Jump to content
FORUMS
Sign in to follow this  
Stan

Item Level Squish in the Shadowlands

Recommended Posts

exsX8Az.jpg

Aside from the upcoming level and stats squish, item levels are going down as well, so we compared item level values from live servers and Shadowlands Alpha.

Live Servers vs Shadowlands Alpha

Characters created through the premade level 50 Shadowlands template start with item level 75 which is approximately item level 406 on live servers.

  • A Vengeance Demon Hunter at level 50 has 16,280 Health, 356 Agility, 814 Stamina, and 290 Armor with the predefined talent build.
  • Switching to Havoc, we have 9,400 Health, 373 Agility, 470 Stamina, and 145 Armor.
  • A Mage has 9,420 Health, 447 Intellect, and 89 Armor at 50 with item level 75 gear.
  • Our level 52 Windwalker Monk that progressed through Bastion has an average item level of 83 and 11,120 Health, 442 Agility, 556 Stamina, and 153 Armor.

We compared the item level values from Ny'alotha and Mythic Season 4 dungeons before and after the squish.

Ny'alotha, the Waking City

Difficulty 8.3 Item Level Shadowlands Alpha Item Level
Raid Finder 430-440 85-95
Normal 445-455 100-110
Heroic 460-470 115-125
Mythic 475-485 130-140

8.3 Mythic Season 4 Dungeons

Difficulty 8.3 Item Level Shadowlands Alpha Item Level
Normal 400 73
Heroic 415 78
Mythic 430 85
Timewalking 425 34 (likely a bug, should be 81.5)

4z99v04.jpg?1

Latest Shadowlands News

Classes Leveling

All Covenant Class Abilities

Covenant Signature and Class Ability Upgrades

Shadowlands Class Changes

AOE Ability Changes in Shadowlands

Frost Mage Winter's Chill Changes: April 10th

Hunter Stable Size Increased in Shadowlands

 

 

 

 

 

Allied Races No Longer Require Grinding Reputation to Exalted

Death Knights and Demon Hunters Start at Level 8 in Shadowlands

Exile's Reach Starting Zone (Official Preview)

First Level 50 in 12 Hrs 16 Minutes on Shadowlands Alpha

Flying Available at Level 25 in Shadowlands

Legion Legendaries Disabled in Shadowlands

Level Requirements for Unlocking Talents in Shadowlands

Quest Interface Improvements Coming in Shadowlands

Datamining Misc

Runeforging Updates: New Death Knight Runes

Shadowlands 9.0.1 Build 33978

Shadowlands 9.0.1 Build 33978 Creature Models

Shadowlands 9.0.1 Build 33978 Mounts: Part 1

Dying in the Shadowlands

Icecrown Skybox Updated for Shadowlands

Controller Support Coming in Shadowlands

 

Development Updates PvP

Initial Shadowlands Developer Update

Shadowlands Development Update Notes: April 9th

PvP Vendors Return in Shadowlands

 

Interviews Zone Previews

No War/Titanforging or Corrupted Items in Shadowlands: Ion Hazzikostas Interview

Lore Interview with Lead Narrative Designer Steve Danuser

Bastion & Kyrian Covenant (Official Preview)

Bastion Zone Screenshots

The Necrotic Wake Dungeon

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Stan
      The Frog Farm nerf in MoP Remix has created a significant power disparity among players. Could Blizzard have taken a different approach to address this issue?
      The MoP Remix has only been out for four days, but players quickly discovered an optimal way to level up their cloaks and gain infinite stats through the Frog Farm. However, Blizzard has now nerfed the Frog Farm into the ground, leaving those who took advantage of it crazily overpowered compared to everyone else.
      In some extreme cases, a single healer is capable of sustaining a 25-man raid.

      Source
      There are also reports of players with 70K stamina and 6-7K in each stat.
      DPS meters show pre-nerf Frog farmers vastly outperforming everyone else in the raid.

      Source
      So, what’s the issue? If you didn't farm frogs before the nerf, catching up seems nearly impossible unless Blizzard intervenes. The Bronze Cache buff buff isn't addressing the core problem.
      Let’s consider MoP Remix for a moment. It’s a limited-time event, and while Timerunners will carry over to retail for War Within, the items won’t. Despite this, players are frustrated and voicing their concerns on the official forums and elsewhere.


      But how can Blizzard fix this problem? Many community members point to scaling issues. For instance, there are reports of tanks getting one-shot in Normal Difficulty dungeons and Heroic content featuring bosses with 50 million health that can annihilate DPS with just two hits.
      Another talks about how Heroic content has bosses with 50 million health that take minutes to kill and destroys the DPS with two hits.
      The community's proposed solution is to nerf scaling across the board. Do you agree with this approach or do you think Frog farmers should get nerfed and their power reverted? Should Blizzard maybe redue gear upgrading costs? How else could Blizzard handle this situation? Share your thoughts in the comments!
    • By Stan
      With the new Shaman Hero Talent available for playtesting, we're checking out some of the new talents and changes implemented in the latest TWW Alpha build.
      Shaman
      Primordial Capacity- Increases your maximum mana by 5%. Tidal Waves can now stack up to 4 times. Enhancement Shaman- Enhancement Shaman core passive Increases damage/healing by 16%: Ascendance, Chain Lightning, Crash Lightning, Crashing Storm, Earthen Rage, Earthquake, Elemental Assault, Elemental Blast, Elemental Spirits, Feral Lunge, Fire Nova, Flame Shock, Flametongue Attack, Flametongue Weapon, Frost Shock, Hailstorm, Ice Strike, Icefury, Lashing Flames, Lava Lash, Lightning Bolt, Lightning Shield, Liquid Magma Totem, Ride the Lightning, Static Discharge, Stormstrike, Stormstrike Off-Hand, Sundering, Windfury Attack, Windfury Weapon, Windstrike, Windstrike Off-Hand Increases periodic damage/healing by 16%: Ascendance, Chain Lightning, Crash Lightning, Crashing Storm, Earthen Rage, Earthquake, Elemental Assault, Elemental Blast, Elemental Spirits, Feral Lunge, Fire Nova, Flame Shock, Flametongue Attack, Flametongue Weapon, Frost Shock, Hailstorm, Ice Strike, Icefury, Lashing Flames, Lava Lash, Lightning Bolt, Lightning Shield, Liquid Magma Totem, Ride the Lightning, Static Discharge, Stormstrike, Stormstrike Off-Hand, Sundering, Windfury Attack, Windfury Weapon, Windstrike, Windstrike Off-Hand Decreases damage/healing by 21%: Chain Lightning, Elemental Blast, Lightning Bolt, Ride the Lightning Increases damage/healing by 47%: Earth Shield Decreases damage/healing by 4%: Swelling Waves Increases damage/healing by 25% 40%: Swelling Waves Increases damage/healing by 25%: Chain Heal Increases damage/healing by 43%: Earth Shield Decreases damage/healing by 9%: Elemental Blast Increases damage/healing by 10%: Elemental Blast Swift Recall (New)- [NYI] Successfully removing a harmful effect with Tremor Totem or Poison Cleansing Totem, or controlling an enemy with Capacitor Totem or Earthgrab Totem reduces the cooldown of the totem used by 5 sec. Cannot occur more than once every 20 sec per totem. Whirling Elements (New)- Elemental motes orbit around your Surging Totem. Your abilities consume the motes for enhanced effects. Water: Your next Healing Wave or Healing Surge also heals an ally inside of your Healing Rain at100% effectiveness. Air: The cast time of your next healing spell is reduced by 40%. Earth: Your next Chain Heal applies Earthliving at 150% effectiveness to all targets hit. Wind Barrier (New)- [NYI] If you have a totem active, your totems grant you a shield absorbing damage for 30 sec every 30 seconds. Earthsurge (New)- [NYI] Allies affected by your Earthen Wall Totem, Ancestral Protection Totem, and Earthliving effect receive 10% increased healing from you. Supportive Imbuements (New)- [NYI] Learn a new weapon imbue, Tidecaller's Guard. Can only be applied to shields. Increases your healing done by 2% and increases the duration of your Healing Stream Totem and Cloudburst Totem by 3 sec. Pulse Capacitor (New)- [NYI] Increases the damage and healing of Surging Totem by 25%. Oversurge (New)- While Ascendance is active, Surging Totem is 150% more effective. Amplification Core (New)- While Surging Totem is active, your damage and healing done is increased by 3%. Reactivity (New)- [NYI] Your healing spells cause your Healing Stream Totems to heal a nearby ally immediately at 50% effectiveness. Cloudburst Totem stores 25% additional healing. Imbuement Mastery (New)- Increases the duration of your Earthliving effect by 6 sec. Totemic Coordination (New)- [NYI] Chain Heals from your totems are 30% more effective. Surging Totem (New)- N/A Lively Totems (New)- [NYI] Your Healing Tide Totem, Healing Stream Totem, Cloudburst Totem, Mana Tide Totem, and Spirit Link Totem cast a free, instant Chain Heal when you summon them. Oversized Totems (New)- [NYI] Increases the size and radius of your totems by 15%, and the health of your totems by 30%. Totemic Rebound (New)- [NYI] Chain Heal now jumps to a nearby totem once it reaches its max targets, causing it to bounce an additional time to a nearby injured ally.
    • By Stan
      Blizzard has buffed the Bronze you receive from bronze caches by 25% in MoP Remix to make up for today's Frog farm nerf.
      In a hotfix released today, Blizzard has buffed bronze caches in MoP Remix to grant 25% more Bronze. Players can obtain various types of bronze caches by earning achievements, completing daily quests, or clearing the first random Heroic of the day.
      Minor Bronze Cache now gives 200 250 Bronze. Lesser Bronze Cache now gives 400 500 Bronze. Bronze Cache now gives 600 750 Bronze. Greater Bronze Cache now gives 1,000 1,250 Bronze In addition to the buffs, Greater Bronze Cache can now drop from bosses on Normal Difficulty, further increasing the amount of Bronze you get from raids.
    • By Stan
      We're exploring spec diversity for each key level in Dragonflight Season 4!
      Reddit user RaptorAnka pulled some interesting data from EU/US WoW Game Data APIs and created a visualization showing spec diversity in the ongoing season and how it changes with each key level.
      The color intensity (high red for low diversity, low green for high diversity) indicates that certain specs are highly favored, leading to less diversity within those roles.

      DPS Specs
      Augmentation Evoker is very dominant, especially at higher key levels, consistently appearing in the top spot. Shadow Priest has strong presence across all key levels, often appearing right after Augmentation Evoker. Fire Mage shows up frequently, mostly at higher key levels. Frost Mage also appears regularly, but not as much as Fire Mage. Tank Specs
      Vengeance Demon Hunter is the top tank, maintaining near 100% representation. Blood Death Knight appears more frequently at mid-to-lower key levels as the Vengeande DH representation decreases slightly. We see some Guardian Druid presence at mid-levels. Healer Specs
      Restoration Druid is very dominant, especially at higher key levels. Mistweaver Monk gains representation at mid-to-lower keys. Holy Paladin appears more frequently in the mid-to-low key levels. Source: Reddit
    • By Stan
      Horde Timerunners can purchase shirts in Silvermoon City during the Landfall Campaign in MoP Remix.
      During the Landfall Campaign in MoP Remix, Horde Timerunners will find themselves in Silvermoon City with the opportunity to buy special BoE Horde shirts from Andra.

      The exact location of the vendor is marked by the player arrow in the included screenshot by Nidocide.

      If you're curious, attempting to leave the city will teleport your character to Jade Forest, as confirmed by the original poster (OP).
      A player asked the OP if it's possible to mail these shirts cross-faction to another Timerunner. Unfortunately, the OP couldn't test this as they had progressed too far in the quest chain, making a return to Silvermoon City impossible.
×
×
  • Create New...