Seth Lowell Skills, Kit and Mindscapes
Introduction — Seth Lowell
Seth Lowell is an A-Rank Electric Defense Agent in Zenless Zone Zero. Our Seth Lowell guide covers everything you need to know about Seth Lowell's best builds, including skills, drive discs, team compositions, and more. To learn more about Seth Lowell, use the tabs above to switch to our build information for Seth Lowell or his team compositions.
Seth Lowell is a member of the Criminal Investigation Special Response Team faction, alongside Zhu Yuan, Jane Doe, Qingyi, and Cissia.
Captain, I'll apprehend the perp!
First, gotta pretend to be completely harmless...
Ah... saw right through me, huh?
Well, whatever, guess it's time we talk with our fists instead!
Banner Availability & How to Pull Seth Lowell
Seth Lowell is an A-Rank agent available to be pulled from all Character and W-Engine Banners in Zenless Zone Zero.
Seth Lowell's Strengths & Weaknesses
Viable Support for any Anomaly team with the buff he provides.
Does not need a ton of investment to be efficient.
Does not need a long on-field time.
Viable option for any team who needs a shielder.
Requires to be switched in and out regularly to maintain his shield.
If you want to use his full potential, will need to be played with at least another faction member or Electric agent.
Can only buff himself and 1 other squad member as his shield does not apply to the whole team.
Slow animations.
Seth Lowell's Core Passives
When Seth uses EX Special Attack: Thunder Shield Rush - High Voltage, he gains a Shield of Firm Resolve equal to 80% of his initial ATK, up to a max of 3,000 points, and lasting 25s. This effect can trigger once every 10s. When Basic Attack: Lightning Strike - Electrified or Assist Follow-Up: Public Security Ruling triggers a Quick Assist or Chain Attack, causing another squad member to enter the field, that squad member gains a Shield of Firm Resolve equal to 80% of Seth's initial ATK, up to a max of 3,000 points, and lasting 25s. This effect can trigger once every 10s. Having a Shield of Firm Resolve increases Anomaly Proficiency by 100.
When another character in your squad shares the same Attribute or Faction:
When Seth's Chain Attack: Final Judgment or Finishing Move during Basic Attack: Lightning Strike - Electrified hits an enemy, the target's Anomaly Buildup RES to all Attributes is reduced by 20%, lasting 20s.
Seth Lowell's Skills
Basic Attacks
Press
to activate:
Unleashes up to 4 attacks in front, dealing Physical DMG and Electric DMG.
When Resolve is above or equal to 75%, hold
to activate.
Consume 75% Resolve to launch consecutive attacks in front, followed by a Finishing Move, dealing Electric DMG.
When the Finishing Move hits an enemy, it triggers the Quick Assist of the squad member positioned before Seth.
Anti-Interrupt level is increased while using this skill.
Dodge Attacks
Press
to activate:
A quick dash dodge.
Character is invulnerable while using this skill.
Press
during a Dodge to activate:
Charge forward with a shield attack, dealing Physical DMG.
Damage received during the move is decreased by 40%.
Press
during a Perfect Dodge to activate:
Unleash a quick downward slash on enemies in front, dealing Electric DMG.
After the move, hold
to chain into EX Special Attack: Thunder Shield Rush - High Voltage, enabling faster charging.
Character is invulnerable while using this skill.
Assist
When the active character is launched, press
to activate:
Unleash a quick downward slash on enemies in front, dealing Electric DMG.
After the move, hold
to chain into EX Special Attack: Thunder Shield Rush - High Voltage, enabling faster charging.
Character is invulnerable while using this skill.
When the on-field character is about to be attacked, press
to activate:
Parries the enemy's attack, dealing massive Daze.
Upon activation, gain 25% Resolve.
This skill excels at parrying enemy attacks and reduces the consumption of Assist Points when the character is under intense attacks.
Character is invulnerable while using this skill.
Press
after a Defensive Assist to activate:
Launch a forward thrust attack, followed by two horizontal slashes, dealing Electric DMG.
When the skill hits an enemy, it triggers the Quick Assist of the squad member positioned before Seth.
After activating the move, hold
to transition to EX Special Attack: Thunder Shield Rush - High Voltage and charge faster.
Character is invulnerable while using this skill.
Special Attacks
Press
to activate:
Launch two shield attacks forward, dealing Electric DMG.
Anti-Interrupt level is increased while using this skill.
With enough Energy, press
to activate:
Unleash a series of slashes in front, dealing massive Electric DMG.
Hold
to charge the move, and Seth will dash forward, unleashing a series of powerful slashes, dealing massive Electric DMG.
Activating the move accumulates 75% Resolve.
Anti-Interrupt level is increased while charging this skill, and damage taken is reduced by 40%.
Seth is invulnerable during the consecutive slashes.
Chain Attacks
When a Chain Attack is triggered, select the character to activate:
Launch a series of slashes in front, dealing massive Electric DMG.
Activating the move accumulates 75% Resolve.
After the move, hold
to chain into EX Special Attack: Thunder Shield Rush - High Voltage, enabling faster charging.
Character is invulnerable while using this skill.
When Decibel Rating is at Maximum, press
to activate:
Launch a series of upward attacks in front, followed by a Finishing Move, dealing massive Electric DMG.
Activating the move accumulates 75% Resolve, and grants 3 additional Assist Points.
After the move, hold
to chain into EX Special Attack: Thunder Shield Rush - High Voltage, enabling faster charging.
Character is invulnerable while using this skill.
Seth Lowell's Mindscapes
The shield value provided by Shield of Firm Resolve and its maximum limit is increased by 30%. When Shield of Firm Resolve ends, the Anomaly Proficiency increase provided by Core Passive: Protector lasts an additional 10s.
Upon entering battle, Seth immediately gains 75% Resolve. Hitting an enemy with Basic Attack: Lightning Strike - Electrified increases the move's accumulated Electric Anomaly Buildup by 35%.
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
The Daze caused by Defensive Assist: Thundershield is increased by 25%.
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
When Seth lands a Finishing Move on an enemy with Basic Attack: Lightning Strike - Electrified, it deals additional damage equal to 500% of his ATK. The attack is guaranteed to trigger a critical hit, and CRIT DMG is increased by 60%.
Changelog
- 23 Mar. 2026: Updated build and teams.
- 13 Oct. 2025: Updated for 2.3.
- 03 Sep. 2025: Updated for 2.2.
- 15 Jul. 2025: Updated for 2.1.
- 03 Jun. 2025: Updated for 2.0.
- 22 Apr. 2025: Updated for 1.7.
- 08 Feb. 2025: Updated for 1.5 Phase two.
- 04 Sep. 2024: Guide Updated.
- 01 Aug. 2024: Guide Updated.
- 08 Jul. 2024: Page added.
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Written by Jaymo, a longtime gamer who spends way too many hours exploring open worlds, grinding in MMOs, and pulling for his favorite gacha characters. He covers news and guides for all kinds of games, and just likes helping people enjoy them more. You can find him hanging out on Twitch or chatting in Discord (jaym0).
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