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Garrison: Complete Guide (WoD 6.2)

Last updated on Jun 24, 2015 at 22:20 by Damien 38 comments

Table of Contents

Garrisons play a major role in Warlords of Draenor. They are not optional, meaning that you must build one to progress through the introductory quest line of your faction in Draenor and unlock the rest of the continent. Your Garrison is designed as a central hub for everything the expansion brings.

  • The Garrison is where you get all the new patterns for your professions.
  • The Garrison is where you gain access to Ashran where the Alliance and Horde hubs are located (the flight path to Ashran is unlocked during a quest given at the Garrison). This is especially important to PvP players, because Ashran is where the Draenor outdoor PvP zone is located.
  • You can use your Garrison to farm a decent amount of ores, herbs, leather, and fur every day without having Mining, Herbalism, or Skinning as a profession on your character.
  • Garrison missions allow you to get gear of item level higher than the difficulty you are currently running (for example, Heroic raiders can get Mythic gear). See our Follower Mission guide.
  • The quest line to obtain the Legendary rings starts in your Garrison.
  • The Garrison is a major source of Apexis Crystals Icon Apexis Crystals, which can be contained in every Work Order you complete at your Garrison. See our Apexis Crystals guide for more details.
  • Seal of Tempered Fate Icon Seals of Tempered Fate can also be obtained at the Garrison with little effort. You can get 1 from a weekly follower mission that randomly pops up in your mission list and your Level 3 Dwarven Bunker / War Mill automatically gives you 1 every week.

The Garrison also gives you access to many rewards, like pets, mounts, vanity items, transmogrification gear, which we are going to try and list in an exhaustive manner in this article.

1. New in 6.2?

The main change in 6.2 is the addition of a shipyard to your Garrison. It works in very much the same way as your mission table, in that you can build ships, send them on missions, and get rewards. Almost all of the new Garrison rewards come from the shipyard, so we advise you to read our Shipyard guide.

There is also a change that most players will welcome and that does not appear in the patch notes. You can now skip the completed mission animations at the mission table by pressing space.

You can also acquired two new pets.

Finally, the quartermasters of your new factions in Tanaan Jungle, Alliance Icon Hand of the Prophet and Horde Icon Vol'jin's Headhunters, sell Trade Agreement: Arakkoa Outcasts Icon Trade Agreement: Arakkoa Outcasts. This item costs 2,500 Gold, requires revered reputation with the Arakkoa Outcasts, and increases the maximum size of your Garrison Cache to 1,000. This gives you a Garrison Cache that can hold up to 1,000 Garrison Resources Icon Garrison Resources, allowing you to empty it much less often (it takes about 6 days to fill up).

2. New in 6.1?

The main change in 6.1 is that Garrison with a Level 3 Town Hall will have one of 5 new visitors come each day and offer a daily quest of a specific kind: Dungeon, Raid, Bounty, Relic, or Profession.

  • Dungeon. Dungeon daily quests require you to kill the last boss of a dungeon and reward you with a bag that has a chance to contain a level 630, 645, or 655 item token.
  • Raid. Raid quests are weekly and not daily. They reward you with a bag that has a chance to contain a level 645 or 655 item token.
  • Bounty. Bounty quests are intended for 3 or more players and require you to defeat a named elite NPC. They reward you with a bag that contains Apexis Crystals Icon Apexis Crystals and that have a chance to contain a level 645 or 655 item token.
  • Relic. Relic quests are given to you by Harrison Jones when he visits your Garrison. There are 6 such quests and they reward a bag that contains Apexis Crystals and that has a chance to contain a level 645 or 655 item token. Completing a relic question unlocks a mission of a similar name for your followers. Completing all 6 relic quests grants you the Master Relic Hunter Icon Master Relic Hunter achievement, which is required for Don't Call Me Junior Icon Don't Call Me Junior, the meta-achievement that grants you Harrison Jones as a follower (the other required achievement used to be Exploration Mission Master Icon Exploration Mission Master).
  • Profession. Profession quests simply allow you to trade basic reagents (ore, herbs, dust, etc.) directly for Primal Spirit Icon Primal Spirits or for tradeskill reagents (Gearspring Parts Icon Gearspring Parts, Alchemical Catalyst Icon Alchemical Catalysts, etc.).

While doing any of these new quests, with the exception of profession quests, you have a chance to obtain an item that allows you to summon one of the 6 new raid or world bosses in your Garrison. Summoned raid or world bosses have scaling health and are intended for 10-40 players. The bosses and the items needed to summon them are:

Defeating all these bosses grants you the Master and Commander Icon Master and Commander achievement.

Finally, Sergeant Crowler (Alliance) and Sergeant Grimjaw (Horde) now allow you to spend your Garrison Resources on a number of useful items:

From the Patch Notes, there also is a vendor who is supposed to sell follower upgrades, so we will get back to you with more information once the Patch has been released.

3. Unlocking Your Garrison

Your Garrison is unlocked almost immediately after starting in Draenor, in Shadowmoon Valley for Alliance players or Frostfire Ridge for Horde players. You need to follow the main quest line and, after a few quests, you will end up with a Garrison Level 1 in which Barracks Level 1 are built.

4. Garrison Resources

Garrison Resources Icon Garrison Resources are used to:

  • build or upgrade Garrison buildings;
  • send followers on missions (some missions do earn you Garrison Resources instead, but they are rare, so do not expect to make a profit);
  • buy crafting reagents at the Trading Post;
  • place Work Orders at the Dwarven Bunker / War Mill.

Garrison Resources Icon Garrison Resources are earned from:

  • the Garrison Cache, which is an object located next to your Town Hall that you unlock during the introductory quest line in your starting zone and that generates 1x Garrison Resource every 10 minutes (up to a maximum of 500, 1,500 with Trade Agreement: Arakkoa Outcasts Icon Trade Agreement: Arakkoa Outcasts);
  • the Lumber Mill, where Work Orders can generate up to 120x Garrison Resources per day;
  • the Trading Post, where Work Orders can generate up to 180x Garrison Resources per day;
  • completing quests in your Garrison (but they are not usually repeatable);
  • killing named mobs in Draenor.

If you only rely on your Garrison Cache for Garrison Resources Icon Garrison Resources generation, then you are looking at 144 Garrison Resources per day. If you add Work Orders in either the Lumber Mill, then this number becomes 264, and if you add Work Orders in the Trading Post, it becomes 444. Upgrading all your Garrison building to Level 3 (the maximum) costs a bit more than 12,000 Garrison Resources, so it will take about a month to get a fully upgraded Garrison.

As you can see, Garrison Resources are very scarce, which is why you want to go through the introductory quest line on all your alts as soon as possible. This way, you will be able to log onto each of them every few days, to empty their Garrison Cache and give you extra resources for when you will really start playing them. Also, rare mobs throughout Draenor give you about 30 Garrison Resources when you kill them, so farming them can be a great way to develop your Garrison faster.

4.1. Garrison Hearthstone

An important item in your Garrison is your Garrison Hearthstone Icon Garrison Hearthstone, which allows you to teleport back to your Garrison. This item is on a different cooldown than your regular Hearthstone, which is important, because it means that you can set your Hearthstone in the town around which you are questing and easily teleport back and forth between that town and your Garrison.

If you lose your Garrison Hearthstone, speak with the Innkeeper in your Town Hall to get a new one.

5. Buildings

There are 20 buildings that you can build: 10 Small buildings, 5 Medium buildings, and 5 Large buildings. The size of a building is not an indication of how powerful or useful it is. Your Garrison has building plots of different sizes and a Small building can only be placed in a Small building plot, a Medium building can only be placed in a Medium building plot, and a Large building can only be placed in a Large building plot. This is probably meant to add some constraints and force players to build different types of buildings (and not just Large buildings or just Small buildings). You can manage your buildings by using the Architect Table that you will find in your Town Hall. Each building you build is initially at Level 1 and you can upgrade it to Level 2, and then to Level 3, each time unlocking new perks.

You cannot destroy a building, but you can replace a building with another one. In the Architect Table, drag the desired building and drop it onto the building you wish to replace.

After unlocking your Garrison, its Town Hall is Level 1 and you have building plots for a Large building (which is taken by the Barracks) and for a Small building. As you upgrade your Town Hall, you get more and more plots, as follows:

  • Town Hall Level 1: has 1 Small building plot and 1 Large building plot;
  • Town Hall Level 2: has 2 Small building plots, 1 Medium building plot, and 1 Large building plot;
  • Town Hall Level 3: has 3 Small building plots, 2 Medium building plots, and 2 Large building plots.

Upgrading your Town Hall from Level 1 to 2 costs 200x Garrison Resources Icon Garrison Resources, teaches you how to build all Level 1 buildings (except for the Salvage Yard), and is done during Bigger is Better (Alliance) or Bigger is Better (Horde). Both these quests require you to finish a good portion of the quest lines in the starting zone of your faction. Alliance players need to finish the quest line in the Twilight Glade, up to Chasing Shadows. Horde players need to finish the quest line involving Ga'nar's vengeance, up to The Eldest. Upgrading the Town Hall to Level 2 has no Level requirement and can be done as soon as you get the quest.

Upgrading your Town Hall from Level 2 to 3 costs 2,000x Garrison Resources Icon Garrison Resources and is done during My Very Own Castle (Alliance) or My Very Own Fortress (Horde). Both these quests are given to you when you first visit your Garrison after reaching Level 100.

5.1. Building Guides

We have guides for all the buildings. In the table below, you will find links to our guides (by clicking the buildings' names) and explanations regarding what each building does. If you want a quick guide that tells you how to unlock the 3 levels of each building, then you should read our guide to unlocking all Garrison buildings.

You learn to build all Level 1 buildings when you upgrade your Town Hall to Level 2, with the exception of the Salvage Yard. To upgrade buildings to Level 2 and 3, you will first need to acquire blueprints. Some of these blueprints will only be sold to you if you have earned a specific achievement.

5.1.1. Small Buildings

Name Explanations
Salvage Yard Allows you to get Salvage Crates from missions, which greatly help gearing up your followers.
Storehouse Enables access to bank, guild bank, void storage, and transmogrifier.
Alchemy Lab Teaches you Draenor Alchemy recipes, if you are an Alchemist, or allows you to craft some Draenor Alchemy recipes, if you are not. Enables the production of Alchemical Catalyst Icon Alchemical Catalysts through Work Orders.
The Forge Teaches you Draenor Blacksmithing recipes, if you are a Blacksmith, or allows you to craft some Draenor Blacksmithing recipes, if you are not. Enables the production of Truesteel Ingot Icon Truesteel Ingots through Work Orders.
Enchanter's Study Teaches you Draenor Enchanting recipes, if you are an Enchanter, or allows you to craft some Draenor Enchanting recipes and disenchant BoP gear, if you are not. Enables the production of Temporal Crystal Icon Temporal Crystals through Work Orders.
Engineering Works Teaches you Draenor Engineering recipes, if you are an Engineer, or allows you to craft some Draenor Engineer recipes, if you are not. Enables the production of Gearspring Parts Icon Gearspring Parts through Work Orders.
Scribe's Quarters Teaches you Draenor Inscription recipes, if you are a Scribe, or allows you to craft some Draenor Inscription recipes, if you are not. Enables the production of War Paints Icon War Paints through Work Orders.
Gem Boutique Teaches you Draenor Jewelcrafting recipes, if you are a Jewelcrafter, or allows you to craft some Draenor Jewelcrafting recipes, if you are not. Enables the production of Taladite Crystal Icon Taladite Crystals through Work Orders.
The Tannery Teaches you Draenor Leatherworking recipes, if you are a Leatherworker, or allows you to craft some Draenor Leatherworking recipes, if you are not. Enables the production of Burnished Leather Icon Burnished Leather through Work Orders.
Tailoring Emporium Teaches you Draenor Tailoring recipes, if you are a Tailor, or allows you to craft some Draenor Tailoring recipes, if you are not. Enables the production of Hexweave Cloth Icon Hexweave Cloth through Work Orders.

5.1.2. Medium Buildings

Name Explanations
Barn Enables the production of Sumptuous Fur Icon Sumptuous Furs, Raw Beast Hide Icon Raw Beast Hide, crafting reagents for Cooking, and Savage Blood Icon Savage Bloods through Work Orders.
Gladiator's Sanctum Enables Nemesis quests and eventually grants access to the Highmaul Coliseum PvP arena.
Lumber Mill Enables the production of Garrison Resources Icon Garrison Resources from Timber gathered around Draenor.
Lunarfall Inn / Frostwolf Tavern Enables the recruitment of a follower each week, chosen according to the abilities or traits you are interested in. Eventually unlocks follower missions that reward more Gold than regular missions.
Trading Post Enables the production of Garrison Resources Icon Garrison Resources in exchange for random crafting reagents. Allows you to obtain crafting reagents in exchange for Garrison Resources. Unlocks the Sha'tari Defense (Alliance) and Laughing Skull Orcs (Horde) reputations. Eventually allows you to build an Auctioneer in your Trading Post.

5.1.3. Large Buildings

Name Explanations
Barracks Unlock Patrol follower missions, which reward more follower experience than regular missions. Allows a follower with the Bodyguard Icon Bodyguard trait to accompany you in Draenor. Eventually raises your follower limit to 25 and allows you to change the guards and banners of your Garrison.
Dwarven Bunker / War Mill Doubles the chance that your quest rewards get upgraded to rare or epic quality. Allows you to buy statless gear for transmogrification purposes. Enables the production of follower item upgrades through Work Orders. Eventually produces 1x Seal of Tempered Fate Icon Seal of Tempered Fate per week (for more information, see our Seals of Tempered Fate guide).
Gnomish Gearworks / Goblin Workshop Grants access to cool, but short-lived Engineering devices (they all expire after 1 day and you get them randomly). Eventually allows the creation of a Siege Vehicle once per day that you can drive in Ashran.
Mage Tower / Spirit Lodge Allows the creation of up to 3 portals to Draenor zones.
Stables Allows you to capture and breed 6 Draenor-specific mounts. Eventually increases your mount speed in Draenor by 20%.

5.1.4. Special Buildings

Special buildings do not need to be built, only upgraded. They do not occupy a building plot and appear when you upgrade your Town Hall (the Menagerie appears at Level 3 and the others at Level 2).

Name Explanations
Herb Garden Allows you to obtain Draenor herbs from your Garrison.
Lunarfall Excavation / Frostwolf Mines Allows you to obtain Draenor ores from your Garrison.
Fishing Shack Allows you to fish in your Garrison waters and to eventually recruit Nat Pagle as a follower.
Menagerie Unlocks a Pet Battle daily quest at your Garrison. Eventually allows you to obtain 7 exclusive pets.

5.2. Profession Guides

Garrisons are so tied with professions that we decided to write profession guides with Draenor and Garrisons in mind:

5.3. Build Order

Your build order depends heavily on what you intend to do with your character, although things are more or less set in stone until you reach Level 100 and build your Town Hall Level 3.

5.3.1. First Small Building

Your first building will inevitably be a profession building, because you cannot build a Salvage Yard before Level 96. So you have the choice between a building for one of your professions or the Enchanter's Study, which allows you to disenchant your BoP gear and make money selling the disenchanted reagents (or using them to craft enchants).

5.3.2. First Large Building

Your first Large building has to be the Barracks, because you need to build them to progress through the introductory quest line. Once you get your first Comprehensive Outpost Construction Guide Icon Comprehensive Outpost Construction Guide, you can buy the plans for the Barracks, Level 2 in Ashran and upgrade your building, allowing you to benefit from having a bodyguard with you while in Draenor.

The Stables is also an option. It can provide you 1,620 Garrison Resources Icon Garrison Resources over a period of 12 days, which is invaluable in the early stages of your Garrison. It also allows you to remain mounted while interacting with objects (such as when you harvest Timber for your Lumber Mill).

5.3.3. Second Small Building

For your second Small building, you can wait a few levels to have access to the Salvage Yard, or you can build another profession building.

5.3.4. First Medium Building

You need a total of 12,950x Garrison Resources Icon Garrison Resources to upgrade all of your Garrison's buildings to Level 3, and resources are really scarce. Using the Garrison Cache alone, it would take you months to gather enough resources to build your entire Garrison (not even counting the resources you have to spend on follower missions). So, we strongly advise you to have the Lumber Mill as your first Medium building, which you can update to Level 2 when you reach Level 98 or obtain your Spires of Arak outpost. Once you have almost everything to Level 3, you can buy something else in its stead.

5.3.5. After Upgrading to Town Hall Level 3

After you unlock additional building plots with your Town Hall Level 3, you need to look for buildings that are actually useful to you.

  • If you plan on focusing on followers to gear yourself up, then you will need Barracks, Dwarven Bunker / War Mill, Lunarfall Inn / Frostwolf Tavern, and Salvage Yard.
  • If you plan on traveling through Draenor a lot, then you will need Barracks, Stables, Mage Tower / Spirit Lodge, and Gladiator's Sanctum (for increase resource regeneration and safe fall / water breathing).
  • If you plan on doing PvP, then you will need Gnomish Gearworks / Goblin Workshop and Gladiator's Sanctum.
  • If you plan to focus on professions, then you will need Barn (if you have Leatherworking and/or Tailoring) and Trading Post. Followers with all profession traits are available through questing in Draenor (simply browse through your follower list in-game), but if you accidentally re-rolled the traits of a profession follower, then you will need the Lunarfall Inn or Frostwolf Tavern to get a new follower with that profession trait.

The possibilities are endless, but hopefully, the examples above have given you an idea of what to do.

5.4. Building Achievements

There are a number of achievements related to Garrison buildings, which we list below.

5.5. Monuments

In your Garrison, you will notice an empty monument stele, on which you can place one of 5 monuments. Each of them requires you to obtain a specific achievement.

You can find screenshots of the monuments on MMO-Champion.

5.6. Garrisons Outposts in Draenor Zones

In Gorgrond, Talador, Spires of Arak, and Nagrand, you will build an Outpost for your Garrison during the main quest line of each zone. Your outpost can take 2 different forms, so you need to make a choice and this choice cannot be changed until you reach Level 100 (at which point you can pay 5,000 Gold to the outpost's foreman to change building). As of Patch 6.1, changing your outpost allows you to do the quest line associated with it (and earn extra followers).

Wowhead has a detailed write-up on the subject, which we encourage you to read.

To sum it up, most of the Garrison outposts provide you a zone-wide buff or perk, so for the most part, you need to make the choice between one buff/perk or another. Spires of Arak is different in the sense that you need to make a choice between a +20% experience bonus in Spires of Arak or vendors that sell you interesting items, such as a follower contract or a toy.

6. Follower and Missions

Thanks to your Garrison, you can recruit followers and send them on missions, from which they come back after a few hours with either gear, Gold, and other cool items.

You can have up to 20 active followers (25 with Barracks Level 3). If you have more than 20 active followers, then you need to deactivate some, until you are left with only 20 active followers. If you have more than 20 active followers, you can not start follower missions. Deactivated followers can be reactivate for a fee of 250 Gold. It then take them 1 day to properly reactivate.

Followers can be recruited in Draenor. Some require you to complete a quest and others can be recruited when you obtain their contract (through quests, vendors, or follower missions). All of the followers that you can directly recruit in Draenor are shown in your follower window (either at the follower tab of the Mission Table or when clicking the Garrison icon next to your minimap). There, you can find information about them: what abilities/traits they have and where you can recruit them. You can also recruit followers from your Inn / Tavern, in which case, you can specify the abilities or traits you are most interested in. The Inn / Tavern is very useful for recruiting specific followers (for example if you feel that you do not have enough followers with a specific trait).

7. Rewards

7.1. Pets

Pet Source
Albino Chimaeraling Icon Albino Chimaeraling Menagerie
Bone Wasp Icon Bone Wasp Laughing Skull Orcs
Cinder Pup Icon Cinder Pup Follower Missions
Crusher Icon Crusher sold for 1,000 Gold by Alliance Icon Trader Araanda / Horde Icon Trader Darakk
Crazy Carrot Icon Crazy Carrot Herb Garden
Everbloom Peachick Icon Everbloom Peachick Daily dungeon quest at the Inn / Tavern
Firewing Icon Firewing Menagerie
Spectral Bell Icon Spectral Bell Menagerie
Land Shark Icon Land Shark Fishing Shack
Left Shark Icon Left Shark Shipyard
Nightshade Sproutling Icon Nightshade Sproutling Herb Garden
Puddle Terror Icon Puddle Terror Menagerie
Pygmy Cow Barn
Sentinel's Companion Icon Sentinel's Companion Daily dungeon quest at the Inn / Tavern
Shard of Cyrukh Icon Shard of Cyrukh Tanaan Garrison Campaign
Sunfire Kaliri Icon Sunfire Kaliri Menagerie
Sun Sproutling Icon Sun Sproutling Menagerie
Weebomination Icon Weebomination Menagerie

7.2. Mounts

Mount Source
Armored Irontusk Icon Armored Irontusk Sha'tari Defense
Ironside Warwolf Icon Ironside Warwolf Laughing Skull Orcs
Reins of the Crimson Water Strider Icon Reins of the Crimson Water Strider Fishing Shack
Garn Steelmaw Icon Garn Steelmaw Garrison Invasions
Giant Coldsnout Icon Giant Coldsnout Garrison Invasions
Mudback Riverbeast Icon Mudback Riverbeast Shipyard
Rocktusk Battleboar Icon Rocktusk Battleboar sold for 10,000 Gold by Alliance Icon Trader Araanda / Horde Icon Trader Darakk
Shadowhide Pearltusk Icon Shadowhide Pearltusk Garrison Invasions
Smoky Direwolf Icon Smoky Direwolf Garrison Invasions
Trained Icehoof Icon Trained Icehoof Stables
Trained Meadowstomper Icon Trained Meadowstomper Stables
Trained Riverwallow Icon Trained Riverwallow Stables
Trained Rocktusk Icon Trained Rocktusk Stables
Trained Silverpelt Icon Trained Silverpelt Stables
Trained Snarler Icon Trained Snarler Stables
Armored Frostboar Icon Armored Frostboar Stables
Armored Frostwolf Icon Armored Frostwolf Stables
Witherhide Cliffstomper Icon Witherhide Cliffstomper sold for 20,000 Gold by Alliance Icon Trader Araanda / Horde Icon Trader Darakk

7.3. Toys

Toy Source
Fruit Basket Icon Fruit Basket Daily dungeon quest at the Inn / Tavern
Gamon's Braid Icon Gamon's Braid Daily dungeon quest at the Inn / Tavern
Hearthstone Board Icon Hearthstone Board Benjamin Brode
Lilian's Warning Sign Icon Lilian's Warning Sign Daily dungeon quest at the Inn / Tavern
Manastorm's Duplicator Icon Manastorm's Duplicator Daily dungeon quest at the Inn / Tavern
Personal Spotlight Icon Personal Spotlight sold for 100 Gold by Alliance Icon Trader Araanda / Horde Icon Trader Darakk
Tickle Totem Icon Tickle Totem Laughing Skull Orcs
Void Totem Icon Void Totem Daily dungeon quest at the Inn / Tavern
Winning Hand Icon Winning Hand Benjamin Brode

7.4. Transmogrification

For transmogrification gear, please see the Dwarven Bunker / War Mill guide.

7.5. Other Interesting Rewards

Item Source
Captain Sander's Returned Band Icon Captain Sander's Returned Band Shipyard missions
Admiral Taylor's Loyalty Ring Icon Admiral Taylor's Loyalty Ring Shipyard missions
Signet of the Third Fleet Icon Signet of the Third Fleet Shipyard missions
Waterlogged Manifest Icon Waterlogged Manifest Shipyard missions
Touch of the Void Icon Touch of the Void Follower missions
Treessassin's Guise Icon Treessassin's Guise Lumber Mill
Aviana's Feather Icon Aviana's Feather Daily dungeon quest at the Inn / Tavern
Ever-Blooming Frond Icon Ever-Blooming Frond Daily dungeon quest at the Inn / Tavern
Oralius' Whispering Crystal Icon Oralius' Whispering Crystal Daily dungeon quest at the Inn / Tavern

8. Primal Trader

Primal Spirit Icon Primal Spirits are sometimes looted from mobs in Draenor. You can exchange these items for crafting reagents at your garrison. Ashley Zerep is the Alliance Primal Trader and is located on the left of the Town Hall entrance. Appraiser Sazsel Stickyfingers is the Horde Primal Trader and is located next to the War Tower, just outside the Garrison. The table below lists the exchange rate for each crafting reagent sold by these traders.

Reagent Price
Alchemical Catalyst Icon Alchemical Catalyst 10x Primal Spirit Icon Primal Spirits
Truesteel Ingot Icon Truesteel Ingot 10x Primal Spirit Icon Primal Spirits
Gearspring Parts Icon Gearspring Parts 10x Primal Spirit Icon Primal Spirits
War Paints Icon War Paints 10x Primal Spirit Icon Primal Spirits
Taladite Crystal Icon Taladite Crystal 10x Primal Spirit Icon Primal Spirits
Burnished Leather Icon Burnished Leather 10x Primal Spirit Icon Primal Spirits
Sumptuous Fur Icon Sumptuous Fur 10x Primal Spirit Icon Primal Spirits
Sorcerous Air Icon Sorcerous Air 25x Primal Spirit Icon Primal Spirits
Sorcerous Earth Icon Sorcerous Earth 25x Primal Spirit Icon Primal Spirits
Sorcerous Fire Icon Sorcerous Fire 25x Primal Spirit Icon Primal Spirits
Sorcerous Water Icon Sorcerous Water 25x Primal Spirit Icon Primal Spirits
Savage Blood Icon Savage Blood 50x Primal Spirit Icon Primal Spirits

9. Invasions

Invasions are scripted events that happen in your Garrison and require you to defeat a small invading army. Invasions happen after you have killed a high number of mobs from a Draenor enemy faction: Botani, Goren, Iron Horde, Ogre, Shadow Council, and Shadowmoon Clan. The number of mobs you need to kill is not publicly known, but once you reach it, an army from that faction will invade your Garrison. The invasion takes the form of a scenario, in which you have to complete objectives in succession, such as killing a specific enemy or defending a position. Depending on how well/fast you completed these real-time objectives, you are given a score, which eventually decides if you earn a Bronze (300 points), Silver (600 points), or Gold (1,000 points) rating.

For more information about invasions, we refer you to our Garrison Invasion guide.

9.1. Achievements

There are a number of achievements related to Garrison invasions.

10. Remaining Achievements

Below, you will find the list of the remaining achievements you can earn in your garrison. All the other achievements have been mentioned in this article or they are tied to a specific building and have been mentioned in the guide for that building.

11. ChangeLog

  • 24 Jun. 2015: Added pets, mounts, and toys sold by the new local supplies vendors in your Garrison Townhall.
  • 23 Jun. 2015: Added a new section about what is new in Patch 6.2 and added the rewards from the Shipyard.
  • 19 Mar. 2015: Forgot to update the outpost section when 6.1 came out. Changing outpost now allows you to do the quest line of the new outpost and earn new followers.
  • 27 Feb. 2015: Exploration Mission Master no longer required for Don't Call Me Junior.
  • 24 Feb. 2015: 6.1 update. Also reworked the advice for the first Large building you should get.
  • 02 Dec. 2014: Moved most of the invasion content to a new invasion guide.
  • 27 Nov. 2014: Added mode details on invasions.
  • 25 Nov. 2014: Emphasized the fact that Garrison Resources are scarce. Fixed the amount of Garrison Resources you can get from the Trading Post (was 20 per Work Order during beta, but it is 30 on live servers)
  • 19 Nov. 2014: Added Horde quest requirement for upgrading Town Hall to Level 2.
  • 13 Nov. 2014: Fixed a few explanations regarding Town Hall Level 1 and 2. Also improved Build Order recommendations.
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