Echoing Strike Hex Purge Warlock Build Skills for Diablo 2 Resurrected

Last updated Today at 10:00 by MrLlamaSC

This page shows the recommended skill point progression and priority for the Echoing Strike Hex Purge Warlock. Note that the following list refers to the total number of skill points, not the character level, to best account for the 12 bonus skill points granted by quests.

1.

Echoing Strike Warlock Skill Build

  1. 20 points to Hex: Purge – Adds an AoE Hex. Since we are already hitting a lot of monsters at once, this hex will help blow up mobs even faster.
  2. 20 points to Hex: Bane – Synergy for Hex: Purge and great for single target farming bosses.
  3. 20 points to Eldritch Blast – Synergy for Hex: Purge and some added damage and leech.
  4. 20 points to Mirrored Blades – A Synergy for Echoing Strike + good for Single Target fights as it swings a bunch of times at once at one monster.
  5. X points to Echoing Strike – Remaining Skills go here for increased Attack Rating and Damage.
  6. 1 point to Levitation Mastery – Increases Damage, Attack Rating, Critical Strike, and lowers Weapon Requirements.
  7. 1 point to Summon Defiler – Grab a demon with Curse and Fanaticism for massive damage boosts.
  8. 1 point to Consume – Useful for Consuming a Defiler.
2.

Select Echoing Strike Hex Purge Warlock Skill Discussion

The Echoing Strike Warlock may take a little bit of time to deal high damage, but is still viable for a playthrough. Focus on leveling a lot and farming some Attack Rating Gear + a nice damage weapon. More levels are also very useful to increase your Hex Purge damage output.

The Echoing Strike Warlock requires a decent amount of Skill Points to fully max out, but focus on Hex Purge and its synergies early. Then you can add points to Mirrored Blades, Defiler/Consume, and Echoing strike later.

This character is very strong in the late game in more narrow areas where monsters line up in front of him. He is S-tier for clear speed against packs of mobs so feel free to take him anywhere.

3.

Echoing Strike Hex Purge Warlock Stats Discussion

The following section discusses how many attribute points should be allocated to each of the primary stats.

3.1.

How much Strength Does an Echoing Strike Warlock Need?

Enough for gear — However, remember that Levitation Mastery will reduce the requirements of your gear by a substantial amount. So that 200 Strength item may actually only require 100 Strength.

3.2.

How much Dexterity Does an Echoing Strike Hex Purge Warlock Need?

Enough for Gear — Dexterity is great for increasing Block Chance, particularly with Stormshield, but if you are not planning on investing points to max that out, it is often not worth taking any additional Dexterity, as the return on Defense is very low. Early on a few points to help with Attack Rating could be viable, but eventually they will probably be removed with a respec.

3.3.

How much Vitality Does an Echoing Strike Warlock Need?

Everything else into Vitality — 250+ points. Every excess attribute point should be allocated to Vitality, as long as you can meet the Strength and Dexterity requirements of your items by the time you wish to equip them. Not only does this increase your Life total, but this also increases the chance for Healing Potions to crit, doubling their healing output. Further, additional Life reduces the chance that you will be put into hit recovery.

3.4.

How much Energy Does an Echoing Strike Warlock Need?

Nothing — Allocating attribute points to Energy in a final build is universally considered sub-par for almost every character due to the widespread availability of Mana Potions. While leveling, if you find yourself struggling with Mana you can allocate a few points to Energy that you can then remove with a respec later on.

4.

Changelog

  • 21 May 2026: Build added.
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