Damien

Arena Priest Tier Lists

Sign in to follow this  

17 posts in this topic

This thread is for comments about our Arena Priest Spreadsheet for GvG.

Share this post


Link to post
Share on other sites

I'm getting card options that don't appear on your spreadsheet. My very first three cards to choose from were Ancient Mage, Murloc Tidecaller and Coldlight Oracle. Does that mean those cards are such BAD options that you didn't even bother to include them?

Share this post


Link to post
Share on other sites

I'm getting card options that don't appear on your spreadsheet. My very first three cards to choose from were Ancient Mage, Murloc Tidecaller and Coldlight Oracle. Does that mean those cards are such BAD options that you didn't even bother to include them?

Switch to the rare tab. ^^

Share this post


Link to post
Share on other sites

i've tried this site several times for arena building. every time i've gotten less than 3 wins. there are cards good in this class that are ranked bad i would have saved me in 2 of my 3 lost games. don't use this site

Share this post


Link to post
Share on other sites

Hi I really really really need your help. I followed the list and had a alot of great cards in my deck mostly above average to excellent. and yet i lost so hard i only had 1 win. in fact of my over 40 arena trys my max wins is 2. It is not my choices it is not my gameplay it is everyone I face gets god decks and 3-4 legendaries and all these wonderful combos while I constantly get nothing. I am tired of losing due to everyone has luck except me. and then i go online and see these a-holes saying they get 9-11 wins on average in arena? HOW IS THAT POSSIBLE. answer it isn't they are lying and just idiotic liars. Please what am I doing wrong that I cant even get more than 2 wins in arena. as an example I lost to a guy who threw out 4 freaking 4 of the creature who gets +4/+4 if your opponnent has 15 or less health. seriously 1 you have to be absolutely confident you can even get your opponent down to 15 or less health. but to have that card come up 4 TIMES? unbelievable luck borderline impossible but it happened. Please help me. I am just so far out of patience I am about to consider sueing blizzard for my money back. I dont want to i love blizzard but at this point random chance is a fkin lie they are stacking everyone against me and its just not worth my money. 

Share this post


Link to post
Share on other sites

Are you on EU? If so, would you add me on BNet and tell me when you are ready to play arena so I could spectate you? If not, would you provide a replay so I can see if it really as you say?

Share this post


Link to post
Share on other sites

 Crazed Alchemist is rated above average in the rare tab. I always had a fondness for that one (for some reason).

Just another gimmicky card , that's probably better to skip over in most cases. Anyways, I've played about as much 

Arena as Keith C. Brown, with a similar win-rate, so I feel his pain. Let's hope the new changes help us draft better cards . ( Btw, thanks for all the great guides Sottle! Icy Veins has helped me alot)

Edited by Clawd9

Share this post


Link to post
Share on other sites

There are some cards that I feel are overrated. Spawn of Shadows - a Lost Tallstrider, which I believe is overrated as well due to the amount of 4-health removals, such as Bomb Lobber or Flamestrike.
Then, Goblin Sapper. It used to be fine, but now with arena meta getting faster, players rarely have 6 cards on turn 3 and later, which makes Goblin Sapper a 3 mana 2/4, and while Squirming Tentacle is tier 5, Goblin Sapper stays at tier 4.
Finally, Shifting Shade on tier 6 is strange, especially when it's right below Mass Dispel. I feel like Shifting Shade is a fine card at least, being a 4 mana 4/3, which is better than Gnomish Inventor, who is in tier 5. Drawing your opponent's card is not really that bad in arena since you don't usually have combos, and it actually helps against better classes, such as Mage or Paladin, where you often get better cards than the cards in your deck, even after the change of arena draft.

Share this post


Link to post
Share on other sites

for credibility so i can quantify my experience, this was my record for november (europe)

Astounding! You had a win streak of 10 games in The Arena!
image-hearthstone-thumb-arena-most-wins-
12
You won 12 times in a single Arena run!
image-hearthstone-thumb-arena-total-knoc
35
You knocked 35 players out of Arena! Players in your region knocked 4.6players out of Arena on average.

and having played a mostly priest, this is my opinion 

Rare section. I would move  duskbreaker and free from amber one tier higher at least. I would move holy fire 2+ tiers down. And i would move mass dispel to good/great tier as it brings insane value.  Shadow word horror i think must move up a bit.. i dont play pintsize much personally i wouldnt rate it that high

epics : obsidian is excellent

for the common section:  i think for you to get 12 wins you must have you one spirit lash to pick up the 1 lifes and occasionally buy time against rushers. Shadow ascendant i would move it high as well as radiant spirit. Mind control i would move higher as it is really scary now. Potion of madness i would move it down one tier. Holy smite one tier down. Darkshire alchemist i would move it one tier higher and swap places with priest of feast

That is my feeling for kobolds, 

Share this post


Link to post
Share on other sites
On 2/19/2018 at 7:29 PM, Guest Insaniac said:

Shadowboxer is not on your list.

We will not be updating tier lists for Wildfest. Sorry for the inconvenience.

Share this post


Link to post
Share on other sites

Your content will need to be approved by a moderator

Guest
You are commenting as a guest. If you have an account, please sign in.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Aleco
      Four new Mech minions were spoiled as details about the Magnetic keyword were explained and demonstrated in a short video.
       
      Many questions about Magnetic were answered in today's Hearthside Chat as four new Mech cards (three with Magnetic) were revealed in the video:
       
       
      Announced in the video were details on how the Magnetic mechanic will work in game. If a minion with Magnetic is played to right of another Mech minion, then the minion will be played as-is and the two minions will not fuse together. To "activate" Magnetic and fuse two Mechs together, you will need to play a minion with Magnetic to the left of a Mech minion on the board. It was also announced the Hunter, Paladin, and Warrior will be the three classes that focus on the Magnetic keyword, and there will be Neutral Magnetic minions as well.
      So, what kind of giant robots will we be assembling in The Boomsday Project? First, we get Wargear:
       

       
      As Stephen Chang pointed out in the video, 5 Mana for 5/5 worth of stats is the same rate as Blessing of Kings! Wargear will turn any Mech into an instant threat, and will surely be a key card in any aggressive Mech deck. Though the card is far from impressive when played without Magnetic, we've seen time and time again just how powerful it is to add stats to the board which you can immediately use to attack (Bonemare, Fungalmancer).
       

       
      If you're looking for a good target for Wargear's massive stat boost, look no further than Upgradeable Framebot. 2 Mana for 6 total stats is an incredible deal, which should make Upgradeable Framebot a plug-and-play 2 drop in any Mech deck. The fact that this minion has a low Attack should not scare aggro decks away from it, as the 5 Health makes it incredible target for minion buffs.
       

       
      Our first Warrior card with Magnetic is Beryllium Nullifier, which doesn't excite me as much as the previous two cards. Adding 3/8 and "Can't be targeted by spells or Hero Powers" to any minion makes it nearly impossible for anything but a Vilespine Slayer or Voodoo Doll to kill, but 7 Mana is a huge ask for tempo decks. Magnetic appears to be an aggressive ability by nature, which makes me skeptical about the need for a 7 Mana card which only adds 3 attack the turn it comes down. Beryllium Nullifier seems better suited for a "Big Mech" deck, so we'll have to wait and see which other cards get spoiled before writing this one off.
       

       
      Last but not least is Zilliax, the walking keyword! This guy has a keyword for every point of Mana he costs, and a few of these keywords are highly desirable ones. Even if Zilliax didn't have Magnetic, he still might be a reasonable card for the fact that he can trade into any 3 Health minion with his Divine Shield and Rush while gaining you 3 life with his Lifesteal, then stick around on the board with his Taunt after he is done. The Lifesteal and Rush also make him a great target for Countess Ashmore in slower decks. I have a hard time imagining a world where Zilliax doesn't see quite a bit of play in the new meta!
      What do you think about these four new Mech cards? Let us know in the comment section, and be sure to check out our Boomsday Project Hub for more information on the upcoming expansion.
    • By Aleco
      Quest rewards from today until July 30th will be doubled during the triumphant return of the Midsummer Fire Festival!
       
      Just in time for the upcoming Hearthstone expansion on August 7th, the Midsummer Fire Festival will reward double the gold for all quests completed from now until July 30th.
      Much like last year's festival, Ragnaros has come to "CURE US OF BOREDOM" by bringing us some fresh Hearthstone content. Announced in today's post were new emotes and a new Tavern Brawl, but we can probably also expect a number of daily login surprises if this year's festival is anything like last year's. Expect to hear plenty of amusing dialogue when you log in to Hearthstone over the next few weeks, including plenty of jabs at Ahune the frost elemental.
    • By Aleco
      A new Shaman card was revealed in today's blog post, which shed light on the backstory behind The Boomsday Project.
      A new Shaman card was revealed today on the official Blizzard blog in a post titled The Boomsday Project: Lab Logs Part 1:

       
      A 2/2 Elemental isn't quite worth 2 Mana, while the Battlecry effect on Menacing Nimbus isn't quite worth 1 Mana. Together, the 2 effects add up to a card which likely provides you with more than 2 Mana of value, which makes Menacing Nimbus a playable card in my opinion. If there's an Elemental Shaman deck in the new meta, I expect Menacing Nimbus to be a valuable curve-filler in it.
       

       
      It's hard to say whether the most exciting part of today's post was the new card, or the amount of backstory, hidden clues, and new art which was provided for The Boomsday Project. I'm sure that someone smarter than myself can decode today's post to discover a number of things about the upcoming expansion.
    • By Zadina
      This Mage Legendary card was revealed in collaboration with Wronchi!
      If you remember from the expansion announcement video, Hearthstone's developers were sucked into Netherstorm and it's up to Levi the intern to rescue them! As he ventures into Boom Labs, he encounters Stargazer Luna.
      The video was made by Wronchi Animations, who have created many beloved and hilarious Hearthstone cartoons. There's probably going to be a second part, so expect more card reveals!
      Now, let's talk about the card itself.

      With a Netherstorm expansion, one would expect that the magnificent Kael'thas would have been the Mage Legendary. Instead, we get Stargazer Luna which is a very interesting card with a decent statline. She can complement perfectly Aggro/Burn Mage, but you could perhaps find her in Minion-based Mage decks: mostly Murloc Mage, but maybe Elemental Mage as well. She has potentially better tempo than Aluneth, but is more risky. You obviously don't want to play her on turn 3. Let the topdeck wars begin!
      The reveal schedule is unclear at the moment, but it should go as with previous expansions: an initial reveal livestream on July 23, followed by roughly two weeks of card reveals by community sites and personalities, then a final stream before The Boomsday Project releases on August 7.
    • By Damien
      This thread is for comments about the episode 20 of our podcast.