Gravity Training Destroyer Build Guide for Lost Ark
A high damage, endgame build for Destroyer, based on the Specialization combat stat.
Introduction to Gravity Training Destroyer
This Destroyer build revolves around theand is, at least in theory, the highest damage build for the class.
Gravity Training Destroyer Skill Build
Here are four builds, depending on your available skill points:
Similar to thebuild, you have several other great choices for your Concentration Skills (blue ones). Taking instead of is a viable option. These skills have the same 10-second cooldown, which allows the rotation to flow seamlessly. Both of Power Strike and Dreadnaught are counters, and both skills come with the Armor Destruction tripod, lowering enemy defense by 12% for 10 seconds.
The difference here isprovides Super Armor and Weak Point level 2, while does more damage and has a slightly faster counter with the Tripod .
is interchangeable with , as they are both used for core gain and some much needed on demand mobility.
is the most dynamic skill in a Destroyer's kit. Not only does it instantly generate three Gravity Cores, it also has the ability to make the player near-invincible for a short period of time providing a shield, a massive 90% damage reduction, and Super Armor for five seconds. Keep in mind, this ability will not save you if taking fatal damage from failed mechanics. Depending on the type of content you are running, Endure Pain can also be used as a taunt, adding utility to the party. Additionally, can be used to set up an easy to land when learning the class, but should eventually be weened off of as you get more comfortable with the wind up on the skill.
In rare cases, you can give upor and take . This removes mobility from the kit, so it should only be done in specific encounters where that mobility is not needed. Earth Smasher also comes with a longer cooldown, with the caveat of generating three Gravity Cores instead of two. This will slightly change your rotation, but the core of Destroyer will remain the same.
We use theAwakening skill for this build as it fully restores our gravity meter and three Gravity Cores, which is a very valuable resource as we do most of our damage during Hypergravity.
Gravity Training Destroyer Skill Rotation
The rotation is quite simple, and the idea behind it is that you use enough Concentration Skills (blue) to gain three Gravity Cores, after which you use one Gravity Release skill (purple). The goal is to enter Hypergravity as often as possible and at the right time based on boss mechanics. You can speed up the Gravity Meter gain by being efficient with your Gravity Release skills, and using them as often as they go off cooldown.
We almost always use a Gravity Release skill when we have three Gravity Cores. In rare cases, you can use a Gravity Release skill with one or two cores, for example when you are in trouble and you just want the absorb shield they provide (keep in mind the shield grows larger with more cores possessed), or when you need the extra Weak Point a skill provides.
A full rotation would look like this:
→ → → → → → → → → → → → → → Enter Hypergravity
Generally speaking, you fill up your Gravity Meter during the time it takes you to use five Gravity Release skills, assuming no cooldown reduction is applied.
The idea is thathas a low enough cooldown for us to always use it as the one Gravity Core generation skill. and are used almost in tandem for the two Gravity Core generation.
Gravity Training Destroyer Stat Priority
As combat stats, we focus on Specialization, but we also need roughly 700 Crit.
This gives us 25% base Crit rate. We also get 20 to 25% Crit rate from the set bonuses, might that be Legendary or Relic grade, and during Hypergravity, our Crit rate gets another 30% boost from the. So a total of roughly 80% during Hypergravity, which is a very important time for this build, and a ~50% Crit rate outside of it.
Specialization as a secondary stat plays a big part in the build, and reaching 1300 points feels very comfortable, while everything above that is a welcomed damage increase.
Gravity Training Destroyer Gear Set
If you are wearing Legendary grade armor, the Argos Preordained Diligence set is fantastic because of the Crit rate bonus. If you are wearing Relic grade armor, Earth's Entropy is a great choice for the same reason; Crit rate.
Gravity Training Destroyer Engravings
- at level 3 because it is the best DPS increase Engraving for boss fights.
- at level 3.
- at level 3 makes playing the build, much better, because of the attack and movement speed, but also because Hypergravity is a timed phase, where the faster you attack, the more hits you get in, and such, the more damage you do.
- is a huge DPS increase assuming we have head attacks on our big skills.
The above 4 engravings are a very solid setup, and as a 5th you can choose betweenor , where is a no-risk choice that provides a slightly lower DPS output, while comes at a cost but provides slightly more DPS. I recommend as a 5th level 3, because can be used as a level 1 engraving too, when you get there. While is a tough choice to keep at level 1 later, because the reduced healing does not warrant the level 1 perk.
Either of these two can also be your sixth level 1 or 2 Engravings, when you get there.
Gravity Training Destroyer Gear Tripod Priority
In the order of importance from top to bottom:
- → , .
- → or (depending on which one you play), .
- → , .
- → , .
- → or (depending on which one you play)
- → and if you play these Tripods.
Gravity Training Destroyer Runes
There is some degree of freedom when choosing your Runes, but the most helpful setup would be:
- on , and .
- on because it is a skill we use often so the chance to proc the Rune effect is the highest.
Feel free to explore the best Rune setup for you and the content you are doing.is something you can try out on and even . can be equipped on for example.
Gravity Training Destroyer Gems
The most important gem will be on the Hypergravity Skill where you need the highest level of a damage gem.
- - damage and cooldown
- - damage and cooldown
- - damage
- - damage and cooldown
- - cooldown
- - cooldown
The last Rune is up to you, whether you feel the need to reduce the cooldown ofor / . The more popular choice is to have a shorter cooldown mobility skill.
Gravity Training Destroyer Card Set
The best DPS card set is, so this should be your priority. The Cliff set is a great choice as well, and is much easier to obtain.
Gravity Training Destroyer Tips
Getting used to being in front of bosses or hitting your Gravity Release skills from in front, makes a big difference in your DPS output. With thebuild, being in front of bosses at all times is mandatory.
If a boss moves as you enter Hypergravity, feel free to reposition yourself in front, even though you lose some DPS in front, even though you lose some DPS, but only do it once. If the boss moves a second time, feel free to continue with the Hypergravity attacks from the same location even if at the back or the side, because you would loose too much time and attack speed moving around.
If you are using an Argos set, and you depend on the 5 stack Crit rate it offers, then useor as your first Gravity Release skill, so that you would have the 5 stack buff for other harder hitting skills like .
Having all this said, I would like to make an important note on the usability of this build, which, in some cases, can be lackluster. The goal is to enter Hypergravity as often as possible, but the gravity meter is a resource that is generated automatically by ourEngraving, and also upon using Gravity Release skills, so we only have partial control over when we get a full Gravity Meter. For some fights, you might even have 60 seconds where your Gravity Meter is full, but you can not enter Hypergravity, which is a DPS loss on paper. Endgame bosses changing locations very often is not ideal either when you are in Hypergravity, as you might need to stop auto attacking and take a few steps, which removes the attack speed buff or even worse, the boss is now with his back or side to you, and a big chunk of your damage is stripped away due to no frontal attacks going through. I personally prefer this build over the one because it is simply more fun, more challenging and at times, and has more survivability due to Hypergravity. The issue is squeezing the most DPS out of it, and staying competitive in groups, is an uphill battle. Even applying your group synergy is an extra process as you would always have to use the skill right before Hypergravity and right after it. Similar story for our counter or mobility skill, so if not played perfectly, you might need to end the Hypergravity early, delay entering it, or ignore certain mechanics such as counters.
is amazing for solo boss content or content where bosses can be taunted/do not move much, such as Guardian raids for example, but can also be used in Legion raids assuming you have a premade. PUG groups, or if you are new to a group for Legion raids, generally tend to see this build as the lesser one, so keep that in mind too.
- 02 Jul. 2022: Guide added.
- Join Us Live on Twitch for the Icy Veins Podcast
- New Lost Ark Skill Tree Tripod System Release Date, Transfer Details
- Official Lost Ark Reaper Class Preview
- Lost Ark Weekly Update, October 12th: Ark Pass Season 2 Arrives
- Lost Ark Roadmap for End of 2022 and Beyond: Brelshaza, 2 Classes, New Raids, Ark Pass and More
- 4-Day Fever Time Arktoberfest Ending Event
- Lost Ark Rage With the Machinist Update: New Class, Legion Raid, Powerpass, Event Mission, Skins and More
- New Lost Ark Machinist Class Details