TBC Classic Druid Weapons Guide
Weapons are important stat sources for Druids, especially once you reach TBC content, where the damage stats on weapons become massive and Feral-specific attack power bonuses are plentiful.
You will also find more high spell power weapons for Balance and high healing power weapons for Restoration from Hellfire Peninsula onwards!
Druid Weapon Skills
Druids can use Daggers, Fist Weapons, Staves, and Maces, as well as off-hands and idols in the ranged slot. While most classes swing their melee weapons in combat, dealing damage according to the DPS of the weapon itself, this is not the case for Feral Druids.
Cat Form and
Bear Form have normalized
auto-attacks, and scale only with attack power and other secondary stats, ignoring
a weapon's damage range and speed. Ability damage is also calculated using these
normalized values, making weapon damage meaningless. To compensate for this, some
items have extra attack power that is only applied to Feral Druid forms,
such as
Staff of Natural Fury.
Druid already know how to use one-handed maces (Tauren) or daggers (Night Elf) and staves when created, and can learn how to use the rest of their potential weapons from the Weapon Masters around the world.
Alliance Weapon Masters
| Weapon Master location | Weapon Skills available |
|---|---|
| Darnassus (around 57,46) | Daggers, Fist Weapons, Staves |
| Ironforge (around 62,89) | Fist Weapons, Daggers, Maces |
| Stormwind (around 57,57) | Daggers, Staves |
| Exodar (around 53,86) | Daggers, Maces |
Horde Weapon Masters
| Weapon Master location | Weapon Skills available |
|---|---|
| Orgrimmar (around 81,19) | Staves, Daggers, Fist Weapons |
| Thunder Bluff (41,62) | Staves, Maces |
| Undercity (57,32) | Daggers |
| Silvermoon City (90,38) | Daggers |
Usable Weapon Types for Druid
Staves
There are many great Druid staves in game. Exactly what kind of staff you are
looking for, though, depends on your specialization. Feral Druids want form
attack power and either offensive (
Staff of Natural Fury) or defensive stats
(
Wildfury Greatstaff). Balance Druids want high Spell Power, Hit and Crit
(
Battle Mage's Baton). Restoration Druids want high Healing Power, Spirit
and / or Mana per 5 seconds (
Nightstaff of the Everliving).
Daggers
Caster daggers (
Runesong Dagger) can occasionally be good for Balance
Druids, but there are not many of them.
Maces
Maces tend to be great for healers (
Light's Justice), but also
occasionally come with caster (
Amani Punisher) or Feral
(
Earthwarden) stats, instead.
Fist Weapons
Druids can use fist weapons, but unfortunately there are next to no good ones, as these are one-handed and have Strength / Agility type stats, making them about half as powerful as using a two-handed weapon for Feral, and useless for Balance and Restoration.
Off-Hands
There are multiple great healing (
Tears of Heaven) and caster
(
Talisman of Kalecgos) off-hands available for Druids, but no Feral
off-hands of note.
Idols
Idols are only usable by Druids and are quite rare. These go in the ranged
slot and give a small contribution to your throughput. There are idols for
Feral (
Idol of the Wild), Balance (
Idol of the Moon) and Restoration
(
Harold's Rejuvenating Broach) Druids.
Unusable Weapon Types for Druid
Druids cannot use Axes, Wands, Swords, Polearms, Crossbows, Bows, Guns, Thrown weapons, or Shields.
Leveling Weapons
Look for weapons that have good stats for your specialization; Agility and Strength for Feral, Spell/Nature/Arcane damage and Intellect for Balance, Healing, Intellect and Spirit for Restoration. You can often find weapons with good stats in the auction house, but remember to be conscious with your gold, as you will also want to be able to train skills and buy your riding skills and associated mounts as you level up.
We will list a few of the most notable weapons you can get while leveling below.
Crescent Staff is a quest reward from Leaders of the Fang,
which can be done in Wailing Caverns. Due to its very high stats,
you will be able to use it for a long time;
Manual Crowd Pummeler drops from Crowd Pummeler 9-60 in
Gnomeregan and has great stats, as well as an amazing
on-use effect;
Viscous Hammer is a bind on equip world drop and has incredibly good
stats for the level you can equip it at, you can easily use it until you reach
TBC content!
Illusionary Rod in Scarlet Monastery: Library and
Mograine's Might from Scarlet Monastery: Cathedral are
both very strong weapons for Balance and Feral Druids, respectively;- Balance Druids will also enjoy
Zum'rah's Vexing Cane from
Zul'Farrak, which is usually quite easy to obtain!
The Rockpounder is obtained in Uldaman and has great
offensive stats for Feral, as does the
Fist of Omokk, which you can obtain
in Lower Blackrock Spire, just before heading into Outland;- For Ferals, once you arrive at Hellfire Peninsula, you can get
Agamaggan's Quill from one of the very first TBC quests. Upgrade it to
Ursol's Claw in Hellfire Ramparts, and again to
Staff of Beasts by doing the Ring of Blood questline in Nagrand at Level
65, which will last you until you are maximum level! - Balance and Restoration Druids can progress similarly from
The Staff of Twin Worlds into
Crystalfire Staff and then
Battle Mage's Baton (or
Mogor's Anointing Club) until Level 70. - Idols wise,
Idol of the Wild comes from the Colossal Menace
quest, which you can pick up at the Cenarion Post in Hellfire Peninsula, near
the Zangarmarsh border. This is an exceptional Feral idol, especially for leveling!
For more leveling information, please refer to our leveling guide for Druids.
End-Game Weapons
The ideal end game weapons for Druid depends on your specialization and the current phase of TBC Classic. We keep this information updated on our gearing guides listed down below.
Changelog
- 15 Jun. 2021: Removed Corpsemaker reference.
- 01 Jun. 2021: Guide added.
This guide has been written by Seksi, original Burning Crusade player and multi-class player, currently playing on Gehennas Horde. You can find him on the Classic Shaman (as Woah) and Druid Discords, as well as the Icy Veins Discord.
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