Claret Guide and Best Builds
Claret Guide & Best Builds
Welcome to our Claret build guide for Zenless Zone Zero. Claret is an S-Rank Electric Main DPS Agent who deals great damage in bursts while supporting her team with strong buffs. In our guide, we will cover everything you need to know to get the most out of Claret. Here you will learn to build her Drive Discs and choose her ideal W-Engines, and understand her unique stat priorities.
Claret's Best W-Engines
Listed below are Claret's best W-Engines. While W-Engines are listed in a priority order, what's best to build on your Claret can change depending on the resources you plan to invest.
Because Claret is an Armorer Agent, she does not have many W-Engine options.
Crimson Thirst
The equipper's CRIT Rate increases by 25/27.5/30/32.5/35%, and Electric DMG increases by 15/17.5/20/22.5/25%. When the equipper uses an EX Special Attack or triggers Maim, Electric Sharp DMG dealt increases by 10/11.5/13/14.5/16% for 40s. Repeated triggers refresh the duration.
Bloodmarrow Coffer
When the equipper's CRIT Rate exceeds 100/100/100/100/100%, each 1% of CRIT Rate above 100% increases DMG dealt by 0.48/0.56/0.64/0.72/0.8%, up to a maximum increase of24/28/32/36/40%.
Catty Luck
DEF increases by 8/9/10/11/12%. When using EX Special Attack, DEF increases by an additional 8/9/10/11/12% for 40s. Repeated triggers refresh the duration.
Best Drive Discs for Claret
Thorned Rose
4-Piece Set: The equipper's DMG increases by 15%. When the equipper's initial DEF is at least 1,000/1,800, CRIT Rate increases by 8/16%.
2-Piece Recommendations include:
While Woodpecker Electro is likely Claret's best 2-Piece option, most options are incredibly close, with a single substat roll generally being the deciding factor in what would be best.
Claret's Stat Priority
Claret scales heavily off of both DEF % and CRIT Rate, and has unique scaling via CRIT DMG. Her Core Skill converts initial CRIT DMG into additional CRIT Rate, making it a significant secondary stat despite CRIT Rate remaining more valuable. Claret gains 0.35 % CRIT Rate per 1 % initial CRIT DMG through this conversion.
Claret also utilizes Laceration DMG, an Armorer-exclusive mechanic that gives her an additional CRIT check. When Claret lands a CRIT, she deals additional Sharp DMG through, Laceration. Once her CRIT Rate exceeds 100%, the excess CRIT Rate provides a chance to trigger an additional Laceration hit. This allows Claret to "Crit twice", making CRIT Rate above 100% exceptionally valuable.
Because the second Laceration check can use CRIT Rate beyond the standard 100% cap, Claret should aim to get as much CRIT Rate as possible, with up to 200% CRIT Rate providing value. Reaching 100% is still the priority, though, as the additional check can only occur after the initial CRIT succeeds.
The Laceration multiplier cannot be increased through CRIT DMG bonuses. Claret's Laceration multiplier is fixed at 150%, with her additional Laceration check providing another opportunity to trigger this damage, should it succeed.
Claret's Skill Priority
Claret uses most of her moveset, so her most important skills to level are her Core Skill, EX Special Attack, Basic Attack and her Ultimate.
How to Play Claret
Claret is a CRIT-based Electric DPS who revolves around maintaining Crimson Inscription and converting Gash stacks into powerful Maim triggers. Her gameplay is centered around sustained Blood Axe attacks, with Maim serving as the primary payoff for building Gash. Crimson Inscription is particularly important as the state provides Claret with signficant buffs:
- 30% increased CRIT Rate.
- 50% increased Gash Buildup Rate.
- Increased Anti-Interrupt Level.
In order to enter Crimson Inscription, Claret must first build up her Sharpness gauge enough before using to trigger the state. Sharpness replaces Energy for all Armorer agents, but functionally serves the same purpose. Claret gains Sharpness just by attacking enemies, like how Energy is gained.
Crimson Inscription lasts for only 16 seconds, and this time is shown on the special gauge underneath Claret's portrait.
Claret can extend the duration of the state by defeating enemies and by using Chain Attacks. Additionally, when she is off-field, is using an Ultimate, is using a Chain Attack, is using a Counter Assist, or is using a Defense Assist, the duration of Crimson Inscription is paused.
Claret's Gameplan
Claret begins by building Sharpness so she can enter Crimson Inscription and activate her Blood Axe moveset. Once active, she uses StarForge to deal sustained damage while rapidly building Gash on enemies. When enough Gash has been accumulated, she consumes it with her enhanced Special Attacks to trigger Maim.
Ideally, Claret builds multiple Gash stacks before using hold , allowing the attack to trigger multiple Maims in succession. After triggering Maim, Crouching Axe lets her immediately return to the third sequence of Star Forge, allowing her to resume attacking and building Gash.
Her gameplay therefore follows a continuous loop:
- Build Sharpness.
- Enter Crimson Inscription using .
- Build Gash stacks by attacking.
- Consume Gash stacks with to trigger Maim.
- Repeat.
Outside of Crimson Inscription, Claret primarily focuses on building Sharpness so she can return to her Crimson Inscription state, as quickly as possible.
Claret's Best Mindscapes
Claret's best Mindscapes are Bloodstained Chronicle (M1) and Crown of Inherited Flame (M2). These provide large increases to Claret's main sources of damage, and makes maintaining her Crimson Inscription state easier. (M2) is her best stopping point. That being said Warm Night's Dream (M6) is an extraordinarily powerful Mindscape with Norma on the team thanks to her ability to feed Claret constant Chain Attacks.
Claret's Best Teams
To learn all about Claret's synergies and best team compositions, check our dedicated Claret team page below:
Changelog
- 09 Sep. 2026: Added in 3.2.
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Darrus Myles is a Narrative Designer and games writer specializing in RPGs, live-service games, and gameplay systems. A longtime HoYoverse fan, he spends most of his time in Zenless Zone Zero while keeping up with Honkai: Star Rail, though he'll never pass up an excuse to revisit Elden Ring or Baldur's Gate 3.
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