRIT DMG: 55.1%
After defeating an enemy, ATK is increased by 12% / 15% / 18% / 21% / 24% for 30s. This effect has a maximum of 3 stacks, and the duration of each stack is independent of the others.
Favonius Lance
85%
Windfall
Base ATK: 565
Energy Recharge: 30.6%
CRIT Hits have a 60% / 70% / 80% / 90% / 100% chance to generate a small amount of Elemental Particles, which will regenerate 6 Energy for the character. Can only occur once every 12s / 10.5s / 9s / 7.5s / 6s.
Best Artifacts for Emilie
Unfinished Reverie
100%
Unfinished Reverie
2-Piece Set: ATK +18%.
4-Piece Set: After leaving combat for 3s, DMG dealt increased by 50%. In combat, if no Burning opponents are nearby for more than 6s, this DMG Bonus will decrease by 10% per second until it reaches 0%. When a Burning opponent exists, it will increase by 10% instead until it reaches 50%. This effect still triggers if the equipping character is off-field.
Deepwood Memories
82%
Deepwood Memories
2-Piece Set: Dendro DMG Bonus +15%.
4-Piece Set: After Elemental Skills or Bursts hit opponents, the targets' Dendro RES will be decreased by 30% for 8s. This effect can be triggered even if the equipping character is not on the field.
Golden Troupe
92%
Golden Troupe
2-Piece Set: Increases Elemental Skill DMG by 20%.
4-Piece Set: Increases Elemental Skill DMG by 25%. Additionally, when not on the field, Elemental Skill DMG will be further increased by 25%. This effect will be cleared 2s after taking the field.
Gladiator's Finale
Deepwood Memories
87%
Gladiator's Finale
2-Piece Set: ATK +18%.
4-Piece Set: If the wielder of this artifact set uses a Sword, Claymore or Polearm, increases their Normal Attack DMG by 35%.
Deepwood Memories
2-Piece Set: Dendro DMG Bonus +15%.
4-Piece Set: After Elemental Skills or Bursts hit opponents, the targets' Dendro RES will be decreased by 30% for 8s. This effect can be triggered even if the equipping character is not on the field.
Tenacity of the Millelith
82%
Tenacity of the Millelith
2-Piece Set: HP +20%
4-Piece Set: When an Elemental Skill hits an opponent, the ATK of all nearby party members is increased by 20% and their Shield Strength is increased by 30% for 3s. This effect can be triggered once every 0.5s. This effect can still be triggered even when the character who is using this artifact set is not on the field.
Emilie's Stat Priority
Emilie should always use an ATK % Sands. Dendro DMG and CRIT are usually best for the Goblet and Circlet, but ATK % is close enough to use temporarily. Triple ATK % main stats are not recommended.
Energy Recharge substats can usually be ignored, and Emilie can use her Elemental Burst every other rotation. If using an Energy weapon, however, getting a few substats to Burst every rotation is worth it.
Recommended Stats for Emilie
Build recommendations assume a "decently built" level of artifact rolls alongside Emilie's best 4-Star weapon Deathmatch. Using other weapons may increase or decrease certain stats relative to these recommendations.
Emilie's Talent Priority
Most of Emilie's damage comes from her Elemental Skill, so this talent should be focused first. Her Elemental Burst also deals good damage and should be leveled too. If your Emilie is C4+, most of her damage comes from the Burst, so it should be prioritized instead in that case. The Normal Attack talent can be ignored entirely.
How to Play Emilie
Emilie's playstyle is focused around providing consistent and high Dendro damage and application from her Elemental Skill in Burning teams. Her rotation will usually see her cast her Skill and/or Burst, then swap to the next character in the rotation.
Emilie's Best Constellations
Emilie's strongest Constellation overall is her C4, making her Burst substantially stronger and now worth using every rotation. C4 is a much larger increase than C6, making it the recommended long-term stopping point. C1 is also a strong damage increase, while C2 provides good support for Dendro DPS like Kinich.
| Constellation | % of C0 | % From Previous Constellation |
|---|---|---|
| C0 | 100% |
100% |
| C1 | 123% | 123% |
| C2 | 138% | 118% |
| C3 | 145% | 106% |
| C4 | 199% | 136% |
| C5 | 216% | 109% |
| C6 | 235% | 109% |
Emilie's Best Team Compositions
To learn all about Emilie's synergies and best team compositions, check our dedicated Emilie team page below:
Changelog
- 12 Apr. 2026: Updated for 6.6.
- 27 Sep. 2025: Updated for 6.0.
- 10 Jul. 2025: Updated for 5.7.
- 12 Feb. 2025: Reviewed for 5.4.
- 17 Jan. 2025: Updated for 5.3.
- 15 Jul. 2024: Full Guide Released.
- 18 Jun. 2024: V3 Beta Updates.
- 12 Jun. 2024: Beta Updates.
- 03 Jun. 2024: Initial Page added.
