Zadina

Fal'dorei Strider: Kobolds & Catacombs

18 posts in this topic

34343-lone-champion-reveal-kobolds-catac

This Epic Rogue minion looks like it can fit into any kind of Rogue deck!

German streamer Baumgott revealed this card on her brand new YouTube channel. Here is a screencap from the video:

97bd7f55e9a50724752479e2c015f3c7.png

Although slightly on the slow side, this card is quite powerful. Even on its own, a 4-mana 4/4 is a decent tempo option. Combined with the abundance of card draw that Rogue has at its disposal, you can get value from it very fast and it also increases your card pool by three.

Therefore, it's a good option for Miracle Rogue. It can also fit well into both Tempo and even Mill Rogue. It's also a terrific counter versus Priest, which is one of the strongest classes of the current meta. 

The only objection I personally have with Fal'dorei Strider is that most Rogue decks, that are currently played, are more or less fleshed out. Miracle Rogue (and Rogue in general) has adequate card draw and a good 4-mana minion in Sherazin, Corpse Flower; Mill Rogue is already annoying enough to deal with, without having to think about the 4/4 Spiders; and lastly, Tempo Rogue is already a powerful deck and the Spiders cannot benefit from Prince Keleseth. Can a single or two copies of Fal'dorei Strider take another card's position in these decks? Probably yes, especially after the new Hearthstone Year begins.

Check the schedule for week 2 of the card reveals, which will start tomorrow. And remember that our Kobolds & Catacombs hub contains all the revealed cards from the upcoming expansion.

Share this post


Link to post
Share on other sites

As a person with some miracle rogue experience, I think this card will make the cut, unless there are better midrange options in the remainder of the set. 

If this card is like Beneath the Grounds, draw a card after 4/4 is summoned, it is just insane. Even if not,  it is a 4/4 in the middle of your miracle turn, which is good, thinking it doesn't require mana and you can just keep drawing with Gadgetzan Auctioneer and a bunch of cheap spells.

Long story short; this card is good, and it wil see play.

Share this post


Link to post
Share on other sites

It's identical to Beneath the Grounds except is your deck instead of opponent one.

The difference is this a little stronger because has a body and isn't a spell that means... Shadowstep

Keleseth already dead just shadowstep this thing instead of him and autoplay a full board of 4/4 for 0 mana

Share this post


Link to post
Share on other sites

So can someone help clarify. Is this a 4/4 spider for your opponent when drawn like the old ambush cards? Or does it summon it for you?

Share this post


Link to post
Share on other sites

Giving up tempo now for maybe tempo later is really bad for tempo decks.  They work on a snowball effect, this will be deceptively bad in tempo rogue me thinks.  As a long time miracle player, I can say with confidence that this will be solid in miracle, however, miracle has a plethora of good 4 drops all ready, xaril, sherrazin, prince V.  This simply might not make the cut, or ran as a 1 of.  Also, this isn't going to be strong enough to bring miracle back.

Share this post


Link to post
Share on other sites
7 minutes ago, SMOrcMan said:

So can someone help clarify. Is this a 4/4 spider for your opponent when drawn like the old ambush cards? Or does it summon it for you?

For you, so it works the opposite way as Beneath the Grounds/Ambush.

Share this post


Link to post
Share on other sites

Guys wait a minute, the text is slightly different from beneath the grounds / Ambush!  Here it says cast this when drawn and it has a mana cost of 4, so does it perhaps spend your mana to do it? (Ambush! is 0 mana and says when u draw this u summon a 4/4 spider) Because then if you are turn 6 and draw this u only have 2 mana left.

Can soemone clarify this?

Edited by Breadd

Share this post


Link to post
Share on other sites

I was about to ask the same, it's annoying that it has a mana cost of 4 (maybe for other reasons. Edit: -> See next post from Hanz39).

But I don't think that it will actually cost mana because simple thing: Opponent plays something that lets you draw cards during his/her turn (Coldlight Oracle, Naturalize), that would mean it will not be cast unless left 4 mana unused during you last turn or it can't really need mana :D

Maybe it will be powerful, but still nothing really impressive in this new set.

Edited by Caldyrvan

Share this post


Link to post
Share on other sites
3 minutes ago, Breadd said:

yeah but still it says cast this and not just summon when draw...

Because the rest of the card text says "draw a card" this is because you draw this, summon it then you draw a card as you would have done normally, otherwise this thing would be your draw for the turn making it absolutely unplayable :) And you could draw another one of these summoning another then draw your regular card etc.

Edited by Caldyrvan

Share this post


Link to post
Share on other sites
7 hours ago, VaraTreledees said:

Giving up tempo now for maybe tempo later is really bad for tempo decks.  They work on a snowball effect, this will be deceptively bad in tempo rogue me thinks.

True, but Tempo Rogue doesn’t really have anything great in the 4-slot apart from saronite. And it’s only a small initial tempo drop. I think it could work.

Share this post


Link to post
Share on other sites

O blizzard, pleae tell me mill rogue is making a comeback. I'd be so happy

  • Confused 1

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By positiv2
      This thread is for comments about our Mage guide for Rumble Run.
    • By Zadina
      People found out that the yearly event has already began today on Asian servers and it is expected to go live in Europe and the Americas on Tuesday the 18th of December.
      Make sure to have one slot empty in your quest log as you will get a special Winter Veil quest to "Play 100 cards in Play Mode". The reward is 4 The Boomsday Project card packs.
      There is also a new Winter Veil Wonderland Bundle for 20€/20$ that contains 6 packs from each of the following expansions: The Boomsday Project, The Witchwood, Kobolds & Catacombs, Knights of the Frozen Throne and Journey to Un'Goro.
       
    • By positiv2
      This thread is for comments about our High Priestess Jeklik guide for Rumble Run.
    • By positiv2
      This thread is for comments about our Zentimo guide for Rumble Run.
    • By positiv2
      This thread is for comments about our Rumble Run guide.