Norma Skills, Kit and Mindscapes
Norma is a Fire Stun Agent in Zenless Zone Zero. Check out our Norma page for the latest updates!
Introduction — Norma
Norma is an S-Rank Fire Stun Agent in Zenless Zone Zero. Our Norma guide and best builds cover everything you need to know about Norma's best builds, including skills, drive discs, team compositions and more. To learn more about Norma, use the tabs above to switch between her build information and team compositions.
Norma is one of the available members of the External Strategy Department (E.S.D.) Faction alongside Velina, and the faction is part of the Marcel Group in Roscaelifer.
If a Hollow Raider and a Bangboo with the same mass both fell from Roscaelifer at the same time, which one would hit the ground first?
I'll just need to swap out one more part, and we're done~ I'll hook you up with the latest Ether Battery as a reward!
That time when you spun around like a top for three days straight was just a rare occurrence!
And that one time you walked around all day with your ears! Isn't that cool?!
Banner Availability & How to Pull Norma
Norma is currently unreleased but will be available on the Exclusive Channel in Version 3.0.
Norma's Core Passives
For every 1% CRIT Rate Norma has, CRIT DMG increases by 0.9%, up to a maximum increase of 81%;
For every 1% CRIT Rate Norma has, Daze inflicted when [EX Special Attack], [Assist Follow-Up], and [Ultimate] attacks hit enemies increases by 0.6%, up to a maximum increase of 54%;
When Norma enters the battlefield, she immediately gains 50% [Personal Resources]. In Investigation Zones, this effect can trigger once every 180s;
When [Personal Resources] reaches 80% or more, the next [Quick Assist] triggered will consume 80% [Personal Resources] and be replaced with a [Chain Attack]. When a [Chain Attack] is triggered this way, the corresponding Agent recovers an additional 350 Decibels.
When another character in your squad is an [Attack] or [Rupture] character:
When Norma and her creations hit an enemy with an attack, apply 1 stack of [Weakened] to the enemy, stacking up to 10 times. Each stack of [Weakened] increases the target's Stun DMG Multiplier by 3%;
When an enemy with any stacks of [Weakened] becomes Stunned, Stun duration is increased by 3s;
During [Firepower Barrage], Norma's ATK increases by {CAL:20+13,1,2}. This effect scales with character Lv., increasing by 13 per level, up to a maximum increase of 800;
During [Firepower Barrage], all squad Agents' DMG dealt increases by 40%;
Norma's Skills
Basic Attacks
Press
to activate:
Unleashes up to four attacks in front, dealing Fire DMG.
When Norma is the active Character in a Standby state, she gains 2.3% [Personal Resources] per second;
When wearing a [Hat], hold
to activate:
After firing, throw the [Hat] to make it fire a round of aerial shots, dealing Fire DMG;
When the skill hits an enemy, it will trigger the previous Character's [Quick Assist];
After the [Hat] is thrown, it will replace Norma to accumulate and temporarily store [Personal Resources] at the same rate, during which Norma does not need to be on field;
After Norma retrieves the [Hat], she will immediately gain the stored [Personal Resources]. The Hat can store a maximum of 50% [Personal Resources];
When the [Hat]'s stored [Personal Resources] reaches the maximum, or when Norma's [Personal Resources] would reach the maximum after picking up the Hat, the [Hat] will immediately sprint toward Norma;
Anti-Interrupt level is increased while using this skill.
Dodge Attacks
Press
to activate:
A quick dash dodge.
Character is invulnerable while using this skill.
Press
during a dodge to activate:
Spin and fire at surrounding enemies, dealing Fire DMG.
Press
during a Perfect Dodge to activate:
Perform continuous drilling strikes, dealing Fire DMG.
Character is invulnerable while using this skill.
Assist
When the active character is launched, press
to activate:
The drill performs continuous drilling strikes, dealing Fire DMG.
Character is invulnerable while using this skill.
When the on-field character is about to be attacked, press
to activate:
Parries the enemy's attack, dealing massive Daze.
This skill excels at parrying enemy attacks and reduces the consumption of Assist Points when the character is under intense attacks.
Character is invulnerable while using this skill.
Press
after a Defensive Assist to activate:
Unleashes consecutive attacks on the target, dealing Fire DMG.
Character is invulnerable while using this skill.
Special Attacks
Press
to activate:
Shelling, deals Fire DMG.
With enough Energy, press
to activate:
Pilot the turret to unleash continuous fire and launch different missile types based on enemy status:
When the primary target is not Stunned, fire Armor-Piercing rounds, dealing Fire DMG and accumulating substantial [Daze];
When the primary target is Stunned, fire High-Explosive rounds, dealing increased Fire DMG;
After using this skill, Norma gains 20% [Personal Resources] and enters the [Firepower Barrage] state for 40s. During [Firepower Barrage], Norma deploys two auto-attack turrets to join combat;
Continue holding to keep consuming Energy and extend the firing duration by up to 2s. For every 1 SP consumed by holding, Norma additionally gains 0.5% Personal Resources and [Firepower Barrage] duration is extended by 1s;
Character is invulnerable while using this skill.
In combat, turrets will automatically attack enemies, dealing Fire DMG.
When any squad member inflicts Stunned on an enemy, or when Norma consumes [Personal Resources] to trigger a [Chain Attack], the turret will deploy its missile bay for 9s;
During this time, the turret's attack interval is reduced, and it fires different types of missiles based on the enemy's status during automatic attacks:
When the primary target is not Stunned, it fires Armor-Piercing rounds, dealing Fire DMG and accumulating more [Daze];
When the primary target is Stunned, it fires High-Explosive rounds, dealing increased Fire DMG;
Chain Attacks
When a Chain Attack is triggered, select the character to activate:
Commands a massive barrage of drills to launch consecutive attacks on the enemy, dealing massive Fire DMG.
Character is invulnerable while using this skill.
When Decibel Rating is at Maximum, press
to activate:
Summons a large missile to bombard enemies ahead, dealing massive Fire DMG;
Upon activating this skill, immediately gain 80% Personal Resources;
Character is invulnerable while using this skill.
Norma's Mindscapes
EX Special Attack: Firepower Test turret missile bay deployment duration increased to 12 seconds; when Armor-Piercing or High-Explosive rounds from any EX Special Attack hit an enemy, reduces the enemy's All-Attribute RES by 15% for 15 seconds.
Additional Ability: Swarm Advantage: Each stack of [Weakened] increases the Stun DMG Multiplier by 6%. When launching Basic Attack: Hat Trick, Norma recovers 25 Energy. This effect can trigger once every 20s.
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
When Norma consumes [Personal Resources] to trigger a [Chain Attack]: Increases the Decibels recovered by the corresponding Agent by 50 points; Norma also recovers the same amount of Decibels.
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
After activating her [Ultimate], Norma continuously summons missiles to bombard random enemies on the field for 12s, with 0.75s intervals between each missile, dealing Fire DMG equal to 280% of Norma's ATK to enemies within range. This DMG is considered [Ultimate] DMG. Repeated triggers refresh the duration.
Changelog
- 06 May 2026: Guide created.
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Written by Jaymo, a longtime gamer who spends way too many hours exploring open worlds, grinding in MMOs, and pulling for his favorite gacha characters. He covers news and guides for all kinds of games, and just likes helping people enjoy them more. You can find him hanging out on Twitch or chatting in Discord (jaym0).
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