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Havoc Demon Hunter DPS Spec, Builds, and Talents (Legion 7.0.3)

Last updated on Aug 29, 2016 at 13:43 by Wordup 192 comments

Table of Contents

General Information

On this page, we present the viable talent choices for Havoc Demon Hunters in World of Warcraft Legion 7.0.3. We detail what each of the talents do and in which situations they should be taken.

The other pages of our Havoc Demon Hunter guide can be accessed from the table of contents on the right.

About Our Author

This guide has been written by Wordup, a frequent theorycrafter involved in a number of class communities. He is also an experienced player who has been in the world top 100 since the days of Sunwell, currently raiding in Echoes. You can also follow him on Twitter.

1. Talent Choices

Level Choices
99 Fel Mastery Fel Mastery Chaos Cleave ? Chaos Cleave Blind Fury Blind Fury
100 Prepared Prepared Demon Blades Demon Blades Demonic Appetite Demonic Appetite
102 Felblade Felblade First Blood First Blood Bloodlet Bloodlet
104 Netherwalk ? Netherwalk Desperate Instincts Desperate Instincts Soul Rending Soul Rending
106 Momentum Momentum Fel Eruption Fel Eruption Nemesis Nemesis
108 Master of the Glaive Master of the Glaive Unleashed Power Unleashed Power Demon Reborn ? Demon Reborn
110 Chaos Blades Chaos Blades Fel Barrage Fel Barrage Demonic Demonic

Talents can be freely changed when out of combat and in a rested XP area (such as an inn or a capital city). Moreover, Tome of the Tranquil Mind Icon Tome of the Tranquil Mind and Codex of the Tranquil Mind Icon Codex of the Tranquil Mind can be used to temporarily allow players to change talents anywhere, as long as they are out of combat.

2. Talent Cheat Sheet

Demon Hunters are presented with a huge variety in talent choices for different circumstances. Tailoring your build is key to getting the most out of your character, and reading the situation is just as important. However, even with this versatility, your builds tend to lean toward a fixed path, as an overwhelming number of talents synergise well together, as opposed to a mix and match method of selecting your choices.

2.1. Open World, Levelling and Questing

This build is very much focused upon your open world gameplay allowing for bonus resources when jumping between short encounters. It also grants additional tools for pulling extra enemies to kill quickly with burst, and more frequent sustain to keep yourself going.

2.2. Dungeons and Raids

If you are looking for the most effective group content talents, this will provide the highest output, synergising well with each other and allowing the most flexibility between encounter types.

3. Tier 1 (Level 99) Talents

Fel Mastery Fel Mastery Chaos Cleave ? Chaos Cleave Blind Fury Blind Fury

Tier 1 talents provide ways of augmenting your multi-target damage.

Fel Mastery Icon Fel Mastery is the only talent that has an impact in both single target and AoE situations, and due to that is the go to choice in all situations. This is especially true when combined with Momentum Icon Momentum.

Chaos Cleave Icon Chaos Cleave can be considered on encounters that consistently have two targets, but no more as Fel Mastery Icon Fel Mastery scales up much better past that. Blind Fury Icon Blind Fury is currently only really usable in very specific mass AoE situations that sync up well with the cooldown, making it very undesirable compared to the alternatives that have much better applications.

4. Tier 2 (Level 100) Talents

Prepared Prepared Demon Blades Demon Blades Demonic Appetite Demonic Appetite

Tier 2 talents grant additional ways to generate Fury.

  • Prepared Icon Prepared reduces the cooldown of Vengeful Retreat Icon Vengeful Retreat by 10 seconds, and if you damage at least one target also generates 40 Fury over 5 seconds.
  • Demon Blades Icon Demon Blades alters Demon's Bite Icon Demon's Bite which it replaces, adding a proc that has a 75% chance to activate from auto attacks, dealing additional Shadow damage and generating 10-15 Fury.
  • Demonic Appetite Icon Demonic Appetite grants Chaos Strike Icon Chaos Strike a chance to spawn a Lesser Soul Fragment, and consuming any Soul Fragment generates 30 Fury.

This is the first tier that has a serious consideration dependant on other talents you want to take. Prepared Icon Prepared is the optimal choice in a vast majority of situations, and is only amplified further by taking Momentum Icon Momentum.

Alternatively, Demon Blades Icon Demon Blades still works well even in a Momentum Icon Momentum focused build but will be weaker in sustained single target. When it comes to burst AoE however, when combined with Fel Barrage Icon Fel Barrage to generate charges quickly, it is an extremely powerful tool.

Demonic Appetite Icon Demonic Appetite unfortunately is not competitive in any group situation, as it requires too many additional killing blow generated fragments on top of the Chaos Strike Icon Chaos Strike procs to compete. It can however can be useful in open world gameplay due to the additional healing and resources between kills.

5. Tier 3 (Level 102) Talents

Felblade Felblade First Blood First Blood Bloodlet Bloodlet

Tier 3 talents add an additional rotational ability.

  • Felblade Icon Felblade grants an additional active ability that charges your target, dealing high Fire damage and generating 30 Fury. Demon's Bite Icon Demon's Bite casts or Demon Blades Icon Demon Blades hits have a 20% chance to reset the cooldown. This has a 15 yard range and a 15-second cooldown.
  • First Blood Icon First Blood reduces the cost of Blade Dance Icon Blade Dance and causes it to deal an additional 100% damage to the first target struck.
  • Bloodlet Icon Bloodlet causes Throw Glaive Icon Throw Glaive to deal an additional 200% of the initial damage dealt over 10 sec to all targets struck. Additional hits will add damage to the DoT.

In all circumstances, Bloodlet Icon Bloodlet is the optimal choice here. It augments both single target and cleave, and has great synergy with other talents.

Felblade Icon Felblade can provide ease when learning the high movement playstyle, and is great for moving between targets in the open world, however its single target power is weaker than Bloodlet Icon Bloodlet and has no multi-target uses. First Blood Icon First Blood is the weakest choice on the tier in all circumstances, and should be avoided.

6. Tier 4 (Level 104) Talents

Netherwalk ? Netherwalk Desperate Instincts Desperate Instincts Soul Rending Soul Rending

Tier 4 talents augment your survivability tools.

  • Netherwalk Icon Netherwalk alters Blur Icon Blur, which it replaces, granting you 100% additional movement speed and immunity to damage for 5 sec, but you are pacified for the duration. This has a 1.5-minute cooldown.
  • Desperate Instincts Icon Desperate Instincts alters Blur Icon Blur, which it replaces, causing it to automatically trigger when you fall below 35% health for its regular effect. This has a 30-second internal cooldown.
  • Soul Rending Icon Soul Rending grants you 100% Leech whenever you are in a Metamorphosis Icon Metamorphosis state.

Soul Rending Icon Soul Rending is the default choice in most situations on this tier as it adds additional free healing during your cooldown, and has good synergy with Demonic Icon Demonic for extra uptime. It is also the only one on the tier that does not negatively impact Blur Icon Blur's useability.

Desperate Instincts Icon Desperate Instincts is mostly counter-intuitive to reducing damage in group play, so avoid it. Netherwalk Icon Netherwalk can be very useful if you need to soak a very high damage attack, but be aware that it leaves you open to regular damage in a fight due to the loss of Blur Icon Blur.

7. Tier 5 (Level 106) Talents

Momentum Momentum Fel Eruption Fel Eruption Nemesis Nemesis

Tier 5 talents give performance-enhancing tools.

  • Momentum Icon Momentum causes Fel Rush Icon Fel Rush and Vengeful Retreat Icon Vengeful Retreat casts to grant 20% increased damage for 4 seconds.
  • Fel Eruption Icon Fel Eruption deals massive damage to your target and stuns it for 2 seconds, dealing 100% additional damage to permanently stun immune targets. This costs 10 Fury, has a 20 yard range, and a 35-second cooldown.
  • Nemesis Icon Nemesis increases your damage against the target by 15% for 1 minute. If the target is slain while active, you deal an additional 15% damage against creature types that match the original target (e.g Humanoid, Demon) for the remaining duration. This has a 50 yard range and a 2-minute cooldown.

Momentum Icon Momentum is the default choice in this tier. It has numerous talents that play well with it, in particular both Fel Mastery Icon Fel Mastery and Prepared Icon Prepared, alongside syncing very well with Bloodlet Icon Bloodlet.

Using that however, creates a very mobile playstyle which in some circumstances can be quite dangerous. If you are not comfortable with it or an encounter does not allow for its use, take Nemesis Icon Nemesis instead, which is still a solid choice. Fel Eruption Icon Fel Eruption does extremely high burst damage in a single global and could have some fringe uses due to the mini stun, but generally would avoid taking.

8. Tier 6 (Level 108) Talents

Master of the Glaive Master of the Glaive Unleashed Power Unleashed Power Demon Reborn ? Demon Reborn

Tier 6 talents provide situational tools.

Master of the Glaive Icon Master of the Glaive is the best choice in a majority of situations here due to its synergy with Bloodlet Icon Bloodlet.

Demon Reborn Icon Demon Reborn can have some very fringe uses when you require a double burst of Eye Beam Icon Eye Beam in large scale AoE, but outside of that is not worth the talent point. Unleashed Power Icon Unleashed Power can be taken in circumstances that require more frequent AoE stuns, alongside the added bonus of removing the Fury cost, but otherwise avoid.

9. Tier 7 (Level 110) Talents

Chaos Blades Chaos Blades Fel Barrage Fel Barrage Demonic Demonic

Tier 7 talents augment your burst damage and cooldowns.

  • Chaos Blades Icon Chaos Blades increases all damage dealt by 8% (scaling with Mastery) and changes auto attack damage school to Chaos, as well as increasing their damage by 200% for 12 seconds. This has a 2-minute cooldown.
  • Fel Barrage Icon Fel Barrage deals high Chaos damage to your target and any nearby enemies based on the charges you have when cast (max. 5 charges). All damaging attacks also have a chance to generate a charge. This has a 1 second channel, a 30 yard range and a 30-second recharge time.
  • Demonic Icon Demonic causes Eye Beam Icon Eye Beam to grant 5 seconds of Metamorphosis Icon Metamorphosis form when the cast ends.

Your decision on this tier depends on the encounter type. In single target and burst situations, Chaos Blades Icon Chaos Blades, however in any multi target fights Fel Barrage Icon Fel Barrage will outperform it significantly.

Demonic Icon Demonic has a small benefit of providing additional sustain with Soul Rending Icon Soul Rending which is great for open world content, but is not worth taking in group content. Note that this also does not work with the resets provided by Demon Reborn Icon Demon Reborn.

10. ChangeLog

  • 29 Aug. 2016: Updated for Legion's launch.
  • 09 Aug. 2016: Rewrote Level 100 talent assessments following Demon Blades' nerf.
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