Death Knight Class Changes in Patch 9.0.5
On this page, you will find a list of all Death Knight class changes coming in Patch 9.0.5.
1.
Frost Death Knight Changes
- Fixed an issue that caused
Inexorable Assault (Level 15 Talent) to
consume
Spell Reflection.
2.
Unholy Death Knight Changes
- Fixed an issue that caused
Unholy Pact (Level 45 Talent) to sometimes
not hit large raid bosses.
3.
Death Knight Covenant Ability Changes
Shackle the Unworthy (Kyrian) damage increased by 15% and damage
reduction debuff increased to 8% (was 5%).
Abomination Limb (Necrolord) now correctly deals damage and pulls
in enemies while the Death Knight is crowd-controlled.
Abomination Limb (Necrolord) no longer pulls in enemies that are in
Stealth.
Death's Due (Night Fae) damage reduction debuff and Strength
buff increased to 2% per stack (was 1%). Now stacks up to 4 times (was 8).
4.
Death Knight Legendary Power Changes
In this section, we list all Death Knight Legendary Power changes that went live in Patch 9.0.5.
4.1.
Blood Death Knight Legendary Powers
Phearomones now grants 10% Haste while inside your
Death and Decay (was 8%).
Crimson Rune Weapon now causes
Dancing Rune Weapon to
generate 5
Bone Shield charges and reduces the cooldown of
Dancing Rune Weapon by 5 seconds (was 3 seconds).
Vampiric Aura now increases the duration of
Vampiric Blood
by 3 seconds and grants 5% Leech for the duration.
Gorefiend's Domination now also grants 45 Runic Power when
Vampiric Blood is used.
4.2.
Unholy Death Knight Legendary Powers
Reanimated Shambler explosion damage increased by 5% and now
approximately procs every 1.75 minutes (was 1.5).
5.
Death Knight PvP Changes
- Removed the stun when summoning the temporary ghoul version of
Raise Dead (Rank 1) in PvP. - The Satiated debuff from
Rune of Sanguination is now removed when
entering PvP instances.
6.
Death Knight Anima Power Changes
- New Anima Power: Entropic Pool — Dealing damage with
Death and Decay
increases damage you deal to the target by 2%. This effect stacks. - New Anima Power: Bone Borrower —
Death Grip reduces the
target's damage dealt to you by 20% for 10 sec, and animates a Risen Skulker
or Magus of the Dead for 1 minute. - Damage dealt by the minions summoned by Bone Borrower and Bone Harvester have been significantly increased.
Occult Emitter has been redesigned — Now increases Runic Power
generation by 100% while affected by your
Anti-Magic Shell or
Anti-Magic Zone.
Monstrous Concoction has been redesigned — Now increases damage
and attack speed for you and all your minions by 10% for 8 seconds whenever
you cast
Death Coil.
Exterminator has been redesigned — Now gives 2 additional max
charges of
Death Grip and killing a Mawrat resets all charges. Stacks 2
times.
Darkreaver's Ward now also increases
Anti-Magic Shell duration
by 3 seconds and no longer increases the spell damage reduction of
Anti-Magic Zone.
Darkreaver's Lens spell reflection now also applies to
Anti-Magic Shell.
Creeping Decay now has an additional charge and no longer grants 10%
damage reduction while in your
Death and Decay.
Death Turf now also reduces damage you take from enemies by 10%
while in your
Death and Decay.
Unbreakable Cuffs now also increase Physical and Frost damage you
deal to affected enemies by 15% and no longer increases the duration of
Chains of Ice.
Blood-tinged Poker now increases
Sacrificial Pact damage by
400% (was 300%) and reduces Raise Dead's cooldown to 20 seconds
(was 25 seconds).
Lich Robes now reduces the cooldown of
Lichborne by 4 seconds
(was 10 seconds) per 10 Runic Power spent (was using
Death Strike).
Stacks 2 times (was 3).
Force Pull has been renamed to Death Hook and has an additional
effect — Causes
Death Grip to instead pull you to the target.
The following Anima Powers have been removed:
Deathlord's Lesson,
Deathlord's Legacy,
Animate Armaments.
7.
More Patch 9.0.5 Class Changes
You can find other Patch 9.0.5 class changes linked below.
8.
Changelog
- 08 Mar. 2021: Updated for Patch 9.0.5 release.
- 26 Feb. 2021: Updated for Build 37705.
- 21 Feb. 2021: Guide added.
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