Damien

Jade Druid Deck List

32 posts in this topic

This thread is for comments about our Jade Druid Deck List Guide.

Share this post


Link to post
Share on other sites

So, even though Aya has synergy with Brann, is her missing from the decklist intentional? Is it a budget variant?

Edited by Paracel

Share this post


Link to post
Share on other sites

Was Fandral Staghelm also intentionally left out? He's mentioned in the subsequent paragraphs regarding strategy, however.

 

Also wondering about Aya, I went ahead and crafted her, hoping she would serve some purpose in a variety of decks [eventually].

Share this post


Link to post
Share on other sites
26 minutes ago, Paracel said:

So, even though Aya has synergy with Brann, is her missing from the decklist intentional? Is it a budget variant?

Looks like it's intentional as this is not a budget variant. Sottle is currently unavailable and L0rinda thinks that it could be because she can be too slow in pirate meta.

5 minutes ago, Guest FoeHammer said:

Was Fandral Staghelm also intentionally left out? He's mentioned in the subsequent paragraphs regarding strategy, however.

Sottle is trying to dish out as many decks as possible, so he sometimes copies paragraphs of decks that have a very similar playstyle to save time without heavily lowering the quality of the guides. As for the Fandral Staghelm missing, it's quite strange. 

 

I, to be completely honest, have no idea why these 2 cards are missing and you will sadly have to wait until Sottle responds, which should be tomorrow. Sorry to keep you waiting.

Share this post


Link to post
Share on other sites

I take out the ancient of war replace with Fandral and replace one auctioneer with Tharussian.  Two auctioneers doesn't really do much for you except slow your hand down the body is too weak to eat anything useful for 6 mana

Share this post


Link to post
Share on other sites

Not bad. I'd like to see how you'd justify the second gadgetzan though, even with more chance of drawing him, he's useless if all the spells are gone at the end, and if you get the second one in the midgame, you'd lose too much tempo after playing the first one. In the early game, he's a bit pointless as you can imagine (unless you have a very specific hand and follow up draw).

I strongly agree with the above post, one gadgetzan should be dropped for a thaurissan. He's just more optimal in virtually every situation, a card where the odds are you could just topdeck, play AND get deterrent with on turn 6 if your opponent doesn't have an annoying board first.

I don't think this should be classed a different decktype, but a card swap of the original Giants variant. I feel its stronger however because the giants are just simply not needed in this archetype. 0 mana 8/8 dudes are cool, but odds are you could both do more with the mana by the time they become profitable in terns of control and jade golem management, and at the end it wouldn't matter because they'd get outclassed by jade idols anyway.

As a side note, I am confused by the note about swapping out thaurissan in the card swaps section lol I'm guessing it was a mistake.

It would be a lot easier if you had a page where we could explore the different archetype options as a whole so you could compare and choose which tech cards are better instead of having them listed as a whole new "deck" like this and the Giants varient. Not only would it make it easier to sift through new decks, but It would obviously make your job easier too!

lol Anyway, solid deck overall. Performs really well against everything that isn't excessively fast. I'm a fan of Ancient of war, and I think he's a good fit in this deck, and against some classes it ends up as a big red stop sign that wrecks their tempo/board presence.

As a complete side note, it's nice to have something to laugh in the face of mill rogue with ahaha

Nice deck. Keep it up man.

Share this post


Link to post
Share on other sites

This deck is very poor and inconsistent. I've been using it for over 50 games. from ranks 11-14 and stuck here. People could argue that it's how I play it, and I am sure that has an effect. However this deck relies heavily on ramping, and when you aren't within those conditions, the Dragon priests and aggro decks shit on you, even when you have wraths, living roots, and swipes. This deck is far  too inconsistent it definitely has potential but it needs some SERIOUS Improvement.

Share this post


Link to post
Share on other sites
23 hours ago, Guest Needs improvement said:

This deck is very poor and inconsistent. I've been using it for over 50 games. from ranks 11-14 and stuck here. People could argue that it's how I play it, and I am sure that has an effect. However this deck relies heavily on ramping, and when you aren't within those conditions, the Dragon priests and aggro decks shit on you, even when you have wraths, living roots, and swipes. This deck is far  too inconsistent it definitely has potential but it needs some SERIOUS Improvement.

All control/fatigue jade decks are used as Reno counters, not aggro counters. If you face an aggro meta, you should not be playing control jade decks, such as this one. Still, you should be able to get much farther than rank 11. A few replays would certainly be helpful.

Share this post


Link to post
Share on other sites

I still encounter a lot of Jade druids and I always found it boring to play against. Today I built such a deck, good win rate, and incredibly boring to play myself as well ... deleted the deck :D

Share this post


Link to post
Share on other sites

About Budget Jade  Deck Arcane Giant isn't craft-able, unlocked from Karazan. So which other cards can I use to replace them?

Share this post


Link to post
Share on other sites
34 minutes ago, Guest Korvac said:

About Budget Jade  Deck Arcane Giant isn't craft-able, unlocked from Karazan. So which other cards can I use to replace them?

Pretty much any card from KFT that is run in full-budget jades, such as Ultimate InfestationMalfurion the Pestilent or Spreading Plague. You can also go for 1x Tar Creeper, 1x Acidic Swamp Ooze if you don't have any of the aforementioned cards.

  • Like 1

Share this post


Link to post
Share on other sites
15 hours ago, Ashura said:

I still do not see fandral in the deck? Am I blind?

From all the decks there, budget list and AlwaysLucky's list don't have it. Rest of the decks do involve the card. Maybe you look at one of those 2?

Share this post


Link to post
Share on other sites
39 minutes ago, Korvac said:

Is Jade Druid still viable since the nerf? Is there any update to Always Lucky's deck list? What we should run instead of Innervate?

It is still viable, but it obviously isn't as strong as pre-nerf.

As far as I know, there will not be any updates to pro player decks (a disclaimer warning about that will be added, though). Updates to Ultimate Jade Druid and Budget Jade Druid will be made later this week, hopefully during today and tomorrow. 

Most players kept Innervate in their deck. Some changed them for Doomsayers or adding non-tech cards that they had 1-off. 

Share this post


Link to post
Share on other sites

I think it's not too bad to see which cards you can use instead of Innervate, looking what fits in is interesting.

The biggest downside of the druid nerf is we see even more priests and mages, both are even less fun to battle than pre nerf druid.

Share this post


Link to post
Share on other sites
8 hours ago, WedgeAntilles said:

:( That's a pity :(

Why? I mean you know, you can always create a deck on your own, no need to net deck all the time ;)

Share this post


Link to post
Share on other sites
6 hours ago, Caldyrvan said:

Why? I mean you know, you can always create a deck on your own, no need to net deck all the time ;)

If I had the skill to create one ;)

Chances of using the perfect cards out of hundreds (even worse: If you don't have all the cards, chances of missing a good one you don't have and that's why don't come to your mind are great) are slim.

And personally, I never had much fun creating a deck. And I was never good at it.

That's why I greatly prefered to copy a deck and just change one or two cards, depending on my card collection and the opponents I face.

Share this post


Link to post
Share on other sites

Ok, sounds reasonable. I think crafting is huge great part and the sad thing about net decking is we face the same decks all the time over and over and a lot of these decks are no fun to play against.

Share this post


Link to post
Share on other sites
49 minutes ago, Caldyrvan said:

Ok, sounds reasonable. I think crafting is huge great part and the sad thing about net decking is we face the same decks all the time over and over and a lot of these decks are no fun to play against.

On ranked most players use decks they copied from the internet. That is true of course.

And I agree, there are some downsides to that.

But IMO there isn't much you can do against that - I don't have that much time to play Hearthstone. And I try to reach Rank 5 - since I get a golden epic. Which is worth 400 dust, and that is a lot for a Free2Play Player.

And the only chance of reaching rank 5 is to use a top deck.

(And playing with a selfmade deck against top decks isn't much fun either...)

 

The more cards there are, the more insane synergy there is (Raza the Chained was always a good card. But combined with Shadowreaper Anduin it is insane) - and the more difficult it becomes to make a good deck onself.

  • Like 1

Share this post


Link to post
Share on other sites

I didn't want to condemn you (or others) and players always have shared decks in card games, looking for decks players used on tournaments etc and you are right, you can't do anything about that.

It's just my opinion that it brings us less variety and making it a bit monotone sometimes. 

Share this post


Link to post
Share on other sites

Your content will need to be approved by a moderator

Guest
You are commenting as a guest. If you have an account, please sign in.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoticons maximum are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Aleco

      This week's Tavern Brawl is a great way to try out some of the new cards from The Witchwood.
       
      Looking for a chance to try out some of the new cards from The Witchwood? This week's Brawl, titled "A Witchy Recipe", features preconstructed decks for each class which are built around some of the less-played cards from the new expansion, including many of the new Legendary minions from the set.
      Here are the names of some of the new cards you can try for yourself in A Witchy Recipe:
      Druid: Hand-size with Witchwood Apple, Ferocious Howl, and Wispering Woods. Hunter: Midrange Dragon/Poison with Carrion Drake, Vilebrood Skitterer, and Emeriss. Mage: Elemental Minions with Book of Specters, Archmage Arugal, and Bonfire Elemental. Paladin: Even Paladin with The Glass Knight and Genn Greymane. Note: If you're looking for a quick win, this deck feels like the most powerful of the bunch. Priest: Odd Priest with Chameleos, Glitter Moth, and Nightscale Matriarch. Rogue: Echo/Burgle with Pick Pocket, Tess Greymane, and Face Collector. Shaman: Battlecry Shaman with Blazing Invocation, Zap!, and Hagatha the Witch. Warrior: Rush with Darius Crowley, Town Crier, and Woodcutter's Axe. Warlock: Self-damage with Blood Witch, Deathweb Spider. and Glinda Crowskin. As usual, the reward for A Witchy Recipe is one pack of Classic.
    • By Zadina

      The team has finally responded to the community's concerns on the new Shaman legendary minion.
      Two weeks after The Witchwood's release, Team 5 has addressed the issues surrounding Shudderwock. Its animation will go faster and it will cap at 20 Battlecries. Hopefully, it will be less of a nuisance now. Lifedrinker will also receive a bump on its animation speed.
      I assume the fix will go live on April 26 along with the Monster Hunt.
      Jesse Hill
      Recently, our players have had feedback regarding the Shaman card, Shudderwock. We understand that the length of its Battlecry animation and other animations spawned from its Battlecry can be frustrating. In a future update, we will be doubling the animation speed of Shudderwock’s Battlecry so it will lessen the impact on the overall pacing of your current Hearthstone match. In addition, the amount of Battlecries Shudderwock can reproduce will be capped at 20.
      We will also be speeding up the animation of Lifedrinker for similar reasons.
      Thank you for your feedback, and we’ll see you in the Tavern.
      Cheers!
      (source)
    • By positiv2
      This thread is for comments about our Deckard build guide for Heroes of the Storm.
    • By Pain
      Hello guys i would like to share my weakauras for each healing class, hope you like it ;)
      Any feedback is appreciated
      ____________________________________________________________________________________________________
      New to Weakauras ?
      You can download it here :
      https://mods.curse.com/addons/wow/weakauras-2
      Click the link of the weakaura you want which you can find down below  (Import string) On the wago.io webpage links you can find a copy string button on the right, colored red.
      Like this :  When ingame type /wa to open the control panel of weakaura. Select "import" Paste the string from the wago webpage into this. A screen will pop-up and select the import button on it. ____________________________________________________________________________________________________
      Update Log 
      22-11-17 : Shaman healing tool has been redesigned and improved !
      26-11-17 : Added global cooldown to shaman and paladin healing tool and abit of fine tuning.
      28-11-17 : Druid healing tool has been Redisgned and added global cooldown.
      03-12-17 : Some improvements to the Paladin healing tool
      25-01-18 : Some changes to Shaman and Druid healing tool
      03-02-18 : Massive update for Holy paladin healing tool !
      29-03-18 : Added Monk healing tool !
      30-03-18 : Small update for Resto Druid healing tool
      14-04-18 : All Healing tools have been updated with some new ways of making WA's
      24-04-18 : Huge update to the Paladin healing tool
      ____________________________________________________________________________________________________
      Summary :
      Shaman Druid Paladin Priest Monk ____________________________________________________________________________________________________
      Shaman 

      Resto Shaman - Healing Tool
       
      Import string :  https://wago.io/SJAG4cTub        ←
      ________________________________________________________
      What's making sound :
      Riptide - off cooldown
      Healing rain - off cooldown
      ____________________________________________________________________________________________________
      Resto Shaman - Usable cooldowns

      Import string :  https://wago.io/S1u7HqpdZ       ←
      ____________________________________________________________________________________________________
      ____________________________________________________________________________________________________
       
      Druid 
      Druid - Healing Tool

       
      Import string :  https://wago.io/H1ZvS9p_b       ←
      _______________________________________________________
      What's making sound :
      Life-Bloom - when its about to expire from target
      ____________________________________________________________________________________________________
      ____________________________________________________________________________________________________

      Paladin
      Paladin - Healing tool

      Import string : https://wago.io/BkQJU96dZ        ←
      ________________________________________________________
      What's making sound :
      Holyshock - off cooldown
      ____________________________________________________________________________________________________
      Paladin - Usable cooldowns 

      Import string :  https://wago.io/r1jnNOQ8M      ←
      ____________________________________________________________________________________________________
      Paladin - Light of Dawn info *additional*

      Import string : https://wago.io/HyrN6y4YZ         ←
      ____________________________________________________________________________________________________
      ____________________________________________________________________________________________________

      Priest
      Holy Priest - Healing Tool

      Import string : https://wago.io/SyghGYcqG        ←
      ____________________________________________________________________________________________________
      Holy Priest - Trail of light Talent Tracker *Additional*

      Import string :  https://wago.io/EyclhaZuZ        ←
      ____________________________________________________________________________________________________
       
      Disc Priest - Healing Tool

      Import string :  https://wago.io/SyCn89TdZ        ←
      ____________________________________________________________________________________________________
      ____________________________________________________________________________________________________
       
      Monk
      Mistweaver Monk - Healing Tool

      Import string :  https://wago.io/ryDtJHY5M        ←
      What's making sound : 
      Renewing Mist - off cooldown
      ____________________________________________________________________________________________________
       
    • By positiv2

      The rewards are different for each rank. You receive the chest for the best rank you achieve, so do not be afraid of dropping a rank. Additionally, after reaching a milestone rank (ranks in bold), you will not fall below them that season again. This means that if you lose a game at rank 15 with 0 stars, you will not drop to rank 16, but rather stay at rank 15 with no stars.
      Rank Reward 25-21 None 20 1 golden common, 5 dust 19 1 golden common, 10 dust 18 1 golden common, 15 dust 17 1 golden common, 20 dust 16 1 golden common, 25 dust 15 1 golden common, 1 golden rare, 5 dust 14 1 golden common, 1 golden rare, 10 dust 13 1 golden common, 1 golden rare, 15 dust 12 1 golden common, 1 golden rare, 20 dust 11 1 golden common, 1 golden rare, 25 dust 10 2 golden commons, 1 golden rare, 5 dust 9 2 golden commons, 1 golden rare, 10 dust 8 2 golden commons, 1 golden rare, 15 dust 7 2 golden commons, 1 golden rare, 20 dust 6 2 golden commons, 1 golden rare, 25 dust 5 2 golden commons, 1 golden epic, 5 dust 4 2 golden commons, 1 golden epic, 10 dust 3 2 golden commons, 1 golden epic, 15 dust 2 2 golden commons, 1 golden epic, 20 dust 1 2 golden commons, 1 golden epic, 25 dust Legend 3 golden commons, 1 golden epic You also receive a card back for winning 5 games during the season.
      You can read more about Ranked Rewards in our Gold Guide and in order to obtain them more easily, you can read Legend in the Making guides.