Ice Gauntlet Changes in New World Patch 1.1

Last updated on Nov 19, 2021 at 18:55 by DonTheCrown 1 comment

Here is a summary for the 1.1 Patch changes for the Ice Gauntlet. This magical weapon has been weakened by several nerfs.

1.

Overview of Ice Gauntlet in Patch 1.1

Ice Gauntlet has picked up a few much-needed bug fixes in Patch 1.1, such as fixing several issues with Ice Storm Ice Storm, but has also received several significant nerfs. Ice Storm, Ice Shower Ice Shower, and Entombed Entombed all received nerfs, with the less popular Ice Spikes Ice Spikes and Ice Pylon Ice Pylon getting some minor buffs. You can read the details below.

For a full guide on the Ice Gauntlet, please refer to our dedicate page.

2.

Official Ice Gauntlet Patch Notes

Listed below are the official patch notes for changes to the Ice Gauntlet abilities, perks, and masteries.

2.1.

Basic Attacks

  • Heavy Attack — Increased heavy attack start-up and recovery time to make it consistent with other magic weapons' heavy attack timing.
  • Fixed an issue where Ice Gauntlet movement while attacking was faster than other magic weapons.
  • Fixed an issue where basic attacks on the Ice Gauntlet could sometimes shoot through an enemy without dealing damage if they were too close.
2.2.

Ice Storm

  • Increased time between damage ticks from 0.25 seconds to 0.33 seconds.
  • Fixed an issue where Ice Storm Ice Storm did no damage if the player had the Unending Thaw Unending Thaw item perk.
  • Fixed an issue where Ice Storm did not do damage to enemies immune to slow.
  • Fixed an issue where Ice Storm stopped if the caster swapped to their other active weapon.
2.3.

Ice Spike

  • Fixed an issue where Ice Spike displayed a cast timer despite being cast instantly.
2.4.

Wind Chill

  • Increased damage scaling per tick from 16% to 20%.
2.5.

Ice Shower

  • Increased cooldown from 20 to 30 seconds.
2.6.

Entombed

  • Entombed Entombed players can no longer be healed.
  • Reduced health of the Tomb to 50% of players max health.
  • Reduced damage of breakout burst attack from 168% to 70%.
  • Fixed an issue where invulnerability on Entomb could be removed while the Tomb was still active.
  • Fixed an issue that allowed players to move while Entombed after dying.
2.7.

Ice Pylon

  • Increased Pylon health by 20%.
  • Added a max lifetime of 45 seconds to the Ice Pylon.
  • Fixed an issue where Ice Pylon could consume Mana but would not activate on slopes, terrain, or off a ledge.
  • Fixed an issue that allowed players to place multiple Ice Pylons at a time by dying and being revived.
  • Fixed an issue with the Ice Pylon targeting neutral players or AI enemies during a 1v1 Duel.
2.8.

Masteries

  • Ultimate Chill Ultimate Chill — Reduced Ultimate Chill's bonus damage from 35% to 25%. Fixed an issue where Ultimate Chill's ability would not apply to enemies in some cases. Updated Ultimate Chill tooltip wording to better clarify its functionality.
  • Critical Frost Critical Frost — Reduced critical change bonus from 20% to 15%.
  • Heavy Freeze Heavy Freeze — Added a 5-second cooldown to the freeze effect. Fixed an issue that allowed enemies with this passive to root players standing in their own Ice Storm.
  • Fixed an issue where the Iced Refresh Iced Refresh item perk could activate on both downing and killing a player. Now it triggers only on downing.
3.

Changelog

  • 19 Nov. 2021: Page added.
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