Zadina

To My Side! and Murmuring Elemental Reveals: Kobolds & Catacombs

13 posts in this topic

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Hunter receives probably the worst card of the set, while Shaman gets a useful Elemental with Battlecry synergy.

To My Side! was revealed by biyouxia. Prepare your pitchforks:

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This card has broken the Internet with memes, jokes and outraged posts all over the place. The Animal Companions have proven to be powerful cards; this was one of the main reasons why Call of the Wild went through and survived a mana cost increase. Still, 6 mana and Epic rarity for a card with such a hefty deck building restriction is a bit too much.

Even Hunter decks which traditionally run a lot of spells, like Lock and Load, Yogg or Secret Hunter, always have some minions. The class fantasy of Hunter itself requires that Rexxar and/or Alleria are accompanied by their trusted beasts. Perhaps more cards will be printed that support this type of deck, but top tier Hunter decks were always the ones that flooded the board with minions. It's also slightly disappointing, just as it happened with Purify, for cards like To My Side! to receive support in later expansions. The card is new now, not in six months from now, and people like exciting reveals.

Thankfully, the second card is more exciting. It was revealed by Asmodai.

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Shaman is a class that traditionally has a lot of Battlecries and Murmuring Elemental can fit into most of Shaman's current archetypes. Just think about all the potential combos in Elemental, Jade or even Evolve Shaman. The only restricting factor, which may eventually doom this card not to see play, is that you need to use this card at later stages of the game. It's a decision that can only be made in actual playing circumstances: is it worth stalling to benefit from the double Battlecry effect or should I just play my cards right away?

This is the last day of card reveals. Don't forget to tune in at tomorrow's final reveal stream, while you can start preparing for the new expansion by checking out all the info we have gathered in our Kobolds & Catacombs hub.

Card images belong to Hearthpwn.

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Murmuring Elemental looks super dope, i like it. Since u can even pair it with Kalimos it might make elemental shaman really powerful.

The hunter one, yeah, the question is: can u summon 2 of the same beasts? because 6 mana 8/4 charge doesn't sound that bad... still a very hard restriciton to have NO minions :-/

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Does the Murmuring Elemental bonus stack with itself? I.e. Would playing 2 Murmuring Elementals and then Fire Elemental yield a 12 damage battlecry effect?

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IMO, Play no minions in your deck is more restricting than Prince Keleseth or Reno Jackson while effect is only OK. And we talking about hunter who has bad spells... Like many others, I am WTF on this card. I hardly imagine that this will ever become viable even if hunter will get tons of good spells. There will be minions you want to play instead

We still have 3 hunter cards to reveal including legendary weapon so I am not worried about two bad epics, yet.

Also, 5 mana or less hunter\neutral beasts of the expansion are very important for Deathstalker Rexxar.

Good options can make him far more powerful.

____________

PS, evolving all your minions by 4 on turn 7... is preeeety good. this new card with thrall alone is a random 6 drop

Edited by Strongpoint

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4 hours ago, Yridaa said:

Does the Murmuring Elemental bonus stack with itself? I.e. Would playing 2 Murmuring Elementals and then Fire Elemental yield a 12 damage battlecry effect?

I think if they stacked it would still only trigger a 9 damage. Each one would in essence copy the battle cry of the played card.

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4 hours ago, Yridaa said:

Does the Murmuring Elemental bonus stack with itself? I.e. Would playing 2 Murmuring Elementals and then Fire Elemental yield a 12 damage battlecry effect?

It's Brann Bronzebeard all over again I think, which means nope, if you use two of them, your Fire Elemental battlecry is still gonna trigger only twice and not thrice.

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Oh boys, I have no idea how to explain how I feel about all the epic cards in that set which are barely worth the dust you get for disenchanting them.

But the Elemental looks good. As @Drachar said maybe it's best to put only one in your deck or you might have a dead card in your hand in the early game too often. I'm already looking forward to improve my elemental decks with the new expansion and as a common rare not hard to get, I will try it out, with one and two in my deck, we will see.

I'm not sure how viable evolve shaman will be (and I hate this bs anyway) but has anyone thought about this:

Murmuring Elemental (maybe 2x) + Thrall, Deathseer. I mean it's a battlecry, right?

Edited by Caldyrvan
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Wow hunter gets another spell that will never realistically see play?  Neat.  The shaman card is interesting, but bad.  Part. . . of what makes a card good is ease of use.  In other words, there is a hidden pain in the ass factor to consider.  This one has that in spades.  Not only do elementals normally have this, with the whole elemental chain thing, you have to play this the turn you want to play your battlecry.  So you have to both play it two turns later, and a turn after you play an elemental, and let this card rot in your hand and be nearly worthless for a chunk of the game until you reach a point in which you want your insane value?  There might be a non elemental battlecry that makes this card worth it, but I can't really think of one.  Most of the good shaman battle crys are tempo oriented and even getting a large amount more value out of them, playing them two turns later make them significantly worse.  Will be a card to watch as more sets are released though.

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That's why it's best to play only one in your deck and you don't need to wait 2 more turns to play your elemental + this, you just play your elemental and wait for the next to make use of it. It may sound to optimistic and ofc it requires 2 cards but simply see it as a late game dunk, Murmuring Elemental + Blazecaller = 10 damage for 9 mana, Pyroblast costs 10 and with that combo you have 2 bodies on the board (one of them with decent stats) and you might even split the 10 damage if needed.

We could even see a shaman playing (ofc not 1st or 2nd turn) Kaleseth with this :D (ok, not very likely)

Oh and don't forget about our "might" friend Marin the Fox :P

Edited by Caldyrvan

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I'm glad that someone mentioned the 'fantasy' aspect of the hunter class. Isn't there still supposed to be some element of that in play for all classes? I play a hunter in WoW and would love to be able to build a reasonably reliable hunter deck in Hearthstone but the cards are stacked against it... ... ...

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