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Patch 9.0.5 Build 37705 Class Changes

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A new 9.0.5 PTR build just arrived on Public Test Realms and here are all the class changes that went live with it.

6D5HKWY2GULD1465340163386.png Death Knight KONFY3G21NRT1465340163602.png Mage 4K4NG17DH5OC1465340163651.png Rogue

Death Knight 9.0.5 Class Changes

Mage 9.0.5 Class Changes

Rogue 9.0.5 Class Changes

742W2C4VQJ651465340163518.png Demon Hunter MD3875H6PEN31465340163613.png Monk TGVJ0Y6O051R1465340163670.png Shaman

Demon Hunter 9.0.5 Class Changes

Monk 9.0.5 Class Changes

Shaman 9.0.5 Class Changes

BIML5YS7P8XA1465340163522.png Druid FTPZBBV8LWHM1465340163625.png Paladin Y65BR5SJIAKM1465340163689.png Warlock

Druid 9.0.5 Class Changes

Paladin 9.0.5 Class Changes

Warlock 9.0.5 Class Changes

3AP8QPDFMH191465340163595.png Hunter MMF2M70OD4PY1465340163646.png Priest Q21ASBT2SDXX1465340163697.png Warrior

Hunter 9.0.5 Class Changes

Priest 9.0.5 Class Changes

Warrior 9.0.5 Class Changes

General Covenant Abilities

  • Fleshcraft Fleshcraft - While channeling, your damage taken is reduced by 30% 20%.

Death Knight

Anima Powers

  • Lich Robes Lich Robes - Reduces the cooldown of Lichborne by 4 sec per 10 Runic Power spent.

Unholy

  • Army of the Damned Army of the Damned (Level 50 Talent) - Additionally Apocalypse and Army of the Dead also summon a Magus of the Dead for 15 sec who hurls Frostbolts and Shadow Bolts at your foes.

Druid

Legendary Powers

  • Cat-eye Curio Cat-eye Curio - Clearcast abilities generate 35% 30% of their Energy cost, and your maximum energy is increased by 60.

Hunter

Covenant Abilities

  • Wild Spirits Wild Spirits - Evoke the energy of Wild Spirits at the target location, dealing [ 25% of Attack Power ] Nature damage and apply Hunter's Wild Mark to all enemy targets within the area for 15 sec.
  • Flayed Shot Flayed Shot - Fire a shot at your enemy, causing them to bleed for [ 112.5% of Attack Power ] Shadow damage over 18 sec. Each time Flayed Shot deals damage, you have a 10% 15% chance to gain Flayer's Mark, causing your next Kill Shot to be free and usable on any target, regardless of their current health, and deal 25% increased damage.

Legendary Powers

  • Rylakstalker's Piercing Fangs Rylakstalker's Piercing Fangs - While Bestial Wrath is active, your pet's critical damage dealt is increased by 40% 35%.
  • Dire Command Dire Command - Kill Command has a 35% 30% chance to also summon a Dire Beast to attack your target.

Mage

Anima Powers

Monk

Brewmaster

  • Spinning Crane Kick Spinning Crane Kick - Spin while kicking in the air, dealing [ 40% of Attack Power ] Physical damage over 1.5 sec to enemies within 8 yds. Dealing damage with Spinning Crane Kick grants Shuffle for 1 sec, and your Healing Spheres travel towards you.

Legendary Powers

  • Xuen's Battlegear Xuen's Battlegear - When Fists of Fury ends, the critical strike chance of Rising Sun Kick is increased by 30% 50% for 5 sec.

Paladin

Legendary Powers

  • Shadowbreaker, Dawn of the Sun Shadowbreaker, Dawn of the Sun - Light of Dawn's range is increased to 40 yards. All allies within your Light of Dawn benefit from Mastery: Lightbringer as though they were within 10 yards for 10 8 sec.
  • The Ardent Protector's Sanctum The Ardent Protector's Sanctum - When Ardent Defender expires without saving you from death, reduce its remaining cooldown to 60 seconds by 40%.
  • Final Verdict Final Verdict - Replaces Templar's Verdict with Final Verdict, a devastating strike that deals [ 194% 223% of Attack Power ] Holy damage. Has a 15% chance to activate Hammer of Wrath and reset its cooldown.

PvP Talents

  • Ultimate Sacrifice Ultimate Sacrifice - Your Blessing of Sacrifice now transfers 100% of all damage to you into a damage over time effect, but lasts 6 sec and no longer cancels when you are below 20% health.

Soulbind Conduits

  • Ringing Clarity Ringing Clarity - Divine Toll has a 30.0% chance to cast up to 3 extra times on the main target.

Priest

Anima Powers

  • Cowl of Influence Cowl of Influence (Discipline) - Gain the Dominant Mind talent. In addition, its cooldown is reduced by 90 sec. If you already have this talent, you may select another talent in the same row.

Rogue

Assassination

  • Venomous Wounds Venomous Wounds - You regain 7 8 Energy each time your Garrote, Rupture, or Internal Bleeding deal Bleed damage to a poisoned target.

Anima Powers

  • Remorse Remorse - Flagellation causes the tormented target to be lashed 2 1 additional times every 1 sec.
  • Spiked Lashes Spiked Lashes - Flagellation now grants you 1% Haste per stack, up to a maximum of 30% 40% Haste.

Covenant Abilities

  • Flagellation Flagellation - Lash the target for [ 100% of Attack Power ] Shadow damage, causing combo points you spend within the next 12 sec to lash them for [ 100% of Attack Power ]. Damage dealt by Flagellation increases your Haste by 0% 10%, lasting 12 sec after their torment fades.

Legendary Powers

  • Concealed Blunderbuss Concealed Blunderbuss - When Sinister Strike hits an additional time, there is a 40% chance that your next Pistol Shot will fire 2 additional times.
  • Essence of Bloodfang Essence of Bloodfang - Your combo point generating abilities have a chance to infect the target with Bloodfang, causing [ 741% 74.1% of Attack Power ] Bleed damage over 6 sec, and healing you for 50% of the damage dealt.

Shaman

Restoration

  • Mana Tide Totem Mana Tide Totem - Summons a Mana Tide Totem at the feet of the caster for 8 sec, granting 100% increased mana regeneration to party and raid members allies within 10 yds.

Anima Powers

  • Deathseer Choker Deathseer Choker - Each active totem increases your damage and healing by 5% 10%.

Legendary Powers

Warlock

Baseline

  • Curse of Tongues Curse of Tongues - Forces the target to speak in Demonic, increasing the casting time of all spells by 30% for 30 60 sec.

Anima Powers

  • Pact of Infernal Intimacy Pact of Infernal Intimacy - Your summoned demons gain 100% health and damage immediately, and every time you ascend a floor, up to a maximum of 500%. This bonus is lost when the demon dies or is dismissed.

PvP Talents

  • Demon Armor Demon Armor - Protects the caster, increasing maximum health by 5% and increases armor by 120% 160%.

Warrior

Anima Powers

  • Smoldering Inertia Smoldering Inertia - Charge and Heroic Leap increase your damage done by 200% 100% for 4 6 sec.

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What did they smoke to nerf the CatEyeCurio buff?
The buff itself was a joke and then they nerfed it?
Even if it would have been 40% it would be a joke and not played.
I have no idea what they smoked when they thought of this.
Also no further fix to Ventyhr/Necro/Kyrian Cov, also on the same hand no nerfs to Nightfae & Convoke.
Also Conduits besides cov and bite are useless af (potency)


This is absurd as *filtered*.
Feral already has nothing to bring to raid, they dont nerf Balance, now they even nerf the Legendary that was perfect to get for Noob-Ferals who are trying the class.

I have no *filtered* idea what they thought of that, absolutely none.

Give us a real Covenant Choice, not 1 thats absurdly better at everything.

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