Phantom Job Skill and Unlock Requirements
Learn everything we know about Phantom Jobs in Occult Crescent. Learn about their individual skills and mechanics, which jobs are best for Forked Tower, and more!
What Are Phantom Jobs in Occult Crescent?
Phantom Jobs are the central unique gameplay mechanic of Occult Crescent, allowing players to wield a unique jobstone known as a Soul Shard on the island in order to gain access to specific actions based on the chosen shard. Each Phantom Job must be levelled up by gaining Phantom EXP from FATEs and Critical Encounters, with jobs ranging in level from three to six.
How do you Unlock Phantom Jobs?
Phantom Jobs can be unlocked in three ways:
- Purchased for 1,000 Silver Coins from the Expedition Antiquarian in the base camp of either The South Horn or The North Horn.
- Purchased for 1,600 Gold Coins from the Expedition Antiquarian in either base camp.
- Obtained as rare drops from specific Critical Encounters.
The Best Way to Level Up Phantom Jobs in Occult Crescent
Phantom Jobs are best levelled up through a mix of FATEs and Critical Encounters, as well as the weekly challenge log. FATEs (160) and CEs (480) in the South Horn give less EXP than FATEs (240) and CEs (720) in the North Horn, so players wishing to spend time levelling up multiple jobs will wish to do so in the latter area. Three FATEs will give EXP equivalent to one CE from the same area.
When a job reaches its max level, players will gain one stack of the Phantom Mastery buff, which increases their Damage Dealt and Healing Potency by 2% per stack. As the maximum number of stacks is 24, the maximum bonus a player can receive from this buff is 48%.
Unlike other jobs, Phantom Freelancer does not level up from Phantom EXP, and will instead gain a level every time the player gains a stack of Phantom Mastery. As such, Freelancer's max level is 24.
Other Useful Tips
Listed below are a handful of useful things to know about Phantom Jobs:
- The potency of Phantom Actions scales with the Item Level of the user. As Occult Crescent syncs down to Item Level 700, this means that gear above this level will not further increase the damage of Phantom Actions.
- Phantom Actions cannot naturally Critically Hit or Directly Hit their targets.
- Phantom Actions that are Weaponskills or Spells are affected by Haste buffs, Skill Speed, and Spell Speed. This means that jobs with a high number of Weaponskill or Spell Actions may be more effective on jobs with Haste buffs, such as Scouting and Striking melee jobs.
- Phantom Actions that replenish MP can have strong synergy with jobs that use MP as a resource, such as Black Mage and Dark Knight.
- Phantom Action damage is increased by all regular damage-increasing effects, such as Enochian for magic actions.
- The damage for Phantom Actions is also increased by 1% for each '+1 Special Attribute' on a piece of equipped gear. This maxes out at 26% with a full set of +3 augmented gear (+4 Special Attribute per piece) and a full set of Occult Accessories of Blood or Magic (+6 Special Attribute for the full set).
Patch 7.25 Phantom Jobs Added
The initial collection of 13 Phantom Jobs added in 7.25 offers a wide variety of playstyles. Some have simple but powerful kits, while others provide broadly supportive abilities or unique tools that are invaluable for tackling the Forked Towers. Certain skills require consumable items purchased with gil, Silver Coins, or Gold Coins.
| Job | Icon | Max Level | EXP Required | Skills | Traits |
|---|---|---|---|---|---|
| Phantom Freelancer | ![]() |
24 | N/A | Lv.5 - Lv.10 - Lv.15 - Lv.20 - |
Lv.24 - |
Unlock: Available from the start. As previously stated, Phantom Freelancer is unique in that it levels up from gaining stacks of Phantom Mastery rather than from gaining EXP from FATEs or CEs. It has little to no use in combat, instead focusing on skills that improve the player experience in Occult Crescent, such as being able to view the number of available treasure coffers or applying multiple passive buffs with a single skill. Players who have Freelancer at Level 24 and wish to enter the Forked Towers will be able to do so on Freelancer and swap to another Phantom Job when inside the special dungeon, ensuring that the team has the necessary jobs and roles. |
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| Phantom Knight | ![]() |
6 | 16,800 | Lv.1 - Lv.2 - Lv.3 - Lv.6 - |
Lv.4 - Lv.5 - |
Unlock: Complete the quest New Job, Old Tricks. Phantom Knight is a purely defensive job that focuses entirely on mitigation and healing. With access to a 60%/90% personal mitigation, the ability to gain a permanent self-regen effect, one of the four passive bonuses available at a Knowledge Crystal, a powerful single-target heal and the ability to make either the user or a party member gain immunity to two instances of damage from most attacks, the Knight excels at keeping itself and priority party members alive in both field content and the Forked Towers. |
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| Phantom Monk | ![]() |
6 | 16,800 | Lv.1 - Lv.2 - Lv.3 - Lv.5 - |
Lv.4 - Lv.6 - |
Unlock: Complete the quest New Job, Old Tricks. Phantom Monk is a strong offensive job that can require some care to play effectively, especially in encounters with death walls. With a 15%-27% damage buff at max Phantom Kick stacks, the ability to counterattack parried attacks, access to one of the four passive bonuses available at a Knowledge Crystal, and an HP/MP restoration skill that grows stronger at lower values, Monk is a reliable pick for much of Occult Crescent, especially early on. |
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| Phantom Bard | ![]() |
4 | 14,400 | Lv.1 - Lv.2 - Lv.3 - Lv.4 - |
Lv.2 - |
Unlock: Complete the quest New Job, Old Tricks. Phantom Bard is a powerful supportive job that allows users to aid their comrades in battle in a variety of ways. With access to a permanent 1%-4% damage increase for the entire party, one of the four passive bonuses available at a Knowledge Crystal, an incredibly strong survivability tool that increases the party's maximum HP, and a 10% raid buff every two minutes, Bard remains relevant throughout Occult Crescent and the Forked Towers. |
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| Phantom Time Mage | ![]() |
5 | 16,800 | Lv.1 - Lv.2 - Lv.3 - Lv.4 - Lv.5 - |
None |
Unlock: Purchase for 1,000 Silver Coins in the South Horn. Phantom Time Mage is a unique job with a mix of offensive, defensive, and supportive skills. With
access to an 80% Slow debuff that is extremely useful in the mob pulls of the Forked Towers, a strong AoE damage
spell, a permanent |
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| Phantom Chemist | ![]() |
4 | 14,000 | Lv.1 - Lv.2 - Lv.3 - Lv.4 - |
None |
Unlock: Purchase for 1,000 Silver Coins in the South Horn. Phantom Chemist is an extremely powerful healer that requires purchasable resources to be consumed in order to activate most of its skills. With access to a five-second recast single-target full-HP heal or full-MP restore, a Raise that bypasses the Resurrection Restricted debuff in the Forked Towers, and the ability to consume an item worth 300,000 gil in order to fully restore the HP and MP of the entire party, Chemist is invaluable in emergencies and stressful healing situations. |
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| Phantom Cannoneer | ![]() |
6 | 14,400 | Lv.1 - Lv.2 - Lv.3 - Lv.4 - Lv.6 - |
Lv.5 - |
Unlock: Purchase for 1,000 Silver Coins in the South Horn. Phantom Cannoneer is a strong offensive job with various supportive effects attached to its actions. With five high-damage weaponskills that are all affected by haste buffs and skill speed, players have access to a chance of Instant Death on their targets, a choice between afflicting Blind or Paralysis, and a choice between increased damage to Undead enemies or a permanent debuff on targets that reduces their damage dealt while increasing their damage taken, Cannoneer is extremely versatile while maintaining a high-damage output. |
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| Phantom Thief | ![]() |
6 | 19,200 | Lv.1 - Lv.2 - Lv.3 - Lv.4 - Lv.5 - |
Lv.6 - |
Unlock: Purchase for 1,600 Gold Coins in the South Horn. Phantom Thief is a unique job focused almost entirely on supporting parties in the Forked Towers. With access
to a super-powered version of |
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| Phantom Samurai | ![]() |
5 | 19,200 | Lv.1 - Lv.2 - Lv.3 - Lv.4 - |
Lv.5 - |
Unlock: Purchase for 1,600 Gold Coins in the South Horn. Phantom Samurai is an extremely powerful offensive job that requires purchasable resources to be consumed in order to activate one of its skills. With access to a six-second stun, a skill that allows it to entirely ignore a single instance of physical damage from almost any source, an attack with a chance of Instant Death on its target, and the ability to consume an item in order to use one of the strongest single hits in the entire game, Samurai is a force to be reckoned with and it is recommended to have as many as possible in order to ease the difficulty of the DPS checks within the Forked Towers. |
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| Phantom Geomancer | ![]() |
5 | 14,400 | Lv.1 - Lv.2 - Lv.3 - Lv.4 - |
Lv.5 - |
Unlock: Purchase for 1,600 Gold Coins in the South Horn. Phantom Geomancer is a very strong supportive job that has both damage-increasing and healing skills available to use. With access to a skill that increases the target's damage by 24%-40%, a myriad of supportive techniques available to use depending on the current in-game weather, the ability to heal itself or a target player whenever damage is taken, and the unique ability to levitate itself or a party member in order to avoid fall damage and resolve mandatory mechanics within the Forked Towers, Geomancer's power is not to be underestimated especially in a coordinated group. |
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| Phantom Berserker | ![]() |
3 | 14,400 | Lv.1 - Lv.2 - |
Lv.3 - |
Unlock: Rare drop from The Unbridled Critical Encounter. Phantom Berserker is an extremely simple job that has extremely strong synergy with tanks such as Warrior. With access to a skill that prevents the player from acting for several seconds in exchange for repeated high-damage hits, and an attack that becomes increasingly powerful the more damage is taken while the player is unable to act if used within a few seconds of regaining control, Berserker can be one of the strongest jobs available in Occult Crescent if used to its fullest potential. |
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| Phantom Ranger | ![]() |
6 | 16,800 | Lv.1 - Lv.2 - Lv.4 - Lv.6 - |
Lv.3 - Lv.5 - |
Unlock: Rare drop from The Black Regiment Critical Encounter. Phantom Ranger is a mostly supportive job that sees notable use in the Forked Towers. With the ability to increase its critical hit rate by 15%-50%, a 15-Yalm dash, a long-range ground-targeted AoE that triggers any traps it hits, and a very strong party-wide shield, Ranger is a very useful job to have when taking on the harder content within Occult Crescent. |
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| Phantom Oracle | ![]() |
5 | 16,800 | Lv.1 - Lv.2 - Lv.3 - Lv.4 - Lv.5 - |
None |
Unlock: Rare drop from the On The Hunt Critical Encounter. Phantom Oracle is a job with strong supportive skills and a heavy RNG element to its signature spell. With the ability to deal massive AoE damage or greatly heal the party depending on its prediction, prepare a timer that cleanses removable debuffs from all allies when it ends, inflict Doom on a target, prepare a timer that heals all party members when it ends, and the power to prevent any single player from falling below 1 HP for eight seconds, Oracle has multiple tools at its disposal in order to handle any situation it finds itself in. |
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Patch 7.45 Phantom Jobs Added
The three Phantom Jobs added in 7.45 offer new playstyles, with each having a mix of offensive and defensive or supportive options.
| Job | Icon | Max Level | EXP Required | Skills | Traits |
|---|---|---|---|---|---|
| Phantom Mystic Knight | ![]() |
4 | 14,400 | Lv.1 - Lv.2 - Lv.3 - Lv.4 - |
None |
Unlock: Purchase for 1,000 Silver Coins in the South Horn. Phantom Mystic Knight is a strong offensive job with minor supportive capabilities providing strong team synergy. With access to a choice of three different magical ranged weaponskills, two of which are augmented in a different way when under the effect of a buff granted when its personal shield is broken or expires, this job can choose to either attempt to petrify enemies, deal additional damage to Undead enemies, or increase the damage the target takes while also increasing its own damage dealt, Mystic Knight offers both strength and flexibility. |
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| Phantom Dancer | ![]() |
4 | 14,400 | Lv.1 - Lv.2 - Lv.3 - Lv.4 - |
None |
Unlock: Purchase for 1,000 Silver Coins in the South Horn. Phantom Dancer is a supportive damage dealer with a heavy RNG element to its signature ability. With the ability to deal damage while either draining HP from the enemy or restoring its own MP, access to one of the four passive bonuses available at a Knowledge Crystal, a personal shield and the ability to reduce the damage dealt by an enemy while also increasing their damage taken, Phantom Dancer is a strong pick for players looking to support their allies without losing significant offensive potential. |
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| Phantom Gladiator | ![]() |
4 | 14,400 | Lv.1 - Lv.2 - Lv.3 - Lv.4 - |
None |
Unlock: Purchase for 1,600 Gold Coins in the South Horn. Phantom Gladiator is an exceptionally powerful offensive job that requires proper planning in order to maximise its damage potential. With access to two simple yet powerful attacks, a 50% mitigation that grants stacks of a unique buff upon taking damage while it is active, and a signature action that has a higher chance to deal massively increased damage the more stacks the player has, Gladiator is a job that is not to be underestimated, especially in the hands of a skilled player. |
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Patch 7.55 Phantom Jobs Added
The last group of eight Phantom Jobs added in 7.55 come with the introduction of elemental weaknesses for certain enemies, allowing many of these jobs to gain an advantage by exploiting these weaknesses with elementally-aspected actions.
| Job | Icon | Max Level | EXP Required | Skills | Traits |
|---|---|---|---|---|---|
| Phantom Ninja | ![]() |
6 | 28,800 | Lv.1 - Lv.2 - Lv.3 - Lv.4 - Lv.6 - |
Lv.5 - |
Unlock: Purchase for 1,000 Silver Coins in the North Horn. Phantom Ninja is a strong offensive job with unique defensive skills. With access to both Lightning and Fire element abilities, a buff to boost its evasion, a haste buff for the opener upon entering combat, and the ability to nullify up to three hits of most physical attacks, Ninja is both good at range and able to dodge hits as necessary. |
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| Phantom Black Mage | ![]() |
5 | 25,200 | Lv.1 - Lv.2 - Lv.3 - Lv.4 - Lv.5 - |
None |
Unlock: Purchase for 1,000 Silver Coins in the North Horn. Phantom Black Mage is a very powerful offensive job with multiple strong spells and an extremely powerful debuff. With access to Fire-, Ice-, and Lightning-aspected spells, alongside a strong unaspected AoE and the ability to lower the damage of a targeted enemy by 99% if they are vulnerable to the debuff, Black Mage has high elemental versatility and is a strong addition to many parties. |
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| Phantom White Mage | ![]() |
5 | 25,200 | Lv.1 - Lv.2 - Lv.3 - Lv.4 - Lv.5 - |
None |
Unlock: Purchase for 1,000 Silver Coins in the North Horn. Phantom White Mage is a strong supportive job with powerful healing abilities. With access to both single target and AoE heals, a buff that makes a target immune to magical damage from most sources for one instance of damage, a Raise that bypasses the Resurrection Restricted debuff in the Forked Towers, and AoE that does increased damage to Undead enemies, White Mage is an extremely useful addition to many parties. |
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| Phantom Red Mage | ![]() |
6 | 31,800 | Lv.1 - Lv.2 - Lv.3 - Lv.4 - Lv.5 - |
Lv.6 - |
Unlock: Purchase for 1,000 Silver Coins in the North Horn. Phantom Red Mage combines the strongest parts of both Black Mage and White Mage and adds its own unique techniques into the mix. With access to Fire-, Ice-, and Lightning-aspected spells from Black Mage, a strong single-target heal, the unique ability to exploit and display enemy weaknesses in order to increase the effectiveness of spells of that element, and an identical Dualcast trait to the regular version of the same job, Red Mage is a perfect middle ground between the two jobs while also being able to aid the party in its own way. |
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| Phantom Dragoon | ![]() |
4 | 21,600 | Lv.1 - Lv.2 - Lv.3 - |
Lv.4 - |
Unlock: Purchase for 1,600 Gold Coins in the North Horn. Phantom Dragoon combines damage and personal mitigation in order to create a job greater than the sum of its parts. With access to a jump that reduces damage taken by 60%/90% while the user is in the air, a 10-yalm dash with a short cooldown, and a ranged attack that drains HP from an enemy and applies any excess remaining after reaching full HP as a shield to prevent further damage, Dragoon blends its core aspects together in order to create a satisfying and exceptionally useful job. |
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| Phantom Summoner | ![]() |
5 | 28,800 | Lv.1 - Lv.2 - Lv.3 - Lv.4 - Lv.5 - |
None |
Unlock: Purchase for 1,600 Gold Coins in the North Horn. Phantom Summoner is defined by its raw power, wielding multiple high-damage abilities in order to end encounters quickly. With access to Fire-, Lightning-, and Wind-aspected spells, a large party-wide shield, and an extremely strong unaspected AoE attack, Summoner combines high elemental versatility with its own brand of power and support. |
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| Phantom Necromancer | ![]() |
5 | 28,800 | Lv.1 - Lv.2 - Lv.3 - Lv.4 - Lv.5 - |
None |
Unlock: Rare drop from the Dark Artistry Critical Encounter. Phantom Necromancer stands out even among Phantom Jobs, with its entire kit revolving around a short-duration buff. Necromancer spends this buff to empower spells that cost 10% of its maximum HP. Casting these empowered spells grants extra effects but also inflicts Doom on Necromancer, requiring it to be healed to maximum HP to avoid death. Its toolkit includes an ability that drains HP from an enemy; Ice-, Wind-, and Lightning-aspected spells that can Freeze, Petrify, or Paralyze, respectively; and an unaspected spell that can remove beneficial effects from its target. Together, these actions give Necromancer high elemental versatility and a unique risk-reward playstyle. |
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Finally, Phantom Blue Mage is unique in that rather than unlocking its actions directly upon level up, it is required to learn the majority of its skills from specific enemies in the North Horn. Players have a chance to learn a skill upon the death of its user, and more skills are available to learn at higher levels.
| Job | Icon | Max Level | EXP Required | Skills | Traits |
|---|---|---|---|---|---|
| Phantom Blue Mage | ![]() |
3 | 21,600 | Lv.1 - Lv.1 - Lv.1 - Lv.2 - Lv.2 - Lv.3 - Lv.3 - |
Lv.1 - Lv.2 - Lv.3 - |
Unlock: Rare drop from the Appalling Behaviour Critical Encounter. Phantom Blue Mage is a fairly simple and well-balanced job once all skills have been learned. With access to a strong wind spell, an attack with a chance to remove 75% of the target's current HP, an unaspected AoE, a strong party-wide mitigation and a strong healing spell as long as the user has enough HP, Blue Mage can fit well into almost any party composition. |
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Occult Aero is granted to the player from the start, with no unlock necessary.
Occult Aqua Breath can be learned from Crescent Stoneshells in the northeast of the map.
Occult Missile can be learned from Pallmagia in the 'Appalling Behaviour' CE.
Occult Aero II can be learned from Crescent Anilas in the south of the map. Requires Lv.2.
Occult Mighty Guard can be learned from Crescent Bibliotaphs in the southeast of the map. Requires Lv.2.
Occult Aero III can be learned from Alabaster Blade in the 'Quarried Away' CE. Requires Lv.3 and
Occult Aero II.
Occult White Wind can be learned from Crescent Flames in the southwest of the map. Requires Lv.3.
Changelog
- 02 Aug. 2026: Guide Added.
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Stella is a long-time FFXIV player who started in 2018, and has become a Mentor for The Balance in the years since. She enjoys large-scale content such as Eureka and Save the Queen areas and raids, and can be found on Twitter, Youtube and Twitch, as well as Discord (EshEhdAfah). After several previous tiers of raiding casually, she has cleared Anabaseios Savage week 1, completed four out of five Ultimate raids, and taken to challenging herself by using unorthodox, high-speed builds for certain jobs in older ultimates in Party Finder.
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