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Shaman Class Changes in Patch 9.0.5 Build 37705

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56536-shaman-changes-in-shadowlands-patc

The Shaman changes in Build 37705 are relatively minor. Namely, Blizzard buffed the Echoes of Great Sundering Echoes of Great Sundering Legendary Power.

This article highlights changes between 9.0.5 PTR builds, not those between Live and PTR versions of the game.

Restoration

  • Mana Tide Totem Mana Tide Totem - Summons a Mana Tide Totem at the feet of the caster for 8 sec, granting 100% increased mana regeneration to party and raid members allies within 10 yds.

Anima Powers

  • Deathseer Choker Deathseer Choker - Each active totem increases your damage and healing by 5% 10%.

Legendary Powers

6D5HKWY2GULD1465340163386.png Death Knight KONFY3G21NRT1465340163602.png Mage 4K4NG17DH5OC1465340163651.png Rogue

Death Knight 9.0.5 Class Changes

Mage 9.0.5 Class Changes

Rogue 9.0.5 Class Changes

742W2C4VQJ651465340163518.png Demon Hunter MD3875H6PEN31465340163613.png Monk TGVJ0Y6O051R1465340163670.png Shaman

Demon Hunter 9.0.5 Class Changes

Monk 9.0.5 Class Changes

Shaman 9.0.5 Class Changes

BIML5YS7P8XA1465340163522.png Druid FTPZBBV8LWHM1465340163625.png Paladin Y65BR5SJIAKM1465340163689.png Warlock

Druid 9.0.5 Class Changes

Paladin 9.0.5 Class Changes

Warlock 9.0.5 Class Changes

3AP8QPDFMH191465340163595.png Hunter MMF2M70OD4PY1465340163646.png Priest Q21ASBT2SDXX1465340163697.png Warrior

Hunter 9.0.5 Class Changes

Priest 9.0.5 Class Changes

Warrior 9.0.5 Class Changes

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Is Enh cobsidered sleeper OP now? Consisering that he is only getting buffed. Also, will we have to change our current Legendary for another one or will we still use Doom Winds?

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I'm hoping there will be some variety in the viability of enh legendaries. Doomwinds is great, but I LOVE the lava lash gameplay more.

I don't think it'll be sleeper OP. Enh takes a lot of practice and skill to get it right.

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It's also pretty low preforming currently, so this will likely just pull it up into the meta rather than being a fringe pick for raids.

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6 hours ago, Kaelshazar said:

I'm hoping there will be some variety in the viability of enh legendaries. Doomwinds is great, but I LOVE the lava lash gameplay more.

I don't think it'll be sleeper OP. Enh takes a lot of practice and skill to get it right.

I've been using Witch Doctor's Bones to shore up Enny's big weakness atm (that being Sustain Damage)--works real well.

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8 hours ago, Kaelshazar said:

I'm hoping there will be some variety in the viability of enh legendaries. Doomwinds is great, but I LOVE the lava lash gameplay more.

I don't think it'll be sleeper OP. Enh takes a lot of practice and skill to get it right.

Same here. Doomwinds is kinda of a boring legendary in my opinion, Witch Doctor bones is a ton of fun. Legacy of the Witch might be insanely strong if coupled with the new storm keeper changes, and the lava lash leggo can be surprisingly fun with the reworked hot hands talents!

But don't discount on it not being sleeper OP. Enh is one of the specs that gradually gets stronger and stronger throughout the expansion, especially with higher values in secondary stats. I think that's why there are only certain buffs to certain abilities to help round the out the spec.

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