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Covenant Signature and Class Ability Upgrades in Shadowlands

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A detailed preview of Covenant Signature and Class abilities and their upgrades.

 Since last Blizzard previewed Covenant Signature and Class abilities, Shadowlands Alpha went live, so we're looking at the individual abilities and their upgrades in more detail. Of note are especially their cooldowns and upgrades, since they caused some controversion in the WoW community. Blizzard's initial design philosophy on Covenants was that they are impactful and switching between them will be difficult, similar to Aldors and Scryers.

What Are Covenants?

Covenants are ruling powers that control Shadowlands and you earn their favor in exchange for various powers for your character. Each Covenant provides you with two upgradable abilities:

  • A generic one available to all members of a Covenant (Covenant Signature Ability);
  • A class-specific ability (Covenant Class Ability).

DISCLAIMER: Note that Shadowlands Alpha is still early in development and the abilities will change throughout testing. We are not sure how to obtain the upgrades at this time and if they are intended for open-world gameplay, as some are obviously themed after Torghast (Darksight Orbs Darksight Orbs Scouring Rags of Torghast Scouring Rags of TorghastCragsman's Fable Cragsman's Fable).

Covenant Signature Abilities

Kyrian

  • Summon Steward - Call your steward to bring you a Phial of Serenity that can be consumed to restore 15% health and remove all Curse, Disease, Poison, and Bleed effects. Your Steward additionally offers access to a selection of useful amenities, each once per day. (5 min cooldown)

By default, the steward can change your talents, tell one of your friends how great they are, and you can sell items to him.

sOVpEGY.jpg

Summon Steward Upgrades

  • Flail of Merkur Flail of Merkur - Your Steward's Phial of Serenity refreshes the cooldown of Elysian Decree.
  • Haven's Breath Haven's Breath - Your Steward's Phial of Serenity refreshes the cooldown of Weapons of Order.
  • Kyrian Warhelm Kyrian Warhelm - Your Steward's Phial of Serenity refreshes the cooldown of Spear of Bastion.
  • Give Compliment Give Compliment - Have your steward give a compliment to a friend!
  • Phial of Light Phial of Light - Your Steward's Phial of Serenity now restores an additional 40% of your health.
  • Phial of Pain Phial of Pain - Your Steward's Phial of Serenity increases damage and healing by 40% for 15 sec.
  • Bottomless Chalice Bottomless Chalice - Your Steward also provides Phials of Serenity for your allies.
  • Parliament Stone Parliament Stone - Your Steward cheers you on, increasing your movement speed by 35%.
  • Strigidium Strigidium - Your Steward can now assist you in combat.
  • Darksight Orbs Darksight Orbs - Your Steward can now hunt for materials within Torghast.

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Venthyr

  • Door of Shadows Door of Shadows - Wend through the shadows, appearing at the targeted location. (35 yd range, 1.5 sec cast, 60 sec cooldown)

Door of Shadows Upgrades

  • Open Doors Open Doors - Doorof Shadows has an instant cast time.
  • Touch of the Unseen Touch of the Unseen - Door of Shadows heals you for 20% of your maximum health.
  • Horrid Nightmares Horrid Nightmares - Door of Shadows causes nearby enemies to run in fear for 1 sec.
  • Bathe in Shadow Bathe in Shadow - Killing an enemy reduces the remaining cooldown of Door of Shadows by 6 sec.
  • Dark Rush Dark Rush - Door of Shadows increases your movement speed by 12% for 5 sec.
  • Prompt Exeunt Prompt Exeunt - Divine Steed removes the cast time of Door of Shadows for 5 sec.
  • Enduring Gloom Enduring Gloom - Door of Shadows grants you a shield that absorbs [ 40% of Total Health ] Physical damage, based on your maximum health. Lasts 8 sec.

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Necrolord

  • Fleshcraft Fleshcraft - Form a shield of flesh and bone over 4 sec that absorbs damage equal to 20% of your maximum health for 2 min. Channeling near a corpse claims their essence to grow the shield, up to 50% of your maximum health. This is most effective against powerful enemies. (10 yd range, 4 sec cast, 2 min cooldown)

Fleshcraft Upgrades

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Night Fae

  • Soulshape Soulshape - Turn into a Vulpin, increasing movement speed by 30%. You may reactivate Soulshape to teleport 10 yds forward. Lasts 12 sec, or indefinitely while in a rest area. (Instant, 1.5 min cooldown)

Alternatively, the ability can turn you into a Wyvern, a Gryphon, a Hippogryph, a Wolfhawk, a Feathered Drak, a Wolf, a Moose, a Bear, a Raptor, a Nightsaber, an Owlcat, a Stag, a Dragon Turtle, a Cobra, a Hyena, a Tiger, a Lion, a Crane, a Teroclaw, a Unicorn, a Moth, a Runestag, increasing movement speed by 30%. You may reactivate Soulshape to teleport 10 yds forward. Lasts 12 sec, or indefinitely while in a rest area.

Soulshape Upgrades

  • Field of Poppies Field of Poppies - When Soulshape ends, you reduce the attack speed and cast speed of nearby enemies by 20% for 15 sec.
  • Sylvari Mantle Sylvari Mantle - When Soulshape ends, you are concealed until you move.
  • Stay on the Move Stay on the Move - Defeating an enemy reduces Soulshape's cooldown by 1.0 sec.
  • Wild Hunt's Charge Wild Hunt's Charge - While out of combat, your Soulshape's teleport becomes a charge, stunning your target for 2 sec and ending your Soulshape.
  • Horn of the Wild Hunt Horn of the Wild Hunt - Soulshape increases the movement speed of allies within 40 yds by 10%.
  • Wild Hunt's Charge Wild Hunt's Charge - Charges to your enemy, stunning them for 2 sec and ending Soulshape.
  • Ethereal Shape Ethereal Shape - Soulshape reduces damage you take by 15%.

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Covenant Class Abilities

Only the Kyrian Covenant upgrades are available for certain classes in the game files for now as of Shadowlands Alpha 9.0.1 Build 34003.

xCZfj7n.jpgDeath Knight

KyrianShackle the Unworthy Shackle the Unworthy - Admonish your target for their past transgressions, reducing the damage they deal to you by 5% and dealing [ 175% of Attack Power ] Arcane damage over 14 sec. While Shackle the Unworthy is active on an enemy, Rune spending attacks reduce its cooldown by 4 sec. (Instant, 30 yd range, 60 sec cooldown)

Upgrades

  • Eyes of the Unceasing Eyes of the Unceasing - Reduce the cooldown of Shackle the Unworthy by 10 seconds.
  • Reinforced Manacle Reinforced Manacle - Shackle the Unworthy reduces enemy damage dealt to you by an additional 10%.
  • Darkhelm of Nuren Darkhelm of Nuren - Shackle the Unworthy causes enemies within 10 yards of your target to tremble in fear, stunning them for 5 sec.
  • Hateforged Cilice Hateforged Cilice - Shackle the Unworthy also increases your damage dealt to the target by 20%.
  • Twisted Hellchoker Twisted Hellchoker - Shackle the Unworthy charms the target, causing them to fight alongside you for until cancelled.

VenthyrSwarming Mist Swarming Mist - A heavy mist surrounds you for 8 sec, increasing your Dodge by 10%. Deals [ 20% of Attack Power ] Shadow damage every 1 sec to enemies within 10 yds. Every time it deals damage you gain 3 Runic Power, up to a maximum of 15 Runic Power. (1 Runes, Instant, 60 sec cooldown)

NecrolordAbomination Limb Abomination Limb - Sprout an additional limb for 12 sec, dealing [ 45% of Attack Power ] Shadow damage every 2 sec to nearby enemies. If an enemy is further than 8 yds from you, they are pulled to your location. (Instant, 2 min cooldown)

Night FaeDeath's Due Death's Due (Replaces Death and Decay Death and Decay) - Corrupts the targeted ground, causing [ 39.6% of Attack Power ] Shadow damage over 10 sec to targets within the area. Enemies damaged deal 1% reduced damage to you, up to a maximum of 15% and their power is transferred to you as an equal amount of Strength. While you remain within the area, your Necrotic Strike  Heart Strike will hit up to 3 additional targets. Scourge Strike and Clawing Shadows will hit all enemies near the target.(1 Runes, Instant, 30 yd range, 30 sec cooldown)

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mwRh6Ou.jpgDemon Hunter

KyrianElysian Decree Elysian Decree - Place a Kyrian Sigil at the target location that activates after 2 sec. Detonates to deal [ 120% of Attack Power ] Arcane damage and shatter up to 3 Lesser Soul Fragments from enemies affected by the sigil. (30 yd range, Instant, 60 sec cooldown)

Upgrades

VenthyrSinful Brand Sinful Brand - Brand an enemy with the mark of the Venthyr, reducing their melee and casting speeds by 30% and inflicting [ 400% of Attack Power ] Shadow damage over 8 sec. Activating Metamorphosis applies Sinful Brand to all nearby enemies. (Instant, 30 yd range, 60 sec cooldown)

Necrolord: NYI (not yet implemented)

Night FaeThe Hunt The Hunt - Charge to an enemy, inflicting [ 250% of Attack Power ] Nature damage and rooting them in place for 3 sec. The target is marked for 60 sec, increasing your Fury from Demon's Bites / Shears against them by 50%. You may reactivate The Hunt every 30 sec to teleport behind the marked target, ignoring line of sight.

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5ZeXc6C.jpgDruid

Kyrian: Kindred Spirits Kindred Spirits - Form a bond with an ally. Every 60 sec, you may empower the bond for 10 sec, granting you an effect based on your partner's role, and granting them an effect based on your role. (2% of Base Mana, 2.5 sec cast, 40 yd range)

  • Balance/FeralKindred Empowerment - Energize your bonded partner, granting them 1 primary stat for every 50 damage you deal.
  • GuardianKindred Protection - Protect your bonded partner, redirecting 40% of damage they take to you, unless you fall below 20% health.
  • RestorationKindred Focus - Focus on your bonded partner, replicating 50% of all healing you deal onto them.

VenthyrRavenous Frenzy Ravenous Frenzy - For 20 sec, Druid spells you cast increase your damage, healing, and haste by 2%, stacking. If you spend 1.5 sec idle, the Frenzy overcomes you, consuming 3% of your health per stack, stunning you for 1 sec, and ending. (Instant, 3 min cooldown)

NecrolordAdaptive Swarm Adaptive Swarm - Command a swarm that heals [ 240% of Spell Power ] or deals [ 150% of Spell Power ] Shadow damage over 12 sec to a target, and increases the effectiveness of your periodic effects on them by 20%. Upon expiration, travels to a new target within 25 yards, alternating between friend and foe up to 3 times. (Instant, 40 yd range, 25 sec cooldown)

Night FaeConvoke the Spirits Convoke the Spirits - Call upon the Night Fae for an eruption of energy, channeling a rapid flurry of 16 Druid spells and abilities over 4 sec. You will cast Moonfire, Wrath, Regrowth, Rejuvenation, Thrash, Rake, Shred, and Ironfur on appropriate nearby targets, favoring your current specialization.

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q7doEXc.jpgHunter

KyrianResonating Arrow Resonating Arrow - Fire a resonating arrow to the target location that fills the area with echoing anima for 10 sec. The effect causes your attacks to ignore line of sight to enemies in the area, and you have 30% increased critical strike chance against them. (Instant, 40 yd range, 60 sec cooldown)

VenthyrFlayed Shot Flayed Shot - Fire a shot at your enemy, causing them to bleed for [ 250% of Attack Power ] Shadow damage over 20 sec. Each time Flayed Shot deals damage, you have a 15% chance to gain Flayer's Mark, causing your next Kill Shot to be usable on any target, regardless of their current health. (10 Focus, Instant, 40 yd range, 30 sec cooldown)

NecrolordDeath Chakram Death Chakram - Throw a deadly chakram at your current target that will rapidly deal [ 50% of Attack Power ] Shadow damage up to 7 times. Each time the chakram damages a different target, its damage is increased by 15% and you generate 3 Focus. (Instant, 40 yd range, 45 sec cooldown)

Night Fae: NYI

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7wIwdXG.jpgMage

KyrianRadiant Spark Radiant Spark - Conjure a radiant spark that causes [ 76% of Spell Power ] Arcane damage instantly, and an additional [ 29.6% of Spell Power ] damage over 8 sec. The target takes 10% increased damage from your direct damage spells, stacking each time they are struck. This effect ends after 4 spells. (2% of Base Mana, 1.5 sec cast, 40 yd range, 30 sec cooldown)

Upgrades

  • Anima-Flecked Topaz Anima-Flecked Topaz - Reduce the cooldown of Radiant Spark by 5 seconds.
  • Scroll of the Arcane Meditator Scroll of the Arcane Meditator - Radiant Spark’s initial damage is increased by 100%.
  • Winged Curio Winged Curio - Extend the duration of Radiant Spark by 4 seconds.
  • Long-Forbidden Words Long-Forbidden Words - Radiant Spark can be cast instantly and interrupts spellcasting.
  • Urael's Finality Urael's Finality - After hitting an enemy with Radiant Spark, the damage of your 4th subsequent direct damage spell against that target is increased by an additional 600%.
  • Wizard's Prayer Wizard's Prayer - 800% of the damage dealt by Radiant Spark is returned as healing to the mage's party.

VenthyrMirrors of Torment Mirrors of Torment - Conjure 3 mirrors to torment the enemy for 20 sec. Whenever the target casts a spell or ability, a mirror is consumed to inflict [ 75% of Spell Power ] Shadow damage and their movement and cast speed are slowed by 15%. The final mirror will instead inflict [ 198% of Spell Power ] Shadow damage to the enemy, Rooting and Silencing them for 4 sec. (4% of Base Mana, 1.5 sec cast, 40 yd range, 1.5 min cooldown)

NecrolordDeathborne Deathborne - Transform into a powerful skeletal mage for 20 sec. While in the form of a skeletal mage, your Frostbolt, Fireball, and Arcane Blast hit up to 2 enemies near your target and your spell damage is increased by 10%. (5% of Base Mana, 1.5 sec cast, 3 min cooldown)

Night FaeShifting Power Shifting Power - Draw from the ground beneath you for 6 sec, dealing [ 60% of Spell Power ] Nature damage every 2 sec to nearby enemies. While channeling your Mage ability cooldowns are reduced by 3 sec every 2 sec. (5% of Base Mana, 6 sec cast, 15 yd range, 45 sec cooldown)

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ZMekBle.jpgMonk

KyrianWeapons of Order Weapons of Order (10% of Base Mana, Instant, 2 min cooldown) - For the next 30 sec, your Mastery is increased by 15%. Additionally,

  • Brewmaster: Keg Smash cooldown is reset instantly and enemies hit by Keg Smash take 5% increased damage for 8 sec, stacking up to 5 times.
  • Mistweaver: Essence Font cooldown is reset instantly and heals nearby allies for  [ 240% of Spell Power ] health on channel start and end.
  • Windwalker: Rising Sun Kick cooldown is reset instantly and your Rising Sun Kick reduces the cost of your Chi Abilities by 1 for 5 sec.

Upgrades

  • Haven's Breath Haven's Breath - Your Steward's Phial of Serenity refreshes the cooldown of Weapons of Order.
  • Anima-Tinged Weapon Oil Anima-Tinged Weapon Oil - Increase the Mastery granted by Weapons of Order by an additional 10%.
  • Maw-Darkened Slippers Maw-Darkened Slippers - Jumping or Rolling while under the effects of Weapons of Order will shoot a bolt of Radiant energy at a nearby enemy, dealing Arcane damage.
  • Forgotten Armor of Order Forgotten Armor of Order - Weapons of Order increases Armor by 50%.
  • Balancing Stave Balancing Stave - The mastery effect of Weapons of Order also affects critical strike, haste, versatility, and leech ratings.
  • Cragsman's Fable Cragsman's Fable - Weapons of Order does not incur a cooldown for the first 2 minutes of any Torghast floor.

Venthyr: NYI

Necrolords: NYI

Night Fae: NYI

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eBNZSM3.jpgPaladin

KyrianDivine Toll Divine Toll - Instantly cast Holy Shock, Avenger's Shield, or Judgment on up to 5 targets within 30 yds (based on your current specialization). (15% of Base Mana / 30 % of Base Mana, Instant, 30 yd range, 60 sec cooldown)

Upgrades

  • Ember of the Carillon Ember of the Carillon - Reduce the cooldown of Divine Toll by 10 seconds.
  • Sonorous Shards Sonorous Shards - Divine Toll no longer has a mana cost.
  • Belt of the Mawsworn Avenger Belt of the Mawsworn Avenger - Divine Toll is automatically cast when Avenging Wrath is cast, and again when it expires.
  • Cacopony Core Cacopony Core - Divine Toll increases the caster’s Stamina by 5% for each target hit. This effect lasts for 30 sec.
  • Big Clapper Big Clapper - Casting Divine Toll also instantly stuns all enemies within 30 yards.
  • Soul's Tolls Soul's Tolls - Divine Toll has a chance to instantly kill enemy targets.

Venthyr: Hallow the target area, dealing [ 1,200% of Spell Power ] Shadow damage split among enemies and restoring [ 1,320% of Spell Power ] health split among injured allies over 12 sec. The land remains filled with anima, causing [ 300% of Spell Power ] Shadow damage to all enemies over 60 sec. You gain the benefits of Consecration while within the area. (30 yd range, 1.5 sec cast, 4 min cooldown)

Necrolords: NYI

Night Fae: NYI

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UN7XOSU.jpgPriest

KyrianBoon of the Ascended Boon of the Ascended - Draw upon the power of the Ascended for 10 sec, granting you access to Ascended Nova, replacing:

  • Discipline/Holy: Smite with Ascended Blast, and increasing movement speed by 50%.
  • Shadow: Mind Flay with Ascended Blast, and increasing movement speed by 50%.

Upon expiration, releases an Ascended Eruption: Explode for [ 150% of Spell Power ] Arcane damage to all enemies and [ 200% of Spell Power ] healing to all allies within 15 yds, increased by 3% for each stack of Boon of the Ascended. (1.5 sec cast, 3 min cooldown)

Upgrades

  • Torch of Humility - Your next Boon of the Ascended lasts for 30 sec.
  • Faithstone Faithstone - Your self-healing from Boon of the Ascended is increased by 100%.
  • Second Chorus Second Chorus - The cooldown of Boon of the Ascended is reduced by 30 sec.
  • Feathered Fetters Feathered Fetters - The damage and healing of Boon of the Ascended's effects are increased by 300%, but you cannot move for its duration.
  • Glorious Prayer Glorious Prayer - Boon of the Ascended heals you for 100% of your health. Ascended Eruption restores 100% of your Mana.

VenthyrMindgames Mindgames - Assault an enemy's mind, dealing [ 200% of Spell Power ] Shadow damage and briefly reversing their perception of reality. For 5 sec, the next [ 400% of Shadow Spell Power ] damage they deal will heal their target, and the next [ 400% of Shadow Spell Power ] healing they deal will damage their target. Reversed healing and damage restores up to 4% mana. (1.5 sec cast, 40 yd range, 45 sec cooldown)

NecrolordsUnholy Nova Unholy Nova - An explosion of dark energy heals allies within 15 yds for [ 150% of Spell Power ] and infects enemies with Unholy Transfusion. (0.5% of Base Mana, Instant, 60 sec cooldown)

  • Unholy Transfusion: Deals [ 200% of Spell Power ] Shadow damage over 15 sec. Enemies who damage this target are healed for [ 20% of Spell Power ].

Night Fae: NYI

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uIbfLI0.jpgRogue

KyrianEchoing Reprimand Echoing Reprimand - Deal [ 60% of Attack Power ] Arcane damage to an enemy, extracting their anima to Aethercharge a combo point. Damaging finishing moves that consume the same number of combo points as your Aethercharge deal damage as if they consume 7 combo points. Awards 3 combo points. (30 Energy, Instant, Melee range, 45 sec cooldown)

Upgrades

VenthyrSlaughter Slaughter - Slaughter the target, causing [ 95.47% of Attack Power ] Physical damage. The target's anima mixes with your lethal poison, coating your weapons for the next 5 minutes. Slaughter Poison deals Shadow damage over 12 sec. and steals 15% of healing done to the target. Awards 2 combo points. (50 Energy, Instant, Requires Melee Weapon & Stealth, Melee Range)

NecrolordsSerrated Bone Spike Serrated Bone Spike - Embed a bone spike in the target, dealing [ 60% of Attack Power ] Physical damage every 5 sec until they die. Attacking with Serrated Bone Spike causes all of your active bone spikes to fracture and strike your current target, increasing initial damage by 100% per spike. (10 Energy, Instant, 30 yd range, Requires One-Handed Melee Weapon)

Night Fae: NYI

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FnMBADa.jpgShaman

KyrianVesper Totem Vesper Totem - Summon a totem at the target location for 30 sec. Your next 3 damage spells or abilities will cause the totem to radiate [ 50% of Spell Power + 50% of Attack Power ] Arcane damage to up to 6 enemies near the totem, and your next 3 healing spells will heal up to 6 allies near the totem for [ 100% of Attack Power ] health. Casting this ability again while the totem is active will relocate the totem. (10% of Base Mana, Instant, 40 yd range, 60 sec cooldown)

Upgrades

VenthyrChain Harvest Chain Harvest - Send a wave of anima at the target, which then jumps to additional nearby targets. Deals [ 45% of Spell Power ] Shadow damage to up to 5 enemies, and restores [ 120% of Spell Power ] health to up to 5 allies. For each target critically struck, the cooldown of Chain Harvest is reduced by 5 sec. (2.5 sec cast, 40 yd range, 1.5 min cooldown)

Necrolords: NYI

Night Fae: NYI

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aDGAku4.jpgWarlock

KyrianScouring Tithe Scouring Tithe - Deal [ 100% of Spell Power ] Arcane damage instantly, and [ 144% of Spell Power ] over 18 sec. If the enemy dies while affected by Scouring Tithe, you generate 5 Soul Shards. If they survive, Scouring Tithe's cooldown is refreshed. (2% of Base Mana, 2 sec cast, 40 yd range, 40 sec cooldown)

Upgrades

  • Tome of Taking Tome of Taking - Reduce the cooldown of Scouring Tithe by 6 seconds.
  • Tithing Dish Tithing Dish - If an enemy dies while under the effects of Scouring Tithe, they instantly grant 25 Phantasma to all players.
  • Indebting Word Indebting Word - Increase Scouring Tithe’s periodic damage by 75%.
  • Languishing Soul Detritus Languishing Soul Detritus - Increase the duration of Scouring Tithe by 200%.

VenthyrImpending Catastrophe Impending Catastrophe - Call forth a cloud of chaotic of anima that travels to the target enemy, dealing [ 100% of Spell Power ] Shadow damage to enemies in its path. When the anima reaches the target it explodes, inflicting a random Curse and dealing [ 261% of Spell Power ] Shadow damage over 12 sec to all nearby enemies. (4% of Base Mana, 2 sec cast, 30 yd range, 60 sec cooldown)

NecrolordsDecimating Bolt Decimating Bolt - Hurl bolts of decimating magic at your target, dealing [ 800% of Spell Power ] Shadow damage and increasing the damage of your next 3 Incinerates, Drain Souls, or Shadow Bolts by 250%. Decimating Bolt's damage, and the bonus to Incinerate, Drain Soul, or Shadow Bolt both increase as your target's health decreases. (4% of Base Mana, 2.5 sec cast, 40 yd range, 45 sec cooldown)

Night Fae: NYI

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xhDjFT4.jpgWarrior

KyrianSpear of Bastion Spear of Bastion - Throw a Kyrian spear at the target location, dealing [ 200% of Attack Power ] Arcane damage instantly and an additional [ 216% of Attack Power ] damage over 4 sec. Enemies hit are tethered to Spear of Bastion's location for the duration. Generates 25 Rage.  (25 yd range, Instant, 60 sec cooldown)

Upgrades

  • Kyrian Warhelm Kyrian Warhelm - Your Steward's Phial of Serenity refreshes the cooldown of Spear of Bastion.
  • Elysian Shoulderwrap Elysian Shoulderwrap - Increase Spear of Bastion's periodic damage by 50%.
  • Stonepiercer Signet Stonepiercer Signet - Increase the duration of Spear of Bastion by 50%.
  • Ancient Prolegomenon Ancient Prolegomenon - Casting Spear of Bastion also applies 5 stacks of Sunder Armor to the target, reducing their armor by 25% for 30 sec.
  • Soulcarved Vow Soulcarved Vow - The damage effect of Spear of Bastion lasts forever.
  • Spearheads of Eternity Spearheads of Eternity - The instant damage dealt by Spear of Bastion is increased by 100% each time it is cast, up to a maximum of 800%, after which it returns to its base damage again and repeats the cycle.

VenthyrCondemn Condemn (Replaces Execute Execute) - Condemn a foe to suffer for their sins, causing [ 255% of Attack Power ] Shadow damage. Only usable on enemies who are above 80% health or below 20% health. The primary target is weakened, preventing [ 200% of Attack Power ] damage they would deal to you. If your foe survives, a portion of the Rage spent is refunded. Generates 20 Rage. (20 Rage, Instant, Requires Melee Weapon, Melee range, 6 sec cooldown)

NecrolordsConqueror's Banner Conqueror's Banner - Brandish the banner of the Necrolords for 2 min, increasing your movement speed by 10% and causing Mortal Strike, Raging Blow, and Shield Slam  to grant you Glory. Killing an enemy grants 2 stacks of Glory. Reactivating this ability plants the banner in the ground, granting 20% maximum health and 50% attack speed to you and 4 allies within 15 yds of the banner. Lasts 2 sec per Glory, up to 30 sec. (Instant, 2 min cooldown)

Night Fae: NYI

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4z99v04.jpg?1

Latest Shadowlands News

Classes Leveling

All Covenant Class Abilities

Shadowlands Class Changes

AOE Ability Changes in Shadowlands

Frost Mage Winter's Chill Changes: April 10th

Hunter Stable Size Increased in Shadowlands

 

 

 

 

 

Allied Races No Longer Require Grinding Reputation to Exalted

Death Knights and Demon Hunters Start at Level 8 in Shadowlands

Exile's Reach Starting Zone (Official Preview)

First Level 50 in 12 Hrs 16 Minutes on Shadowlands Alpha

Flying Available at Level 25 in Shadowlands

Level Requirements for Unlocking Talents in Shadowlands

Quest Interface Improvements Coming in Shadowlands

Datamining Misc

Runeforging Updates: New Death Knight Runes

Shadowlands 9.0.1 Build 33978

Shadowlands 9.0.1 Build 33978 Creature Models

Shadowlands 9.0.1 Build 33978 Mounts: Part 1

Dying in the Shadowlands

Icecrown Skybox Updated for Shadowlands

Controller Support Coming in Shadowlands

 

Development Updates PvP

Initial Shadowlands Developer Update

Shadowlands Development Update Notes: April 9th

PvP Vendors Return in Shadowlands

 

Interviews Zone Previews

No War/Titanforging or Corrupted Items in Shadowlands: Ion Hazzikostas Interview

Lore Interview with Lead Narrative Designer Steve Danuser

Bastion & Kyrian Covenant (Official Preview)

Bastion Zone Screenshots

 

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Some OBVIOUS tweaks are needed.

For example: Door of Shadows grants you a shield that absorbs [ 40% of Total Health ] Physical damage, based on your maximum health. Lasts 8 sec.  Door of Shadows is on a 60 second cooldown.    That means tanks tanking a boss (or engaged in world pvp) could do a 1 ft teleport every 60 seconds to get a powerful shield.      That's a bit nuts, especially since you can do various acts/upgrades to lower that 60 seconds even further or adds a heal.

On the other side of the equation, Fleshcrafting seems way too janky in its current form.    Needing corpses to function at all is going to create issues.     If it's mathematically worth taking for some class to get the stat buffs, you're looking for trash mobs to drag to boss areas to absorb mid fight?    Blizzard seems to love their corpse mechanics but unless they're going to give DKs/Warlocks the ability to "Summon corpse hill" its not really ever going to be viable.  

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      The Guardians of the Dream PTR has been updated with the following changes:
      DRAGONFLIGHT SEASON 3
      MYTHIC+ Throne of the Tides now has updated encounters and enemies throughout the dungeon, and the jellyfish elevator has been replaced with a portal. Available for testing in this week’s Mythic+ test. Adjustments to the duration of several story scenes in Dawn of the Infinite on Mythic+ difficulty. The Yalnu encounter in The Everbloom has been updated. CLASSES
      DEMON HUNTER Many talents have changed locations and/or available connections. New Talent: Champion of the Glaive – Throw Glaive has 2 charges and 10 yard
      increased range. Fodder to the Flame and Unleashed Power have been removed. Chaos Nova cooldown reduced to 45 seconds (was 1 minute) and Fury cost reduced to 25 (was 30). Concentrated Sigils no longer increases Sigil durations by 2 seconds. Precise Sigils no longer increases Sigil durations by 2 seconds. Live by the Glaive heal value increased to 4% of max health (was 2%). Havoc Many talents have changed locations or been combined into choice nodes, primarily among those in the bottom half of the tree. Soulrend has been renamed to Soulscar. Initiative’s critical strike chance bonus reduced to 10% (was 12%). Fel Barrage now has a max duration of 8 seconds (was uncapped), Fury cost per volley has been reduced to 8 (was 15), and damage per volley has been reduced by 28.5%. Amirdrassil, the Dream’s Hope (2) Set Bonus has been redesigned: Blade Dance consumes a charge of Throw Glaive to fire at your primary target for 100% damage and each slash has a 50% chance to Throw Glaive an enemy for 35% damage. Amirdrassil, the Dream’s Hope (4) Set Bonus has been updated: Throw Glaive reduces the remaining cooldown of The Hunt by 2 seconds, and The Hunt’s damage over time effect lasts 6 seconds longer. Vengeance A few talents have changed locations and/or had new connections added. Shear damage increased by 10%. Fracture damage increased by 10%. Soul Cleave damage increased by 7%. Throw Glaive damage increased by 30%. Calcified Spikes now provides its benefit if Demon Spikes is refreshed in addition to when it expires. Demon Spikes can no longer be cancelled manually. Meteoric Strikes now reduces the cooldown of Infernal Strike by 10 seconds (was 8 seconds). Fel Flame Fortification now reduces magic damage taken while Immolation Aura is active by 12% (was 10%). Feast of Souls healing value increased by 100% and no longer has an initial tick. Bulk Extraction cooldown reduced to 1 minute (was 1 minute 30 seconds). Soul Barrier absorb values increased by 28%. Fiery Demise now increases your Fire damage dealt to enemies afflicted by Fiery Brand by 25/50% (was 20/40%). Focused Cleave now increases Soul Cleave damage to primary target by 50% (was 40%). DRUID Balance Starsurge damage increased by 6%. This does not affect PvP combat. Shooting Stars damage increased by 15%. This does not affect PvP combat. Guardian Amirdrassil, the Dream’s Hope (2) Set Bonus has been slightly redesigned: Rage you spend during Rage of the Sleeper fuel the growth of Dream Thorns, which wreath you in their protection after Rage of the Sleeper expires, absorbing a percentage of damage dealt to you while the thorns remain, up to a value per Rage spent. Amirdrassil, the Dream’s Hope (4) Set Bonus: Blazing Thorns value capped at 100% of maximum health. Fixed an issue causing Blazing Thorns damage to be dealt twice. EVOKER Augmentation Developers’ note: Our goal with these changes is to reduce the power of stacking as many Augmentation buffs as possible on the same 4 targets in raid scenarios. We want to support having multiple Augmentation Evokers in a raid, but also prevent having 4 of them feel required to do maximum damage. By forcing these buffs to spread themselves out, it should still be viable to have multiple Augmentation Evokers without being overpowered. If 2 Ebon Mights are already active on an ally, Ebon Might will now seek a nearby ally with fewer than 2 Ebon Mights. Ebon Might’s priority to apply to other Augmentation Evokers has been reduced and will apply to other damage dealing roles first. If 2 Presciences are already active on an ally, Prescience will no longer be able to be applied to that ally. When casting Prescience with an enemy selected, its priority to apply to other Augmentation Evokers has been reduced and will apply to other damage dealing roles first. Shifting Sands now prefers to apply to an ally who does not already have Shifting Sands. Amirdrassil, the Dream’s Hope Set Bonus (4) Set Bonus: Trembling Earth now allows buff stacks to overlap. Developers’ note: With Prescience having 2 charges, there is now a case where you can lose a stack of Trembling Earth since you can cast Prescience twice in a row. To alleviate that, the stacks may now overlap so you don’t waste part of the bonus. HUNTER Fixed an issue where several talents or set bonus effects that modified damage dealt or critical damage dealt did not properly affect the damage of the Poison Injection talent. Beast Mastery Bonus pets from Call of the Wild now spawn on top of your target rather than by your side. Survival The empowerment buff from Coordinated Assault now lasts for 5 seconds (was 3 seconds). Fixed an issue where the Coordinated Assault empowerment buff had the wrong spell description. MAGE Arcane Fixed an issue where Clearcasting would trigger off non-Mage spells. Fixed an issue where gaining Clearcasting from Cascading Power wouldn’t correctly gain all the Clearcasting modifiers including Slipstream’s channel while casting benefit. Fixed an issue where consuming a Concentration proc would not also grant Nether Precision if talented. Fixed an issue with Arcane Surge not splashing beyond 5 targets as indicated on the tooltip. Siphon Storm’s tooltip has been updated to clarify that it grants 1 Arcane Charge. MONK Brewmaster Amirdrassil, the Dream’s Hope (4) Set Bonus: Stagger absorb value capped at 100% of maximum health. Mistweaver Rising Sun Kick is now granted by default. The location of Healing Elixir and Zen Pulse has swapped. Starter Build has been updated. Fixed an issue that caused Tear of Morning and Thunder Focus Tea’s Enveloping Mist effects to not be properly increased by 25%. PALADIN Protection Fixed an issue causing misalignment between Consecration and Mastery: Divine Bulwark. PRIEST Shadow Surge of Insanity now triggers from every 2 casts of Devouring Plague (was 3). Developers’ note: The Shadow rotation slowed down more than we were intending for from our changes earlier this patch and we’ve seen similar feedback from the community. We maintain our goal to reduce how busy the Shadow rotation is, so we’re not reverting Surge of Isanity to its Fury Incarnate state, and instead reducing the casts required. We’re also increasing the Insanity generated from the associated spells to further distinguish their power from the base versions of the spells. Mind Spike: Insanity now generates 8 Insanity (was 6). Mind Flay: Insanity now generates 16 Insanity over its duration (was 12). Amirdrassil, the Dream’s Hope (2) Set Bonus: Additional Shadow Word: Deaths from the set bonus are now triggered at 20% effectiveness (was 35%). Amirdrassil, the Dream’s Hope (2) Set Bonus: Additional Shadow Word: Deaths from the set bonus now deal reduced Inescapable Torment damage. Amirdrassil, the Dream’s Hope (4) Set Bonus: Now increases the initial damage of Shadow Word: Pain by 200% per stack (was 250%). Amirdrassil, the Dream’s Hope (4) Set Bonus: Now increases the initial damage of Shadow Crash by 100% per stack (was 50%). ROGUE Assassination Exsanguinate renamed to Sanguine Blades. Envenom damage increased by 8%. Kingsbane damage reduced by 5%. Indiscriminate Carnage secondary targets now prioritize enemies that are not afflicted by Garrote and Rupture. Amirdrassil, the Dream’s Hope Set Bonus now deals reduced damage beyond 5 targets. Amirdrassil, the Dream’s Hope Set Bonus: Now deals reduced damage beyond 5 targets (was 8 targets). Outlaw Triple Threat chance to trigger increased to 15% (was 10%). Count the Odds chance to trigger reduced to 8% (was 10%) and can now also be triggered by Sinister Strike. Hidden Opportunity effectiveness of chance to strike twice reduced to 80% (was 100%). Fixed several issues that caused the Amirdrassil, the Dream’s Hope (4) Set Bonus to be lost. Refreshed duration of Roll the Bones combat enhancements now matches other enhancements. Fixed some edge-cases that caused the Amirdrassil, the Dream’s Hope (4) Set Bonus to grant a combat enhancements without a buff. Subtlety Shadowstrike damage increased by 7%. Perforated Veins effect now applied after striking with Backstab 4 times (was 5 times). The Rotten now causes your next 2 attacks that generate combo points (was 1 attack) after activating Symbols of Death to deal 35% increased damage (was 50%). Replicating Shadows secondary targets now prioritize enemies that are not afflicted by Rupture. SHAMAN Elemental Amirdrassil, the Dream’s Hope (4) Set Bonus: Primordial Wave now causes your next 2 Lava Burst casts to strike extra targets (was 3). Restoration Chain Heal healing increased by 20%. WARLOCK Demonology Developers’ note: Caustic Presence is doing exceedingly well in single-target situations and even more so when paired with Summon Demonic Tyrant. This reduction in damage is heavy, but Caustic Presence should retain its identity as a useful AoE-centric talent while not becoming the correct answer in all situations. Additionally, we want to keep the synergistic benefit of extending Vilefiend’s duration via Summon Demonic Tyrant to capitalize on a stronger Caustic Presence. Lastly, we are increasing the throughput of Demonology’s tier set to align with the throughput of other tier sets. Vilefiend’s Caustic Presence damage reduced by 50%. Eye of Gul’dan now benefits from Haste and Critical Strike Chance. Pit Lord now benefits from Haste and Critical Strike Chance. Pit Lord’s Felseeker damage increased by 30%. Doom Brand now deals reduced damage beyond 8 targets. Doom Brand no longer deals damage when dispelled. Doom Brand damage increased by 150%. Doomfiend’s Doom Bolt Volley damage increased by 150%. Immutable Hatred has been redesigned – When you consume a Demonic Core, your primary Felguard carves your target, dealing Physical damage. Destruction Summon Infernal damage increased by 50%. Shadowburn damage increased by 15%. WARRIOR Arms All ability damage increased by 6%. Protection Amirdrassil, the Dream’s Hope (4) Set Bonus: Consuming Thunderous Roar now deals 100% of its remaining damage. ITEMS
      GREAT VAULT The “Mythic Dungeons” row has been renamed to “Dungeons”. Heroic, Mythic 0, and Timewalking dungeon runs now unlock rewards in the Dungeons row. These draw from the same rewards pool as Mythic+, with lower item levels. Timewalking dungeon runs count as Heroic. PROFESSIONS The following embellishments damage and healing values have been reduced by 35%: Frostfire Belt Fang Adornments Slimy Expulsion Boots Toxic Thorn Footwraps Acidic Hailstone Treads Magazine of Healing Darts Playful Spirit’s Fur set Shadowflame-Tempered Armor Patch Spore Colony Shoulderguards Amice of the Blue damage reduced by 30%. Shadowflame-Tempered Armor Patch self-damage has been increased by 33%. Dreamwalker’s Healing Potion and Potion of Withering Dreams healing increased by 19%. PLAYER VERSUS PLAYER
      ITEMS Tainted Rageheart absorb reduced by 50% in PvP combat. Nimue’s Vengeful Loom on-use effect reduced by 70% in PvP combat. Augury of the Primal Flame’s effectiveness of Annhilating Flame proc reduced by 60% in PvP combat. Belor’relos, the Sunstone on-use effect reduced by 75% in PvP combat. Bandolier of Twisted Blades on-use effect damage reduced by 60% in PvP combat. Flourishing Dream Helm absorption effects reduced by 50% in PvP combat. Rashon, the Immortal Blaze damage reduced by 75% in PvP combat. Gholak, the Final Conflagration damage reduced by 75% in PvP combat. Thorncaller Claw damage over time effect reduced by 60% in PvP combat. Dreambinder, Loom of the Great Cycle damage and slow amount reduced by 50% in PvP combat. Immobilization does not work against enemy players. Ouroboreal Necklet absorption reduced by 70% in PvP combat. Incandescent Essence enchantment effects reduced by 70% in PvP combat. USER INTERFACE AND ACCESSIBILITY
      In the Auction House, items with long names will always have their crafted quality icon shown instead of being cut off.
    • By Staff
      A new Warcraft Rumble crossover event is now live in World of Warcraft, bringing 7 new toys for everyone to collect! Check out the official preview for more details!
      (Source)
      People can't get enough of this mysterious new machine that leaves joyful chaos in its wake. Warcraft Rumble machines beckon eager collectors to expand their growing toy collections.
      World of Warcraft* zones and cities of Azeroth will come alive with miniature-sized adventure when Warcraft Rumble Machines pop onto the scene, offering a fantastic way to collect your own Warcraft Rumble Miniatures in Dragonflight.
      Dive into joyful chaos when you expand your growing toy collection!
        Mail Call!
      Keep an eye on your in-game mail. When the Warcraft Rumble Machines become available, everyone will get an in-game note telling you to seek out Mizzen, the Warcraft Rumble quest giver. Players level 60 and under will be directed to Orgrimmar or Stormwind, and players level 60 plus will head to Valdrakken.
      Rumble Coins and Foils
      Can't wait to get your Minis? Well, rummage around for a coin to nab 'em. Each collectible Mini, seven in total, costs one Rumble Coin. Coins are hidden in parts of the Dragon Isles, Orgrimmar, Stormwind, and Valdrakken. Once you find a Coin, take it to a Warcraft Rumble Machine, drop it in, and get your adorable-sized Warcraft Rumble Miniature to add to your in-game toy collection. Fun fact: You can't get the same Mini twice; also, they're non-tradable.
      Foiler Alert!
      All seven Minis are customizable with two additional appearances using Rumble Foil for a total of fourteen available looks. To get the Foils, all you have to do is look around. Fourteen Foils are carefully hidden through the four major zones in the Dragon Isles—The Waking Shores, The Azure Span, Ohn'ahran Plains, and Thaldraszus, and capital cities—Orgrimmar, Stormwind, and Valdrakken. So, keep your eyes peeled!
      Look, Achievements!
      With the arrival of the Warcraft Rumble Machines, you can get a whole new slew of Achievements as you're on the hunt to build your collection. Here are the many that you can earn:
      Warcraft Rumble Minis, Get 'em All!: Collect seven Minis Warcraft Rumble Minis, New Looks!: Upgrade all seven Minis once Warcraft Rumble Minis, All the Looks!: Upgrade all seven Minis twice  Warcraft Rumble Minis, Maiev's** New Look: Upgrade Maiev once  Warcraft Rumble Minis, Sneed's New Look: Upgrade Sneed once  Warcraft Rumble Minis, Huntress's New Look: Upgrade Night Elf Huntress once  Warcraft Rumble Minis, Stonehoof Tauren's New Look: Upgrade Stonehoof Tauren once  Warcraft Rumble Minis, Ghoul's New Look: Upgrade Undead Ghoul once  Warcraft Rumble Minis, Murloc's** New Look: Upgrade Murloc once  Warcraft Rumble Minis, Whelp Egg's New Look: Upgrade Whelp Egg once  Warcraft Rumble Minis, Maiev's** Newer Look: Upgrade Maiev twice  Warcraft Rumble Minis, Sneed's Newer Look: Upgrade Sneed twice  Warcraft Rumble Minis, Huntress's Newer Look: Upgrade Night Elf Huntress twice Warcraft Rumble Minis, Stonehoof Tauren's Newer Look: Upgrade Stonhoof Tauren twice Warcraft Rumble Minis, Ghoul's Newer Look: Upgrade Undead Ghoul twice Warcraft Rumble Minis, Murloc's** Newer Look: Upgrade Murloc twice Warcraft Rumble Minis, Whelp Egg's Newer Look: Upgrade Whelp Egg twice To the Victor, Go the Foils!
      The land is filled with foils to find, but you'll need to scour around to collect them all. During your travels, look high and low, or you'll miss cute, fiery Whelp Eggs that are fixed on roasting unsuspecting foes, or a crew of Murloc Spearthrowers** mrrrgllgrrgling about their treasure...or something like that. Here are a few Rumble Foils you can look forward to making part of your collection:
      *Not available in Classic or Era titles.
      **Not shown
      Log in, find Rumble Coins and Foils, and unleash some chaotically good fun in Azeroth!
    • By Staff
      Blizzard today revealed a new baby pit lord pet that you can adopt in World of Warcraft!
      The pet costs 10 EUR/USD. Lil'Maggz will be available for purchase until October 31, 2023. The pet will arrive in a future rotation of the Trading Post, but no sooner than 3 months after it leaves the shop.
      (Source)
      What’s more adorable than a Pit Lord? A baby Pit Lord! Take this adorable prince of Outland everywhere you go when you adopt him from the Battle.net Shop—now available for a limited time*.
      Don’t let the dangerous reputation of his elder annihilan counterpart fool you – there’s no pet more loyal and loveable than this baby pit lord...so long as you have treats ready.
      Adopt Lil’Maggz** now!
      * Lil’ Maggz leaves the Battle.net Shop indefinitely on October 31 and will arrive in a future rotation of the Trading Post, but no sooner than three months after the pet leaves the Shop.
      **Lil’ Maggz pet and the Trading Post feature are not available in WoW Classic titles.
    • By Stan
      Throne of the Tides will be added to the Mythic+ rotation in Dragonflight Season 3. The dungeon has been reworked in Patch 10.2 and we look at all the changes in our latest post.
      Throne of the Tides Changes in Patch 10.2
      The jelly fish elevator boss has been removed and replaced with a bubble that you click to reach the upper floor. Instead of just taking a portal after the second boss to reach the bottom floor, you must now pass a new gauntlet. Trash spawns have been reworked and updated. All bosses have been updated with new animations to bring them on par with current Mythic+ bosses. You can no longer skip the mind-control boss. Video courtesy of StankieGaming.
    • By Starym
      We have a combo of retail, Classic Era and Wrath Classic hotfixes to take a look at today.
      October 2 (Source)
      Enemies and NPCs
      A number of creatures on Mechagon Island have been scaled down so that they are no longer lethal to lower-level players. Bragdur Battlebrew again offers the Horde version of “Brew of the Month” Club Membership Form, as intended. Lord Andestrasz has been found in Waking Shores, and should no longer be invisible to some players. WoW Classic
      Hardcore On Hardcore realms, mind control spells can not be used during normal duels. Developers’ notes: There should be no change to duels on non-Hardcore realms, and this should not prevent players from using mind control spells during Mak’gora duels to the death. Added an identifier that will show you the player class and level on hover-over, when challenged to a duel to the death. Wrath Classic Fixed a bug that caused the Joyous Journeys bonus to unintentionally disappear.
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