Severian banner

Severian Skills, Kit, and Mindscapes

Last updated on Sep 13, 2026 at 10:18 by Mistsplitter Reforged
Attack
Blythe Melin EN Voice Actor
Morikawa Toshiyuki JP Voice Actor

Introduction — Severian

Severian Lowell is an S-Rank Wind DPS Agent in Zenless Zone Zero. Our Severian guide and best builds cover everything you need to know about Severian's best builds, including skills, drive discs, team compositions and more. To learn more about Severian, use the tabs above to switch to our build information for Severian or her team compositions.

Severian Lowell belongs to the Metropolitan Order Division Faction, a division of the New Eridu Public Security, alongside other characters such as Cissia.

"You mean that demo... uh, Commissioner Lowell? Wait, wait... He's not around, is he? You sure? ...Okay, I'll just say it out! I've never once seen him smile! He's a real, genuine, absolute demon lord!" —Cissia
"Everyone says, 'Commissioner Severian Lowell is a role model for all Public Security officers.' But to me... Okay, this might sound ridiculous, but he's not my role model. Huh? What if 'he would come home at the time he said he would'? He still wouldn't be, either!" —Seth Lowell
"Krampus has his information on file. Uh, isn't this a bit of an overkill...? I get that we should 'avoid conflict with this individual,' but did they really need to put it in the biggest font, red text, bolded, and repeated three times?" —Phoenix


Zenless Zone Zero Season 3 Teaser Featuring Severian

Banner Availability & How to Pull Severian

Severian is currently unreleased but will be available on the Exclusive Channel in Version 3.3.

Severian's Core Passives

Core Passive: Endless Wind
Lv. 7

Severian's CRIT DMG increases by 60%;
When Severian launches [Basic Attack: Swift Edge] at the instant an enemy attack is about to land, he can dodge that attack. If the dodge is performed during the first three Basic Attack stages, [Basic Attack: Fierce Whirl] is automatically triggered. If it is the fourth Basic Attack stage, that Basic Attack's DMG Multiplier and Daze Multiplier are increased to match [Basic Attack: Fierce Whirl];
When Severian enters the battlefield, he gains 2 stacks of [Flicker]. This effect can trigger once every 180s in Investigation Zone mode;
When Severian has [Flickering Shadow] and is not Invulnerable, if he is hit by an enemy's non-Control Skill attack and fails to actively dodge or parry it, Severian will consume 1 stack of [Flickering Shadow] to automatically dodge the attack and trigger [Basic Attack: Fierce Whirl];
Dodging an enemy attack by launching [Basic Attack: Swift Edge], triggering [Flickering Shadow] to automatically dodge an enemy attack, and directly dodging an enemy attack are all considered [Perfect Dodge];
[Flickering Shadow] can have up to 2 stacks. If [Flickering Shadow] is gained while already at max stacks, Severian gains 1 stack of [Riding the Wind] and the next [Basic Attack: Swift Edge] is enhanced to [Basic Attack: Fierce Whirl];
Each Perfect Dodge grants Severian 1 stack of the [Wind Rider] effect. When Severian has the [Wind Rider] effect, switching to Severian or having Severian enter via Quick Assist will consume this effect to automatically trigger [Entry Skill];
When Severian hits an enemy with a set skill or triggers a Perfect Dodge, he gains [Flow Breath]. [Flowing Breath] has a maximum of 120 points;
When [Flowing Breath] reaches 100 points, hold Basic Attack to consume 100 points of [Flowing Breath] and trigger [Basic Attack: Cyan Wind Shadow Hunt].

Additional Ability: Optimal Arrangement

When another character in your squad is [Assist], [Stun], or shares the same Faction:
When Severian enters combat or switches on field, increases his own ATK by 100 points. This effect scales with Character Lv., increasing by 10 points per level, up to a maximum increase of 700 points. Lasts for 30s; repeated triggers reset the duration.

Severian's Skills

Basic Attacks


Basic Attack: Swift Edge

Press Basic Attack to activate:
Launches up to 4 consecutive attacks forward, dealing Wind DMG;
After the 4th attack hits an enemy, accumulates 20 [Flow Breath];
The moment the 4th attack is launched, it has a dodge window. If an enemy attack is successfully dodged, this Basic Attack's DMG Multiplier and Daze Multiplier become consistent with [Basic Attack: Fierce Spin], and additionally accumulates 15 [Flowing Breath];
Character is invulnerable during the 4th attack;
When Severian uses [Dodge], [Dash Attack], [Dodge Counter], or [Dodge: Freeform] during a [Basic Attack], it will not interrupt the [Basic Attack] combo count.

Basic Attack: Blazing Spiral

Automatically activates when hit by an enemy attack at the instant of launching the first three Basic Attacks, or when hit by a non-Control Skill enemy attack while the [Flickering Shadow] effect is active and the character is not invulnerable:
Dashes forward, dealing massive Wind DMG to enemies in the frontal area;
Upon activating this skill, accumulates 15 [Flow Breath]. Hitting enemies additionally accumulates 20 [Flowing Breath];
Upon activating this skill, hold Basic Attack to Quick Launch [Basic Attack: Azure Wind Shadow Hunt];
Character is invulnerable while using this skill.

Basic Attack: Azure Wind Shadow Hunt

When [Flow Breath] is sufficient, consume 100 points of [Flow] and hold Basic Attack to activate:
First, dodge backward to build momentum, then continuously dash across the battlefield unleashing relentless slashes, dealing massive Wind DMG to enemies in front;
During the backward dodge, dodge detection is active. Successfully dodging an enemy attack triggers [Vital View] and accumulates 15 points of [Flow];
Character is invulnerable while using this skill.

Dodge Attacks


Dodge: Drift Snap

Press Evade to activate:
A quick dash dodge;
When [Perfect Dodge] is triggered via [Dodge: Drift], accumulates 15 [Flow Breath]. This effect can trigger once every 0.5 sec;
Character is invulnerable while using this skill.

Dash Attack: Lynn Strike

Press Basic Attack during a dodge to activate:
Attacks enemies in front, dealing Wind DMG.

Dodge Counter: Treetop Kill

When [Perfect Dodge] is triggered via [Dodge: Drift], Press Basic Attack to activate:
Launches a rapid slash forward, dealing Wind DMG;
If the character switches off-field at the moment [Perfect Dodge] is triggered via [Dodge: Drift], this skill will be activated automatically;
Character is invulnerable while using this skill.

Dodge: Freeform

After a backstep, hold Evade to activate:
Provoke the enemy;

Assist


Quick Assist: Frontline Orders

When the active character is launched, press Switch to activate:
Swiftly dashes forward, unleashing claw strikes and slashes on enemies ahead, dealing Wind DMG.
Character is invulnerable while using this skill.

Defensive Assist: Provocation Ban

When the on-field character is about to be attacked, press Switch to activate:
Parries the enemy's attack, dealing massive Daze.
Character is invulnerable while using this skill.

Assist Follow-Up: Cease Hostility

Press Basic Attack after a Defensive Assist to activate:
Unleashes a Slash, claw strike, and cannon blast on enemies in sequence, dealing Wind DMG.
Character is invulnerable while using this skill.

Entry Skill: Clearing Time

When Severian has the [Riding the Wind] effect and is in-combat, press Switch to switch from off field to on field:
Launches a powerful Slash at enemies ahead, dealing Wind DMG;
Upon activating this skill, it counts as a [Quick Assist];
Character is invulnerable while using this skill.

Special Attacks


Special Attack: Flash Wind Break

Press Special Attack to activate:
Unleashes slashes and thrusts at enemies ahead, dealing Wind DMG.

EX Special Attack: Instant Wind Rend

With enough Energy, press EX Special Attack to activate:
Unleash a combo of Slash, claw, and cannon attacks, dealing massive Wind DMG to enemies and gaining one stack of [Flicker];
Hold EX Special Attack to continuously consume Energy before the cannon blast, launching wind blades that deal Wind DMG to enemies;
When Energy Cost reaches the maximum, gain an additional stack of [Shimmer];
Character is invulnerable while using this skill.

Chain Attacks


Chain Attack: Frost Blade Reap

When a Chain Attack is triggered, select the character to activate:
Unleashes consecutive attacks forward, dealing massive Wind DMG.
After using this skill, accumulate 35 [Flow Breath].
Character is invulnerable while using this skill.

Ultimate: Annihilating Windstorm

When Decibel Rating is at Maximum, press Ultimate Attack to activate:
Unleashes multiple rapid Slashes in succession, dealing massive Wind DMG.
After using this skill, accumulates 100 [Flow Breath].
Character is invulnerable while using this skill.

Severian's Mindscapes

M1
M1

Severian's max [Flux] is increased to 150 points, and the [Flux] accumulated from using [Chain Attack] is increased to 50 points;
When Severian enters the field via [Entry Skill: Clearing Time], his skill will be replaced with [Chain Attack]. The entry type of this skill will not be changed. This effect can trigger at most once every 60 second(s);
Each time Severian uses [Basic Attack: Gale Shadow Hunt], he gains 1 stack of [Wind Riding];
Severian's [Basic Attack] DMG is increased by 70%.

M2
M2

When Severian enters the battlefield, restores 150 [Flux]. In Investigation Zone mode, this effect can trigger once every 180 second(s);
When Severian triggers [Perfect Dodge] or uses [Basic Attack: Pale Wind Shadow Hunt], increases own PEN Ratio by 20%, lasting 25 second(s).

M3
M3

Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2

M4
M4

When Severian triggers [Core Passive: Optimal Orchestration], additionally increases own ATK by 8%;
When Severian uses [Basic Attack: Blazing Spiral] or [Basic Attack: Azure Wind Shadow Hunt], increases own Decibel Generation Rate by 10%, lasting 15s.

M5
M5

Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2

M6
M6

Severian's [Flux] cap increases to 180, and Flux restored upon entering the battlefield increases to 180;
The final hit of [Basic Attack: Pale Wind Shadow Hunt] gains a fixed extra DMG Multiplier increase of 350%;
When the final hit of [Basic Attack: Pale Wind Shadow Hunt] is unleashed, gain the [Wind Rise] effect: accumulates 5 [Flux] per second for 5s, repeated triggers reset the duration.

Changelog

  • 13 Sep. 2026: Severian Lowell Guide Created.
Show more
Show less