Lightning Fury/Charged Strike Amazon (Javazon) Build Skills for Diablo 2 Resurrected

Last updated on Sep 16, 2021 at 12:00 by MrLlamaSC 4 comments

This page shows the recommended skill point progression and priority for the Javazon, as well as the typical Javazon playstyle. Note that the skill point list refers to the total number of skill points, not the character level, to best account for the 12 bonus skill points granted by quests.

1.

Javazon Skill Build

This section goes over your ideal skill build. You can see it pictured immediately below in our skill calculator, and then we also provide you with a listed progression.

  1. 1 point to all prerequisites
  2. 20 points to Lightning Fury Lightning Fury — main area of effect damage skill; max out as soon as possible
  3. 20 points to Charged Strike Charged Strike — main single-target damage skill, invest points early; max out after Lightning Fury
  4. 20 points to Lightning Bolt Lightning Bolt — max out after Lightning Fury Lightning Fury and Charged Strike Charged Strike
  5. 20 points to Lightning Strike Lightning Strike — max out after Lightning Fury Lightning Fury and Charged Strike Charged Strike
  6. 1 point to Pierce Pierce — invest points early to reach approximately 63% chance to pierce with projectiles after taking skill bonuses from items into account
  7. 1+ points to Valkyrie Valkyrie — if you want a tanky minion to protect you, the first few points improve Valkyrie significantly. Aim for a total skill of at least 17 (or more) to maximise the gear of the Valkyrie and provide her with potential elemental damage Immunities
2.

Javazon Build Discussion

The Javazon playstyle revolves around using her main attack, Lightning Fury Lightning Fury, to clear screens of monsters quickly in a few throws thanks to its interaction with Pierce Pierce. For any left over monsters or tankier monsters like bosses, Charged Strike Charged Strike is used to deal high single-target damage.

Javazons are extremely Mana intensive. Until you get to your endgame gear, your Mana sustain will be very low and you will be going through Mana Potions rapidly. Meditation Meditation and/or high Physical damage with enough Mana Leech will help your Mana sustain tremendously. Since Javazons are dependent upon Increased Attack Speed, Cannot Be Frozen is a must-have attribute to further help with Mana sustain through Leech.

Since the Javazon is a glass cannon, she might feel frustrating to play with sub-optimal gear and levels. But once you reach a comfortable level (somewhere around 75) and proper gear (Titan's Revenge Titan's Revenge being the main one), the damage output of the Javazon begins to increase dramatically, and offense becomes her defense. Up until that point, your damage output is still decent, but you have to pay attention to your positioning and generally kite so as to avoid dying.

The defensiveness of the typical Javazon is lacking because most of the optimal offensive gear choices leave her without a solid way of mitigating damage. She rarely ends up with maxed Resistances, maximising Chance to Block is unrealistic to aim for without Stormshield Stormshield (which then removes a lot of damage and Resistances), and she does not gain a lot of Life per point of Vitality. Her Dodge Dodge skills were meant to help with this, but they are more harmful than they are beneficial. Here is why.

The default dodge animation length is 8 frames, which is on the top end of average animation lengths. However, the only way to decrease the length (speed it up) is with Fanaticism Fanaticism, which a Javazon will not have on her own. Additionally, if you are near a monster with Holy Freeze Holy Freeze, the dodge animation length is increased to 17 frames. This length is long enough for you to have a high chance to be attacked again before the animation completes. Even with the default animation length, if you get surrounded by multiple monsters, you will be hit often. This means you might dodge future attacks mid-dodge or just after you complete the previous dodge animation, and be permanently locked in dodge animations. On top of this, the dodge animations will cancel attack animations, which contributes to the well-known "Next Hit Always Misses" bug which causes a noticeable percentage of your attacks to fail. As such, the dodge skill line is to be avoided if you are not using Valkyrie Valkyrie. If you end up finding yourself dodge locked, spam weapon swap ("W" key by default) and run away to cancel all dodge animations. This is called WSG (Weapon Swap Glitch). Note that the WSG was unfortunately fixed in D2R.

3.

Javazon Stats Discussion

The following section discusses how many attribute points should be allocated to each of the primary stats.

3.1.

How much Strength Does a Javazon Need?

Enough for gear. For a Javazon using a Spirit Monarch, this will be 156 Strength as that is usually the highest Strength requirement for commonly used gear. If choosing to use another shield with lower Strength requirements, then just adjust your Strength to that value. This number always changes based on the gear you are using, though, so make sure to always double check the requirements for each piece of gear you have as well as how much Strength each piece will provide once equipped.

3.2.

How much Dexterity Does a Javazon Need?

Enough for gear, which should be around 150. Dexterity is also great for increasing your Block Chance, but if you are not planning on maxing it out completely, Dexterity is not worth investing into over Vitality; its return for Attack Rating and Defense are insignificant at best.

3.3.

How much Vitality Does a Javazon Need?

Everything else into Vitality; 250+ points. Every excess attribute point should be allocated to Vitality, as long as you can meet the Strength and Dexterity requirements of your items by the time you wish to equip them. Not only does this increase your Life total, but this also increases the chance for Healing Potions to crit, doubling their healing output. Further, additional Life reduces the chance that you will be put into hit recovery.

3.4.

How much Energy Does a Javazon Need?

Nothing. Allocating attribute points to Energy in a final build is universally considered sub-par for almost every character due to the widespread availability of Mana Potions. While leveling, if you find yourself struggling with Mana you can allocate a few points to Energy that you can then remove with a respec later on.

4.

Changelog

  • 31 Aug. 2021: Page added.
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