Jump to content
FORUMS
Lemon1

Saviors of Uldum Card Reveal: Wretched Reclaimer and Khartut Defender

Recommended Posts

mcRlQKR.jpg

Two more cards from the forthcoming expansion have been revealed on stopgamer.ru, both designed around the new Reborn mechanic.

 

Two more cards from Saviors of Uldum have been revealed, this time on stopgame.ru: Wretched Reclaimer and Khartut Defender!

normal_sDGh8NID.png

normal_vCYXgdZ.png

The two cards have strong synergy with each other - Wretched Reclaimer will let you make use of Khartut Defender's Deathrattle and Reborn effects twice - and plenty of other uses besides.

Wretched Reclaimer looks like one of the strongest additions yet for Deathrattle- and Reborn-based Priest decks. with a Battlecry that allows you to get extra value out of your on-death effects. As a 3-Mana 3/3, its stats aren't too shabby either. Squint a little, and you might start to see Terrorscale Stalker.

Squint a little at Khartut Defender and you might see another, older card: Antique Healbot. Team 5 have been reluctant to print good Neutral healing in the last few years as it can undermine the identities of certain classes, but Khartut Defender seems like a solid defensive option. It could be a big help to slow Warlock archetypes like Plot Twist Warlock.

Saviors of Uldum releases worldwide on August 6th. Check out our expansion hub for more info on the Reborn mechanic, the return of the League of Explorers, and every card revealed so far.

Share this post


Link to post
Share on other sites

I don't think Khartut Defender is a good card. We already have a similar card, whose name I don't remember (5 mana 4/5 taunt, with a deathrattle: restore 4 health). That did not see much play, neither will this.

Share this post


Link to post
Share on other sites
16 minutes ago, FanOfValeera said:

We already have a similar card, whose name I don't remember (5 mana 4/5 taunt, with a deathrattle: restore 4 health).

Rotten Applebaum, and it is being played. But I don't think Khartut Defender is better, and it is more expensive, so I agree with you.

 

Share this post


Link to post
Share on other sites

The split body effect on taunts is what make those who have it good... you know Voidlord or Sludge Belcher the concept behind them is to make your opponent waste multiple resource to remove them or soak multiple attacks since the second body won't come out until the first die they are immune to AOE effects.

Also the reborn stuff can be abused by other cards making this a good card and a nightmare if your enemy draw this in arena.

But it has 3 atk so if you play priest Shadow Madness will be a very nasty surprise for your opponent (and for all the other reborn minions)

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Damien
      This thread is for comments about our XioaT's Rank 2 Legend Galakrond Tempo Rogue Deck.
    • By Damien
      This thread is for comments about our iGXc's Top 20 Legend Cyclone Mage Deck.
    • By Stan
      A balance update wlll go live in Hearthstone later this week with various changes for Standard and Battlegrounds and here are the official patch notes.
      Blizzard (Source)
      Welcome to a new year in the tavern, everyone! We have a balance update in the works that will go live later this week which includes the following changes, primarily for Standard and Battlegrounds:
      Warlock
      Fiendish Rites : Mana cost increased from (3) to (4). Warrior
      Scion of Ruin : Mana cost increased from (3) to (4) . Ancharrr : Durability reduced from (3) to (2) . Shaman
      Dragon's Pack : Now reads, “…If you’ve Invoked twice, give them +2/+2 .” (reduced from +3/+3). Invocation of Frost : Mana cost increased from (1) to (2). Rogue
      Necrium Apothecary : Mana cost increased from (4) to (5). Neutral
      Dragonqueen Alexstrasza: Battlecry effect can no longer generate Dragonqueen Alexstrasza. *Once the update is live, adjusted cards will be eligible for a full Arcane Dust refund for two weeks.
      Battlegrounds
      This update includes several adjustments and gets more Heroes brawling in Bob’s Tavern than ever before! Further Battlegrounds balance changes are coming very soon, in addition to the exciting new content we have in the pipeline… we’ll have more to share in the near future!
      Heroes
      Shudderwock
      Burbling: Cost reduced from (2) to (1) . Queen Wagtoggle
      Wax Warband : Give a random friendly Mech, Demon, Murloc and Beast +2 Attack . (instead of +1 Health) Infinite Toki
      Temporal Tavern : Cost reduced from (2) to (1) . Now reads, “Refresh Bob’s Tavern. Include a Minion from a higher Tavern Tier.” Patches the Pirate
      Has returned to the Battlegrounds Hero Pool. Fire the Cannons! : At the start of next combat, deal 4 damage to two random enemy minions. (increased from 3 damage) Pyramad
      Has returned to the Battlegrounds Hero Pool. Brick by Brick : Give a random friendly minion +3 Health . (increased from +2 Health) Minions
      Golden Soul Juggler
      After a friendly Demon dies, deal 3 damage to a random enemy minion twice . (instead of 6 damage once) Bug Fixes and Game Improvements
      Battlegrounds : Selfless Hero’s Deathrattle will now only affect minions that do not already have Divine Shield. Arena : The appearance rate of cards in the draft has been updated to ensure class balance remains close to the ideal 50% win-rate. Specifically, the win-rate of Druid, Hunter, and Paladin should now be decreased. The win-rate of Priest, Rogue, Shaman and Warlock should now be increased. Card appearance rates for Mage and Warrior remain untouched.
    • By Damien
      This thread is for comments about our kagome's Top 20 Legend Highlander Galakrond Rogue Deck.
    • By Damien
      This thread is for comments about our Galakrond Zoo Warlock deck.
×
×
  • Create New...