Stan

Knights of the Frozen Throne Card Reveal: Blood-Queen Lana'thel

11 posts in this topic

grNgHki.jpg

Blood-Queen Lanathel is a new legendary Warlock card that was just revealed via PCGamesN.

If you've missed any of the previously revealed cards, feel free to check them out here.

Warlock's Blood-Queen Lana'thel

The new Legendary Warlock card synergizes with Cruel Dinomancer and cards like DoomguardSoulfire up to Malchezaar's Imp & Silverware Golem. It doesn't even have Charge and due to ist high mana cost it cannot be deployed early.

ni96Vis.png

Picture is a courtesy of Hearthpwn

Share this post


Link to post
Share on other sites

Good to know that warlock is not getting more expensive. This card is a step towards free play - why use a 1600-dust card when you can play a basic one with a higher power level?

Share this post


Link to post
Share on other sites

...this seems weak?   I mean the warlock quest is hard to finish, and in order for her to work well (enough so that you use her) you need at least 3 or so discards, and to hope they can't kill her via spells before the lifesteal happens.

Moreover you have the truly ugly situation of "she needs discards to function", but she has no immunity or bonus for being in your hand while you're discarding...meaning it's -very- possible you'd discard her as you're trying to empower her when she randomly gets drawn early...

Hoping that warlock gets some targetted discard or "this card will always be chosen for discard" type of mechanic...otherwise I can't see this as anything more than a red herring.

Edited by Migol

Share this post


Link to post
Share on other sites
40 minutes ago, Migol said:

...this seems weak?   I mean the warlock quest is hard to finish, and in order for her to work well (enough so that you use her) you need at least 3 or so discards, and to hope they can't kill her via spells before the lifesteal happens.

Moreover you have the truly ugly situation of "she needs discards to function", but she has no immunity or bonus for being in your hand while you're discarding...meaning it's -very- possible you'd discard her as you're trying to empower her when she randomly gets drawn early...

Hoping that warlock gets some targetted discard or "this card will always be chosen for discard" type of mechanic...otherwise I can't see this as anything more than a red herring.

Discard Zoo was always a gamble, besides if she gets discarded she can be brought back with Cruel Dinomancer and the effect is still there since it's not a battlecry. My only question is this; after she is summoned does her attack go up with each discard after? 

Share this post


Link to post
Share on other sites
33 minutes ago, KingMe said:

My only question is this; after she is summoned does her attack go up with each discard after? 

I think so.

As you said: it is no Battlecry. So it should still work, when she is already in play.

I dont think that this is a bad card. She is absolutly specific for Discard-Warlock and seems not good enough to be crafted for that deck no matter what...but hey...who knows what Death-Knight-Gul'dan has up his sleeves. But still: a 3-6/6 with lifesteal on warlock that can grow bigger while already in play...why not?

Share this post


Link to post
Share on other sites
5 hours ago, positiv2 said:

Good to know that warlock is not getting more expensive. This card is a step towards free play - why use a 1600-dust card when you can play a basic one with a higher power level?

Kibler made some fair points on this card - you can mulligan away from it and let it grow in your deck, it continues growing while in play and the lifesteal just lets you keep drawing without fear of dying.

Share this post


Link to post
Share on other sites
11 hours ago, Blainie said:

Kibler made some fair points on this card - you can mulligan away from it and let it grow in your deck, it continues growing while in play and the lifesteal just lets you keep drawing without fear of dying.

Except, unless you are playing it in a control discard deck, this card is for all intents and purposes a worse doomguard.  It will have inferior stats, less health, most likely less attack, and it will have life steal instead of charge.  and I mean yes I know doomguard makes you discard 2 cards, but in zoo that is rarely an issue, not enough of one to try to fit a third 5 drop in your deck.  Sure health gain is nice for control variants of warlock, it is what is really holding them back right now, but discard is a poor route to chose for control unless they manage to get ALOT of discard synergy that is good with control.  Too much of your deck has too be taken up by discard cards, and discard synergy cards which are just too low value to be good in a control deck, on top of that, since you will have fewer "control" cards, or cards that define your deck as a control deck, discarding them will be far more punishing.  Maybe a mid range discardy type deck would run this, but even then I am skeptical that it would be better then doomguard. All and all a pretty poor card unless we get some crazy synergies with it.

  • Like 1

Share this post


Link to post
Share on other sites

This card is pointless. Discard is just weak in Hearthstone, and no amount of Clutchmother Zavas or Cruel Dinomancer or this thing will fix it. Beyond even the fact that discarding is RNG-based in Hearthstone and thus unreliable as a strategy; it works in, say, Magic: the Gathering thanks to the fact the graveyard is way more interactive. You can get the cards you need both in and back out of your graveyard easily if you build your deck around that, whereas in Hearthstone save for N'Zoth, the Corruptor bringing deathrattles back (and some fringe interactions like Onyx Bishop and Doomcaller) the graveyard means the cards are gone for the game.

Share this post


Link to post
Share on other sites
13 hours ago, VaraTreledees said:

All and all a pretty poor card unless we get some crazy synergies with it.

Maybe it's too much to ask for this expansion, but perhaps we'll see a card printed that reintroduces discarded cards to the Warlock's deck. That would be enough to introduce Discard-Control, I hope!

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Aleco

      Players can earn up to three free packs for logging in to Hearthstone during the Hearthstone World Championships.
      The folks over at Hearthpwn.com have learned from data mining of patch 10.0 that the Hearthstone World Championships will offer players three free packs as daily login rewards. The first day of the championships will give players a Journey to Un'Goro pack, the second day a Knights of the Frozen Throne pack, and the third a Kobolds & Catacombs pack. The Hearthstone home screen will also change to sparkling white theme honor the World Championships.

      Along with this week's awesome Tavern Brawl featuring World Championship winning decks, this marks the first time that Blizzard has brought Hearthstone eSports all the way to the Hearthstone client. Given the recent start of the Overwatch League and the choose your champion feature for the World Championships, it seems that Blizzard is supporting competitive gaming now more than ever.
    • By Zadina

      This week's Brawl honours the 3 previous Hearthstone World Champions!
      The 2018 World Championship is about to begin and Team 5 is celebrating by giving us a very special Tavern Brawl. In this Brawl, you get to play with decks that the previous world champions from 2014, 2015 and 2016 used on their way to the top. Your player name will even change to the respective Champion: Firebat, Ostkaka or Pavel!
      Here are the deck archetypes you can get:
      Firebat's Undertaker Hunter Firebat's Ramp Druid Firebat's Miracle Rogue Firebat's Zoolock Ostkaka's Patron Warrior Ostkaka's Oil Rogue Ostkaka's Freeze Mage Pavel's Tempo Mage Pavel's Malygos Miracle Rogue Pavel's Midrange Shaman Pavel's C'Thun Warrior Pavel's Malygos OTK Druid You might think: "why would I want to play a deck from 2014 with cards that have been nerfed"? Well, all cards are on their pre-nerfed versions, therefore they are basically in the same state as when originally used by each World Champion. So, say hello to pre-nerf Undertaker, Leper Gnome, Hex and many others.
      Amnesiac can never catch a break.
      A slight inconsistency is that cards that generate other cards or tokens, like Piloted Shredder or Babbling Book, can generate cards/tokens from later expansions. For example, my opponent's dead Shredder created Friendly Bartender, a card that neither Champion had encountered at their time.
      Enjoy the Brawl and tune in to the World Championship this weekend!
    • By Damien
      This thread is for comments about our HCT World Championships coverage.
    • By Aleco

      Aleco walks through a series of simple early-game decisions while playing an Unstable Evolution deck.
      "Simple early game decisions" and "multi-turn decisions" are the two most common requests I've been receiving since the start of this series, so I decided to do an episode that tackles both! In today's episode I navigate a series of relatively simple early-game decisions against an aggressive Hunter start with my Unstable Evolution Shaman deck.
      If you have any requests for future episodes of "What's the Move?", please feel free to reach out to me here on Icy Veins or via Twitter @Aleco_P. I prefer to always fulfill requests for new episodes if possible, and always love hearing feedback from the community which can help me improve on this series in the future. Don't be shy!
      If you're looking for the guide I referenced in this video, please follow this link to "Legend in the Making: Part 2".