Jump to content
FORUMS
Sign in to follow this  
Lemon1

Is Plot Twist Warlock the Next Meta-breaker in Saviors of Uldum?

Recommended Posts

nrnVvgW.jpg

Our newest Hearthstone writer contemplates how many ranks he can drop at once with the new Warlock Quest, Supreme Archaeology.

 

It's fair to say that Warlock isn't in the best spot it's ever been. Its current presence in the competitive metagame is limited to one deck, Zoo, and even that is struggling to stay relevant with so many stronger options available to players. As for Plot Twist Warlock, perhaps its fortunes are best illustrated with a short anecdote. When Hearthstone Grandmaster Tyler hit rank 1 Legend at the beginning of Rise of Shadows back in April, he issued a simple challenge to Twitter users: Like this Tweet 500 times, and I'll queue the worst deck in the game at rank 1. That deck, with a 25% win-rate per HSReplay, was none other than Plot Twist Warlock.

Needless to say, he lost.

So why do we think Plot Twist Warlock might be positioned to reclaim some dignity in Saviors of Uldum? The buffs to Spirit Bomb and Dr. Morrigan in the Rise of the Mech update have certainly helped, but we're here for one main reason: the new Legendary Quest card for Warlock, Supreme Archaeology.

Image result for hearthstone tome of origination

Supreme Archaeology asks players to carry out a fairly basic task: draw 20 cards. This is actually a pretty tough thing to do - even if you manage to draw an extra card with Life Tap every single turn, you're still going to take 10 turns to meet that condition. Worse still, by the time you do, you're going to have so few cards remaining in your deck that the value you can get from Tome of Origination will be very limited. And unless you have a specific combo with Baleful Banker in mind, you might not even have any game-winning cards left to discount to 0 Mana.

Enter Plot Twist. On its own merits, Plot Twist is quite a weak card; re-rolling a bad hand might seem appealing, but the investment of 2 Mana and a whole card for the job is far more than the reward really warrants. Its real power lies in its ability to draw up to nine cards at once. Plot Twist Warlock is built around abusing this effect using cards that synergise with card draw: Dollmaster Dorian, Fel Lord Betrug, Aranasi Broodmother - and now, Supreme Archaeology.

One cast of Plot Twist with a full hand will advance your Quest counter by nine cards in one go. That's already enough to make it feasible to get Tome of Origination online by turn 8 or 9. But we can do it even faster - playing Plot Twist after Archmage Vargoth has been played (or placed on the board by Dollmaster Dorian...) could advance your Quest counter by SIXTEEN cards at once. Stick a Vargoth, and you could be discounting cards with Tome of Origination as early as Turn 5! 

Once you have Tome of Origination, you should be set; Plot Twist Warlock is naturally full of expensive cards like Fel Lord Betrug and Deranged Doctor, and slapping them onto the board for 0 Mana should quickly win you the game. You can also go long thanks to the synergy between Plot Twist and Augmented Elekk, which shuffles a second copy of your hand into your deck.

Saviors of Uldum, and Supreme Archaeology with it, will come out on August 6th, but you can try out Plot Twist Warlock today if you like. Check out Kat's full Shuffle Warlock guide for our recommended build and tips on how to play it, but be warned - this is very much an off-meta deck (at least until the Quest comes out), so success is by no means guaranteed!

Do you think Supreme Archaeology will help change Warlock's fortunes? Or have the new cards revealed on Monday inspired you to create a different meta-breaking deck? Let us know in the comments below!

Share this post


Link to post
Share on other sites
25 minutes ago, Lemon1 said:

Do you think Supreme Archaeology will help change Warlock's fortunes?

Not really. Sure, it's a way to cheat out big minions, but there are far more reliable ways than tapping to fill your hand in the first turns, plot twisting and then hoping for some good topdecks. This sounds like a Trolden-tastic setup; impressive when it highrolls but absolutely inconsistent. Unless SoU gives us cards to shore up the deck's shotcomings, it'll just be a meme deck.

Not that there's anything wrong with meme decks, as long as people realize winning is a challenge.

Share this post


Link to post
Share on other sites

I second Keizoku here, from a different perspective though; what is that warlock wants to with their late game as a quest deck? Sure, 0 mana Lord Jaraxxus is good and all, but this card might be much better in a scenario, where Cubelock/Control Warlock is a thing. Are they? No. Can this make a big change? Likely not.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Stan
      Blizzard released the 17.2.2 client patch for Hearthstone to fix a bug related to the closed shop that occurred due to a missing runtime dependency.
      (Source)
      We’re currently in the process of deploying a 17.2.2 client patch that will address the following items:
      Fixed a bug that would cause a crash on mobile when clicking the eye to see who is spectating. Fixed a few various issues that would lock the game state when playing certain cards from hand. Fixed a bug where some players in Europe were only given the option of Warrior as their free deck after graduating the new player ranks. Fixed a bug where the shop would be closed when launching Hearthstone due to a missing runtime dependency. If the shop is still closed after updating to 17.2.2, try swapping to another region on the launcher and swapping back before opening Hearthstone again.
      The incorrect Mana display bug for mobile users will be fixed in the next update.
      (Source)
      Any updates on when the incorrect mana bug for mobile players will be fixed?
      Hey! This will be fixed in our next major update.
    • By Zadina
      A new blog post has been released, detailing a dozen card changes coming to the game on Monday 18th of May.
      Shaman is getting some much needed help, since three of its cards will be buffed - although it is debatable if these buffs will be enough to move the class out of the bottom.
      As far as the nerfs are concerned, two more Demon Hunter cards (who would have thought?) are getting toned down. Scavenger's Ingenuity, Shadowjeweler Hanar, Blackjack Stunner, Imprisoned Scrap Imp, Bloodboil Brute, Bloodsworn Mercenary are also getting tweaked.
      Nerfed cards will be eligible for a refund until June 1st.
      The patch also brings a bug fix for Ethereal Conjurer, which was causing the game to lock by not offering any Discover options. 
      Don't forget you can grab a free Nemsy until May 19, as part of Patch 17.2.0.
      Blizzard Entertainment
      On May 18, we’ll be releasing a 17.2.1 balance patch that includes updates for a dozen cards in Standard, as well as a bug fix for Ethereal Conjurer.
      Balance Updates
      Aldor Attendant:
      Old: [Cost 2] 2 Attack, 3 Health → New: [Cost 1] 1 Attack, 3 Health.
      Torrent:
      Old: [Cost 5] → New: [Cost 4].
      Shattered Rumbler:
      Old: 4 Attack, 6 Health → New: 5 Attack, 6 Health.
      The Lurker Below:
      Old: 6 Attack, 3 Health → New: 6 Attack, 5 Health.
      The 8 cards below will be eligible for a full dust refund until June 1.
      Priestess of Fury:
      Old: 6 Attack, 7 Health → New: 6 Attack, 5 Health.
      Crimson Sigil Runner:
      Old: 2 Attack, 1 Health → New: 1 Attack, 1 Health.
      Scavenger's Ingenuity:
      Old: Draw a Beast. Give it +3/+3. → New: Draw a Beast. Give it +2/+2.
      Shadowjeweler Hanar:
      Old: 1 Attack, 5 Health → New: 1 Attack, 4 Health.
      Blackjack Stunner:
      Old: Battlecry: If you control a Secret, return a minion to its owner’s hand. It costs (2) more. → New: Battlecry: If you control a Secret, return a minion to its owner’s hand. It costs (1) more.
      Imprisoned Scrap Imp:
      Old: Dormant for 2 turns. When this awakens, give all minions in your hand +2/+2. → New: Dormant for 2 turns. When this awakens, give all minions in your hand +2/+1.
      Bloodboil Brute:
      Old: 6 Attack, 8 Health → New: 5 Attack, 8 Health.
      Bloodsworn Mercenary:
      Old: 3 Attack, 3 Health → New: 2 Attack, 2 Health.
      Game Improvements and Bug Fixes
      Ethereal Conjurer will now function correctly and will no longer lock the game state when played.
    • By Damien
      This thread is for comments about our Kibler's Quest Warrior.
    • By Damien
      This thread is for comments about our Gle's Bomb Warrior.
    • By Damien
      This thread is for comments about our Zeeland's Aggro Egg Warrior.
×
×
  • Create New...