Feral Druid DPS Vault of the Incarnates Raid Guide — Season 4

Last updated on Apr 22, 2024 at 12:50 by Wordup 26 comments
General Information

On this page, you will find tips, tricks, and strategies tailored to your Feral Druid for each boss of the following raid: Vault of the Incarnates. All our content is updated for World of Warcraft — Season 4.

1.

Introduction

Below, you can find class and spec-specific advice for every fight in Vault of the Incarnates. If you are looking for a general overview of the Raid that is not spec-specific, check out our dedicated Vault of the Incarnates guides.

On this page, you will find Feral Druid specific information to deal with each boss in the Vault of the Incarnates raid. These are not complete encounter guides but specific tips for doing the bosses as a Feral Druid.

This page assumes that you already understand most of the mechanics of each encounter. These can be found on the full raid guide, so what is contained here are details specifically tailored toward Feral Druid and how you can deal with each fight as best as possible.

All recommendations are progression-based tips and will not necessarily be the best for an overall DPS ranking.

1.1.

Boss Talents Cheat Sheet

Due to Feral having a number of different builds that can be played within Vault of the Incarnates depending on the encounter, I have compiled a small cheat sheet for some of the recommended options. Each individual boss will link the recommended build alongside it in its respective section, and any significant deviations on the spec tree will also be noted.

While the Season 4 set bonus has a big impact on gameplay, it does not affect builds too significantly, and anywhere it does will be noted in the boss sections. Instead, due to some encounters requiring different damage profiles I have separated it into three archetypes.

2.

Vault Feral Druid Cheat Sheet

Feral ST Feral Cleave Feral AoE
2.

Feral Single Target Build

This build provides the highest single-target potential when considering the Season 4 set bonus paired with Ashes of the Embersoul Icon Ashes of the Embersoul. It makes sure to pick up Convoke the Spirits Icon Convoke the Spirits to amplify its cooldown potential, alongside taking advantage of damage amp windows on some encounters.

Suggested Encounters: Import Code:
  • BcGAAAAAAAAAAAAAAAAAAAAAAAAAAAAACSLigkkkUSjolkEJJAAAAAAKAkIIAkkkESClEaJOAAAAAAASAAA

Be sure to make use of the 'Copy Export String' button to import the build directly into your game!

3.

Feral Cleave Build

Certain encounters have add waves that need to be dealt with, or potential to gain some funnel with the use of Primal Wrath Icon Primal Wrath. This build swaps out a single point to have access to this, but it does have some flex points as well for additional AoE. This is more granular compared to the full AoE build.

Suggested Encounters: Import Code:
  • BcGAAAAAAAAAAAAAAAAAAAAAAAAAAAAACSLigkkkUSjolkkcgkAAAAAAoAQigAQSSSIJUSol4AAAAAAAIBAA

Be sure to make use of the 'Copy Export String' button to import the build directly into your game!

4.

Feral AoE Build

To gain the full potential from Feral's AoE toolkit, it takes a very high point investment with a number of them being very encounter-specific. A full AoE build is rarely required in Vault of the Incarnates, but some groups may require more of it to help with certain compositions. Any of the encounters with this recommended will have a brief explanation on the high-value points to mix into a single-target build if necessary.

Suggested Encounters: Import Code:
  • BcGAAAAAAAAAAAAAAAAAAAAAAAAAAAAASk0STCSSSSJtDgWSkIJAAAAAAKAkIAAJJJJSiUSol4AAAAAAAIBAA

Be sure to make use of the 'Copy Export String' button to import the build directly into your game!

5.

Feral Druid Tips for Vault of the Incarnates Encounters

Below we have a series of boxes that can be used to jump to detailed tips for Feral on each Vault of the Incarnates encounter, alongside a recommended build. Note that these tips are mostly specific to Feral and do not cover basic aspects of the encounter if they are not important to us.

6.

Vault Feral Tips

Eranog Terros The Primal Council Sennarth Dathea, Ascended Kurog Grimtotem Broodkeeper Diurna Raszageth
6.

Eranog

While boss damage is most important here, some adds need to be dealt with and being able to contribute and make use of them for a small amount of extra funnel is useful. There are some talent alterations that can be made, but it is generally recommended to play full single-target and use them to trigger Predator Icon Predator resets.

Suggested Talent Builds:
  • ST BcGAAAAAAAAAAAAAAAAAAAAAAAAAAAAACSLNJIJJJl0IaJJJHIJAAAAAAKAkIIAkkkESClEaJOAAAAAAASAAA
6.1.

Tips

  • Typhoon Icon Typhoon and Ursol's Vortex Icon Ursol's Vortex are useful here to keep the Flamescale Tarasek grouped and under control while they are being killed.
  • The first wave of adds spawn roughly 20 seconds into the fight, and then every 30 seconds after. Use Thrash Icon Thrash to get Predator Icon Predator resets, but otherwise ignore them as they will likely be burned down by cleave.
    • In Mythic difficulty the Flamescale Captain that is spawned will need to have its Pyroblast Icon Pyroblast cast interrupted, and will also likely live long enough to be worth applying Bleeds to.
  • Tiger Dash Icon Tiger Dash is preferred here to position your Flamerift Icon Flamerifts and move to add spawns during the intermission. Alongside that, Wild Charge Icon Wild Charge comes with added risk of charging you to death during the intermission.
  • Barkskin Icon Barkskin and Survival Instincts Icon Survival Instincts are best saved for situations where you are either fixated by the adds or need to move through Lava Flow Icon Lava Flow pools as these can be quite dangerous.
    • In Mythic difficulty, this instead best saved for the Flamerift Icon Flamerift spawns if they are overlapping melee, and you are forced to stand in them to avoid Molten Cleave Icon Molten Cleave.
  • While the Primal Flame is important to kill in the intermission, you should have more than enough time to do so without needing to save any cooldowns.
    • In Mythic difficulty two of these will need to be killed, and having short burst cooldowns such as Feral Frenzy Icon Feral Frenzy using the set bonus is ideal here.

For more information, please refer to our Eranog guide.

7.

Terros

Terros is the only pure single-target fight within the raid without any extra adds or concerns. Due to that a pure single-target build is recommended.

Suggested Talent Builds:
  • ST BcGAAAAAAAAAAAAAAAAAAAAAAAAAAAAACSLNJIJJJl0IaJJJHIJAAAAAAKAkIIAkkkESClEaJOAAAAAAASAAA
7.1.

Tips

  • Stampeding Roar Icon Stampeding Roar has various applications throughout the fight - avoiding Resonating Annihilation Icon Resonating Annihilation, adjusting around the Awakened Earth Icon Awakened Earth pillars following Rock Blast Icon Rock Blast or to get out of Shattering Impact Icon Shattering Impact. Discuss with your raid where it is best used.
    • In Mythic difficulty movement tools are at even more of a premium due to the additional planned movement from Infused Fallout Icon Infused Fallout. Due to this Improved Stampeding Roar Icon Improved Stampeding Roar is recommended
  • Tiger Dash Icon Tiger Dash is more suited to this encounter to avoid mechanics, since Wild Charge Icon Wild Charge provides little to no benefit as you spend the entire fight in melee range.
  • Defensive usage should be planned around the Rock Blast Icon Rock Blast events as this, plus the follow-up DoT, is quite dangerous. Self-healing is also useful here, such as Renewal Icon Renewal.
    • In Mythic difficulty, this should be saved for the Infused Fallout Icon Infused Fallout clears that happen as a group as this is the highest instance of damage throughout the encounter.
  • Nature's Vigil Icon Nature's Vigil is best used following the destruction of Awakened Earth Icon Awakened Earth pillars, as the raid will take heavy follow-up damage from Seismic Assault Icon Seismic Assault.

For more information, please refer to our Terros guide.

8.

The Primal Council

The entire fight is spent with 4 targets up, usually stacked together. As such, a full AoE build, including all multi-target tools on the tree is recommended here. There are sources of Predator Icon Predator resets, however, so if you are struggling with Energy, consider switching to some extra generation.

Suggested Talent Builds:
  • AoE BcGAAAAAAAAAAAAAAAAAAAAAAAAAAAAASk0STCSSSSJtDgWSkIJAAAAAAKAkIAAJJJJSiUSol4AAAAAAAIBAA
8.1.

Tips

  • Make use of the extra range Feral has with your positioning so you can hit all 4 enemies without worrying about them moving slightly. Aim to be to the side to avoid Slashing Blaze Icon Slashing Blaze, but stand just out of melee range to avoid spreading Conductive Mark Icon Conductive Mark. Also be aware of nearby Earthen Pillar Icon Earthen Pillars so you have a path to remove the mark or soak Meteor Axes Icon Meteor Axes.
  • Aim to maintain Rip Icon Rip via Primal Wrath Icon Primal Wrath and Rake Icon Rake on all 4 targets, but funnel your Ferocious Bite Icon Ferocious Bites from Apex Predator's Craving Icon Apex Predator's Craving into whichever is the highest health - usually one of the two casters.
    • Double-Clawed Rake Icon Double-Clawed Rake is also useful here to ease up the requirements for multi-DoTing, and is recommended.
  • Stampeding Roar Icon Stampeding Roar can help get to the correct position during Meteor Axes Icon Meteor Axes, and to move to the fire pools during Primal Blizzard Icon Primal Blizzard.
  • Be very careful using Wild Charge Icon Wild Charge here so as to avoid spreading Conductive Mark Icon Conductive Mark accidentally. Due to this, Tiger Dash Icon Tiger Dash is preferred, so you can move around the area to Earthen Pillar Icon Earthen Pillars should you need to.

For more information, please refer to our The Primal Council guide.

9.

Sennarth, the Cold Breath

While boss damage is ultimately the most important here, there are add spawns and enemies that need to be killed efficiently without necessarily requiring much AoE. You have some options, but we generally recommend a single target build to let more efficient specs deal with them while you funnel into the boss.

Suggested Talent Builds:
  • ST BcGAAAAAAAAAAAAAAAAAAAAAAAAAAAAACSLNJIJJJl0IaJJJHIJAAAAAAKAkIIAkkkESClEaJOAAAAAAASAAA
9.1.

Tips

  • While single-target builds are recommended, you can opt into Primal Wrath Icon Primal Wrath to get additional damage on the large Frostbreath Arachnid adds that need to be killed while getting free damage onto the smaller Caustic Spiderlings.
    • In Mythic difficulty, aim to have at least some cooldowns for each of the Frostbreath Arachnid spawns. The timers do not always allow for Convoke the Spirits Icon Convoke the Spirits, but Feral Frenzy Icon Feral Frenzy should be easy to align.
  • Try to apply Thrash Icon Thrash whenever possible to dying Caustic Spiderlings to make use of both Predator Icon Predator resets.
  • Be careful when using displacement tools such as a regular Wild Charge Icon Wild Charge outside of Cat Form Icon Cat Form, as momentum is maintained after the Gossamer Burst Icon Gossamer Burst if on Icy Ground Icon Icy Ground.
  • Stampeding Roar Icon Stampeding Roar and Improved Stampeding Roar Icon Improved Stampeding Roar are useful here during the platform transitions to help the raid move up more comfortably.
  • Shapeshifting out of Cat Form Icon Cat Form will remove the Sticky Webbing Icon Sticky Webbing debuff, so long as you are not stunned by reaching too many stacks.
  • Skull Bash Icon Skull Bash and Wild Charge Icon Wild Charge can be used to counteract the Repelling Burst Icon Repelling Burst knockback in the final phase.
  • Barkskin Icon Barkskin and Survival Instincts Icon Survival Instincts are best saved for the platform transitions when Chilling Blast Icon Chilling Blast is cast, in case anyone overlaps with you.
  • In Mythic difficulty there are some small extra considerations:
    • You can use the caster form Wild Charge Icon Wild Charge to leap to an ally if you are caught off guard by Gusting Rime Icon Gusting Rime when moving up the platform.
    • Typhoon Icon Typhoon is recommended here to knock Caustic Spiderlings away in the final phase when the raid is stacked.

For more information, please refer to our Sennarth guide.

10.

Dathea, Ascended

On both Heroic and especially Mythic difficulty, this boss heavily focuses on add damage in bursts, so some different builds can be chosen. For most difficulties, a single-target build works fine, but if you are being sent up to the platform, we recommend playing a Cleave-focused build.

Suggested Talent Builds:
  • ST BcGAAAAAAAAAAAAAAAAAAAAAAAAAAAAACSLNJIJJJl0IaJJJHIJAAAAAAKAkIIAkkkESClEaJOAAAAAAASAAA
  • AoE BcGAAAAAAAAAAAAAAAAAAAAAAAAAAAAACSLigkkkUSjolkkcgkAAAAAAoAQigAQSSSIJUSol4AAAAAAAIBAA
10.1.

Tips

  • For normal and heroic difficulty, Feral is best at staying on the main platform and just applying DoTs to the Volatile Infuers while focusing the boss. If you do go onto the platform, just focus the big add while using Thrash Icon Thrash to get Predator Icon Predator resets from the smaller one.
    • In Mythic difficulty you will be spending more time with adds present on the main platform and you will likely need to do an add platform as well. The first spawns roughly 90 seconds into the fight, with the second at 3 minutes, so cooldown timers are not very comfortable regardless. Take Primal Wrath Icon Primal Wrath to contribute, and funnel AoE into the Volatile Infuser to get down faster.
  • Stampeding Roar Icon Stampeding Roar is useful here to help allies stay out of the Cyclone Icon Cyclone pull in. Improved Stampeding Roar Icon Improved Stampeding Roar should be taken to cover as many of these as possible.
  • Barkskin Icon Barkskin and Survival Instincts Icon Survival Instincts are used either during any Cyclone Icon Cyclone casts when stacks or high, or if you are going up to the platform to assist your healer. Similarly, Nature's Vigil Icon Nature's Vigil should be used here as well.
  • Typhoon Icon Typhoon paired with Ursol's Vortex Icon Ursol's Vortex can be used on the platform to interrupt the Thunder Caller adds and stack them up for more efficient AoE.
  • Similarly, Incapacitating Roar Icon Incapacitating Roar can be used to follow this up to keep them locked down.
  • Skull Bash Icon Skull Bash and Wild Charge Icon Wild Charge can be used to counteract the Blowback Icon Blowback or if you are hit by Cyclone Icon Cyclone to stay on the boss if you are not aiming to be sent to a platform.
  • Be careful using these displacements; however, if you are targeted by Conductive Mark Icon Conductive Mark then you can easily spread this by moving too wildly around the room.

For more information, please refer to our Dathea guide.

11.

Kurog Grimtotem

Kurog has different builds depending on if you are doing Normal/Heroic or Mythic, as the number of targets significantly changes. The former is predominantly single-target with some add phases, so it focuses more on pure boss damage. Mythic , on the other hand, spends the majority of the fight with at least 2 targets, alongside additional add waves, so he plays a full AoE loadout.

Suggested Talent Builds:
  • HC BcGAAAAAAAAAAAAAAAAAAAAAAAAAAAAACSLigkkkUSjolkEJJAAAAAAKAkIIAkkkESClEaJOAAAAAAASAAA
  • M BcGAAAAAAAAAAAAAAAAAAAAAAAAAAAAASk0STCSSSSJtDgWSkIJAAAAAAKAkIAAJJJJSiUSol4AAAAAAAIBAA
11.1.

Tips

  • For Normal and Heroic, there are only adds present during the intermission so try to maintain Bleed effects on both of them, funneling Apex Predator's Craving Icon Apex Predator's Craving procs into the priority kill.
    • For Mythic on the other hand, the majority of the fight will have at least two targets alongside small add waves that can be used to trigger Predator Icon Predator. Aim to maintain Bleeds at all times. Tear Open Wounds Icon Tear Open Wounds is optional here and can be dropped for more single-target, as most of its use is bursting down the dangerous Earth Breaker waves.
  • During the intermission, you can make use of the dying adds from the Fire and Earth adds to reset Predator Icon Predator.
  • Stampeding Roar Icon Stampeding Roar is useful to help the raid get out of Erupting Bedrock Icon Erupting Bedrock circles when in the Earth phase. Similarly, this phase is the best place to make use of Nature's Vigil Icon Nature's Vigil and spend Predatory Swiftness Icon Predatory Swiftness to help healers with Enveloping Earth Icon Enveloping Earth.
  • Be careful using Stampeding Roar Icon Stampeding Roar in the Fire phase however, as additional speed during Searing Carnage Icon Searing Carnage can cause some players to run ahead and cut off a path.
  • Make sure to interrupt Frost Binds Icon Frost Binds from the Frozen Destroyer in the intermission.
  • In Mythic, make sure to have Barkskin Icon Barkskin and Survival Instincts Icon Survival Instincts ready if you are targeted by Violent Upheaval Icon Violent Upheaval in the second intermission. This will force you to run out of the Freezing Tempest Icon Freezing Tempest safe zone and take huge damage, so also consider Bear Form Icon Bear Form if you are struggling.

For more information, please refer to our Kurog Grimtotem guide.

12.

Broodkeeper Diurna

The decision for your build on this encounter hinges entirely on one question: Are you on add duty or boss duty? This will dictate whether you select single-target or AoE talents, as you will spend most of the encounter doing one or the other.

Suggested Talent Builds:
  • ST BcGAAAAAAAAAAAAAAAAAAAAAAAAAAAAACSLigkkkUSjolkEJJAAAAAAKAkIIAkkkESClEaJOAAAAAAASAAA
  • AoE BcGAAAAAAAAAAAAAAAAAAAAAAAAAAAAASk0STCSSSSJtDgWSkIJAAAAAAKAkIAAJJJJSiUSol4AAAAAAAIBAA
12.1.

Tips

  • The first add wave will spawn roughly 40 seconds into the encounter, so plan your cooldowns accordingly. Generally, cooldowns are used on the boss as the early add waves are not a concern, so open with Berserk Icon Berserk and Convoke the Spirits Icon Convoke the Spirits.
  • If on add duty, funnel Apex Predator's Craving Icon Apex Predator's Craving procs into Juvenile Frost Proto-Dragon whenever active. Ideally, also try to align Feral Frenzy Icon Feral Frenzy to burn these down quickly.
  • In Mythic difficulty, the fight is more of a mix between single-target and AoE. Due to this, you can tailor your build by removing Double-Clawed Rake Icon Double-Clawed Rake or Tear Open Wounds Icon Tear Open Wounds to allow for extra single-target and priority damage points.
  • Stampeding Roar Icon Stampeding Roar and Improved Stampeding Roar Icon Improved Stampeding Roar is very useful here to move around the giant room, which the add group will frequently be doing if you are assigned to this.
  • Interrupt Static Jolt Icon Static Jolt cast by Draconic Stormbringer.
  • Use Nature's Vigil Icon Nature's Vigil during the Chilling Tantrum Icon Chilling Tantrum casts from the Juvenile Frost Proto-Dragon.
  • Shapeshifting out of Cat Form Icon Cat Form will break the root and remove the absorb shield from Frozen Shroud Icon Frozen Shroud.
  • Typhoon Icon Typhoon paired with Ursol's Vortex Icon Ursol's Vortex can interrupt the Primalist Mage groups, and group them up better.
  • Tiger Dash Icon Tiger Dash is an option here against Wild Charge Icon Wild Charge to move to add packs earlier, and get out quickly if targeted by Empowered Greatstaff of the Broodkeeper Icon Empowered Greatstaff of the Broodkeeper.
  • You can make use of Predator Icon Predator resets by applying Thrash Icon Thrash to the roots spawned by Frozen Shroud Icon Frozen Shroud in the final phase.

For more information, please refer to our Broodkeeper Diurna guide.

13.

Raszageth the Storm-Eater

Raszageth is a long fight with a variety of different damage profiles required throughout. Feral can generally contribute well to all of them using a Cleave build, making use of Primal Wrath Icon Primal Wrath and Convoke the Spirits Icon Convoke the Spirits. There is room to customize this further if your raid is struggling with a particular mechanic, but this covers most bases comfortably.

Suggested Talent Builds:
  • AoE BcGAAAAAAAAAAAAAAAAAAAAAAAAAAAAACSLigkkkUSjolkkcgkAAAAAAoAQigAQSSSIJUSol4AAAAAAAIBAA
13.1.

Tips

  • Convoke the Spirits Icon Convoke the Spirits is especially powerful here to deal with the Stormsurge Icon Stormsurge shields in Phase 2. Due to their frequency, there is also room to fit in Ashamane's Guidance Icon Ashamane's Guidance if necessary.
  • The recommended build is a mix, so it has some AoE available to deal with the adds spawned in both intermissions. These need to be burst down quickly, so having Primal Wrath Icon Primal Wrath is important, even though it comes at the cost of boss damage in the main phase.
    • In Mythic difficulty Ashamane's Guidance Icon Ashamane's Guidance is also relevant for the intermission to deal with the Flamesworn Herald shield cast, and should be overlapped with Feral Frenzy Icon Feral Frenzy and funneled into.
  • Typhoon Icon Typhoon, Incapacitating Roar Icon Incapacitating Roar and Skull Bash Icon Skull Bash are all efficient ways of dealing with Volatile Current Icon Volatile Current adds both for you and allies with AoE options.
    • In Mythic difficulty AoE interrupts are at more of a premium for the Volatile Current Icon Volatile Current adds, so even moreso than before, Typhoon Icon Typhoon and Incapacitating Roar Icon Incapacitating Roar are recommended. Consider Gale Winds Icon Gale Winds to hit more at once with each cast.
  • Stampeding Roar Icon Stampeding Roar and the follow-up Improved Stampeding Roar Icon Improved Stampeding Roar is useful in the fight, especially on Mythic, to resist the boss's pushbacks and move around the massive arena to avoid Lightning Devastation Icon Lightning Devastation.
  • Have Barkskin Icon Barkskin ready for Volatile Current Icon Volatile Current if any overlap, or if you are targeted by Static Charge Icon Static Charge. Bear Form Icon Bear Form is also a good idea here if you are not feeling stable.
  • You should always take Wild Charge Icon Wild Charge here to counteract Tempest Wing Icon Tempest Wing in Phase 2.
    • In Mythic difficulty this is no longer a recommendation but a requirement so you can stay on the platform during Hurricane Wing Icon Hurricane Wing.
  • Cleave from the Surging Ruiner in the intermission whenever possible to get remove the pulsing aura quickly before the group gets overwhelmed.
  • Typhoon Icon Typhoon the Stormseeker Acolytes in the direction you are moving or Skull Bash Icon Skull Bash them when avoiding Lightning Devastation Icon Lightning Devastation in the first intermission to keep uptime and avoid unnecessary casts going through.
  • In Mythic difficulty there are also some extra considerations for new mechanics added:
    • Mass Entanglement Icon Mass Entanglement is extremely useful for Intermission 2 to help lock down the Seeking Stormlings in the middle where they will be AoEd down.
    • You can shapeshift out of Cat Form Icon Cat Form to remove the Fulminating Charge Icon Fulminating Charge root and then Wild Charge Icon Wild Charge out of the group quickly.

For more information, please refer to our Raszageth guide.

14.

Changelog

  • 22 Apr. 2024: Updated for Season 4.
  • 01 May 2023: Reviewed for Patch 10.1.
  • 20 Mar. 2023: Reviewed and updated for Patch 10.0.7.
  • 24 Jan. 2023: Updated for Patch 10.0.5.
  • 11 Dec. 2022: Initial boss guides for pre-release.
Show more
Show less