Rogue Class Changes in Patch 9.0.5
On this page, you will find a list of all Rogue class changes coming in Patch 9.0.5.
1.
Assassination Rogue Changes
- Level 56 New Passive:
Cut to the Chase —
Envenom extends the duration of your
Slice and Dice by up to 3 seconds per combo point spent.
Slice and Dice was removed.
Venomous Wounds now restores 8 Energy (was 7).
2.
Rogue Covenant Ability Changes
Flagellation (Venthyr) no longer costs Energy (was 20 Energy), duration reduced to 12 seconds (was 20 seconds), Haste is now granted immediately, and no longer has a second activation. Flagellation’s initial damage increased by 270%, additional damage from spending combo points increased by 160%, and deals damage 1 time upon use (was 3).
3.
Rogue Conduit Changes
Lashing Scars (Venthyr) now causes 4 additional lashes (was 2). This will allow the Rogue to start at 5% Haste upon activation.
4.
Rogue Legendary Power Changes
Mark of the Master Assassin now only affects auto-attack and Rogue abilities’ critical strike chance.
Tiny Toxic Blades now causes
Shiv to deal 500% increased damage (was 350%).
Essence of Bloodfang damage increased by 30%.
5.
Assassination Rogue Legendary Powers
Doomblade now deals an additional 45% Bleed damage (was 30%).
Duskwalker's Patch reduces
Vendetta’s cooldown for every 30 Energy you expend (was 50 Energy).
6.
Outlaw Rogue Legendary Powers
Guile Charm increases your damage dealt by up to 15% (was 10%) and lasts up to 12 seconds (was 10 seconds).
Greenskin's Wickers increases the damage of your next
Pistol Shot by 300% (was 200%).
Concealed Blunderbuss now has a chance to fire your next
Pistol Shot 3 additional times (was 2).
7.
Subtlety Rogue Legendary Powers
The Rotten now causes
Backstab to deal 50% increased damage (was 30%).
Deathly Shadows increases all damage dealt by 20% (was 15%) for 15 seconds (was 12 seconds).
8.
More Patch 9.0.5 Class Changes
You can find other Patch 9.0.5 class changes linked below.
9.
Changelog
- 21 Feb. 2021: Guide added.
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