Priest Class Changes in Patch 9.0.5

Last updated on Mar 08, 2021 at 19:04 by Stan 14 comments

On this page, you will find a list of all Priest class changes coming in Patch 9.0.5.

1.

Discipline Priest Changes

  • Spirit Shell Icon Spirit Shell (Level 50 Talent) now absorbs 80% of healing done (was 100%) and the absorption limit is now based on the caster’s Spell Power rather than maximum health.
2.

Holy Priest Changes

  • Divine Hymn Icon Divine Hymn increases healing taken by 4% (was 10%) for 15 seconds (was 8 seconds). Stacks up to 5 times (was no stacks).
3.

Shadow Priest Changes

4.

Priest Covenant Ability Changes

  • Fae Guardians Icon Fae Guardians (Night Fae) Guardian Faerie now grants 20% damage reduction (was 10%), and Wrathful Faerie will now automatically be sent to the closest enemy target it Fae Guardian is used while an ally is targeted.
  • Wrathful Faerie (Night Fae) now properly grants resources to the casting Priest when there are multiple Wrathful Faeries active on the target.
  • Mindgames Icon Mindgames (Venthyr) no longer reverses damage or healing from itself when reflected.
5.

Priest Conduit Changes

  • Fae Fermata Icon Fae Fermata (Night Fae) Fae Guardians Icon Fae Guardians now leave a 80% effective copy of their benefit (was 60%) and can no longer be stacked on top of a Faerie for double benefit.
6.

Priest Legendary Power Changes

In this section, we list all Priest Legendary Power changes that went live in Patch 9.0.5.

7.

General Priest Legendary Powers

8.

Discipline Priest Legendary Powers

9.

Holy Priest Legendary Powers

10.

Shadow Priest Legendary Powers

11.

Priest PvP Changes

12.

Priest Anima Power Changes

  • New Anima Power: Dark Technique — Enemies affected by Mind Bomb Icon Mind Bomb or Psychic Scream Icon Psychic Scream suffer 5% of your health in damage every 1 second. This damage cannot break Mind Bomb or Psychic Scream.
  • New Anima Power: Cowl of Influence — You can now control your character during Mind Control Icon Mind Control, but it has a 30 second cooldown.
  • New Anima Power: Light-Infused Egg — Smite Icon Smite / Mind Flay Icon Mind Flay have a 15% / 5% chance to grant you Power Infusion Icon Power Infusion.
  • New Anima Power: Fallen Priest’s Blessing — Casting Holy Fire Icon Holy Fire or Mind Blast Icon Mind Blast increases the damage or healing of your next Devouring Plague Icon Devouring Plague by 30%, Penance Icon Penance by 30% or Holy Word: Chastise Icon Holy Word: Chastise by 60%. This effect stacks, but its duration is not refreshed.
  • New Anima Power: Voidwraith Signet — Killing an enemy with Shadow Word: Death Icon Shadow Word: Death summons a Voidwraith guardian for 1 minute that casts] Void Flay, dealing 100% additional damage against enemies that are above 50% health.
  • New Anima Power: Soul of an Archon — Power Infusion Icon Power Infusion now also increases all periodic damage and healing by 100%.
  • Enduring Spirit Icon Enduring Spirit spell duration increased by 80% (was 50%).
  • Puppetmaster's Strings Icon Puppetmaster's Strings can no longer be offered to the player unless Cowl of Influence is known.
  • Earworm Icon Earworm chance to trigger increased to 5% per stack (was 3%).
  • Mindmancer Handgloves Icon Mindmancer Handgloves now increases the damage of Mindgames Icon Mindgames by 20% (was reduce cast speed).
  • Vandal's Zeal Icon Vandal's Zeal can now be obtained 3 times (was 1).
  • Catharstick Icon Catharstick now properly triggers from Shadow Word: Pain Icon Shadow Word: Pain cast by Vampiric Touch Icon Vampiric Touch through the Shadow talent, Misery Icon Misery.

The following Anima Powers have been removed: Psychic Wallet Icon Psychic Wallet, Soul Sapper Icon Soul Sapper, Art of Phantasmal Healing Icon Art of Phantasmal Healing.

13.

More Patch 9.0.5 Class Changes

You can find other Patch 9.0.5 class changes linked below.

14.

Changelog

  • 08 Mar. 2021: Updated for Patch 9.0.5 release.
  • 21 Feb. 2021: Guide added.
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