Claret Skills, Kit, and Mindscapes

Claret Skills, Kit, and Mindscapes

Claret is an S-Rank Electric Armorer Agent in Zenless Zone Zero. Check out our Claret Guide for her best build, skills, talents and team compositions.

Last updated on Aug 01, 2026 at 18:00 by Darrus Myles Jr
Armorer
Flint Workshop
Casssandra Lee Morris EN Voice Actor
Kana Ueda JP Voice Actor

Introduction — Claret

Claret is an S-Rank Electric DPS Agent in Zenless Zone Zero. Our Claret guide and best builds cover everything you need to know about Claret's best builds, including skills, drive discs, team compositions and more. To learn more about Claret, use the tabs above to switch to our build information for Claret or her team compositions.

Claret belongs to the Flint Workshop Faction. Roxy is the only other member at this time.

Banner Availability & How to Pull Claret

Claret is currently unreleased but will be available on the Exclusive Channel in Version 3.2.

Claret's Strengths & Weaknesses

V Strengths
  • +TBD
X Weaknesses
  • -TBD

Claret's Core Passives

Core Passive: Banquet of Pale Blood
Lv. 7

All DMG dealt by Claret's skills is considered Sharp DMG, and skill DMG Multipliers are based on DEF. Some Sharp DMG builds up Gash. When Gash buildup is full, the enemy is inflicted with [Gash], which can stack up to 3 times. When [Special Attack: Bloodbloom Oath - Cleaving Gold and Iron] or [Special Attack: Bloodbloom Oath - Blood Burial Assault] hits an enemy inflicted with [Gash], 1 stack of [Gash] is consumed to trigger [Maim] and deal AoE DMG;
When a critical hit is triggered, Sharp DMG doesn't receive the CRIT DMG Bonus and instead uses the Laceration DMG Bonus. If CRIT Rate exceeds 100% and a critical hit has already been triggered, an additional Laceration check is performed based on the excess CRIT Rate. If Laceration is triggered, the Laceration DMG Bonus is applied an additional time. For every 1% of Claret's initial CRIT DMG, her initial CRIT Rate increases by 0.35%;
When Claret enters the battlefield, she gains 60 Sharpness. In Investigation Zone Mode, this effect can trigger once every 180s;
While Claret is in the Crimson Inscription state, her Anti-Interrupt Level is increased. When Claret uses a [Chain Attack], the duration of [Crimson Inscription] is extended by 2s;
While Claret is in the [Crimson Inscription] state, or while using a [Chain Attack], [Ultimate], [Counter Assist], or [Assist Follow-Up], CRIT Rate increases by 30% and Gash Buildup Rate increases by 50%. Triggering a Perfect Dodge during [Basic Attack: Bloodbloom Oath - Starforging] or [Basic Attack: Bloodbloom Oath - Subduing Axe] increases DMG dealt for the remainder of the skill by 15%.

Additional Ability: Bloodline Legacy

When another character in your squad is a Stun or Armorer character, or shares the same attribute:
When any Agent in the squad triggers Contamination, Claret gains 300 Decibels. This effect can trigger once every 18s.
When Claret or another squad member triggers Maim, all Armorer Agents in the squad enter Remnant Edge. While in the Remnant Edge state, Laceration DMG is increased by 25%, lasting 40s. Triggering Remnant Edge again refreshes its duration.

Claret's Skills

Basic Attacks


Basic Attack: Bloodforging Four Forms

Press Basic Attack to activate:
Perform up to four strikes forward, dealing Electric DMG.

Basic Attack: Bloodbloom Oath - Starforging

Press Basic Attack while in the Crimson Inscription state to activate:
Use the Blood Axe to perform up to three slashes forward, dealing Electric DMG.
When the second attack is launched, Claret leaps backward and throws the Blood Axe. A Perfect Dodge can be triggered during the retreat.
When the third attack is launched, Claret performs a series of slashes before leaping up and performing a downward smash. During the repeated slashes, Anti-Interrupt Level is increased, and DMG taken is reduced by 40%. Repeatedly press or hold Basic Attack to extend the duration of the repeated slashes. Stop pressing or release Basic Attack to make Claret immediately leap up and perform a downward smash. A Perfect Dodge can be triggered while leaping. After successfully triggering a Perfect Dodge, press or hold Basic Attack to follow up with the 3rd hit of Basic Attack: Bloodbloom Oath - Starforging.
Crimson Inscription will not end during this skill.

Basic Attack: Bloodbloom Oath - Subduing Axe

While in the Crimson Inscription state, after launching [Special Attack: Bloodbloom Oath - Cleaving Gold and Iron] or [Special Attack: Bloodbloom Oath - Blood Burial Assault] and successfully triggering [Maim], press or hold Basic Attack to activate:
Use the Blood Axe to spin and leap into the air, then slam down and slash the target enemy, dealing Electric DMG. A Perfect Dodge can be triggered while leaping.
After using this skill, press or hold Basic Attack to chain into the 3rd hit of [Basic Attack: Bloodbloom Oath - Starforging].
[Crimson Inscription] will not end during this skill.

Dodge Attacks


Dodge: Night Vision

Press Evade to activate:
A quick dash dodge.
Character is invulnerable while using this skill.

Dash Attack: Tempering

While not in the Crimson Inscription state, press Basic Attack during a Dodge to activate:
Perform a forward hammer strike, dealing Electric DMG.

Dodge Counter: Returning Edge

Press Basic Attack during a Perfect Dodge to activate:
Use the hammer handle to deliver a powerful forward counterattack, dealing Electric DMG.
Character is invulnerable while using this skill

Dodge Counter: Bloodbloom Oath - Returning Edge

Press Basic Attack during a Perfect Dodge to activate:
Use the Blood Axe to deliver a powerful forward counterattack, dealing Electric DMG.
Crimson Inscription will not end during this skill.
Character is invulnerable while using this skill.

Assist


Quick Assist: Return of the Dire Moon

When the active character is launched, press Switch to activate:
Deals Electric DMG.
Character is invulnerable while using this skill.

Quick Assist: Bloodbloom Oath - Return of the Dire Moon

When the active character is launched, press Switch to activate:
Deals Electric DMG.
Crimson Inscription will not end during this skill.
Character is invulnerable while using this skill.

Defensive Assist: Unyielding Heart of the Furnace

When the on-field character is about to be attacked, press Switch to activate:
Parries the enemy's attack, dealing massive Daze.
Crimson Inscription will not end during this skill.
Character is invulnerable while using this skill.

Assist Follow-Up: Bloodbloom Oath - Pureforged Edge

Press Basic Attack after a Defensive Assist to activate:
Deals massive Electric DMG.
Crimson Inscription will not end during this skill.
Character is invulnerable while using this skill.

Assist Follow-Up: Bloodbloom Oath - Hammer Into Shape

After using a Counter Assist, press Basic Attack to activate:
Deals massive Electric DMG. When the heavy attack hits an enemy, it adds one stack of Gash to the target.
Crimson Inscription's duration does not decrease during this skill.
Character is invulnerable while using this skill.

Counter Assist: Give Not an Inch of Steel

When the character or the on-field character is about to be hit by a Control Skill from certain enemies, press Switch to activate:
Engage the enemy in a power struggle. Win the struggle to neutralize the enemy's Control Skill and deal Electric DMG.
Crimson Inscription's duration does not decrease during this skill.
Character is invulnerable while using this skill.

Special Attacks


Special Attack: Porcelume's First Call

Press Special Attack to activate:
Launch two bludgeoning attacks forward, dealing Electric DMG.
Anti-Interrupt level is increased while using this skill.

EX Special Attack: Bloodbloom Oath - Secret Forging Techniques

With enough Sharpness, and while Claret is not in the Crimson Inscription state, press [icon_specialready_ep] to activate:
Transform the forging hammer into the Blood Axe to slash the target enemy, dealing Electric DMG.
After using this skill, Claret enters the Crimson Inscription state for 16s. While off-field, its duration no longer decreases. When Claret defeats an enemy, the duration of Crimson Inscription is extended by 3s. This effect can trigger once every 3s.
During this skill, keep holding [icon_specialready_ep] to skip the slash and quickly alt into Special Attack: Bloodbloom Oath - Cleaving Gold and Iron and Special Attack: Bloodbloom Oath - Blood Burial Assault.
After using this skill, press or hold Basic Attack to chain into the 3rd hit of Basic Attack: Bloodbloom Oath - Starforging.
Character is invulnerable while using this skill.

Special Attack: Bloodbloom Oath - Cleaving Gold and Iron

While in the Crimson Inscription state, press Special Attack or [icon_specialready_ep] to activate:
Perform a powerful upward slash forward, then follow up with a horizontal Slash, dealing Electric DMG.
When the horizontal Slash hits an enemy suffering [Gash], inflict [Maim] on the target, dealing additional AoE Electric DMG.
[Crimson Inscription] will not end during this skill.
Anti-Interrupt Level is increased during this skill. After successfully triggering [Maim], Character is invulnerable while using this skill.

Special Attack: Bloodbloom Oath - Blood Burial Assault

While in the Crimson Inscription state and the upward slash of Special Attack: Bloodbloom Oath - Cleaving Gold and Iron, keep holding Special Attack or [icon_specialready_ep] to activate:
Perform three consecutive horizontal slashes forward, dealing massive Electric DMG;
Each horizontal slash that hits an enemy holding [Gash] triggers [Maim] on the target, dealing additional AoE Electric DMG. Up to 3 consecutive instances of [Maim] can be triggered during this skill, with the 3rd [Maim] having a higher Interrupt Level;
Crimson Inscription will not end during this skill;
Anti-Interrupt Level is increased during this skill. After successfully triggering [Maim], Character is invulnerable while using this skill.

Chain Attacks


Chain Attack: Bloodbloom Oath - Resonant Blood Pact

When a Chain Attack is triggered, select the character to activate:
Launch a series of slashes against enemies ahead, dealing massive Electric DMG.
Crimson Inscription's duration does not decrease, and the state does not end during this skill.
Character is invulnerable while using this skill.

Ultimate: Bloodbloom Oath - Trial After Trial

When Decibel Rating is at Maximum, press Ultimate Attack to activate:
Launch a series of slashes against enemies ahead, dealing massive Electric DMG;
During this skill, Crimson Inscription's duration does not decrease, and the state does not end;
Upon activating this skill, restore 10 Sharpness;
Character is invulnerable while using this skill.

Claret's Mindscapes

M1
Bloodstained Chronicle

When Claret's attacks hit enemies and trigger Laceration, Gash Buildup Rate increases by 20%. The DMG Multiplier of Maim triggered by Claret increases to 130% of its original value.

M2
Crown of Inherited Flame

The maximum duration of [Crimson Inscription] is extended by 2s. While Claret is in the [Crimson Inscription] state, or while using a [Chain Attack], [Ultimate], [Counter Assist], or [Assist Follow-Up], attacks ignore 18% of the target's Electric RES.

M3
Oath Written in Frosting

Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2

M4
Crimson Moon Wanderer

During the 3rd hit of Basic Attack: Bloodbloom Oath - Starforging, the time by which the consecutive slashes can be extended is increased. DMG dealt by the 3rd hit of Basic Attack: Bloodbloom Oath - Starforging, Chain Attack: Bloodbloom Oath - Resonant Blood Pact, and Ultimate: Bloodbloom Oath - Trial After Trial increases by 20%.

M5
Duskblood Furnace

Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2

M6
Warm Night's Dream

When the heavy attacks of Chain Attack: Bloodbloom Oath - Resonant Blood Pact and Ultimate: Bloodbloom Oath - Trial After Trial hit an enemy, Claret directly triggers 1 instance of single-target Maim without consuming Gash.

Changelog

  • 01 Aug. 2026: Added in 3.2.
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