TBC Classic Alchemy Profession and Leveling 1-375 Guide
Players with Alchemy can create many important consumables in TBC. Further, Alchemists can transmute items. Without these transmutes, many other professions could not craft their best items. This guide explains to you how Alchemy works in TBC Classic, shows you all Alchemy recipes, and where to get them.
Alchemy is a very useful profession to have in TBC Classic, as with it you may craft powerful Potions, Elixirs, Flasks, and perform Transmutes to create reagents for other professions. As Alchemy is not considered to be a best-in-slot profession for PvE, it is recommended to learn this profession on alts. However, this is not compulsory and if you want to have it on your main character, you can still learn it. The consumables created by Alchemy are considered to be very important for any kind of competitive PvE or PvP content.
You may also find that Alchemy can be used to complement your goldmaking in TBC Classic. For more information on this among other methods involving alternative professions, please see our separate guide on the topic:
Potions, such as Super Mana Potion or Haste Potion instantly grant you a variety of benefits, and may have their effects linger for a short time. Using a potion triggers a 2-minute cooldown, however. Potions also usually require the least amount of materials to create. Crafting Protection potions, such as the Major Shadow Protection Potion can result in you discovering a cauldron recipe, such as Cauldron of Major Shadow Protection. A Cauldron made by an Alchemist has 25 charges of a Major Protection Potion and can be used by anyone in a party or raid group with the Alchemist.
Elixirs, such as Elixir of Healing Power or Adept's Elixir typically grant you a useful 1-hour buff to increase stats beneficial to your class. Elixirs usually require a small or moderate amount of materials to create. As Elixirs were very powerful and some of their effects formerly could stack with other Alchemy consumables, in TBC Classic elixirs were changed into the Battle and Guardian elixir types. You can be under the effect of one elixir of each type at a time. However, their effects are removed on death.
Flasks, such as Flask of Pure Death, require an Alchemy Lab to create. This lab can be found be found next to Lorokeem at the coordinates (46,21) in Shattrath. If you do not have an Addon to find coordinates, MapCoordsTBC by JimBim89 will help you out. Flasks, with the exception of Flask of Petrification, provide a 2-hour buff that persists through death. Using a flask does not trigger a 2-minute cooldown. However, flasks require the most materials of all Alchemy consumables to create and should be used carefully! In addition, flasks count as both a battle and a guardian elixir, so you cannot make use of any elixirs while under the effects of a flask.
Transmutes, such as Skyfire Diamond and Primal Might are very sought after by players with other professions. Transmuted items are used in many crafts, such as Dragonmaw, Spellstrike Hood, or Chaotic Skyfire Diamond. TBC Classic transmutes share a 20-hour cooldown, while transmutes from Vanilla have no cooldown.
Most of the Alchemy crafts in TBC Classic require herbs. However, some also require Gems or Primals, such as Golden Draenite or Primal Water. Combining Alchemy with Herbalism to gather your own herbs, Mining to gather gems from ore deposits, or Jewelcrafting to receive gems from prospecting ores can be beneficial.
A new addition to Alchemy, introduced in TBCC, are the three specializations:
- Elixir Master — has a chance to produce additional Elixirs or Flasks.
- Potion Master — has a chance to produce additional Potions.
- Transmutation Master — has a chance to produce additional Transmutes.
How exactly these specializations work and how they can be learned will be covered in the specialization section of this guide.
Alchemy Training and Trainers
Skill levels 1-300 (Apprentice to Artisan) are taught by trainers in the capital cities of each faction. Talking to any city guard will open a dialogue window which can lead you to the profession trainers by showing a red flag on the map and an arrow on the minimap.
Skill levels 300-375 (Master) can be learned exclusively in Outland. Alliance players learn the Master Alchemy skill from Alchemist Gribble in the tower of Honor Hold, Hellfire Peninsula. Horde players learn it from Apothecary Antonivich, who is also in a tower, but in Thrallmar, Hellfire Peninsula. Both factions can also learn the Master Alchemy skill from Lorokeem in Lower City, Shattrath.
In order to level Alchemy efficiently, you will want to craft items that appear Orange or Yellow in your Alchemy crafting window. Orange items guarantee a skill-up while Yellow have a high chance of granting a skill-up. Crafting Green items for leveling Alchemy should be only considered when you can sell the crafted items on the auction house for profits. Gray items never give skill-ups.
The tricky part about leveling Alchemy is that there is no 'right' way of doing it, as material, potion, elixir, and flask prices differ from server to server and from day to day. You can end up buying very cheap herbs from the auction house in the morning, and paying 5 times the price in the evening or during the weekend. Therefore, we suggest taking a look at this Alchemy leveling guide over at wow-professions.com which uses herbs that are usually very cheap, as most of the crafts in this list are not very sought-after.
The three available Alchemy specializations for Elixirs and Flasks, Potions, and Transmutations are a big change in TBC Classic. Each specialization will give each craft of either Elixirs and Flasks, Potions, or Transmutations a small chance to create an additional item, and the same bonus can apply to subsequent crafts. Observations have shown that on average a specialization will produce around 17% more crafted items than one would have without the specialization. You can choose to learn only one out of the three specializations.
Learning the Specializations
In Hellfire Peninsula, the faction-specific Alchemy trainers offer three quests when you are at least Level 68 and have an Alchemy skill of 325 or higher.
Accept Master of Elixirs. This quest will send you to Lorokeem, the neutral Alchemy trainer in Shattrath. Once you have handed the quest in, Lorokeem offers you the quest Master of Elixirs with the same name, but a different objective. Lorokeem asks you to bring him:
- 10 Essence of Infinity — Obtained from Rift Keepers and Rift Lords in The Black Morass;
- 5 Elixir of Major Defense — Created with 15 Ancient Lichen, 5 Terocone, and 5 Imbued Vial;
- 5 Elixir of Mastery — Created with 15 Terocone, 5 Felweed, and 5 Imbued Vial;
- 5 Elixir of Major Agility — Created with 5 Terocone, 10 Felweed, and 5 Imbued Vial.
This is an easy Alchemy specialization quest and upon completion, you will become an Elixir Master.
Accept Master of Potions and travel to Lauranna Thar'well in the Cenarion Refuge in Zangarmarsh. After handing the quest in, accept part 2 of Master of Potions. Before granting you the specialization, Lauranna needs:
- Botanist's Field Guide — Obtained from High Botanist Freywinn in The Botanica;
- 5 Super Healing Potion — Created with 10 Netherbloom, 5 Felweed, and 5 Imbued Vial;
- 5 Super Mana Potion — Created with 10 Dreaming Glory, 5 Felweed, and 5 Imbued Vial;
- 5 Major Dreamless Sleep Potion Created with 5 Dreaming Glory, 5 Nightmare Vine, and 5 Imbued Vial.
Lauranna will reward you with Elixir Master. This specialization is the cheapest and easiest of all three Alchemy specializations to acquire.
Accept Master of Transmutation and seek out Zarevhi in the Stormspire, Netherstorm. After handing in part 1, Zarevhi offers Master of Transmutation part 2. You need to bring Zarevhi:
- 4 Primal Might — transmuted by Alchemists of skill level 350 and above, requiring a total of 4 Primal Earth, 4 Primal Water, 4 Primal Air, 4 Primal Fire, and 4 Primal Mana.
After bringing the 4 Primal Mights to Zarevhi, he will share his knowledge of how to become a Transmutation Master with you. This is the most expensive of all three Alchemy specializations because the raw materials of Primal Might are very expensive and they can be transmuted only once every 20 hours.
Swapping Alchemy Specializations
If you want to become a Transmutation Master or any of the Alchemy specializations after your initial choice, there is a simple trick to speed up the process. By paying 150 gold to the NPC who gave you your current Alchemy specialization, you can de-specialize and learn another specialization from the three specialization trainers for free. This can be repeated and is the cheapest way of becoming a Transmutation Master, as Elixir Master is chosen as an Alchemist's first spec. Opting for Elixir Master and paying 150 gold is always cheaper than sacrificing 4 Primal Might, as the Primals used for Transmute: Primal Might remain expensive throughout each Phase of TBC Classic.
Recipes and Sought-After Crafts
In TBC Classic, some Alchemy creations are learned from Alchemy Trainers, some exist as Recipe items out in the world, and some are learned through discovery. While Recipe items can come as drops or be bought from vendors, discoveries can only be made by crafting Alchemy items from Outland. Each time you craft anything, there is a small chance to make a discovery and learn recipes not available otherwise. Below you will find a list of all trainable, buyable, and discoverable Alchemy crafts, along with their use or effect.
Crafts From Trainers
These creations are taught from the Outland trainers:
|Adept's Elixir||Increases Spell Damage and Healing by up to 24 and Spell Critical Strike rating by 24 for 1 hour; Battle Elixir.|
|Earthen Elixir||Prevents up to 20 damage done by a Physical or Magical attack for 1 hour; Guardian Elixir.|
|Elixir of Draenic Wisdom||Increases Intellect and Spirit by 30 for 1 hour; Guardian Elixir.|
|Elixir of Healing Power||Increases the effects of healing spells that you cast by up to 50 for 1 hour; Battle Elixir.|
|Elixir of Major Fortitude||Increases Maximum Health by 250 and restores 10 health every 5 seconds for 1 hour; Guardian Elixir.|
|Elixir of Major Strength||Increases your Strength by 35 for 1 hour; Battle Elixir.|
|Elixir of Mastery||Increases all Stats by 15 for 1 hour; Battle Elixir.|
|Mercurial Stone||Required by Jewelcrafters to transmute Mercurial Adamantite.|
|Onslaught Elixir||Increases Attack Power by 60 for 1 hour; Battle Elixir.|
|Super Healing Potion||Restores 1500 to 2500 health.|
|Unstable Mana Potion||Restores 1350 to 2250 Mana.|
|Volatile Healing Potion||Restores 1050 to 1750 health.|
Crafts From Discoveries
Cauldrons can only be discovered when making their related Protection potion; crafting a Major Shadow Protection Potion can discover the recipe for a Cauldron of Major Shadow Protection, for example.
|Cauldron of Major Arcane Protection||Creates a cauldron with 25 charges that raid members can use to conjure an Major Arcane Protection Potion. The Cauldron lasts for 5 minutes.||Major Arcane Protection Potion|
|Cauldron of Major Fire Protection||Creates a cauldron with 25 charges that raid members can use to conjure an Major Fire Protection Potion. The Cauldron lasts for 5 minutes.||Major Fire Protection Potion|
|Cauldron of Major Frost Protection||Creates a cauldron with 25 charges that raid members can use to conjure an Major Frost Protection Potion. The Cauldron lasts for 5 minutes.||Major Frost Protection Potion|
|Cauldron of Major Nature Protection||Creates a cauldron with 25 charges that raid members can use to conjure an Major Nature Protection Potion. The Cauldron lasts for 5 minutes.||Major Nature Protection Potion|
|Cauldron of Major Shadow Protection||Creates a cauldron with 25 charges that raid members can use to conjure an Major Shadow Protection Potion. The Cauldron lasts for 5 minutes.||Major Shadow Protection Potion|
|Flask of Blinding Light||Increases spell damage caused by Arcane, Holy, and Nature spells by up to 80 for 2 hours. Counts as both a Battle and Guardian Elixir. This effect persists through death.||All Crafts|
|Flask of Fortification||Increases Maximum Health by 500 and Defense rating by 10 for 2 hours. Counts as both a Battle and Guardian Elixir. This effect persists through death.||All Crafts|
|Flask of Mighty Restoration||Increases Mana regeneration by 25 Mana per 5 seconds for 2 hours. Counts as both a Battle and Guardian Elixir. This effect persists through death.||All Crafts|
|Flask of Pure Death||Increases spell damage caused by Shadow, Fire, and Frost spells by up to 80 for 2 hours. Counts as both a Battle and Guardian Elixir. This effect persists through death.||All Crafts|
|Flask of Relentless Assault||Increases Attack Power by 120 for 2 hrs. Counts as both a Battle and Guardian Elixir. This effect persists through death.||All Crafts|
|Super Rejuvenation Potion||Restores 1650 to 2750 Mana and health||All Crafts|
|Transmute: Primal Earth to Life||Transmutes Primal Earth into Primal Life.||All Crafts|
|Transmute: Primal Fire to Mana||Transmutes Primal Fire into Primal Mana.||All Crafts|
|Transmute: Primal Life to Earth||Transmutes Primal Life into Primal Earth.||All Crafts|
|Transmute: Primal Mana to Fire||Transmutes Primal Mana into Primal Fire.||All Crafts|
|Transmute: Primal Shadow to Water||Transmutes Primal Shadow into Primal Water.||All Crafts|
|Transmute: Primal Water to Shadow||Transmutes Primal Water into Primal Shadow.||All Crafts|
Crafts From Recipes
Some of these Recipes drop from enemies, some are sold from vendors, and some require reputation with a faction to be bought.
|Recipe: Destruction Potion||Increases Spell Critical Strike chance by 2% and Spell Damage by 120 for 15 seconds.||World Drop|
||Increases your Agility by 35 and your critical strike rating by 20 for 1 hour.||Logistics Officer Ulrike (Honor Hold, Alliance), Quartermaster Urgronn (Thrallmar, Horde)||Honor Hold / Thrallmar; Honored|
|Recipe: Elixir of Camouflage||Imbiber cannot be tracked for 1 hour.||Alchemist Gribble (Honor Hold, Alliance), Altaa (Exodar, Alliance), Melaris (Silvermoon City, Horde)|
|Recipe: Elixir of Empowerment||Decreases the magical resistances of your spell targets by 30 for 1 hour; Guardian Elixir.||World Drop|
|Recipe: Elixir of Ironskin||Increases Resilience Rating by 30 for 1 hour; Guardian Elixir.||Quartermaster Davian Vaclav (Alliance) / Quartermaster Jaffrey Noreliqe (Horde), both in Halaa, Nagrand||Halaa needs to be controlled by your faction|
|Recipe: Elixir of Major Defense||Increases Armor by 550 for 1 hour; Guardian Elixir||Haalrun in Telredor, Zangarmarsh (Alliance) / Daga Ramba in Thunderlord Stronghold, Blade's Edge Mountains|
|Recipe: Elixir of Major Firepower||Increases Fire spell damage by up to 55 for 1 hour; Battle Elixir.||Quartermaster Enuril, Shattrath||The Scryers; Revered|
|Recipe: Elixir of Major Frost Power||Increases Frost spell damage by up to 55 for 1 hour; Battle Elixir.||Haalrun in Telredor, Zangarmarsh (Alliance) / Seer Janidi in Zabra'jin, Zangarmarsh|
|Recipe: Elixir of Major Mageblood||Regenerate 16 Mana per 5 sec for 1 hour; Guardian Elixir.||World Drop|
|Recipe: Elixir of the Searching Eye||Increases your stealth detection for 10 minutes.||World Drop|
|Recipe: Fel Mana Potion||Restores 3200 Mana over 24 sec, but at a cost. Also reduces spell damage by 25 and healing done by 50 for 15 minutes.||Eclipsion mobs at Eclipse Point, Shadowmoon Valley|
|Recipe: Fel Regeneration Potion||Restores 3200 health over 24 sec, but at a cost. All stats are reduced by 15 for 15 minutes.||Deathforge Mobs at Deathforge, Shadowmoon Valley|
|Recipe: Fel Strength Elixir||Increases Attack Power by 90 and decreases Stamina by 10 for 1 hour; Battle Elixir.||Various Mobs in Legion Hold, Shadowmoon Valley|
|Recipe: Flask of Chromatic Resistance||Increases resistance to all schools of magic by 25 for 2 hrs. Counts as both a Battle and Guardian elixir. This effect persists through death.||Nakodu, Shattrath||Lower City; Exalted|
|Recipe: Flask of Distilled Wisdom||Increases Intellect by 65 for 2 hrs. Counts as both a Battle and Guardian elixir. This effect persists through death.||Fedryen Swiftspear in Cenarion Refuge, Zangarmarsh||Cenarion Expedition; Exalted|
|Recipe: Flask of Supreme Power||Increases damage done by magical spells and effects by up to 70 for 2 hrs. Counts as both a Battle and Guardian elixir. This effect persists through death.||Alurmi, Caverns of Time||Keepers of Time; Exalted|
|Recipe: Flask of the Titans||Increases the player's maximum health by 400 for 2 hrs. Counts as both a Battle and Guardian elixir. This effect persists through death.||Almaador, Shattrath||The Sha'tar; Exalted|
|Recipe: Haste Potion||Increases Haste rating by 400 for 15 seconds.||World Drop|
|Recipe: Heroic Potion||Increases Strength by 70 and temporarily increases health by 700 for 15 seconds.||World Drop|
|Recipe: Insane Strength Potion||Increases your Strength by 120 and decreases your Defense rating by 75 for 15 seconds.||World Drop|
|Ironshield Potion||Increases Armor by 2500 for 2 minutes.||Captain Skarloc, Old Hillsbrad Foothills|
|Recipe: Major Arcane Protection Potion||Absorbs 2800 to 4000 Arcane damage; lasts 2 minutes.||Vir'aani Arcanist at Oshu'Gun, Nagrand|
|Recipe: Major Dreamless Sleep Potion||Puts the imbiber in a dreamless sleep for 12 seconds. During that time the imbiber heals 3600 health and restores 3600 Mana.||Leeli Longhaggle in Allerian Stronghold, Terokkar Forest (Alliance) / Daga Ramba in Thunderlord Stronghold, Blade's Edge Mountains (Horde)|
|Recipe: Major Fire Protection Potion||Absorbs 2800 to 4000 Fire damage; lasts 2 minutes||Nethermancer Sepethrea, The Mechanar|
|Recipe: Major Frost Protection Potion||Absorbs 2800 to 4000 Frost damage; lasts 2 minutes.||Nexus-Prince Shaffar, Mana Tombs|
|Recipe: Major Holy Protection Potion||Absorbs 2800 to 4000 Holy damage; lasts 2 minutes.||Abyssal Flamebringer in Forge Camp: Terror, Blade's Edge Mountains|
|Recipe: Major Nature Protection Potion||Absorbs 2800 to 4000 Nature damage; lasts 2 minutes.||Fedryen Swiftspear in Cenarion Refuge, Zangarmarsh||Cenarion Expedition; Exalted|
|Recipe: Major Shadow Protection Potion||Absorbs 2800 to 4000 Shadow damage; lasts 2 minutes.||Shadow Council Warlock in Legion Hold, Shadowmoon Valley|
|Recipe: Shrouding Potion||Shrouds you from nearby enemies so you seem less threatening to them.||Mycah in Sporeggar, Zangarmarsh||Sporeggar; Exalted|
|Recipe: Sneaking Potion||Increases Stealth by a great deal for 1 minute.||Leeli Longhaggle in Allerian Stronghold, Terokkar Forest (Alliance) / Seer Janidi in Zabra'jin, Zangarmarsh (Horde)|
|Recipe: Super Mana Potion||Restores 1800 to 3000 Mana||Haalrun in Telredor, Zangarmarsh (Alliance) / Daga Ramba in Thunderlord Stronghold, Blade's Edge Mountains|
|Recipe: Transmute Earthstorm Diamond||Transmutes gems and elemental forces into an Earthstorm Diamond||Fedryen Swiftspear in Cenarion Refuge, Zangarmarsh||Cenarion Expedition; Honored|
|Recipe: Transmute Primal Air to Fire||Transmutes Primal Air into Primal Fire||Almaador in Shattrath||The Sha'tar; Revered|
|Recipe: Transmute Primal Earth to Water||Transmutes Primal Earth into Primal Water||Mycah in Sporeggar, Zangarmarsh||Sporeggar; Revered|
||Transmutes Primal Fire into Primal Earth||Trader Narasu in Telaar, Nagrand (Alliance) or Provisioner Nasela in Garadar, Nagrand (Horde)||Kurenai (Alliance) or The Mag'har (Horde); Revered|
|Recipe: Transmute Primal Might||Transmutes Primal Earth, Primal Water, Primal Air, Primal Fire, and Primal Mana into Primal Might||Skreah, Shattrath, Altaa, Exodar (Alliance), Melaris, Silvermoon City (Horde)|
|Recipe: Transmute Skyfire Diamond / Recipe: Transmute Skyfire Diamond||Transmutes gems and elemental forces into a Skyfire Diamond||Logistics Officer Ulrike in Honor Hold (Alliance) / Quartermaster Urgronn in Thrallmar (Horde), both in Hellfire Peninsula||Honor Hold / Thrallmar; Honored|
|Recipe: Transmute Primal Water to Air||Transmutes Primal Water into Primal Air||Fedryen Swiftspear in Cenarion Refuge, Zangarmarsh||Cenarion Expedition; Revered|
- 30 Jul. 2021: Added missing Elixir of Major Agility.
- 17 Jun. 2021: Added missing transmutes and adjusted reputations needed.
- 28 May 2021: Guide created.
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